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atspi-matchrule

atspi-matchrule — An interface that allows the definition of match rules for accessible objects.

Types and Values

Object Hierarchy

    GObject
    ╰── AtspiMatchRule

Description

An interface that allows the definition of match rules for accessible objects.

Functions

atspi_match_rule_new ()

AtspiMatchRule *
atspi_match_rule_new (AtspiStateSet *states,
                      AtspiCollectionMatchType statematchtype,
                      GHashTable *attributes,
                      AtspiCollectionMatchType attributematchtype,
                      GArray *roles,
                      AtspiCollectionMatchType rolematchtype,
                      GArray *interfaces,
                      AtspiCollectionMatchType interfacematchtype,
                      gboolean invert);

Creates a new AtspiMatchRule with specified states , attributes , interfaces , and roles .

Parameters

states

An AtspiStateSet specifying the states to match or NULL if none.

 

statematchtype

An AtspiCollectionMatchType specifying how to interpret states .

 

attributes

A GHashTable specifying attributes to match. To specify multiple attribute values, separate each value with a :: If an attribute value contains a :, then it can be escaped by preceding it with a . A backslash can likewise be escaped by inserting a double backslash.

[element-type gchar* gchar*]

attributematchtype

An AtspiCollectionMatchType specifying how to interpret attributes .

 

roles

A GArray of roles to match, or NULL if not applicable.

[element-type AtspiRole]

rolematchtype

An AtspiCollectionMatchType specifying how to interpret roles .

 

interfaces

An array of interfaces to match, or NULL if not applicable. Interface names should be specified by their DBus names (org.a11y.Atspi.Accessible, org.a11y.Atspi.Component, etc).

[element-type gchar*]

interfacematchtype

An AtspiCollectionMatchType specifying how to interpret interfaces .

 

invert

if TRUE, the match rule should be denied (inverted); if FALSE, it should not. For example, if the match rule defines that a match is an object of ROLE_HEADING which has STATE_FOCUSABLE and a click action, inverting it would match all objects that are not of ROLE_HEADING, focusable and clickable at the same time.

 

Returns

A new AtspiMatchRule.

[transfer full]

Types and Values

struct AtspiMatchRule

struct AtspiMatchRule;


struct AtspiMatchRuleClass

struct AtspiMatchRuleClass {
  GObjectClass parent_class;
};

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