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math::geometry(n)              Tcl Math Library              math::geometry(n)



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NAME

       math::geometry - Geometrical computations


SYNOPSIS

       package require Tcl  ?8.3?

       package require math::geometry  ?1.1.2?

       ::math::geometry::+ point1 point2

       ::math::geometry::- point1 point2

       ::math::geometry::p x y

       ::math::geometry::distance point1 point2

       ::math::geometry::length point

       ::math::geometry::s* factor point

       ::math::geometry::direction angle

       ::math::geometry::h length

       ::math::geometry::v length

       ::math::geometry::between point1 point2 s

       ::math::geometry::octant point

       ::math::geometry::rect nw se

       ::math::geometry::nwse rect

       ::math::geometry::angle line

       ::math::geometry::calculateDistanceToLine P line

       ::math::geometry::calculateDistanceToLineSegment P linesegment

       ::math::geometry::calculateDistanceToPolyline P polyline

       ::math::geometry::findClosestPointOnLine P line

       ::math::geometry::findClosestPointOnLineSegment P linesegment

       ::math::geometry::findClosestPointOnPolyline P polyline

       ::math::geometry::lengthOfPolyline polyline

       ::math::geometry::movePointInDirection P direction dist

       ::math::geometry::lineSegmentsIntersect linesegment1 linesegment2

       ::math::geometry::findLineSegmentIntersection linesegment1 linesegment2

       ::math::geometry::findLineIntersection line1 line2

       ::math::geometry::polylinesIntersect polyline1 polyline2

       ::math::geometry::polylinesBoundingIntersect polyline1 polyline2 granu-
       larity

       ::math::geometry::intervalsOverlap y1 y2 y3 y4 strict

       ::math::geometry::rectanglesOverlap P1 P2 Q1 Q2 strict

       ::math::geometry::bbox polyline

       ::math::geometry::pointInsidePolygon P polyline

       ::math::geometry::rectangleInsidePolygon P1 P2 polyline

       ::math::geometry::areaPolygon polygon

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DESCRIPTION

       The  math::geometry  package  is a collection of functions for computa-
       tions and manipulations on two-dimensional geometrical objects, such as
       points, lines and polygons.

       The  geometrical objects are implemented as plain lists of coordinates.
       For instance a line is defined by a list of four numbers, the x- and y-
       coordinate  of  a  first point and the x- and y-coordinates of a second
       point on the line.

       The various types of object are recognised by the number of  coordinate
       pairs  and  the context in which they are used: a list of four elements
       can be regarded as an infinite line, a finite line segment but also  as
       a polyline of one segment and a point set of two points.

       Currently the following types of objects are distinguished:

       o      point  -  a  list  of two coordinates representing the x- and y-
              coordinates respectively.

       o      line - a list of four coordinates, interpreted as the x- and  y-
              coordinates of two distinct points on the line.

       o      line segment - a list of four coordinates, interpreted as the x-
              and y-coordinates of the first and the last points on  the  line
              segment.

       o      polyline  - a list of an even number of coordinates, interpreted
              as the x- and y-coordinates of an ordered set of points.

       o      polygon - like a polyline, but the implicit assumption  is  that
              the  polyline  is  closed  (if  the first and last points do not
              coincide, the missing segment is automatically added).

       o      point set - again a list of an even number of  coordinates,  but
              the points are regarded without any ordering.



PROCEDURES

       The package defines the following public procedures:

       ::math::geometry::+ point1 point2
              Compute  the  sum  of the two vectors given as points and return
              it.  The result is a vector as well.

       ::math::geometry::- point1 point2
              Compute the difference (point1 -  point2)  of  the  two  vectors
              given as points and return it. The result is a vector as well.

       ::math::geometry::p x y
              Construct  a  point  from  its  coordinates and return it as the
              result of the command.

       ::math::geometry::distance point1 point2
              Compute the distance between the two points and return it as the
              result of the command. This is in essence the same as

                  math::geometry::length [math::geomtry::- point1 point2]


       ::math::geometry::length point
              Compute  the length of the vector and return it as the result of
              the command.

       ::math::geometry::s* factor point
              Scale the vector by the factor and return it as  the  result  of
              the command. This is a vector as well.

       ::math::geometry::direction angle
              Given the angle in degrees this command computes and returns the
              unit vector pointing into this direction. The vector  for  angle
              == 0 points to the right (up), and for angle == 90 up (north).

       ::math::geometry::h length
              Returns  a  horizontal  vector  on  the  X-axis of the specified
              length.  Positive lengths point to the right (east).

       ::math::geometry::v length
              Returns a vertical vector on the Y-axis of the specified length.
              Positive lengths point down (south).

       ::math::geometry::between point1 point2 s
              Compute  the  point  which is at relative distance s between the
              two points and return it as the result of the command.  A  rela-
              tive  distance  of  0  returns  point1,  the  distance 1 returns
              point2.  Distances < 0 or > 1 extrapolate along the line between
              the two point.

       ::math::geometry::octant point
              Compute  the  octant of the circle the point is in and return it
              as the result of the command. The possible results are

              [1]    east

              [2]    northeast

              [3]    north

              [4]    northwest

              [5]    west

              [6]    southwest

              [7]    south

              [8]    southeast
       Each octant is the arc of the circle +/- 22.5 degrees from the cardinal
       direction the octant is named for.

       ::math::geometry::rect nw se
              Construct  a  rectangle from its northwest and southeast corners
              and return it as the result of the command.

       ::math::geometry::nwse rect
              Extract the northwest and southeast corners of the rectangle and
              return  them as the result of the command (a 2-element list con-
              taining the points, in the named order).

       ::math::geometry::angle line
              Calculate the angle from the positive x-axis to a given line (in
              two dimensions only).

              list line
                     Coordinates of the line


       ::math::geometry::calculateDistanceToLine P line
              Calculate  the  distance  of  point P to the (infinite) line and
              return the result

              list P List of two numbers, the coordinates of the point

              list line
                     List of four numbers, the coordinates of  two  points  on
                     the line


       ::math::geometry::calculateDistanceToLineSegment P linesegment
              Calculate  the  distance of point P to the (finite) line segment
              and return the result.

              list P List of two numbers, the coordinates of the point

              list linesegment
                     List of four numbers, the coordinates of  the  first  and
                     last points of the line segment



       ::math::geometry::calculateDistanceToPolyline P polyline
              Calculate the distance of point P to the polyline and return the
              result.

              list P List of two numbers, the coordinates of the point

              list polyline
                     List of numbers, the coordinates of the vertices  of  the
                     polyline


       ::math::geometry::findClosestPointOnLine P line
              Return the point on a line which is closest to a given point.

              list P List of two numbers, the coordinates of the point

              list line
                     List  of  four  numbers, the coordinates of two points on
                     the line


       ::math::geometry::findClosestPointOnLineSegment P linesegment
              Return the point on a line segment which is closest to  a  given
              point.

              list P List of two numbers, the coordinates of the point

              list linesegment
                     List  of  four  numbers, the first and last points on the
                     line segment


       ::math::geometry::findClosestPointOnPolyline P polyline
              Return the point on a polyline  which  is  closest  to  a  given
              point.

              list P List of two numbers, the coordinates of the point

              list polyline
                     List of numbers, the vertices of the polyline


       ::math::geometry::lengthOfPolyline polyline
              Return  the  length  of the polyline (note: it not regarded as a
              polygon)

              list polyline
                     List of numbers, the vertices of the polyline


       ::math::geometry::movePointInDirection P direction dist
              Move a point over a given distance  in  a  given  direction  and
              return the new coordinates (in two dimensions only).

              list P Coordinates of the point to be moved

              double direction
                     Direction (in degrees; 0 is to the right, 90 upwards)

              list dist
                     Distance over which to move the point


       ::math::geometry::lineSegmentsIntersect linesegment1 linesegment2
              Check  if  two line segments intersect or coincide. Returns 1 if
              that is the case, 0 otherwise (in two dimensions only).

              list linesegment1
                     First line segment

              list linesegment2
                     Second line segment


       ::math::geometry::findLineSegmentIntersection linesegment1 linesegment2
              Find the intersection point of two  line  segments.  Return  the
              coordinates  or  the keywords "coincident" or "none" if the line
              segments coincide or have no points in common (in two dimensions
              only).

              list linesegment1
                     First line segment

              list linesegment2
                     Second line segment


       ::math::geometry::findLineIntersection line1 line2
              Find  the intersection point of two (infinite) lines. Return the
              coordinates or the keywords "coincident" or "none" if the  lines
              coincide or have no points in common (in two dimensions only).

              list line1
                     First line

              list line2
                     Second line
       See section References for details on the algorithm and math behind it.


       ::math::geometry::polylinesIntersect polyline1 polyline2
              Check if two polylines  intersect  or  not  (in  two  dimensions
              only).

              list polyline1
                     First polyline

              list polyline2
                     Second polyline


       ::math::geometry::polylinesBoundingIntersect polyline1 polyline2 granu-
       larity
              Check  whether  two polylines intersect, but reduce the correct-
              ness of the result to  the  given  granularity.   Use  this  for
              faster, but weaker, intersection checking.

              How it works:

              Each  polyline is split into a number of smaller polylines, con-
              sisting of granularity points each. If a pair of  those  smaller
              lines'  bounding boxes intersect, then this procedure returns 1,
              otherwise it returns 0.

              list polyline1
                     First polyline

              list polyline2
                     Second polyline

              int granularity
                     Number of points in each  part  (<=1  means  check  every
                     edge)


       ::math::geometry::intervalsOverlap y1 y2 y3 y4 strict
              Check if two intervals overlap.

              double y1,y2
                     Begin and end of first interval

              double y3,y4
                     Begin and end of second interval

              logical strict
                     Check for strict or non-strict overlap


       ::math::geometry::rectanglesOverlap P1 P2 Q1 Q2 strict
              Check if two rectangles overlap.

              list P1
                     upper-left corner of the first rectangle

              list P2
                     lower-right corner of the first rectangle

              list Q1
                     upper-left corner of the second rectangle

              list Q2
                     lower-right corner of the second rectangle

              list strict
                     choosing strict or non-strict interpretation


       ::math::geometry::bbox polyline
              Calculate the bounding box of a polyline. Returns a list of four
              coordinates: the upper-left and the lower-right  corner  of  the
              box.

              list polyline
                     The polyline to be examined


       ::math::geometry::pointInsidePolygon P polyline
              Determine  if  a  point  is  completely inside a polygon. If the
              point touches the polygon, then  the  point  is  not  completely
              inside the polygon.

              list P Coordinates of the point

              list polyline
                     The polyline to be examined


       ::math::geometry::rectangleInsidePolygon P1 P2 polyline
              Determine  if  a  rectangle  is  completely inside a polygon. If
              polygon touches the rectangle, then the rectangle  is  not  com-
              plete inside the polygon.

              list P1
                     Upper-left corner of the rectangle

              list P2
                     Lower-right corner of the rectangle


              list polygon
                     The polygon in question


       ::math::geometry::areaPolygon polygon
              Calculate the area of a polygon.

              list polygon
                     The polygon in question



REFERENCES

       [1]    Polygon Intersection [http:/wiki.tcl.tk/12070]

       [2]    http://en.wikipedia.org/wiki/Line-line_intersection

       [3]    http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline2d/



BUGS, IDEAS, FEEDBACK

       This  document,  and the package it describes, will undoubtedly contain
       bugs and other problems.  Please report such in the  category  math  ::
       geometry     of     the     Tcllib    SF    Trackers    [http://source-
       forge.net/tracker/?group_id=12883].  Please also report any  ideas  for
       enhancements you may have for either package and/or documentation.


KEYWORDS

       angle, distance, line, math, plane geometry, point


CATEGORY

       Mathematics


COPYRIGHT

       Copyright (c) 2001 by Ideogramic ApS and other parties
       Copyright (c) 2004 by Arjen Markus
       Copyright (c) 2010 by Andreas Kupries
       Copyright (c) 2010 by Kevin Kenny




math                                 1.1.2                   math::geometry(n)

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