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Appendix D Information for developers
Gmsh is written in C++, the scripting language is parsed using Lex and Yacc (actually, Flex and Bison), and the GUI relies on OpenGL for the 3D graphics and FLTK (http://www.fltk.org) for the widget set. Gmsh’s build system is based on CMake (http://www.cmake.org). Practical notes on how to compile Gmsh’s source code is provided in Compiling the source code (see also Frequently asked questions).
D.1 Source code structure | ||
D.2 Coding style | ||
D.3 Adding a new option |
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