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pcre2pattern(3)            Library Functions Manual            pcre2pattern(3)


NAME

       PCRE2 - Perl-compatible regular expressions (revised API)


PCRE2 REGULAR EXPRESSION DETAILS

       The syntax and semantics of the regular expressions that are supported
       by PCRE2 are described in detail below. There is a quick-reference
       syntax summary in the pcre2syntax page. PCRE2 tries to match Perl
       syntax and semantics as closely as it can.  PCRE2 also supports some
       alternative regular expression syntax (which does not conflict with the
       Perl syntax) in order to provide some compatibility with regular
       expressions in Python, .NET, and Oniguruma.

       Perl's regular expressions are described in its own documentation, and
       regular expressions in general are covered in a number of books, some
       of which have copious examples. Jeffrey Friedl's "Mastering Regular
       Expressions", published by O'Reilly, covers regular expressions in
       great detail. This description of PCRE2's regular expressions is
       intended as reference material.

       This document discusses the regular expression patterns that are
       supported by PCRE2 when its main matching function, pcre2_match(), is
       used. PCRE2 also has an alternative matching function,
       pcre2_dfa_match(), which matches using a different algorithm that is
       not Perl-compatible. Some of the features discussed below are not
       available when DFA matching is used. The advantages and disadvantages
       of the alternative function, and how it differs from the normal
       function, are discussed in the pcre2matching page.


SPECIAL START-OF-PATTERN ITEMS

       A number of options that can be passed to pcre2_compile() can also be
       set by special items at the start of a pattern. These are not Perl-
       compatible, but are provided to make these options accessible to
       pattern writers who are not able to change the program that processes
       the pattern. Any number of these items may appear, but they must all be
       together right at the start of the pattern string, and the letters must
       be in upper case.

   UTF support
       In the 8-bit and 16-bit PCRE2 libraries, characters may be coded either
       as single code units, or as multiple UTF-8 or UTF-16 code units. UTF-32
       can be specified for the 32-bit library, in which case it constrains
       the character values to valid Unicode code points. To process UTF
       strings, PCRE2 must be built to include Unicode support (which is the
       default). When using UTF strings you must either call the compiling
       function with one or both of the PCRE2_UTF or PCRE2_MATCH_INVALID_UTF
       options, or the pattern must start with the special sequence (*UTF),
       which is equivalent to setting the relevant PCRE2_UTF. How setting a
       UTF mode affects pattern matching is mentioned in several places below.
       There is also a summary of features in the pcre2unicode page.

       Some applications that allow their users to supply patterns may wish to
       restrict them to non-UTF data for security reasons. If the
       PCRE2_NEVER_UTF option is passed to pcre2_compile(), (*UTF) is not
       allowed, and its appearance in a pattern causes an error.

   Unicode property support
       Another special sequence that may appear at the start of a pattern is
       (*UCP).  This has the same effect as setting the PCRE2_UCP option: it
       causes sequences such as \d and \w to use Unicode properties to
       determine character types, instead of recognizing only characters with
       codes less than 256 via a lookup table. If also causes upper/lower
       casing operations to use Unicode properties for characters with code
       points greater than 127, even when UTF is not set.  These behaviours
       can be changed within the pattern; see the section entitled "Internal
       Option Setting" below.

       Some applications that allow their users to supply patterns may wish to
       restrict them for security reasons. If the PCRE2_NEVER_UCP option is
       passed to pcre2_compile(), (*UCP) is not allowed, and its appearance in
       a pattern causes an error.

   Locking out empty string matching
       Starting a pattern with (*NOTEMPTY) or (*NOTEMPTY_ATSTART) has the same
       effect as passing the PCRE2_NOTEMPTY or PCRE2_NOTEMPTY_ATSTART option
       to whichever matching function is subsequently called to match the
       pattern. These options lock out the matching of empty strings, either
       entirely, or only at the start of the subject.

   Disabling auto-possessification
       If a pattern starts with (*NO_AUTO_POSSESS), it has the same effect as
       setting the PCRE2_NO_AUTO_POSSESS option. This stops PCRE2 from making
       quantifiers possessive when what follows cannot match the repeated
       item. For example, by default a+b is treated as a++b. For more details,
       see the pcre2api documentation.

   Disabling start-up optimizations
       If a pattern starts with (*NO_START_OPT), it has the same effect as
       setting the PCRE2_NO_START_OPTIMIZE option. This disables several
       optimizations for quickly reaching "no match" results. For more
       details, see the pcre2api documentation.

   Disabling automatic anchoring
       If a pattern starts with (*NO_DOTSTAR_ANCHOR), it has the same effect
       as setting the PCRE2_NO_DOTSTAR_ANCHOR option. This disables
       optimizations that apply to patterns whose top-level branches all start
       with .* (match any number of arbitrary characters). For more details,
       see the pcre2api documentation.

   Disabling JIT compilation
       If a pattern that starts with (*NO_JIT) is successfully compiled, an
       attempt by the application to apply the JIT optimization by calling
       pcre2_jit_compile() is ignored.

   Setting match resource limits
       The pcre2_match() function contains a counter that is incremented every
       time it goes round its main loop. The caller of pcre2_match() can set a
       limit on this counter, which therefore limits the amount of computing
       resource used for a match. The maximum depth of nested backtracking can
       also be limited; this indirectly restricts the amount of heap memory
       that is used, but there is also an explicit memory limit that can be
       set.

       These facilities are provided to catch runaway matches that are
       provoked by patterns with huge matching trees. A common example is a
       pattern with nested unlimited repeats applied to a long string that
       does not match. When one of these limits is reached, pcre2_match()
       gives an error return. The limits can also be set by items at the start
       of the pattern of the form

         (*LIMIT_HEAP=d)
         (*LIMIT_MATCH=d)
         (*LIMIT_DEPTH=d)

       where d is any number of decimal digits. However, the value of the
       setting must be less than the value set (or defaulted) by the caller of
       pcre2_match() for it to have any effect. In other words, the pattern
       writer can lower the limits set by the programmer, but not raise them.
       If there is more than one setting of one of these limits, the lower
       value is used. The heap limit is specified in kibibytes (units of 1024
       bytes).

       Prior to release 10.30, LIMIT_DEPTH was called LIMIT_RECURSION. This
       name is still recognized for backwards compatibility.

       The heap limit applies only when the pcre2_match() or pcre2_dfa_match()
       interpreters are used for matching. It does not apply to JIT. The match
       limit is used (but in a different way) when JIT is being used, or when
       pcre2_dfa_match() is called, to limit computing resource usage by those
       matching functions. The depth limit is ignored by JIT but is relevant
       for DFA matching, which uses function recursion for recursions within
       the pattern and for lookaround assertions and atomic groups. In this
       case, the depth limit controls the depth of such recursion.

   Newline conventions
       PCRE2 supports six different conventions for indicating line breaks in
       strings: a single CR (carriage return) character, a single LF
       (linefeed) character, the two-character sequence CRLF, any of the three
       preceding, any Unicode newline sequence, or the NUL character (binary
       zero). The pcre2api page has further discussion about newlines, and
       shows how to set the newline convention when calling pcre2_compile().

       It is also possible to specify a newline convention by starting a
       pattern string with one of the following sequences:

         (*CR)        carriage return
         (*LF)        linefeed
         (*CRLF)      carriage return, followed by linefeed
         (*ANYCRLF)   any of the three above
         (*ANY)       all Unicode newline sequences
         (*NUL)       the NUL character (binary zero)

       These override the default and the options given to the compiling
       function. For example, on a Unix system where LF is the default newline
       sequence, the pattern

         (*CR)a.b

       changes the convention to CR. That pattern matches "a\nb" because LF is
       no longer a newline. If more than one of these settings is present, the
       last one is used.

       The newline convention affects where the circumflex and dollar
       assertions are true. It also affects the interpretation of the dot
       metacharacter when PCRE2_DOTALL is not set, and the behaviour of \N
       when not followed by an opening brace. However, it does not affect what
       the \R escape sequence matches. By default, this is any Unicode newline
       sequence, for Perl compatibility. However, this can be changed; see the
       next section and the description of \R in the section entitled "Newline
       sequences" below. A change of \R setting can be combined with a change
       of newline convention.

   Specifying what \R matches
       It is possible to restrict \R to match only CR, LF, or CRLF (instead of
       the complete set of Unicode line endings) by setting the option
       PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved by
       starting a pattern with (*BSR_ANYCRLF). For completeness,
       (*BSR_UNICODE) is also recognized, corresponding to PCRE2_BSR_UNICODE.


EBCDIC CHARACTER CODES

       PCRE2 can be compiled to run in an environment that uses EBCDIC as its
       character code instead of ASCII or Unicode (typically a mainframe
       system). In the sections below, character code values are ASCII or
       Unicode; in an EBCDIC environment these characters may have different
       code values, and there are no code points greater than 255.


CHARACTERS AND METACHARACTERS

       A regular expression is a pattern that is matched against a subject
       string from left to right. Most characters stand for themselves in a
       pattern, and match the corresponding characters in the subject. As a
       trivial example, the pattern

         The quick brown fox

       matches a portion of a subject string that is identical to itself. When
       caseless matching is specified (the PCRE2_CASELESS option or (?i)
       within the pattern), letters are matched independently of case. Note
       that there are two ASCII characters, K and S, that, in addition to
       their lower case ASCII equivalents, are case-equivalent with Unicode
       U+212A (Kelvin sign) and U+017F (long S) respectively when either
       PCRE2_UTF or PCRE2_UCP is set, unless the PCRE2_EXTRA_CASELESS_RESTRICT
       option is in force (either passed to pcre2_compile() or set by (?r)
       within the pattern).

       The power of regular expressions comes from the ability to include wild
       cards, character classes, alternatives, and repetitions in the pattern.
       These are encoded in the pattern by the use of metacharacters, which do
       not stand for themselves but instead are interpreted in some special
       way.

       There are two different sets of metacharacters: those that are
       recognized anywhere in the pattern except within square brackets, and
       those that are recognized within square brackets. Outside square
       brackets, the metacharacters are as follows:

         \      general escape character with several uses
         ^      assert start of string (or line, in multiline mode)
         $      assert end of string (or line, in multiline mode)
         .      match any character except newline (by default)
         [      start character class definition
         |      start of alternative branch
         (      start group or control verb
         )      end group or control verb
         *      0 or more quantifier
         +      1 or more quantifier; also "possessive quantifier"
         ?      0 or 1 quantifier; also quantifier minimizer
         {      potential start of min/max quantifier

       Brace characters { and } are also used to enclose data for
       constructions such as \g{2} or \k{name}. In almost all uses of braces,
       space and/or horizontal tab characters that follow { or precede } are
       allowed and are ignored. In the case of quantifiers, they may also
       appear before or after the comma. The exception to this is \u{...}
       which is an ECMAScript compatibility feature that is recognized only
       when the PCRE2_EXTRA_ALT_BSUX option is set. ECMAScript does not ignore
       such white space; it causes the item to be interpreted as literal.

       Part of a pattern that is in square brackets is called a "character
       class". In a character class the only metacharacters are:

         \      general escape character
         ^      negate the class, but only if the first character
         -      indicates character range
         [      POSIX character class (if followed by POSIX syntax)
         ]      terminates the character class

       If a pattern is compiled with the PCRE2_EXTENDED option, most white
       space in the pattern, other than in a character class, within a \Q...\E
       sequence, or between a # outside a character class and the next
       newline, inclusive, are ignored. An escaping backslash can be used to
       include a white space or a # character as part of the pattern. If the
       PCRE2_EXTENDED_MORE option is set, the same applies, but in addition
       unescaped space and horizontal tab characters are ignored inside a
       character class. Note: only these two characters are ignored, not the
       full set of pattern white space characters that are ignored outside a
       character class. Option settings can be changed within a pattern; see
       the section entitled "Internal Option Setting" below.

       The following sections describe the use of each of the metacharacters.


BACKSLASH

       The backslash character has several uses. Firstly, if it is followed by
       a character that is not a digit or a letter, it takes away any special
       meaning that character may have. This use of backslash as an escape
       character applies both inside and outside character classes.

       For example, if you want to match a * character, you must write \* in
       the pattern. This escaping action applies whether or not the following
       character would otherwise be interpreted as a metacharacter, so it is
       always safe to precede a non-alphanumeric with backslash to specify
       that it stands for itself.  In particular, if you want to match a
       backslash, you write \\.

       Only ASCII digits and letters have any special meaning after a
       backslash. All other characters (in particular, those whose code points
       are greater than 127) are treated as literals.

       If you want to treat all characters in a sequence as literals, you can
       do so by putting them between \Q and \E. Note that this includes white
       space even when the PCRE2_EXTENDED option is set so that most other
       white space is ignored. The behaviour is different from Perl in that $
       and @ are handled as literals in \Q...\E sequences in PCRE2, whereas in
       Perl, $ and @ cause variable interpolation. Also, Perl does "double-
       quotish backslash interpolation" on any backslashes between \Q and \E
       which, its documentation says, "may lead to confusing results". PCRE2
       treats a backslash between \Q and \E just like any other character.
       Note the following examples:

         Pattern            PCRE2 matches   Perl matches

         \Qabc$xyz\E        abc$xyz        abc followed by the
                                             contents of $xyz
         \Qabc\$xyz\E       abc\$xyz       abc\$xyz
         \Qabc\E\$\Qxyz\E   abc$xyz        abc$xyz
         \QA\B\E            A\B            A\B
         \Q\\E              \              \\E

       The \Q...\E sequence is recognized both inside and outside character
       classes.  An isolated \E that is not preceded by \Q is ignored. If \Q
       is not followed by \E later in the pattern, the literal interpretation
       continues to the end of the pattern (that is, \E is assumed at the
       end). If the isolated \Q is inside a character class, this causes an
       error, because the character class is then not terminated by a closing
       square bracket.

   Non-printing characters
       A second use of backslash provides a way of encoding non-printing
       characters in patterns in a visible manner. There is no restriction on
       the appearance of non-printing characters in a pattern, but when a
       pattern is being prepared by text editing, it is often easier to use
       one of the following escape sequences instead of the binary character
       it represents. In an ASCII or Unicode environment, these escapes are as
       follows:

         \a          alarm, that is, the BEL character (hex 07)
         \cx         "control-x", where x is a non-control ASCII character
         \e          escape (hex 1B)
         \f          form feed (hex 0C)
         \n          linefeed (hex 0A)
         \r          carriage return (hex 0D) (but see below)
         \t          tab (hex 09)
         \0dd        character with octal code 0dd
         \ddd        character with octal code ddd, or backreference
         \o{ddd..}   character with octal code ddd..
         \xhh        character with hex code hh
         \x{hhh..}   character with hex code hhh..
         \N{U+hhh..} character with Unicode hex code point hhh..

       By default, after \x that is not followed by {, from zero to two
       hexadecimal digits are read (letters can be in upper or lower case).
       Any number of hexadecimal digits may appear between \x{ and }. If a
       character other than a hexadecimal digit appears between \x{ and }, or
       if there is no terminating }, an error occurs.

       Characters whose code points are less than 256 can be defined by either
       of the two syntaxes for \x or by an octal sequence. There is no
       difference in the way they are handled. For example, \xdc is exactly
       the same as \x{dc} or \334.  However, using the braced versions does
       make such sequences easier to read.

       Support is available for some ECMAScript (aka JavaScript) escape
       sequences via two compile-time options. If PCRE2_ALT_BSUX is set, the
       sequence \x followed by { is not recognized. Only if \x is followed by
       two hexadecimal digits is it recognized as a character escape.
       Otherwise it is interpreted as a literal "x" character. In this mode,
       support for code points greater than 256 is provided by \u, which must
       be followed by four hexadecimal digits; otherwise it is interpreted as
       a literal "u" character.

       PCRE2_EXTRA_ALT_BSUX has the same effect as PCRE2_ALT_BSUX and, in
       addition, \u{hhh..} is recognized as the character specified by
       hexadecimal code point.  There may be any number of hexadecimal digits,
       but unlike other places that also use curly brackets, spaces are not
       allowed and would result in the string being interpreted as a literal.
       This syntax is from ECMAScript 6.

       The \N{U+hhh..} escape sequence is recognized only when PCRE2 is
       operating in UTF mode. Perl also uses \N{name} to specify characters by
       Unicode name; PCRE2 does not support this. Note that when \N is not
       followed by an opening brace (curly bracket) it has an entirely
       different meaning, matching any character that is not a newline.

       There are some legacy applications where the escape sequence \r is
       expected to match a newline. If the PCRE2_EXTRA_ESCAPED_CR_IS_LF option
       is set, \r in a pattern is converted to \n so that it matches a LF
       (linefeed) instead of a CR (carriage return) character.

       An error occurs if \c is not followed by a character whose ASCII code
       point is in the range 32 to 126. The precise effect of \cx is as
       follows: if x is a lower case letter, it is converted to upper case.
       Then bit 6 of the character (hex 40) is inverted. Thus \cA to \cZ
       become hex 01 to hex 1A (A is 41, Z is 5A), but \c{ becomes hex 3B ({
       is 7B), and \c; becomes hex 7B (; is 3B). If the code unit following \c
       has a code point less than 32 or greater than 126, a compile-time error
       occurs.

       When PCRE2 is compiled in EBCDIC mode, \N{U+hhh..} is not supported.
       \a, \e, \f, \n, \r, and \t generate the appropriate EBCDIC code values.
       The \c escape is processed as specified for Perl in the perlebcdic
       document. The only characters that are allowed after \c are A-Z, a-z,
       or one of @, [, \, ], ^, _, or ?. Any other character provokes a
       compile-time error. The sequence \c@ encodes character code 0; after \c
       the letters (in either case) encode characters 1-26 (hex 01 to hex 1A);
       [, \, ], ^, and _ encode characters 27-31 (hex 1B to hex 1F), and \c?
       becomes either 255 (hex FF) or 95 (hex 5F).

       Thus, apart from \c?, these escapes generate the same character code
       values as they do in an ASCII environment, though the meanings of the
       values mostly differ. For example, \cG always generates code value 7,
       which is BEL in ASCII but DEL in EBCDIC.

       The sequence \c? generates DEL (127, hex 7F) in an ASCII environment,
       but because 127 is not a control character in EBCDIC, Perl makes it
       generate the APC character. Unfortunately, there are several variants
       of EBCDIC. In most of them the APC character has the value 255 (hex
       FF), but in the one Perl calls POSIX-BC its value is 95 (hex 5F). If
       certain other characters have POSIX-BC values, PCRE2 makes \c? generate
       95; otherwise it generates 255.

       After \0 up to two further octal digits are read. If there are fewer
       than two digits, just those that are present are used. Thus the
       sequence \0\x\015 specifies two binary zeros followed by a CR character
       (code value 13). Make sure you supply two digits after the initial zero
       if the pattern character that follows is itself an octal digit.

       The escape \o must be followed by a sequence of octal digits, enclosed
       in braces. An error occurs if this is not the case. This escape is a
       recent addition to Perl; it provides way of specifying character code
       points as octal numbers greater than 0777, and it also allows octal
       numbers and backreferences to be unambiguously specified.

       For greater clarity and unambiguity, it is best to avoid following \ by
       a digit greater than zero. Instead, use \o{...} or \x{...} to specify
       numerical character code points, and \g{...} to specify backreferences.
       The following paragraphs describe the old, ambiguous syntax.

       The handling of a backslash followed by a digit other than 0 is
       complicated, and Perl has changed over time, causing PCRE2 also to
       change.

       Outside a character class, PCRE2 reads the digit and any following
       digits as a decimal number. If the number is less than 10, begins with
       the digit 8 or 9, or if there are at least that many previous capture
       groups in the expression, the entire sequence is taken as a
       backreference. A description of how this works is given later,
       following the discussion of parenthesized groups.  Otherwise, up to
       three octal digits are read to form a character code.

       Inside a character class, PCRE2 handles \8 and \9 as the literal
       characters "8" and "9", and otherwise reads up to three octal digits
       following the backslash, using them to generate a data character. Any
       subsequent digits stand for themselves. For example, outside a
       character class:

         \040   is another way of writing an ASCII space
         \40    is the same, provided there are fewer than 40
                   previous capture groups
         \7     is always a backreference
         \11    might be a backreference, or another way of
                   writing a tab
         \011   is always a tab
         \0113  is a tab followed by the character "3"
         \113   might be a backreference, otherwise the
                   character with octal code 113
         \377   might be a backreference, otherwise
                   the value 255 (decimal)
         \81    is always a backreference

       Note that octal values of 100 or greater that are specified using this
       syntax must not be introduced by a leading zero, because no more than
       three octal digits are ever read.

   Constraints on character values
       Characters that are specified using octal or hexadecimal numbers are
       limited to certain values, as follows:

         8-bit non-UTF mode    no greater than 0xff
         16-bit non-UTF mode   no greater than 0xffff
         32-bit non-UTF mode   no greater than 0xffffffff
         All UTF modes         no greater than 0x10ffff and a valid code point

       Invalid Unicode code points are all those in the range 0xd800 to 0xdfff
       (the so-called "surrogate" code points). The check for these can be
       disabled by the caller of pcre2_compile() by setting the option
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES. However, this is possible only in
       UTF-8 and UTF-32 modes, because these values are not representable in
       UTF-16.

   Escape sequences in character classes
       All the sequences that define a single character value can be used both
       inside and outside character classes. In addition, inside a character
       class, \b is interpreted as the backspace character (hex 08).

       When not followed by an opening brace, \N is not allowed in a character
       class.  \B, \R, and \X are not special inside a character class. Like
       other unrecognized alphabetic escape sequences, they cause an error.
       Outside a character class, these sequences have different meanings.

   Unsupported escape sequences
       In Perl, the sequences \F, \l, \L, \u, and \U are recognized by its
       string handler and used to modify the case of following characters. By
       default, PCRE2 does not support these escape sequences in patterns.
       However, if either of the PCRE2_ALT_BSUX or PCRE2_EXTRA_ALT_BSUX
       options is set, \U matches a "U" character, and \u can be used to
       define a character by code point, as described above.

   Absolute and relative backreferences
       The sequence \g followed by a signed or unsigned number, optionally
       enclosed in braces, is an absolute or relative backreference. A named
       backreference can be coded as \g{name}. Backreferences are discussed
       later, following the discussion of parenthesized groups.

   Absolute and relative subroutine calls
       For compatibility with Oniguruma, the non-Perl syntax \g followed by a
       name or a number enclosed either in angle brackets or single quotes, is
       an alternative syntax for referencing a capture group as a subroutine.
       Details are discussed later.  Note that \g{...} (Perl syntax) and
       \g<...> (Oniguruma syntax) are not synonymous. The former is a
       backreference; the latter is a subroutine call.

   Generic character types
       Another use of backslash is for specifying generic character types:

         \d     any decimal digit
         \D     any character that is not a decimal digit
         \h     any horizontal white space character
         \H     any character that is not a horizontal white space character
         \N     any character that is not a newline
         \s     any white space character
         \S     any character that is not a white space character
         \v     any vertical white space character
         \V     any character that is not a vertical white space character
         \w     any "word" character
         \W     any "non-word" character

       The \N escape sequence has the same meaning as the "." metacharacter
       when PCRE2_DOTALL is not set, but setting PCRE2_DOTALL does not change
       the meaning of \N. Note that when \N is followed by an opening brace it
       has a different meaning. See the section entitled "Non-printing
       characters" above for details. Perl also uses \N{name} to specify
       characters by Unicode name; PCRE2 does not support this.

       Each pair of lower and upper case escape sequences partitions the
       complete set of characters into two disjoint sets. Any given character
       matches one, and only one, of each pair. The sequences can appear both
       inside and outside character classes. They each match one character of
       the appropriate type. If the current matching point is at the end of
       the subject string, all of them fail, because there is no character to
       match.

       The default \s characters are HT (9), LF (10), VT (11), FF (12), CR
       (13), and space (32), which are defined as white space in the "C"
       locale. This list may vary if locale-specific matching is taking place.
       For example, in some locales the "non-breaking space" character (\xA0)
       is recognized as white space, and in others the VT character is not.

       A "word" character is an underscore or any character that is a letter
       or digit.  By default, the definition of letters and digits is
       controlled by PCRE2's low-valued character tables, and may vary if
       locale-specific matching is taking place (see "Locale support" in the
       pcre2api page). For example, in a French locale such as "fr_FR" in
       Unix-like systems, or "french" in Windows, some character codes greater
       than 127 are used for accented letters, and these are then matched by
       \w. The use of locales with Unicode is discouraged.

       By default, characters whose code points are greater than 127 never
       match \d, \s, or \w, and always match \D, \S, and \W, although this may
       be different for characters in the range 128-255 when locale-specific
       matching is happening.  These escape sequences retain their original
       meanings from before Unicode support was available, mainly for
       efficiency reasons. If the PCRE2_UCP option is set, the behaviour is
       changed so that Unicode properties are used to determine character
       types, as follows:

         \d  any character that matches \p{Nd} (decimal digit)
         \s  any character that matches \p{Z} or \h or \v
         \w  any character that matches \p{L}, \p{N}, \p{Mn}, or \p{Pc}

       The addition of \p{Mn} (non-spacing mark) and the replacement of an
       explicit test for underscore with a test for \p{Pc} (connector
       punctuation) happened in PCRE2 release 10.43. This brings PCRE2 into
       line with Perl.

       The upper case escapes match the inverse sets of characters. Note that
       \d matches only decimal digits, whereas \w matches any Unicode digit,
       as well as other character categories. Note also that PCRE2_UCP affects
       \b, and \B because they are defined in terms of \w and \W. Matching
       these sequences is noticeably slower when PCRE2_UCP is set.

       The effect of PCRE2_UCP on any one of these escape sequences can be
       negated by the options PCRE2_EXTRA_ASCII_BSD, PCRE2_EXTRA_ASCII_BSS,
       and PCRE2_EXTRA_ASCII_BSW, respectively. These options can be set and
       reset within a pattern by means of an internal option setting (see
       below).

       The sequences \h, \H, \v, and \V, in contrast to the other sequences,
       which match only ASCII characters by default, always match a specific
       list of code points, whether or not PCRE2_UCP is set. The horizontal
       space characters are:

         U+0009     Horizontal tab (HT)
         U+0020     Space
         U+00A0     Non-break space
         U+1680     Ogham space mark
         U+180E     Mongolian vowel separator
         U+2000     En quad
         U+2001     Em quad
         U+2002     En space
         U+2003     Em space
         U+2004     Three-per-em space
         U+2005     Four-per-em space
         U+2006     Six-per-em space
         U+2007     Figure space
         U+2008     Punctuation space
         U+2009     Thin space
         U+200A     Hair space
         U+202F     Narrow no-break space
         U+205F     Medium mathematical space
         U+3000     Ideographic space

       The vertical space characters are:

         U+000A     Linefeed (LF)
         U+000B     Vertical tab (VT)
         U+000C     Form feed (FF)
         U+000D     Carriage return (CR)
         U+0085     Next line (NEL)
         U+2028     Line separator
         U+2029     Paragraph separator

       In 8-bit, non-UTF-8 mode, only the characters with code points less
       than 256 are relevant.

   Newline sequences
       Outside a character class, by default, the escape sequence \R matches
       any Unicode newline sequence. In 8-bit non-UTF-8 mode \R is equivalent
       to the following:

         (?>\r\n|\n|\x0b|\f|\r|\x85)

       This is an example of an "atomic group", details of which are given
       below.  This particular group matches either the two-character sequence
       CR followed by LF, or one of the single characters LF (linefeed,
       U+000A), VT (vertical tab, U+000B), FF (form feed, U+000C), CR
       (carriage return, U+000D), or NEL (next line, U+0085). Because this is
       an atomic group, the two-character sequence is treated as a single unit
       that cannot be split.

       In other modes, two additional characters whose code points are greater
       than 255 are added: LS (line separator, U+2028) and PS (paragraph
       separator, U+2029).  Unicode support is not needed for these characters
       to be recognized.

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of
       the complete set of Unicode line endings) by setting the option
       PCRE2_BSR_ANYCRLF at compile time. (BSR is an abbreviation for
       "backslash R".) This can be made the default when PCRE2 is built; if
       this is the case, the other behaviour can be requested via the
       PCRE2_BSR_UNICODE option. It is also possible to specify these settings
       by starting a pattern string with one of the following sequences:

         (*BSR_ANYCRLF)   CR, LF, or CRLF only
         (*BSR_UNICODE)   any Unicode newline sequence

       These override the default and the options given to the compiling
       function.  Note that these special settings, which are not Perl-
       compatible, are recognized only at the very start of a pattern, and
       that they must be in upper case. If more than one of them is present,
       the last one is used. They can be combined with a change of newline
       convention; for example, a pattern can start with:

         (*ANY)(*BSR_ANYCRLF)

       They can also be combined with the (*UTF) or (*UCP) special sequences.
       Inside a character class, \R is treated as an unrecognized escape
       sequence, and causes an error.

   Unicode character properties
       When PCRE2 is built with Unicode support (the default), three
       additional escape sequences that match characters with specific
       properties are available. They can be used in any mode, though in 8-bit
       and 16-bit non-UTF modes these sequences are of course limited to
       testing characters whose code points are less than U+0100 and U+10000,
       respectively. In 32-bit non-UTF mode, code points greater than 0x10ffff
       (the Unicode limit) may be encountered. These are all treated as being
       in the Unknown script and with an unassigned type.

       Matching characters by Unicode property is not fast, because PCRE2 has
       to do a multistage table lookup in order to find a character's
       property. That is why the traditional escape sequences such as \d and
       \w do not use Unicode properties in PCRE2 by default, though you can
       make them do so by setting the PCRE2_UCP option or by starting the
       pattern with (*UCP).

       The extra escape sequences that provide property support are:

         \p{xx}   a character with the xx property
         \P{xx}   a character without the xx property
         \X       a Unicode extended grapheme cluster

       The property names represented by xx above are not case-sensitive, and
       in accordance with Unicode's "loose matching" rules, spaces, hyphens,
       and underscores are ignored. There is support for Unicode script names,
       Unicode general category properties, "Any", which matches any character
       (including newline), Bidi_Class, a number of binary (yes/no)
       properties, and some special PCRE2 properties (described below).
       Certain other Perl properties such as "InMusicalSymbols" are not
       supported by PCRE2. Note that \P{Any} does not match any characters, so
       always causes a match failure.

   Script properties for \p and \P
       There are three different syntax forms for matching a script. Each
       Unicode character has a basic script and, optionally, a list of other
       scripts ("Script Extensions") with which it is commonly used. Using the
       Adlam script as an example, \p{sc:Adlam} matches characters whose basic
       script is Adlam, whereas \p{scx:Adlam} matches, in addition, characters
       that have Adlam in their extensions list. The full names "script" and
       "script extensions" for the property types are recognized, and a equals
       sign is an alternative to the colon. If a script name is given without
       a property type, for example, \p{Adlam}, it is treated as
       \p{scx:Adlam}. Perl changed to this interpretation at release 5.26 and
       PCRE2 changed at release 10.40.

       Unassigned characters (and in non-UTF 32-bit mode, characters with code
       points greater than 0x10FFFF) are assigned the "Unknown" script. Others
       that are not part of an identified script are lumped together as
       "Common". The current list of recognized script names and their
       4-character abbreviations can be obtained by running this command:

         pcre2test -LS


   The general category property for \p and \P
       Each character has exactly one Unicode general category property,
       specified by a two-letter abbreviation. For compatibility with Perl,
       negation can be specified by including a circumflex between the opening
       brace and the property name. For example, \p{^Lu} is the same as
       \P{Lu}.

       If only one letter is specified with \p or \P, it includes all the
       general category properties that start with that letter. In this case,
       in the absence of negation, the curly brackets in the escape sequence
       are optional; these two examples have the same effect:

         \p{L}
         \pL

       The following general category property codes are supported:

         C     Other
         Cc    Control
         Cf    Format
         Cn    Unassigned
         Co    Private use
         Cs    Surrogate

         L     Letter
         Ll    Lower case letter
         Lm    Modifier letter
         Lo    Other letter
         Lt    Title case letter
         Lu    Upper case letter

         M     Mark
         Mc    Spacing mark
         Me    Enclosing mark
         Mn    Non-spacing mark

         N     Number
         Nd    Decimal number
         Nl    Letter number
         No    Other number

         P     Punctuation
         Pc    Connector punctuation
         Pd    Dash punctuation
         Pe    Close punctuation
         Pf    Final punctuation
         Pi    Initial punctuation
         Po    Other punctuation
         Ps    Open punctuation

         S     Symbol
         Sc    Currency symbol
         Sk    Modifier symbol
         Sm    Mathematical symbol
         So    Other symbol

         Z     Separator
         Zl    Line separator
         Zp    Paragraph separator
         Zs    Space separator

       The special property LC, which has the synonym L&, is also supported:
       it matches a character that has the Lu, Ll, or Lt property, in other
       words, a letter that is not classified as a modifier or "other".

       The Cs (Surrogate) property applies only to characters whose code
       points are in the range U+D800 to U+DFFF. These characters are no
       different to any other character when PCRE2 is not in UTF mode (using
       the 16-bit or 32-bit library).  However, they are not valid in Unicode
       strings and so cannot be tested by PCRE2 in UTF mode, unless UTF
       validity checking has been turned off (see the discussion of
       PCRE2_NO_UTF_CHECK in the pcre2api page).

       The long synonyms for property names that Perl supports (such as
       \p{Letter}) are not supported by PCRE2, nor is it permitted to prefix
       any of these properties with "Is".

       No character that is in the Unicode table has the Cn (unassigned)
       property.  Instead, this property is assumed for any code point that is
       not in the Unicode table.

       Specifying caseless matching does not affect these escape sequences.
       For example, \p{Lu} always matches only upper case letters. This is
       different from the behaviour of current versions of Perl.

   Binary (yes/no) properties for \p and \P
       Unicode defines a number of binary properties, that is, properties
       whose only values are true or false. You can obtain a list of those
       that are recognized by \p and \P, along with their abbreviations, by
       running this command:

         pcre2test -LP


   The Bidi_Class property for \p and \P
         \p{Bidi_Class:<class>}   matches a character with the given class
         \p{BC:<class>}           matches a character with the given class

       The recognized classes are:

         AL          Arabic letter
         AN          Arabic number
         B           paragraph separator
         BN          boundary neutral
         CS          common separator
         EN          European number
         ES          European separator
         ET          European terminator
         FSI         first strong isolate
         L           left-to-right
         LRE         left-to-right embedding
         LRI         left-to-right isolate
         LRO         left-to-right override
         NSM         non-spacing mark
         ON          other neutral
         PDF         pop directional format
         PDI         pop directional isolate
         R           right-to-left
         RLE         right-to-left embedding
         RLI         right-to-left isolate
         RLO         right-to-left override
         S           segment separator
         WS          which space

       An equals sign may be used instead of a colon. The class names are
       case-insensitive; only the short names listed above are recognized.

   Extended grapheme clusters
       The \X escape matches any number of Unicode characters that form an
       "extended grapheme cluster", and treats the sequence as an atomic group
       (see below).  Unicode supports various kinds of composite character by
       giving each character a grapheme breaking property, and having rules
       that use these properties to define the boundaries of extended grapheme
       clusters. The rules are defined in Unicode Standard Annex 29, "Unicode
       Text Segmentation". Unicode 11.0.0 abandoned the use of some previous
       properties that had been used for emojis.  Instead it introduced
       various emoji-specific properties. PCRE2 uses only the Extended
       Pictographic property.

       \X always matches at least one character. Then it decides whether to
       add additional characters according to the following rules for ending a
       cluster:

       1. End at the end of the subject string.

       2. Do not end between CR and LF; otherwise end after any control
       character.

       3. Do not break Hangul (a Korean script) syllable sequences. Hangul
       characters are of five types: L, V, T, LV, and LVT. An L character may
       be followed by an L, V, LV, or LVT character; an LV or V character may
       be followed by a V or T character; an LVT or T character may be
       followed only by a T character.

       4. Do not end before extending characters or spacing marks or the
       "zero-width joiner" character. Characters with the "mark" property
       always have the "extend" grapheme breaking property.

       5. Do not end after prepend characters.

       6. Do not break within emoji modifier sequences or emoji zwj sequences.
       That is, do not break between characters with the Extended_Pictographic
       property.  Extend and ZWJ characters are allowed between the
       characters.

       7. Do not break within emoji flag sequences. That is, do not break
       between regional indicator (RI) characters if there are an odd number
       of RI characters before the break point.

       8. Otherwise, end the cluster.

   PCRE2's additional properties
       As well as the standard Unicode properties described above, PCRE2
       supports four more that make it possible to convert traditional escape
       sequences such as \w and \s to use Unicode properties. PCRE2 uses these
       non-standard, non-Perl properties internally when PCRE2_UCP is set.
       However, they may also be used explicitly. These properties are:

         Xan   Any alphanumeric character
         Xps   Any POSIX space character
         Xsp   Any Perl space character
         Xwd   Any Perl "word" character

       Xan matches characters that have either the L (letter) or the N
       (number) property. Xps matches the characters tab, linefeed, vertical
       tab, form feed, or carriage return, and any other character that has
       the Z (separator) property.  Xsp is the same as Xps; in PCRE1 it used
       to exclude vertical tab, for Perl compatibility, but Perl changed. Xwd
       matches the same characters as Xan, plus those that match Mn (non-
       spacing mark) or Pc (connector punctuation, which includes underscore).

       There is another non-standard property, Xuc, which matches any
       character that can be represented by a Universal Character Name in C++
       and other programming languages. These are the characters $, @, `
       (grave accent), and all characters with Unicode code points greater
       than or equal to U+00A0, except for the surrogates U+D800 to U+DFFF.
       Note that most base (ASCII) characters are excluded. (Universal
       Character Names are of the form \uHHHH or \UHHHHHHHH where H is a
       hexadecimal digit. Note that the Xuc property does not match these
       sequences but the characters that they represent.)

   Resetting the match start
       In normal use, the escape sequence \K causes any previously matched
       characters not to be included in the final matched sequence that is
       returned. For example, the pattern:

         foo\Kbar

       matches "foobar", but reports that it has matched "bar". \K does not
       interact with anchoring in any way. The pattern:

         ^foo\Kbar

       matches only when the subject begins with "foobar" (in single line
       mode), though it again reports the matched string as "bar". This
       feature is similar to a lookbehind assertion (described below), but the
       part of the pattern that precedes \K is not constrained to match a
       limited number of characters, as is required for a lookbehind
       assertion. The use of \K does not interfere with the setting of
       captured substrings.  For example, when the pattern

         (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       From version 5.32.0 Perl forbids the use of \K in lookaround
       assertions. From release 10.38 PCRE2 also forbids this by default.
       However, the PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK option can be used when
       calling pcre2_compile() to re-enable the previous behaviour. When this
       option is set, \K is acted upon when it occurs inside positive
       assertions, but is ignored in negative assertions. Note that when a
       pattern such as (?=ab\K) matches, the reported start of the match can
       be greater than the end of the match. Using \K in a lookbehind
       assertion at the start of a pattern can also lead to odd effects. For
       example, consider this pattern:

         (?<=\Kfoo)bar

       If the subject is "foobar", a call to pcre2_match() with a starting
       offset of 3 succeeds and reports the matching string as "foobar", that
       is, the start of the reported match is earlier than where the match
       started.

   Simple assertions
       The final use of backslash is for certain simple assertions. An
       assertion specifies a condition that has to be met at a particular
       point in a match, without consuming any characters from the subject
       string. The use of groups for more complicated assertions is described
       below.  The backslashed assertions are:

         \b     matches at a word boundary
         \B     matches when not at a word boundary
         \A     matches at the start of the subject
         \Z     matches at the end of the subject
                 also matches before a newline at the end of the subject
         \z     matches only at the end of the subject
         \G     matches at the first matching position in the subject

       Inside a character class, \b has a different meaning; it matches the
       backspace character. If any other of these assertions appears in a
       character class, an "invalid escape sequence" error is generated.

       A word boundary is a position in the subject string where the current
       character and the previous character do not both match \w or \W (i.e.
       one matches \w and the other matches \W), or the start or end of the
       string if the first or last character matches \w, respectively. When
       PCRE2 is built with Unicode support, the meanings of \w and \W can be
       changed by setting the PCRE2_UCP option. When this is done, it also
       affects \b and \B. Neither PCRE2 nor Perl has a separate "start of
       word" or "end of word" metasequence. However, whatever follows \b
       normally determines which it is. For example, the fragment \ba matches
       "a" at the start of a word.

       The \A, \Z, and \z assertions differ from the traditional circumflex
       and dollar (described in the next section) in that they only ever match
       at the very start and end of the subject string, whatever options are
       set. Thus, they are independent of multiline mode. These three
       assertions are not affected by the PCRE2_NOTBOL or PCRE2_NOTEOL
       options, which affect only the behaviour of the circumflex and dollar
       metacharacters. However, if the startoffset argument of pcre2_match()
       is non-zero, indicating that matching is to start at a point other than
       the beginning of the subject, \A can never match.  The difference
       between \Z and \z is that \Z matches before a newline at the end of the
       string as well as at the very end, whereas \z matches only at the end.

       The \G assertion is true only when the current matching position is at
       the start point of the matching process, as specified by the
       startoffset argument of pcre2_match(). It differs from \A when the
       value of startoffset is non-zero. By calling pcre2_match() multiple
       times with appropriate arguments, you can mimic Perl's /g option, and
       it is in this kind of implementation where \G can be useful.

       Note, however, that PCRE2's implementation of \G, being true at the
       starting character of the matching process, is subtly different from
       Perl's, which defines it as true at the end of the previous match. In
       Perl, these can be different when the previously matched string was
       empty. Because PCRE2 does just one match at a time, it cannot reproduce
       this behaviour.

       If all the alternatives of a pattern begin with \G, the expression is
       anchored to the starting match position, and the "anchored" flag is set
       in the compiled regular expression.


CIRCUMFLEX AND DOLLAR

       The circumflex and dollar metacharacters are zero-width assertions.
       That is, they test for a particular condition being true without
       consuming any characters from the subject string. These two
       metacharacters are concerned with matching the starts and ends of
       lines. If the newline convention is set so that only the two-character
       sequence CRLF is recognized as a newline, isolated CR and LF characters
       are treated as ordinary data characters, and are not recognized as
       newlines.

       Outside a character class, in the default matching mode, the circumflex
       character is an assertion that is true only if the current matching
       point is at the start of the subject string. If the startoffset
       argument of pcre2_match() is non-zero, or if PCRE2_NOTBOL is set,
       circumflex can never match if the PCRE2_MULTILINE option is unset.
       Inside a character class, circumflex has an entirely different meaning
       (see below).

       Circumflex need not be the first character of the pattern if a number
       of alternatives are involved, but it should be the first thing in each
       alternative in which it appears if the pattern is ever to match that
       branch. If all possible alternatives start with a circumflex, that is,
       if the pattern is constrained to match only at the start of the
       subject, it is said to be an "anchored" pattern. (There are also other
       constructs that can cause a pattern to be anchored.)

       The dollar character is an assertion that is true only if the current
       matching point is at the end of the subject string, or immediately
       before a newline at the end of the string (by default), unless
       PCRE2_NOTEOL is set. Note, however, that it does not actually match the
       newline. Dollar need not be the last character of the pattern if a
       number of alternatives are involved, but it should be the last item in
       any branch in which it appears. Dollar has no special meaning in a
       character class.

       The meaning of dollar can be changed so that it matches only at the
       very end of the string, by setting the PCRE2_DOLLAR_ENDONLY option at
       compile time. This does not affect the \Z assertion.

       The meanings of the circumflex and dollar metacharacters are changed if
       the PCRE2_MULTILINE option is set. When this is the case, a dollar
       character matches before any newlines in the string, as well as at the
       very end, and a circumflex matches immediately after internal newlines
       as well as at the start of the subject string. It does not match after
       a newline that ends the string, for compatibility with Perl. However,
       this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For example, the pattern /^abc$/ matches the subject string "def\nabc"
       (where \n represents a newline) in multiline mode, but not otherwise.
       Consequently, patterns that are anchored in single line mode because
       all branches start with ^ are not anchored in multiline mode, and a
       match for circumflex is possible when the startoffset argument of
       pcre2_match() is non-zero. The PCRE2_DOLLAR_ENDONLY option is ignored
       if PCRE2_MULTILINE is set.

       When the newline convention (see "Newline conventions" below)
       recognizes the two-character sequence CRLF as a newline, this is
       preferred, even if the single characters CR and LF are also recognized
       as newlines. For example, if the newline convention is "any", a
       multiline mode circumflex matches before "xyz" in the string
       "abc\r\nxyz" rather than after CR, even though CR on its own is a valid
       newline. (It also matches at the very start of the string, of course.)

       Note that the sequences \A, \Z, and \z can be used to match the start
       and end of the subject in both modes, and if all branches of a pattern
       start with \A it is always anchored, whether or not PCRE2_MULTILINE is
       set.


FULL STOP (PERIOD, DOT) AND \N

       Outside a character class, a dot in the pattern matches any one
       character in the subject string except (by default) a character that
       signifies the end of a line. One or more characters may be specified as
       line terminators (see "Newline conventions" above).

       Dot never matches a single line-ending character. When the two-
       character sequence CRLF is the only line ending, dot does not match CR
       if it is immediately followed by LF, but otherwise it matches all
       characters (including isolated CRs and LFs). When ANYCRLF is selected
       for line endings, no occurrences of CR of LF match dot. When all
       Unicode line endings are being recognized, dot does not match CR or LF
       or any of the other line ending characters.

       The behaviour of dot with regard to newlines can be changed. If the
       PCRE2_DOTALL option is set, a dot matches any one character, without
       exception.  If the two-character sequence CRLF is present in the
       subject string, it takes two dots to match it.

       The handling of dot is entirely independent of the handling of
       circumflex and dollar, the only relationship being that they both
       involve newlines. Dot has no special meaning in a character class.

       The escape sequence \N when not followed by an opening brace behaves
       like a dot, except that it is not affected by the PCRE2_DOTALL option.
       In other words, it matches any character except one that signifies the
       end of a line.

       When \N is followed by an opening brace it has a different meaning. See
       the section entitled "Non-printing characters" above for details. Perl
       also uses \N{name} to specify characters by Unicode name; PCRE2 does
       not support this.


MATCHING A SINGLE CODE UNIT

       Outside a character class, the escape sequence \C matches any one code
       unit, whether or not a UTF mode is set. In the 8-bit library, one code
       unit is one byte; in the 16-bit library it is a 16-bit unit; in the
       32-bit library it is a 32-bit unit. Unlike a dot, \C always matches
       line-ending characters. The feature is provided in Perl in order to
       match individual bytes in UTF-8 mode, but it is unclear how it can
       usefully be used.

       Because \C breaks up characters into individual code units, matching
       one unit with \C in UTF-8 or UTF-16 mode means that the rest of the
       string may start with a malformed UTF character. This has undefined
       results, because PCRE2 assumes that it is matching character by
       character in a valid UTF string (by default it checks the subject
       string's validity at the start of processing unless the
       PCRE2_NO_UTF_CHECK or PCRE2_MATCH_INVALID_UTF option is used).

       An application can lock out the use of \C by setting the
       PCRE2_NEVER_BACKSLASH_C option when compiling a pattern. It is also
       possible to build PCRE2 with the use of \C permanently disabled.

       PCRE2 does not allow \C to appear in lookbehind assertions (described
       below) in UTF-8 or UTF-16 modes, because this would make it impossible
       to calculate the length of the lookbehind. Neither the alternative
       matching function pcre2_dfa_match() nor the JIT optimizer support \C in
       these UTF modes.  The former gives a match-time error; the latter fails
       to optimize and so the match is always run using the interpreter.

       In the 32-bit library, however, \C is always supported (when not
       explicitly locked out) because it always matches a single code unit,
       whether or not UTF-32 is specified.

       In general, the \C escape sequence is best avoided. However, one way of
       using it that avoids the problem of malformed UTF-8 or UTF-16
       characters is to use a lookahead to check the length of the next
       character, as in this pattern, which could be used with a UTF-8 string
       (ignore white space and line breaks):

         (?| (?=[\x00-\x7f])(\C) |
             (?=[\x80-\x{7ff}])(\C)(\C) |
             (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
             (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In this example, a group that starts with (?| resets the capturing
       parentheses numbers in each alternative (see "Duplicate Group Numbers"
       below). The assertions at the start of each branch check the next UTF-8
       character for values whose encoding uses 1, 2, 3, or 4 bytes,
       respectively. The character's individual bytes are then captured by the
       appropriate number of \C groups.


SQUARE BRACKETS AND CHARACTER CLASSES

       An opening square bracket introduces a character class, terminated by a
       closing square bracket. A closing square bracket on its own is not
       special by default.  If a closing square bracket is required as a
       member of the class, it should be the first data character in the class
       (after an initial circumflex, if present) or escaped with a backslash.
       This means that, by default, an empty class cannot be defined. However,
       if the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket
       at the start does end the (empty) class.

       A character class matches a single character in the subject. A matched
       character must be in the set of characters defined by the class, unless
       the first character in the class definition is a circumflex, in which
       case the subject character must not be in the set defined by the class.
       If a circumflex is actually required as a member of the class, ensure
       it is not the first character, or escape it with a backslash.

       For example, the character class [aeiou] matches any lower case vowel,
       while [^aeiou] matches any character that is not a lower case vowel.
       Note that a circumflex is just a convenient notation for specifying the
       characters that are in the class by enumerating those that are not. A
       class that starts with a circumflex is not an assertion; it still
       consumes a character from the subject string, and therefore it fails if
       the current pointer is at the end of the string.

       Characters in a class may be specified by their code points using \o,
       \x, or \N{U+hh..} in the usual way. When caseless matching is set, any
       letters in a class represent both their upper case and lower case
       versions, so for example, a caseless [aeiou] matches "A" as well as
       "a", and a caseless [^aeiou] does not match "A", whereas a caseful
       version would. Note that there are two ASCII characters, K and S, that,
       in addition to their lower case ASCII equivalents, are case-equivalent
       with Unicode U+212A (Kelvin sign) and U+017F (long S) respectively when
       either PCRE2_UTF or PCRE2_UCP is set.

       Characters that might indicate line breaks are never treated in any
       special way when matching character classes, whatever line-ending
       sequence is in use, and whatever setting of the PCRE2_DOTALL and
       PCRE2_MULTILINE options is used. A class such as [^a] always matches
       one of these characters.

       The generic character type escape sequences \d, \D, \h, \H, \p, \P, \s,
       \S, \v, \V, \w, and \W may appear in a character class, and add the
       characters that they match to the class. For example, [\dABCDEF]
       matches any hexadecimal digit. In UTF modes, the PCRE2_UCP option
       affects the meanings of \d, \s, \w and their upper case partners, just
       as it does when they appear outside a character class, as described in
       the section entitled "Generic character types" above. The escape
       sequence \b has a different meaning inside a character class; it
       matches the backspace character. The sequences \B, \R, and \X are not
       special inside a character class. Like any other unrecognized escape
       sequences, they cause an error. The same is true for \N when not
       followed by an opening brace.

       The minus (hyphen) character can be used to specify a range of
       characters in a character class. For example, [d-m] matches any letter
       between d and m, inclusive. If a minus character is required in a
       class, it must be escaped with a backslash or appear in a position
       where it cannot be interpreted as indicating a range, typically as the
       first or last character in the class, or immediately after a range. For
       example, [b-d-z] matches letters in the range b to d, a hyphen
       character, or z.

       Perl treats a hyphen as a literal if it appears before or after a POSIX
       class (see below) or before or after a character type escape such as \d
       or \H.  However, unless the hyphen is the last character in the class,
       Perl outputs a warning in its warning mode, as this is most likely a
       user error. As PCRE2 has no facility for warning, an error is given in
       these cases.

       It is not possible to have the literal character "]" as the end
       character of a range. A pattern such as [W-]46] is interpreted as a
       class of two characters ("W" and "-") followed by a literal string
       "46]", so it would match "W46]" or "-46]". However, if the "]" is
       escaped with a backslash it is interpreted as the end of range, so
       [W-\]46] is interpreted as a class containing a range followed by two
       other characters. The octal or hexadecimal representation of "]" can
       also be used to end a range.

       Ranges normally include all code points between the start and end
       characters, inclusive. They can also be used for code points specified
       numerically, for example [\000-\037]. Ranges can include any characters
       that are valid for the current mode. In any UTF mode, the so-called
       "surrogate" characters (those whose code points lie between 0xd800 and
       0xdfff inclusive) may not be specified explicitly by default (the
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES option disables this check).
       However, ranges such as [\x{d7ff}-\x{e000}], which include the
       surrogates, are always permitted.

       There is a special case in EBCDIC environments for ranges whose end
       points are both specified as literal letters in the same case. For
       compatibility with Perl, EBCDIC code points within the range that are
       not letters are omitted. For example, [h-k] matches only four
       characters, even though the codes for h and k are 0x88 and 0x92, a
       range of 11 code points. However, if the range is specified
       numerically, for example, [\x88-\x92] or [h-\x92], all code points are
       included.

       If a range that includes letters is used when caseless matching is set,
       it matches the letters in either case. For example, [W-c] is equivalent
       to [][\\^_`wxyzabc], matched caselessly, and in a non-UTF mode, if
       character tables for a French locale are in use, [\xc8-\xcb] matches
       accented E characters in both cases.

       A circumflex can conveniently be used with the upper case character
       types to specify a more restricted set of characters than the matching
       lower case type.  For example, the class [^\W_] matches any letter or
       digit, but not underscore, whereas [\w] includes underscore. A positive
       character class should be read as "something OR something OR ..." and a
       negative class as "NOT something AND NOT something AND NOT ...".

       The only metacharacters that are recognized in character classes are
       backslash, hyphen (only where it can be interpreted as specifying a
       range), circumflex (only at the start), opening square bracket (only
       when it can be interpreted as introducing a POSIX class name, or for a
       special compatibility feature - see the next two sections), and the
       terminating closing square bracket. However, escaping other non-
       alphanumeric characters does no harm.


POSIX CHARACTER CLASSES

       Perl supports the POSIX notation for character classes. This uses names
       enclosed by [: and :] within the enclosing square brackets. PCRE2 also
       supports this notation. For example,

         [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class
       names are:

         alnum    letters and digits
         alpha    letters
         ascii    character codes 0 - 127
         blank    space or tab only
         cntrl    control characters
         digit    decimal digits (same as \d)
         graph    printing characters, excluding space
         lower    lower case letters
         print    printing characters, including space
         punct    printing characters, excluding letters and digits and space
         space    white space (the same as \s from PCRE2 8.34)
         upper    upper case letters
         word     "word" characters (same as \w)
         xdigit   hexadecimal digits

       The default "space" characters are HT (9), LF (10), VT (11), FF (12),
       CR (13), and space (32). If locale-specific matching is taking place,
       the list of space characters may be different; there may be fewer or
       more of them. "Space" and \s match the same set of characters, as do
       "word" and \w.

       The name "word" is a Perl extension, and "blank" is a GNU extension
       from Perl 5.8. Another Perl extension is negation, which is indicated
       by a ^ character after the colon. For example,

         [12[:^digit:]]

       matches "1", "2", or any non-digit. PCRE2 (and Perl) also recognize the
       POSIX syntax [.ch.] and [=ch=] where "ch" is a "collating element", but
       these are not supported, and an error is given if they are encountered.

       By default, characters with values greater than 127 do not match any of
       the POSIX character classes, although this may be different for
       characters in the range 128-255 when locale-specific matching is
       happening. However, in UCP mode, unless certain options are set (see
       below), some of the classes are changed so that Unicode character
       properties are used. This is achieved by replacing POSIX classes with
       other sequences, as follows:

         [:alnum:]  becomes  \p{Xan}
         [:alpha:]  becomes  \p{L}
         [:blank:]  becomes  \h
         [:cntrl:]  becomes  \p{Cc}
         [:digit:]  becomes  \p{Nd}
         [:lower:]  becomes  \p{Ll}
         [:space:]  becomes  \p{Xps}
         [:upper:]  becomes  \p{Lu}
         [:word:]   becomes  \p{Xwd}

       Negated versions, such as [:^alpha:] use \P instead of \p. Four other
       POSIX classes are handled specially in UCP mode:

       [:graph:] This matches characters that have glyphs that mark the page
                 when printed. In Unicode property terms, it matches all
                 characters with the L, M, N, P, S, or Cf properties, except
                 for:

                   U+061C           Arabic Letter Mark
                   U+180E           Mongolian Vowel Separator
                   U+2066 - U+2069  Various "isolate"s


       [:print:] This matches the same characters as [:graph:] plus space
                 characters that are not controls, that is, characters with
                 the Zs property.

       [:punct:] This matches all characters that have the Unicode P
                 (punctuation) property, plus those characters with code
                 points less than 256 that have the S (Symbol) property.

       [:xdigit:]
                 In addition to the ASCII hexadecimal digits, this also
                 matches the "fullwidth" versions of those characters, whose
                 Unicode code points start at U+FF10. This is a change that
                 was made in PCRE release 10.43 for Perl compatibility.

       The other POSIX classes are unchanged by PCRE2_UCP, and match only
       characters with code points less than 256.

       There are two options that can be used to restrict the POSIX classes to
       ASCII characters when PCRE2_UCP is set. The option
       PCRE2_EXTRA_ASCII_DIGIT affects just [:digit:] and [:xdigit:]. Within a
       pattern, this can be set and unset by (?aT) and (?-aT). The
       PCRE2_EXTRA_ASCII_POSIX option disables UCP processing for all POSIX
       classes, including [:digit:] and [:xdigit:]. Within a pattern, (?aP)
       and (?-aP) set and unset both these options for consistency.


COMPATIBILITY FEATURE FOR WORD BOUNDARIES

       In the POSIX.2 compliant library that was included in 4.4BSD Unix, the
       ugly syntax [[:<:]] and [[:>:]] is used for matching "start of word"
       and "end of word". PCRE2 treats these items as follows:

         [[:<:]]  is converted to  \b(?=\w)
         [[:>:]]  is converted to  \b(?<=\w)

       Only these exact character sequences are recognized. A sequence such as
       [a[:<:]b] provokes error for an unrecognized POSIX class name. This
       support is not compatible with Perl. It is provided to help migrations
       from other environments, and is best not used in any new patterns. Note
       that \b matches at the start and the end of a word (see "Simple
       assertions" above), and in a Perl-style pattern the preceding or
       following character normally shows which is wanted, without the need
       for the assertions that are used above in order to give exactly the
       POSIX behaviour. Note also that the PCRE2_UCP option changes the
       meaning of \w (and therefore \b) by default, so it also affects these
       POSIX sequences.


VERTICAL BAR

       Vertical bar characters are used to separate alternative patterns. For
       example, the pattern

         gilbert|sullivan

       matches either "gilbert" or "sullivan". Any number of alternatives may
       appear, and an empty alternative is permitted (matching the empty
       string). The matching process tries each alternative in turn, from left
       to right, and the first one that succeeds is used. If the alternatives
       are within a group (defined below), "succeeds" means matching the rest
       of the main pattern as well as the alternative in the group.


INTERNAL OPTION SETTING

       The settings of several options can be changed within a pattern by a
       sequence of letters enclosed between "(?" and ")". The following are
       Perl-compatible, and are described in detail in the pcre2api
       documentation. The option letters are:

         i  for PCRE2_CASELESS
         m  for PCRE2_MULTILINE
         n  for PCRE2_NO_AUTO_CAPTURE
         s  for PCRE2_DOTALL
         x  for PCRE2_EXTENDED
         xx for PCRE2_EXTENDED_MORE

       For example, (?im) sets caseless, multiline matching. It is also
       possible to unset these options by preceding the relevant letters with
       a hyphen, for example (?-im). The two "extended" options are not
       independent; unsetting either one cancels the effects of both of them.

       A combined setting and unsetting such as (?im-sx), which sets
       PCRE2_CASELESS and PCRE2_MULTILINE while unsetting PCRE2_DOTALL and
       PCRE2_EXTENDED, is also permitted. Only one hyphen may appear in the
       options string. If a letter appears both before and after the hyphen,
       the option is unset. An empty options setting "(?)" is allowed.
       Needless to say, it has no effect.

       If the first character following (? is a circumflex, it causes all of
       the above options to be unset. Letters may follow the circumflex to
       cause some options to be re-instated, but a hyphen may not appear.

       Some PCRE2-specific options can be changed by the same mechanism using
       these pairs or individual letters:

         aD for PCRE2_EXTRA_ASCII_BSD
         aS for PCRE2_EXTRA_ASCII_BSS
         aW for PCRE2_EXTRA_ASCII_BSW
         aP for PCRE2_EXTRA_ASCII_POSIX and PCRE2_EXTRA_ASCII_DIGIT
         aT for PCRE2_EXTRA_ASCII_DIGIT
         r  for PCRE2_EXTRA_CASELESS_RESTRICT
         J  for PCRE2_DUPNAMES
         U  for PCRE2_UNGREEDY

       However, except for 'r', these are not unset by (?^), which is
       equivalent to (?-imnrsx). If 'a' is not followed by any of the upper
       case letters shown above, it sets (or unsets) all the ASCII options.

       PCRE2_EXTRA_ASCII_DIGIT has no additional effect when
       PCRE2_EXTRA_ASCII_POSIX is set, but including it in (?aP) means that
       (?-aP) suppresses all ASCII restrictions for POSIX classes.

       When one of these option changes occurs at top level (that is, not
       inside group parentheses), the change applies until a subsequent
       change, or the end of the pattern. An option change within a group (see
       below for a description of groups) affects only that part of the group
       that follows it. At the end of the group these options are reset to the
       state they were before the group. For example,

         (a(?i)b)c

       matches abc and aBc and no other strings (assuming PCRE2_CASELESS is
       not set externally). Any changes made in one alternative do carry on
       into subsequent branches within the same group. For example,

         (a(?i)b|c)

       matches "ab", "aB", "c", and "C", even though when matching "C" the
       first branch is abandoned before the option setting. This is because
       the effects of option settings happen at compile time. There would be
       some very weird behaviour otherwise.

       As a convenient shorthand, if any option settings are required at the
       start of a non-capturing group (see the next section), the option
       letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note: There are other PCRE2-specific options, applying to the whole
       pattern, which can be set by the application when the compiling
       function is called. In addition, the pattern can contain special
       leading sequences such as (*CRLF) to override what the application has
       set or what has been defaulted.  Details are given in the section
       entitled "Newline sequences" above. There are also the (*UTF) and
       (*UCP) leading sequences that can be used to set UTF and Unicode
       property modes; they are equivalent to setting the PCRE2_UTF and
       PCRE2_UCP options, respectively. However, the application can set the
       PCRE2_NEVER_UTF or PCRE2_NEVER_UCP options, which lock out the use of
       the (*UTF) and (*UCP) sequences.


GROUPS

       Groups are delimited by parentheses (round brackets), which can be
       nested.  Turning part of a pattern into a group does two things:

       1. It localizes a set of alternatives. For example, the pattern

         cat(aract|erpillar|)

       matches "cataract", "caterpillar", or "cat". Without the parentheses,
       it would match "cataract", "erpillar" or an empty string.

       2. It creates a "capture group". This means that, when the whole
       pattern matches, the portion of the subject string that matched the
       group is passed back to the caller, separately from the portion that
       matched the whole pattern.  (This applies only to the traditional
       matching function; the DFA matching function does not support
       capturing.)

       Opening parentheses are counted from left to right (starting from 1) to
       obtain numbers for capture groups. For example, if the string "the red
       king" is matched against the pattern

         the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are
       numbered 1, 2, and 3, respectively.

       The fact that plain parentheses fulfil two functions is not always
       helpful.  There are often times when grouping is required without
       capturing. If an opening parenthesis is followed by a question mark and
       a colon, the group does not do any capturing, and is not counted when
       computing the number of any subsequent capture groups. For example, if
       the string "the white queen" is matched against the pattern

         the ((?:red|white) (king|queen))

       the captured substrings are "white queen" and "queen", and are numbered
       1 and 2. The maximum number of capture groups is 65535.

       As a convenient shorthand, if any option settings are required at the
       start of a non-capturing group, the option letters may appear between
       the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings. Because alternative branches are
       tried from left to right, and options are not reset until the end of
       the group is reached, an option setting in one branch does affect
       subsequent branches, so the above patterns match "SUNDAY" as well as
       "Saturday".


DUPLICATE GROUP NUMBERS

       Perl 5.10 introduced a feature whereby each alternative in a group uses
       the same numbers for its capturing parentheses. Such a group starts
       with (?| and is itself a non-capturing group. For example, consider
       this pattern:

         (?|(Sat)ur|(Sun))day

       Because the two alternatives are inside a (?| group, both sets of
       capturing parentheses are numbered one. Thus, when the pattern matches,
       you can look at captured substring number one, whichever alternative
       matched. This construct is useful when you want to capture part, but
       not all, of one of a number of alternatives. Inside a (?| group,
       parentheses are numbered as usual, but the number is reset at the start
       of each branch. The numbers of any capturing parentheses that follow
       the whole group start after the highest number used in any branch. The
       following example is taken from the Perl documentation. The numbers
       underneath show in which buffer the captured content will be stored.

         # before  ---------------branch-reset----------- after
         / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
         # 1            2         2  3        2     3     4

       A backreference to a capture group uses the most recent value that is
       set for the group. The following pattern matches "abcabc" or "defdef":

         /(?|(abc)|(def))\1/

       In contrast, a subroutine call to a capture group always refers to the
       first one in the pattern with the given number. The following pattern
       matches "abcabc" or "defabc":

         /(?|(abc)|(def))(?1)/

       A relative reference such as (?-1) is no different: it is just a
       convenient way of computing an absolute group number.

       If a condition test for a group's having matched refers to a non-unique
       number, the test is true if any group with that number has matched.

       An alternative approach to using this "branch reset" feature is to use
       duplicate named groups, as described in the next section.


NAMED CAPTURE GROUPS

       Identifying capture groups by number is simple, but it can be very hard
       to keep track of the numbers in complicated patterns. Furthermore, if
       an expression is modified, the numbers may change. To help with this
       difficulty, PCRE2 supports the naming of capture groups. This feature
       was not added to Perl until release 5.10. Python had the feature
       earlier, and PCRE1 introduced it at release 4.0, using the Python
       syntax. PCRE2 supports both the Perl and the Python syntax.

       In PCRE2, a capture group can be named in one of three ways:
       (?<name>...) or (?'name'...) as in Perl, or (?P<name>...) as in Python.
       Names may be up to 32 code units long. When PCRE2_UTF is not set, they
       may contain only ASCII alphanumeric characters and underscores, but
       must start with a non-digit. When PCRE2_UTF is set, the syntax of group
       names is extended to allow any Unicode letter or Unicode decimal digit.
       In other words, group names must match one of these patterns:

         ^[_A-Za-z][_A-Za-z0-9]*\z   when PCRE2_UTF is not set
         ^[_\p{L}][_\p{L}\p{Nd}]*\z  when PCRE2_UTF is set

       References to capture groups from other parts of the pattern, such as
       backreferences, recursion, and conditions, can all be made by name as
       well as by number.

       Named capture groups are allocated numbers as well as names, exactly as
       if the names were not present. In both PCRE2 and Perl, capture groups
       are primarily identified by numbers; any names are just aliases for
       these numbers. The PCRE2 API provides function calls for extracting the
       complete name-to-number translation table from a compiled pattern, as
       well as convenience functions for extracting captured substrings by
       name.

       Warning: When more than one capture group has the same number, as
       described in the previous section, a name given to one of them applies
       to all of them. Perl allows identically numbered groups to have
       different names.  Consider this pattern, where there are two capture
       groups, both numbered 1:

         (?|(?<AA>aa)|(?<BB>bb))

       Perl allows this, with both names AA and BB as aliases of group 1.
       Thus, after a successful match, both names yield the same value (either
       "aa" or "bb").

       In an attempt to reduce confusion, PCRE2 does not allow the same group
       number to be associated with more than one name. The example above
       provokes a compile-time error. However, there is still scope for
       confusion. Consider this pattern:

         (?|(?<AA>aa)|(bb))

       Although the second group number 1 is not explicitly named, the name AA
       is still an alias for any group 1. Whether the pattern matches "aa" or
       "bb", a reference by name to group AA yields the matched string.

       By default, a name must be unique within a pattern, except that
       duplicate names are permitted for groups with the same number, for
       example:

         (?|(?<AA>aa)|(?<AA>bb))

       The duplicate name constraint can be disabled by setting the
       PCRE2_DUPNAMES option at compile time, or by the use of (?J) within the
       pattern, as described in the section entitled "Internal Option Setting"
       above.

       Duplicate names can be useful for patterns where only one instance of
       the named capture group can match. Suppose you want to match the name
       of a weekday, either as a 3-letter abbreviation or as the full name,
       and in both cases you want to extract the abbreviation. This pattern
       (ignoring the line breaks) does the job:

         (?J)
         (?<DN>Mon|Fri|Sun)(?:day)?|
         (?<DN>Tue)(?:sday)?|
         (?<DN>Wed)(?:nesday)?|
         (?<DN>Thu)(?:rsday)?|
         (?<DN>Sat)(?:urday)?

       There are five capture groups, but only one is ever set after a match.
       The convenience functions for extracting the data by name returns the
       substring for the first (and in this example, the only) group of that
       name that matched. This saves searching to find which numbered group it
       was. (An alternative way of solving this problem is to use a "branch
       reset" group, as described in the previous section.)

       If you make a backreference to a non-unique named group from elsewhere
       in the pattern, the groups to which the name refers are checked in the
       order in which they appear in the overall pattern. The first one that
       is set is used for the reference. For example, this pattern matches
       both "foofoo" and "barbar" but not "foobar" or "barfoo":

         (?J)(?:(?<n>foo)|(?<n>bar))\k<n>


       If you make a subroutine call to a non-unique named group, the one that
       corresponds to the first occurrence of the name is used. In the absence
       of duplicate numbers this is the one with the lowest number.

       If you use a named reference in a condition test (see the section about
       conditions below), either to check whether a capture group has matched,
       or to check for recursion, all groups with the same name are tested. If
       the condition is true for any one of them, the overall condition is
       true. This is the same behaviour as testing by number. For further
       details of the interfaces for handling named capture groups, see the
       pcre2api documentation.


REPETITION

       Repetition is specified by quantifiers, which may follow any one of
       these items:

         a literal data character
         the dot metacharacter
         the \C escape sequence
         the \R escape sequence
         the \X escape sequence
         any escape sequence that matches a single character
         a character class
         a backreference
         a parenthesized group (including lookaround assertions)
         a subroutine call (recursive or otherwise)

       If a quantifier does not follow a repeatable item, an error occurs. The
       general repetition quantifier specifies a minimum and maximum number of
       permitted matches by giving two numbers in curly brackets (braces),
       separated by a comma. The numbers must be less than 65536, and the
       first must be less than or equal to the second. For example,

         z{2,4}

       matches "zz", "zzz", or "zzzz". A closing brace on its own is not a
       special character. If the second number is omitted, but the comma is
       present, there is no upper limit; if the second number and the comma
       are both omitted, the quantifier specifies an exact number of required
       matches. Thus

         [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

         \d{8}

       matches exactly 8 digits. If the first number is omitted, the lower
       limit is taken as zero; in this case the upper limit must be present.

         X{,4} is interpreted as X{0,4}

       This is a change in behaviour that happened in Perl 5.34.0 and PCRE2
       10.43. In earlier versions such a sequence was not interpreted as a
       quantifier. Other regular expression engines may behave either way.

       If the characters that follow an opening brace do not match the syntax
       of a quantifier, the brace is taken as a literal character. In
       particular, this means that {,} is a literal string of three
       characters.

       Note that not every opening brace is potentially the start of a
       quantifier because braces are used in other items such as \N{U+345} or
       \k{name}.

       In UTF modes, quantifiers apply to characters rather than to individual
       code units. Thus, for example, \x{100}{2} matches two characters, each
       of which is represented by a two-byte sequence in a UTF-8 string.
       Similarly, \X{3} matches three Unicode extended grapheme clusters, each
       of which may be several code units long (and they may be of different
       lengths).

       The quantifier {0} is permitted, causing the expression to behave as if
       the previous item and the quantifier were not present. This may be
       useful for capture groups that are referenced as subroutines from
       elsewhere in the pattern (but see also the section entitled "Defining
       capture groups for use by reference only" below). Except for
       parenthesized groups, items that have a {0} quantifier are omitted from
       the compiled pattern.

       For convenience, the three most common quantifiers have single-
       character abbreviations:

         *    is equivalent to {0,}
         +    is equivalent to {1,}
         ?    is equivalent to {0,1}

       It is possible to construct infinite loops by following a group that
       can match no characters with a quantifier that has no upper limit, for
       example:

         (a?)*

       Earlier versions of Perl and PCRE1 used to give an error at compile
       time for such patterns. However, because there are cases where this can
       be useful, such patterns are now accepted, but whenever an iteration of
       such a group matches no characters, matching moves on to the next item
       in the pattern instead of repeatedly matching an empty string. This
       does not prevent backtracking into any of the iterations if a
       subsequent item fails to match.

       By default, quantifiers are "greedy", that is, they match as much as
       possible (up to the maximum number of permitted repetitions), without
       causing the rest of the pattern to fail. The classic example of where
       this gives problems is in trying to match comments in C programs. These
       appear between /* and */ and within the comment, individual * and /
       characters may appear. An attempt to match C comments by applying the
       pattern

         /\*.*\*/

       to the string

         /* first comment */  not comment  /* second comment */

       fails, because it matches the entire string owing to the greediness of
       the .* item. However, if a quantifier is followed by a question mark,
       it ceases to be greedy, and instead matches the minimum number of times
       possible, so the pattern

         /\*.*?\*/

       does the right thing with C comments. The meaning of the various
       quantifiers is not otherwise changed, just the preferred number of
       matches. Do not confuse this use of question mark with its use as a
       quantifier in its own right.  Because it has two uses, it can sometimes
       appear doubled, as in

         \d??\d

       which matches one digit by preference, but can match two if that is the
       only way the rest of the pattern matches.

       If the PCRE2_UNGREEDY option is set (an option that is not available in
       Perl), the quantifiers are not greedy by default, but individual ones
       can be made greedy by following them with a question mark. In other
       words, it inverts the default behaviour.

       When a parenthesized group is quantified with a minimum repeat count
       that is greater than 1 or with a limited maximum, more memory is
       required for the compiled pattern, in proportion to the size of the
       minimum or maximum.

       If a pattern starts with .* or .{0,} and the PCRE2_DOTALL option
       (equivalent to Perl's /s) is set, thus allowing the dot to match
       newlines, the pattern is implicitly anchored, because whatever follows
       will be tried against every character position in the subject string,
       so there is no point in retrying the overall match at any position
       after the first. PCRE2 normally treats such a pattern as though it were
       preceded by \A.

       In cases where it is known that the subject string contains no
       newlines, it is worth setting PCRE2_DOTALL in order to obtain this
       optimization, or alternatively, using ^ to indicate anchoring
       explicitly.

       However, there are some cases where the optimization cannot be used.
       When .* is inside capturing parentheses that are the subject of a
       backreference elsewhere in the pattern, a match at the start may fail
       where a later one succeeds. Consider, for example:

         (.*)abc\1

       If the subject is "xyz123abc123" the match point is the fourth
       character. For this reason, such a pattern is not implicitly anchored.

       Another case where implicit anchoring is not applied is when the
       leading .* is inside an atomic group. Once again, a match at the start
       may fail where a later one succeeds. Consider this pattern:

         (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking
       control verbs (*PRUNE) and (*SKIP) also disable this optimization, and
       there is an option, PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When a capture group is repeated, the value captured is the substring
       that matched the final iteration. For example, after

         (tweedle[dume]{3}\s*)+

       has matched "tweedledum tweedledee" the value of the captured substring
       is "tweedledee". However, if there are nested capture groups, the
       corresponding captured values may have been set in previous iterations.
       For example, after

         (a|(b))+

       matches "aba" the value of the second captured substring is "b".


ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS

       With both maximizing ("greedy") and minimizing ("ungreedy" or "lazy")
       repetition, failure of what follows normally causes the repeated item
       to be re-evaluated to see if a different number of repeats allows the
       rest of the pattern to match. Sometimes it is useful to prevent this,
       either to change the nature of the match, or to cause it fail earlier
       than it otherwise might, when the author of the pattern knows there is
       no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to the subject
       line

         123456bar

       After matching all 6 digits and then failing to match "foo", the normal
       action of the matcher is to try again with only 5 digits matching the
       \d+ item, and then with 4, and so on, before ultimately failing.
       "Atomic grouping" (a term taken from Jeffrey Friedl's book) provides
       the means for specifying that once a group has matched, it is not to be
       re-evaluated in this way.

       If we use atomic grouping for the previous example, the matcher gives
       up immediately on failing to match "foo" the first time. The notation
       is a kind of special parenthesis, starting with (?> as in this example:

         (?>\d+)foo

       Perl 5.28 introduced an experimental alphabetic form starting with (*
       which may be easier to remember:

         (*atomic:\d+)foo

       This kind of parenthesized group "locks up" the part of the pattern it
       contains once it has matched, and a failure further into the pattern is
       prevented from backtracking into it. Backtracking past it to previous
       items, however, works as normal.

       An alternative description is that a group of this type matches exactly
       the string of characters that an identical standalone pattern would
       match, if anchored at the current point in the subject string.

       Atomic groups are not capture groups. Simple cases such as the above
       example can be thought of as a maximizing repeat that must swallow
       everything it can.  So, while both \d+ and \d+? are prepared to adjust
       the number of digits they match in order to make the rest of the
       pattern match, (?>\d+) can only match an entire sequence of digits.

       Atomic groups in general can of course contain arbitrarily complicated
       expressions, and can be nested. However, when the contents of an atomic
       group is just a single repeated item, as in the example above, a
       simpler notation, called a "possessive quantifier" can be used. This
       consists of an additional + character following a quantifier. Using
       this notation, the previous example can be rewritten as

         \d++foo

       Note that a possessive quantifier can be used with an entire group, for
       example:

         (abc|xyz){2,3}+

       Possessive quantifiers are always greedy; the setting of the
       PCRE2_UNGREEDY option is ignored. They are a convenient notation for
       the simpler forms of atomic group. However, there is no difference in
       the meaning of a possessive quantifier and the equivalent atomic group,
       though there may be a performance difference; possessive quantifiers
       should be slightly faster.

       The possessive quantifier syntax is an extension to the Perl 5.8
       syntax.  Jeffrey Friedl originated the idea (and the name) in the first
       edition of his book. Mike McCloskey liked it, so implemented it when he
       built Sun's Java package, and PCRE1 copied it from there. It found its
       way into Perl at release 5.10.

       PCRE2 has an optimization that automatically "possessifies" certain
       simple pattern constructs. For example, the sequence A+B is treated as
       A++B because there is no point in backtracking into a sequence of A's
       when B must follow.  This feature can be disabled by the
       PCRE2_NO_AUTOPOSSESS option, or starting the pattern with
       (*NO_AUTO_POSSESS).

       When a pattern contains an unlimited repeat inside a group that can
       itself be repeated an unlimited number of times, the use of an atomic
       group is the only way to avoid some failing matches taking a very long
       time indeed. The pattern

         (\D+|<\d+>)*[!?]

       matches an unlimited number of substrings that either consist of non-
       digits, or digits enclosed in <>, followed by either ! or ?. When it
       matches, it runs quickly. However, if it is applied to

         aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it takes a long time before reporting failure. This is because the
       string can be divided between the internal \D+ repeat and the external
       * repeat in a large number of ways, and all have to be tried. (The
       example uses [!?] rather than a single character at the end, because
       both PCRE2 and Perl have an optimization that allows for fast failure
       when a single character is used. They remember the last single
       character that is required for a match, and fail early if it is not
       present in the string.) If the pattern is changed so that it uses an
       atomic group, like this:

         ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.


BACKREFERENCES

       Outside a character class, a backslash followed by a digit greater than
       0 (and possibly further digits) is a backreference to a capture group
       earlier (that is, to its left) in the pattern, provided there have been
       that many previous capture groups.

       However, if the decimal number following the backslash is less than 8,
       it is always taken as a backreference, and causes an error only if
       there are not that many capture groups in the entire pattern. In other
       words, the group that is referenced need not be to the left of the
       reference for numbers less than 8. A "forward backreference" of this
       type can make sense when a repetition is involved and the group to the
       right has participated in an earlier iteration.

       It is not possible to have a numerical "forward backreference" to a
       group whose number is 8 or more using this syntax because a sequence
       such as \50 is interpreted as a character defined in octal. See the
       subsection entitled "Non-printing characters" above for further details
       of the handling of digits following a backslash. Other forms of
       backreferencing do not suffer from this restriction. In particular,
       there is no problem when named capture groups are used (see below).

       Another way of avoiding the ambiguity inherent in the use of digits
       following a backslash is to use the \g escape sequence. This escape
       must be followed by a signed or unsigned number, optionally enclosed in
       braces. These examples are all identical:

         (ring), \1
         (ring), \g1
         (ring), \g{1}

       An unsigned number specifies an absolute reference without the
       ambiguity that is present in the older syntax. It is also useful when
       literal digits follow the reference. A signed number is a relative
       reference. Consider this example:

         (abc(def)ghi)\g{-1}

       The sequence \g{-1} is a reference to the capture group whose number is
       one less than the number of the next group to be started, so in this
       example (where the next group would be numbered 3) is it equivalent to
       \2, and \g{-2} would be equivalent to \1. Note that if this construct
       is inside a capture group, that group is included in the count, so in
       this example \g{-2} also refers to group 1:

         (A)(\g{-2}B)

       The use of relative references can be helpful in long patterns, and
       also in patterns that are created by joining together fragments that
       contain references within themselves.

       The sequence \g{+1} is a reference to the next capture group that is
       started after this item, and \g{+2} refers to the one after that, and
       so on. This kind of forward reference can be useful in patterns that
       repeat. Perl does not support the use of + in this way.

       A backreference matches whatever actually most recently matched the
       capture group in the current subject string, rather than anything at
       all that matches the group (see "Groups as subroutines" below for a way
       of doing that). So the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but
       not "sense and responsibility". If caseful matching is in force at the
       time of the backreference, the case of letters is relevant. For
       example,

         ((?i)rah)\s+\1

       matches "rah rah" and "RAH RAH", but not "RAH rah", even though the
       original capture group is matched caselessly.

       There are several different ways of writing backreferences to named
       capture groups. The .NET syntax is \k{name}, the Python syntax is
       (?=name), and the original Perl syntax is \k<name> or \k'name'. All of
       these are now supported by both Perl and PCRE2. Perl 5.10's unified
       backreference syntax, in which \g can be used for both numeric and
       named references, is also supported by PCRE2.  We could rewrite the
       above example in any of the following ways:

         (?<p1>(?i)rah)\s+\k<p1>
         (?'p1'(?i)rah)\s+\k{p1}
         (?P<p1>(?i)rah)\s+(?P=p1)
         (?<p1>(?i)rah)\s+\g{p1}

       A capture group that is referenced by name may appear in the pattern
       before or after the reference.

       There may be more than one backreference to the same group. If a group
       has not actually been used in a particular match, backreferences to it
       always fail by default. For example, the pattern

         (a|(bc))\2

       always fails if it starts to match "a" rather than "bc". However, if
       the PCRE2_MATCH_UNSET_BACKREF option is set at compile time, a
       backreference to an unset value matches an empty string.

       Because there may be many capture groups in a pattern, all digits
       following a backslash are taken as part of a potential backreference
       number. If the pattern continues with a digit character, some delimiter
       must be used to terminate the backreference. If the PCRE2_EXTENDED or
       PCRE2_EXTENDED_MORE option is set, this can be white space. Otherwise,
       the \g{} syntax or an empty comment (see "Comments" below) can be used.

   Recursive backreferences
       A backreference that occurs inside the group to which it refers fails
       when the group is first used, so, for example, (a\1) never matches.
       However, such references can be useful inside repeated groups. For
       example, the pattern

         (a|b\1)+

       matches any number of "a"s and also "aba", "ababbaa" etc. At each
       iteration of the group, the backreference matches the character string
       corresponding to the previous iteration. In order for this to work, the
       pattern must be such that the first iteration does not need to match
       the backreference. This can be done using alternation, as in the
       example above, or by a quantifier with a minimum of zero.

       For versions of PCRE2 less than 10.25, backreferences of this type used
       to cause the group that they reference to be treated as an atomic
       group.  This restriction no longer applies, and backtracking into such
       groups can occur as normal.


ASSERTIONS

       An assertion is a test on the characters following or preceding the
       current matching point that does not consume any characters. The simple
       assertions coded as \b, \B, \A, \G, \Z, \z, ^ and $ are described
       above.

       More complicated assertions are coded as parenthesized groups. There
       are two kinds: those that look ahead of the current position in the
       subject string, and those that look behind it, and in each case an
       assertion may be positive (must match for the assertion to be true) or
       negative (must not match for the assertion to be true). An assertion
       group is matched in the normal way, and if it is true, matching
       continues after it, but with the matching position in the subject
       string reset to what it was before the assertion was processed.

       The Perl-compatible lookaround assertions are atomic. If an assertion
       is true, but there is a subsequent matching failure, there is no
       backtracking into the assertion. However, there are some cases where
       non-atomic assertions can be useful. PCRE2 has some support for these,
       described in the section entitled "Non-atomic assertions" below, but
       they are not Perl-compatible.

       A lookaround assertion may appear as the condition in a conditional
       group (see below). In this case, the result of matching the assertion
       determines which branch of the condition is followed.

       Assertion groups are not capture groups. If an assertion contains
       capture groups within it, these are counted for the purposes of
       numbering the capture groups in the whole pattern. Within each branch
       of an assertion, locally captured substrings may be referenced in the
       usual way. For example, a sequence such as (.)\g{-1} can be used to
       check that two adjacent characters are the same.

       When a branch within an assertion fails to match, any substrings that
       were captured are discarded (as happens with any pattern branch that
       fails to match). A negative assertion is true only when all its
       branches fail to match; this means that no captured substrings are ever
       retained after a successful negative assertion. When an assertion
       contains a matching branch, what happens depends on the type of
       assertion.

       For a positive assertion, internally captured substrings in the
       successful branch are retained, and matching continues with the next
       pattern item after the assertion. For a negative assertion, a matching
       branch means that the assertion is not true. If such an assertion is
       being used as a condition in a conditional group (see below), captured
       substrings are retained, because matching continues with the "no"
       branch of the condition. For other failing negative assertions, control
       passes to the previous backtracking point, thus discarding any captured
       strings within the assertion.

       Most assertion groups may be repeated; though it makes no sense to
       assert the same thing several times, the side effect of capturing in
       positive assertions may occasionally be useful. However, an assertion
       that forms the condition for a conditional group may not be quantified.
       PCRE2 used to restrict the repetition of assertions, but from release
       10.35 the only restriction is that an unlimited maximum repetition is
       changed to be one more than the minimum. For example, {3,} is treated
       as {3,4}.

   Alphabetic assertion names
       Traditionally, symbolic sequences such as (?= and (?<= have been used
       to specify lookaround assertions. Perl 5.28 introduced some
       experimental alphabetic alternatives which might be easier to remember.
       They all start with (* instead of (? and must be written using lower
       case letters. PCRE2 supports the following synonyms:

         (*positive_lookahead:  or (*pla: is the same as (?=
         (*negative_lookahead:  or (*nla: is the same as (?!
         (*positive_lookbehind: or (*plb: is the same as (?<=
         (*negative_lookbehind: or (*nlb: is the same as (?<!

       For example, (*pla:foo) is the same assertion as (?=foo). In the
       following sections, the various assertions are described using the
       original symbolic forms.

   Lookahead assertions
       Lookahead assertions start with (?= for positive assertions and (?! for
       negative assertions. For example,

         \w+(?=;)

       matches a word followed by a semicolon, but does not include the
       semicolon in the match, and

         foo(?!bar)

       matches any occurrence of "foo" that is not followed by "bar". Note
       that the apparently similar pattern

         (?!foo)bar

       does not find an occurrence of "bar" that is preceded by something
       other than "foo"; it finds any occurrence of "bar" whatsoever, because
       the assertion (?!foo) is always true when the next three characters are
       "bar". A lookbehind assertion is needed to achieve the other effect.

       If you want to force a matching failure at some point in a pattern, the
       most convenient way to do it is with (?!) because an empty string
       always matches, so an assertion that requires there not to be an empty
       string must always fail.  The backtracking control verb (*FAIL) or (*F)
       is a synonym for (?!).

   Lookbehind assertions
       Lookbehind assertions start with (?<= for positive assertions and (?<!
       for negative assertions. For example,

         (?<!foo)bar

       does find an occurrence of "bar" that is not preceded by "foo". The
       contents of a lookbehind assertion are restricted such that there must
       be a known maximum to the lengths of all the strings it matches. There
       are two cases:

       If every top-level alternative matches a fixed length, for example

         (?<=colour|color)

       there is a limit of 65535 characters to the lengths, which do not have
       to be the same, as this example demonstrates. This is the only kind of
       lookbehind supported by PCRE2 versions earlier than 10.43 and by the
       alternative matching function pcre2_dfa_match().

       In PCRE2 10.43 and later, pcre2_match() supports lookbehind assertions
       in which one or more top-level alternatives can match more than one
       string length, for example

         (?<=colou?r)

       The maximum matching length for any branch of the lookbehind is limited
       to a value set by the calling program (default 255 characters).
       Unlimited repetition (for example \d*) is not supported. In some cases,
       the escape sequence \K (see above) can be used instead of a lookbehind
       assertion at the start of a pattern to get round the length limit
       restriction.

       In UTF-8 and UTF-16 modes, PCRE2 does not allow the \C escape (which
       matches a single code unit even in a UTF mode) to appear in lookbehind
       assertions, because it makes it impossible to calculate the length of
       the lookbehind. The \X and \R escapes, which can match different
       numbers of code units, are never permitted in lookbehinds.

       "Subroutine" calls (see below) such as (?2) or (?&X) are permitted in
       lookbehinds, as long as the called capture group matches a limited-
       length string. However, recursion, that is, a "subroutine" call into a
       group that is already active, is not supported.

       PCRE2 supports backreferences in lookbehinds, but only if certain
       conditions are met. The PCRE2_MATCH_UNSET_BACKREF option must not be
       set, there must be no use of (?| in the pattern (it creates duplicate
       group numbers), and if the backreference is by name, the name must be
       unique. Of course, the referenced group must itself match a limited
       length substring. The following pattern matches words containing at
       least two characters that begin and end with the same character:

          \b(\w)\w++(?<=\1)

       Possessive quantifiers can be used in conjunction with lookbehind
       assertions to specify efficient matching at the end of subject strings.
       Consider a simple pattern such as

         abcd$

       when applied to a long string that does not match. Because matching
       proceeds from left to right, PCRE2 will look for each "a" in the
       subject and then see if what follows matches the rest of the pattern.
       If the pattern is specified as

         ^.*abcd$

       the initial .* matches the entire string at first, but when this fails
       (because there is no following "a"), it backtracks to match all but the
       last character, then all but the last two characters, and so on. Once
       again the search for "a" covers the entire string, from right to left,
       so we are no better off. However, if the pattern is written as

         ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive
       quantifier; it can match only the entire string. The subsequent
       lookbehind assertion does a single test on the last four characters. If
       it fails, the match fails immediately. For long strings, this approach
       makes a significant difference to the processing time.

   Using multiple assertions
       Several assertions (of any sort) may occur in succession. For example,

         (?<=\d{3})(?<!999)foo

       matches "foo" preceded by three digits that are not "999". Notice that
       each of the assertions is applied independently at the same point in
       the subject string. First there is a check that the previous three
       characters are all digits, and then there is a check that the same
       three characters are not "999".  This pattern does not match "foo"
       preceded by six characters, the first of which are digits and the last
       three of which are not "999". For example, it doesn't match
       "123abcfoo". A pattern to do that is

         (?<=\d{3}...)(?<!999)foo

       This time the first assertion looks at the preceding six characters,
       checking that the first three are digits, and then the second assertion
       checks that the preceding three characters are not "999".

       Assertions can be nested in any combination. For example,

         (?<=(?<!foo)bar)baz

       matches an occurrence of "baz" that is preceded by "bar" which in turn
       is not preceded by "foo", while

         (?<=\d{3}(?!999)...)foo

       is another pattern that matches "foo" preceded by three digits and any
       three characters that are not "999".


NON-ATOMIC ASSERTIONS

       Traditional lookaround assertions are atomic. That is, if an assertion
       is true, but there is a subsequent matching failure, there is no
       backtracking into the assertion. However, there are some cases where
       non-atomic positive assertions can be useful. PCRE2 provides these
       using the following syntax:

         (*non_atomic_positive_lookahead:  or (*napla: or (?*
         (*non_atomic_positive_lookbehind: or (*naplb: or (?<*

       Consider the problem of finding the right-most word in a string that
       also appears earlier in the string, that is, it must appear at least
       twice in total.  This pattern returns the required result as captured
       substring 1:

         ^(?x)(*napla: .* \b(\w++)) (?> .*? \b\1\b ){2}

       For a subject such as "word1 word2 word3 word2 word3 word4" the result
       is "word3". How does it work? At the start, ^(?x) anchors the pattern
       and sets the "x" option, which causes white space (introduced for
       readability) to be ignored. Inside the assertion, the greedy .* at
       first consumes the entire string, but then has to backtrack until the
       rest of the assertion can match a word, which is captured by group 1.
       In other words, when the assertion first succeeds, it captures the
       right-most word in the string.

       The current matching point is then reset to the start of the subject,
       and the rest of the pattern match checks for two occurrences of the
       captured word, using an ungreedy .*? to scan from the left. If this
       succeeds, we are done, but if the last word in the string does not
       occur twice, this part of the pattern fails. If a traditional atomic
       lookahead (?= or (*pla: had been used, the assertion could not be re-
       entered, and the whole match would fail. The pattern would succeed only
       if the very last word in the subject was found twice.

       Using a non-atomic lookahead, however, means that when the last word
       does not occur twice in the string, the lookahead can backtrack and
       find the second-last word, and so on, until either the match succeeds,
       or all words have been tested.

       Two conditions must be met for a non-atomic assertion to be useful: the
       contents of one or more capturing groups must change after a backtrack
       into the assertion, and there must be a backreference to a changed
       group later in the pattern. If this is not the case, the rest of the
       pattern match fails exactly as before because nothing has changed, so
       using a non-atomic assertion just wastes resources.

       There is one exception to backtracking into a non-atomic assertion. If
       an (*ACCEPT) control verb is triggered, the assertion succeeds
       atomically. That is, a subsequent match failure cannot backtrack into
       the assertion.

       Non-atomic assertions are not supported by the alternative matching
       function pcre2_dfa_match(). They are supported by JIT, but only if they
       do not contain any control verbs such as (*ACCEPT). (This may change in
       future). Note that assertions that appear as conditions for conditional
       groups (see below) must be atomic.


SCRIPT RUNS

       In concept, a script run is a sequence of characters that are all from
       the same Unicode script such as Latin or Greek. However, because some
       scripts are commonly used together, and because some diacritical and
       other marks are used with multiple scripts, it is not that simple.
       There is a full description of the rules that PCRE2 uses in the section
       entitled "Script Runs" in the pcre2unicode documentation.

       If part of a pattern is enclosed between (*script_run: or (*sr: and a
       closing parenthesis, it fails if the sequence of characters that it
       matches are not a script run. After a failure, normal backtracking
       occurs. Script runs can be used to detect spoofing attacks using
       characters that look the same, but are from different scripts. The
       string "paypal.com" is an infamous example, where the letters could be
       a mixture of Latin and Cyrillic. This pattern ensures that the matched
       characters in a sequence of non-spaces that follow white space are a
       script run:

         \s+(*sr:\S+)

       To be sure that they are all from the Latin script (for example), a
       lookahead can be used:

         \s+(?=\p{Latin})(*sr:\S+)

       This works as long as the first character is expected to be a character
       in that script, and not (for example) punctuation, which is allowed
       with any script. If this is not the case, a more creative lookahead is
       needed. For example, if digits, underscore, and dots are permitted at
       the start:

         \s+(?=[0-9_.]*\p{Latin})(*sr:\S+)


       In many cases, backtracking into a script run pattern fragment is not
       desirable. The script run can employ an atomic group to prevent this.
       Because this is a common requirement, a shorthand notation is provided
       by (*atomic_script_run: or (*asr:

         (*asr:...) is the same as (*sr:(?>...))

       Note that the atomic group is inside the script run. Putting it outside
       would not prevent backtracking into the script run pattern.

       Support for script runs is not available if PCRE2 is compiled without
       Unicode support. A compile-time error is given if any of the above
       constructs is encountered. Script runs are not supported by the
       alternate matching function, pcre2_dfa_match() because they use the
       same mechanism as capturing parentheses.

       Warning: The (*ACCEPT) control verb (see below) should not be used
       within a script run group, because it causes an immediate exit from the
       group, bypassing the script run checking.


CONDITIONAL GROUPS

       It is possible to cause the matching process to obey a pattern fragment
       conditionally or to choose between two alternative fragments, depending
       on the result of an assertion, or whether a specific capture group has
       already been matched. The two possible forms of conditional group are:

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

       If the condition is satisfied, the yes-pattern is used; otherwise the
       no-pattern (if present) is used. An absent no-pattern is equivalent to
       an empty string (it always matches). If there are more than two
       alternatives in the group, a compile-time error occurs. Each of the two
       alternatives may itself contain nested groups of any form, including
       conditional groups; the restriction to two alternatives applies only at
       the level of the condition itself. This pattern fragment is an example
       where the alternatives are complex:

         (?(1) (A|B|C) | (D | (?(2)E|F) | E) )


       There are five kinds of condition: references to capture groups,
       references to recursion, two pseudo-conditions called DEFINE and
       VERSION, and assertions.

   Checking for a used capture group by number
       If the text between the parentheses consists of a sequence of digits,
       the condition is true if a capture group of that number has previously
       matched. If there is more than one capture group with the same number
       (see the earlier section about duplicate group numbers), the condition
       is true if any of them have matched. An alternative notation, which is
       a PCRE2 extension, not supported by Perl, is to precede the digits with
       a plus or minus sign. In this case, the group number is relative rather
       than absolute. The most recently opened capture group (which could be
       enclosing this condition) can be referenced by (?(-1), the next most
       recent by (?(-2), and so on. Inside loops it can also make sense to
       refer to subsequent groups.  The next capture group to be opened can be
       referenced as (?(+1), and so on. The value zero in any of these forms
       is not used; it provokes a compile-time error.

       Consider the following pattern, which contains non-significant white
       space to make it more readable (assume the PCRE2_EXTENDED option) and
       to divide it into three parts for ease of discussion:

         ( \( )?    [^()]+    (?(1) \) )

       The first part matches an optional opening parenthesis, and if that
       character is present, sets it as the first captured substring. The
       second part matches one or more characters that are not parentheses.
       The third part is a conditional group that tests whether or not the
       first capture group matched. If it did, that is, if subject started
       with an opening parenthesis, the condition is true, and so the yes-
       pattern is executed and a closing parenthesis is required. Otherwise,
       since no-pattern is not present, the conditional group matches nothing.
       In other words, this pattern matches a sequence of non-parentheses,
       optionally enclosed in parentheses.

       If you were embedding this pattern in a larger one, you could use a
       relative reference:

         ...other stuff... ( \( )?    [^()]+    (?(-1) \) ) ...

       This makes the fragment independent of the parentheses in the larger
       pattern.

   Checking for a used capture group by name
       Perl uses the syntax (?(<name>)...) or (?('name')...) to test for a
       used capture group by name. For compatibility with earlier versions of
       PCRE1, which had this facility before Perl, the syntax (?(name)...) is
       also recognized.  Note, however, that undelimited names consisting of
       the letter R followed by digits are ambiguous (see the following
       section). Rewriting the above example to use a named group gives this:

         (?<OPEN> \( )?    [^()]+    (?(<OPEN>) \) )

       If the name used in a condition of this kind is a duplicate, the test
       is applied to all groups of the same name, and is true if any one of
       them has matched.

   Checking for pattern recursion
       "Recursion" in this sense refers to any subroutine-like call from one
       part of the pattern to another, whether or not it is actually
       recursive. See the sections entitled "Recursive patterns" and "Groups
       as subroutines" below for details of recursion and subroutine calls.

       If a condition is the string (R), and there is no capture group with
       the name R, the condition is true if matching is currently in a
       recursion or subroutine call to the whole pattern or any capture group.
       If digits follow the letter R, and there is no group with that name,
       the condition is true if the most recent call is into a group with the
       given number, which must exist somewhere in the overall pattern. This
       is a contrived example that is equivalent to a+b:

         ((?(R1)a+|(?1)b))

       However, in both cases, if there is a capture group with a matching
       name, the condition tests for its being set, as described in the
       section above, instead of testing for recursion. For example, creating
       a group with the name R1 by adding (?<R1>) to the above pattern
       completely changes its meaning.

       If a name preceded by ampersand follows the letter R, for example:

         (?(R&name)...)

       the condition is true if the most recent recursion is into a group of
       that name (which must exist within the pattern).

       This condition does not check the entire recursion stack. It tests only
       the current level. If the name used in a condition of this kind is a
       duplicate, the test is applied to all groups of the same name, and is
       true if any one of them is the most recent recursion.

       At "top level", all these recursion test conditions are false.

   Defining capture groups for use by reference only
       If the condition is the string (DEFINE), the condition is always false,
       even if there is a group with the name DEFINE. In this case, there may
       be only one alternative in the rest of the conditional group. It is
       always skipped if control reaches this point in the pattern; the idea
       of DEFINE is that it can be used to define subroutines that can be
       referenced from elsewhere. (The use of subroutines is described below.)
       For example, a pattern to match an IPv4 address such as
       "192.168.23.245" could be written like this (ignore white space and
       line breaks):

         (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
         \b (?&byte) (\.(?&byte)){3} \b

       The first part of the pattern is a DEFINE group inside which another
       group named "byte" is defined. This matches an individual component of
       an IPv4 address (a number less than 256). When matching takes place,
       this part of the pattern is skipped because DEFINE acts like a false
       condition. The rest of the pattern uses references to the named group
       to match the four dot-separated components of an IPv4 address,
       insisting on a word boundary at each end.

   Checking the PCRE2 version
       Programs that link with a PCRE2 library can check the version by
       calling pcre2_config() with appropriate arguments. Users of
       applications that do not have access to the underlying code cannot do
       this. A special "condition" called VERSION exists to allow such users
       to discover which version of PCRE2 they are dealing with by using this
       condition to match a string such as "yesno". VERSION must be followed
       either by "=" or ">=" and a version number.  For example:

         (?(VERSION>=10.4)yes|no)

       This pattern matches "yes" if the PCRE2 version is greater or equal to
       10.4, or "no" otherwise. The fractional part of the version number may
       not contain more than two digits.

   Assertion conditions
       If the condition is not in any of the above formats, it must be a
       parenthesized assertion. This may be a positive or negative lookahead
       or lookbehind assertion. However, it must be a traditional atomic
       assertion, not one of the non-atomic assertions.

       Consider this pattern, again containing non-significant white space,
       and with the two alternatives on the second line:

         (?(?=[^a-z]*[a-z])
         \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The condition is a positive lookahead assertion that matches an
       optional sequence of non-letters followed by a letter. In other words,
       it tests for the presence of at least one letter in the subject. If a
       letter is found, the subject is matched against the first alternative;
       otherwise it is matched against the second. This pattern matches
       strings in one of the two forms dd-aaa-dd or dd-dd-dd, where aaa are
       letters and dd are digits.

       When an assertion that is a condition contains capture groups, any
       capturing that occurs in a matching branch is retained afterwards, for
       both positive and negative assertions, because matching always
       continues after the assertion, whether it succeeds or fails. (Compare
       non-conditional assertions, for which captures are retained only for
       positive assertions that succeed.)


COMMENTS

       There are two ways of including comments in patterns that are processed
       by PCRE2. In both cases, the start of the comment must not be in a
       character class, nor in the middle of any other sequence of related
       characters such as (?: or a group name or number. The characters that
       make up a comment play no part in the pattern matching.

       The sequence (?# marks the start of a comment that continues up to the
       next closing parenthesis. Nested parentheses are not permitted. If the
       PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set, an unescaped #
       character also introduces a comment, which in this case continues to
       immediately after the next newline character or character sequence in
       the pattern. Which characters are interpreted as newlines is controlled
       by an option passed to the compiling function or by a special sequence
       at the start of the pattern, as described in the section entitled
       "Newline conventions" above. Note that the end of this type of comment
       is a literal newline sequence in the pattern; escape sequences that
       happen to represent a newline do not count. For example, consider this
       pattern when PCRE2_EXTENDED is set, and the default newline convention
       (a single linefeed character) is in force:

         abc #comment \n still comment

       On encountering the # character, pcre2_compile() skips along, looking
       for a newline in the pattern. The sequence \n is still literal at this
       stage, so it does not terminate the comment. Only an actual character
       with the code value 0x0a (the default newline) does so.


RECURSIVE PATTERNS

       Consider the problem of matching a string in parentheses, allowing for
       unlimited nested parentheses. Without the use of recursion, the best
       that can be done is to use a pattern that matches up to some fixed
       depth of nesting. It is not possible to handle an arbitrary nesting
       depth.

       For some time, Perl has provided a facility that allows regular
       expressions to recurse (amongst other things). It does this by
       interpolating Perl code in the expression at run time, and the code can
       refer to the expression itself. A Perl pattern using code interpolation
       to solve the parentheses problem can be created like this:

         $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case
       refers recursively to the pattern in which it appears.

       Obviously, PCRE2 cannot support the interpolation of Perl code.
       Instead, it supports special syntax for recursion of the entire
       pattern, and also for individual capture group recursion. After its
       introduction in PCRE1 and Python, this kind of recursion was
       subsequently introduced into Perl at release 5.10.

       A special item that consists of (? followed by a number greater than
       zero and a closing parenthesis is a recursive subroutine call of the
       capture group of the given number, provided that it occurs inside that
       group. (If not, it is a non-recursive subroutine call, which is
       described in the next section.) The special item (?R) or (?0) is a
       recursive call of the entire regular expression.

       This PCRE2 pattern solves the nested parentheses problem (assume the
       PCRE2_EXTENDED option is set so that white space is ignored):

         \( ( [^()]++ | (?R) )* \)

       First it matches an opening parenthesis. Then it matches any number of
       substrings which can either be a sequence of non-parentheses, or a
       recursive match of the pattern itself (that is, a correctly
       parenthesized substring).  Finally there is a closing parenthesis. Note
       the use of a possessive quantifier to avoid backtracking into sequences
       of non-parentheses.

       If this were part of a larger pattern, you would not want to recurse
       the entire pattern, so instead you could use this:

         ( \( ( [^()]++ | (?1) )* \) )

       We have put the pattern into parentheses, and caused the recursion to
       refer to them instead of the whole pattern.

       In a larger pattern, keeping track of parenthesis numbers can be
       tricky. This is made easier by the use of relative references. Instead
       of (?1) in the pattern above you can write (?-2) to refer to the second
       most recently opened parentheses preceding the recursion. In other
       words, a negative number counts capturing parentheses leftwards from
       the point at which it is encountered.

       Be aware however, that if duplicate capture group numbers are in use,
       relative references refer to the earliest group with the appropriate
       number. Consider, for example:

         (?|(a)|(b)) (c) (?-2)

       The first two capture groups (a) and (b) are both numbered 1, and group
       (c) is number 2. When the reference (?-2) is encountered, the second
       most recently opened parentheses has the number 1, but it is the first
       such group (the (a) group) to which the recursion refers. This would be
       the same if an absolute reference (?1) was used. In other words,
       relative references are just a shorthand for computing a group number.

       It is also possible to refer to subsequent capture groups, by writing
       references such as (?+2). However, these cannot be recursive because
       the reference is not inside the parentheses that are referenced. They
       are always non-recursive subroutine calls, as described in the next
       section.

       An alternative approach is to use named parentheses. The Perl syntax
       for this is (?&name); PCRE1's earlier syntax (?P>name) is also
       supported. We could rewrite the above example as follows:

         (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If there is more than one group with the same name, the earliest one is
       used.

       The example pattern that we have been looking at contains nested
       unlimited repeats, and so the use of a possessive quantifier for
       matching strings of non-parentheses is important when applying the
       pattern to strings that do not match. For example, when this pattern is
       applied to

         (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it yields "no match" quickly. However, if a possessive quantifier is
       not used, the match runs for a very long time indeed because there are
       so many different ways the + and * repeats can carve up the subject,
       and all have to be tested before failure can be reported.

       At the end of a match, the values of capturing parentheses are those
       from the outermost level. If you want to obtain intermediate values, a
       callout function can be used (see below and the pcre2callout
       documentation). If the pattern above is matched against

         (ab(cd)ef)

       the value for the inner capturing parentheses (numbered 2) is "ef",
       which is the last value taken on at the top level. If a capture group
       is not matched at the top level, its final captured value is unset,
       even if it was (temporarily) set at a deeper level during the matching
       process.

       Do not confuse the (?R) item with the condition (R), which tests for
       recursion.  Consider this pattern, which matches text in angle
       brackets, allowing for arbitrary nesting. Only digits are allowed in
       nested brackets (that is, when recursing), whereas any characters are
       permitted at the outer level.

         < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In this pattern, (?(R) is the start of a conditional group, with two
       different alternatives for the recursive and non-recursive cases. The
       (?R) item is the actual recursive call.

   Differences in recursion processing between PCRE2 and Perl
       Some former differences between PCRE2 and Perl no longer exist.

       Before release 10.30, recursion processing in PCRE2 differed from Perl
       in that a recursive subroutine call was always treated as an atomic
       group. That is, once it had matched some of the subject string, it was
       never re-entered, even if it contained untried alternatives and there
       was a subsequent matching failure. (Historical note: PCRE implemented
       recursion before Perl did.)

       Starting with release 10.30, recursive subroutine calls are no longer
       treated as atomic. That is, they can be re-entered to try unused
       alternatives if there is a matching failure later in the pattern. This
       is now compatible with the way Perl works. If you want a subroutine
       call to be atomic, you must explicitly enclose it in an atomic group.

       Supporting backtracking into recursions simplifies certain types of
       recursive pattern. For example, this pattern matches palindromic
       strings:

         ^((.)(?1)\2|.?)$

       The second branch in the group matches a single central character in
       the palindrome when there are an odd number of characters, or nothing
       when there are an even number of characters, but in order to work it
       has to be able to try the second case when the rest of the pattern
       match fails. If you want to match typical palindromic phrases, the
       pattern has to ignore all non-word characters, which can be done like
       this:

         ^\W*+((.)\W*+(?1)\W*+\2|\W*+.?)\W*+$

       If run with the PCRE2_CASELESS option, this pattern matches phrases
       such as "A man, a plan, a canal: Panama!". Note the use of the
       possessive quantifier *+ to avoid backtracking into sequences of non-
       word characters. Without this, PCRE2 takes a great deal longer (ten
       times or more) to match typical phrases, and Perl takes so long that
       you think it has gone into a loop.

       Another way in which PCRE2 and Perl used to differ in their recursion
       processing is in the handling of captured values. Formerly in Perl,
       when a group was called recursively or as a subroutine (see the next
       section), it had no access to any values that were captured outside the
       recursion, whereas in PCRE2 these values can be referenced. Consider
       this pattern:

         ^(.)(\1|a(?2))

       This pattern matches "bab". The first capturing parentheses match "b",
       then in the second group, when the backreference \1 fails to match "b",
       the second alternative matches "a" and then recurses. In the recursion,
       \1 does now match "b" and so the whole match succeeds. This match used
       to fail in Perl, but in later versions (I tried 5.024) it now works.


GROUPS AS SUBROUTINES

       If the syntax for a recursive group call (either by number or by name)
       is used outside the parentheses to which it refers, it operates a bit
       like a subroutine in a programming language. More accurately, PCRE2
       treats the referenced group as an independent subpattern which it tries
       to match at the current matching position. The called group may be
       defined before or after the reference. A numbered reference can be
       absolute or relative, as in these examples:

         (...(absolute)...)...(?2)...
         (...(relative)...)...(?-1)...
         (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but
       not "sense and responsibility". If instead the pattern

         (sens|respons)e and (?1)ibility

       is used, it does match "sense and responsibility" as well as the other
       two strings. Another example is given in the discussion of DEFINE
       above.

       Like recursions, subroutine calls used to be treated as atomic, but
       this changed at PCRE2 release 10.30, so backtracking into subroutine
       calls can now occur. However, any capturing parentheses that are set
       during the subroutine call revert to their previous values afterwards.

       Processing options such as case-independence are fixed when a group is
       defined, so if it is used as a subroutine, such options cannot be
       changed for different calls. For example, consider this pattern:

         (abc)(?i:(?-1))

       It matches "abcabc". It does not match "abcABC" because the change of
       processing option does not affect the called group.

       The behaviour of backtracking control verbs in groups when called as
       subroutines is described in the section entitled "Backtracking verbs in
       subroutines" below.


ONIGURUMA SUBROUTINE SYNTAX

       For compatibility with Oniguruma, the non-Perl syntax \g followed by a
       name or a number enclosed either in angle brackets or single quotes, is
       an alternative syntax for calling a group as a subroutine, possibly
       recursively. Here are two of the examples used above, rewritten using
       this syntax:

         (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
         (sens|respons)e and \g'1'ibility

       PCRE2 supports an extension to Oniguruma: if a number is preceded by a
       plus or a minus sign it is taken as a relative reference. For example:

         (abc)(?i:\g<-1>)

       Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax) are not
       synonymous. The former is a backreference; the latter is a subroutine
       call.


CALLOUTS

       Perl has a feature whereby using the sequence (?{...}) causes arbitrary
       Perl code to be obeyed in the middle of matching a regular expression.
       This makes it possible, amongst other things, to extract different
       substrings that match the same pair of parentheses when there is a
       repetition.

       PCRE2 provides a similar feature, but of course it cannot obey
       arbitrary Perl code. The feature is called "callout". The caller of
       PCRE2 provides an external function by putting its entry point in a
       match context using the function pcre2_set_callout(), and then passing
       that context to pcre2_match() or pcre2_dfa_match(). If no match context
       is passed, or if the callout entry point is set to NULL, callouts are
       disabled.

       Within a regular expression, (?C<arg>) indicates a point at which the
       external function is to be called. There are two kinds of callout:
       those with a numerical argument and those with a string argument. (?C)
       on its own with no argument is treated as (?C0). A numerical argument
       allows the application to distinguish between different callouts.
       String arguments were added for release 10.20 to make it possible for
       script languages that use PCRE2 to embed short scripts within patterns
       in a similar way to Perl.

       During matching, when PCRE2 reaches a callout point, the external
       function is called. It is provided with the number or string argument
       of the callout, the position in the pattern, and one item of data that
       is also set in the match block. The callout function may cause matching
       to proceed, to backtrack, or to fail.

       By default, PCRE2 implements a number of optimizations at matching
       time, and one side-effect is that sometimes callouts are skipped. If
       you need all possible callouts to happen, you need to set options that
       disable the relevant optimizations. More details, including a complete
       description of the programming interface to the callout function, are
       given in the pcre2callout documentation.

   Callouts with numerical arguments
       If you just want to have a means of identifying different callout
       points, put a number less than 256 after the letter C. For example,
       this pattern has two callout points:

         (?C1)abc(?C2)def

       If the PCRE2_AUTO_CALLOUT flag is passed to pcre2_compile(), numerical
       callouts are automatically installed before each item in the pattern.
       They are all numbered 255. If there is a conditional group in the
       pattern whose condition is an assertion, an additional callout is
       inserted just before the condition. An explicit callout may also be set
       at this position, as in this example:

         (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types
       of condition.

   Callouts with string arguments
       A delimited string may be used instead of a number as a callout
       argument. The starting delimiter must be one of ` ' " ^ % # $ { and the
       ending delimiter is the same as the start, except for {, where the
       ending delimiter is }. If the ending delimiter is needed within the
       string, it must be doubled. For example:

         (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string is passed to the callout
       function.


BACKTRACKING CONTROL

       There are a number of special "Backtracking Control Verbs" (to use
       Perl's terminology) that modify the behaviour of backtracking during
       matching. They are generally of the form (*VERB) or (*VERB:NAME). Some
       verbs take either form, and may behave differently depending on whether
       or not a name argument is present. The names are not required to be
       unique within the pattern.

       By default, for compatibility with Perl, a name is any sequence of
       characters that does not include a closing parenthesis. The name is not
       processed in any way, and it is not possible to include a closing
       parenthesis in the name.  This can be changed by setting the
       PCRE2_ALT_VERBNAMES option, but the result is no longer Perl-
       compatible.

       When PCRE2_ALT_VERBNAMES is set, backslash processing is applied to
       verb names and only an unescaped closing parenthesis terminates the
       name. However, the only backslash items that are permitted are \Q, \E,
       and sequences such as \x{100} that define character code points.
       Character type escapes such as \d are faulted.

       A closing parenthesis can be included in a name either as \) or between
       \Q and \E. In addition to backslash processing, if the PCRE2_EXTENDED
       or PCRE2_EXTENDED_MORE option is also set, unescaped whitespace in verb
       names is skipped, and #-comments are recognized, exactly as in the rest
       of the pattern.  PCRE2_EXTENDED and PCRE2_EXTENDED_MORE do not affect
       verb names unless PCRE2_ALT_VERBNAMES is also set.

       The maximum length of a name is 255 in the 8-bit library and 65535 in
       the 16-bit and 32-bit libraries. If the name is empty, that is, if the
       closing parenthesis immediately follows the colon, the effect is as if
       the colon were not there. Any number of these verbs may occur in a
       pattern. Except for (*ACCEPT), they may not be quantified.

       Since these verbs are specifically related to backtracking, most of
       them can be used only when the pattern is to be matched using the
       traditional matching function, because that uses a backtracking
       algorithm. With the exception of (*FAIL), which behaves like a failing
       negative assertion, the backtracking control verbs cause an error if
       encountered by the DFA matching function.

       The behaviour of these verbs in repeated groups, assertions, and in
       capture groups called as subroutines (whether or not recursively) is
       documented below.

   Optimizations that affect backtracking verbs
       PCRE2 contains some optimizations that are used to speed up matching by
       running some checks at the start of each match attempt. For example, it
       may know the minimum length of matching subject, or that a particular
       character must be present. When one of these optimizations bypasses the
       running of a match, any included backtracking verbs will not, of
       course, be processed. You can suppress the start-of-match optimizations
       by setting the PCRE2_NO_START_OPTIMIZE option when calling
       pcre2_compile(), or by starting the pattern with (*NO_START_OPT). There
       is more discussion of this option in the section entitled "Compiling a
       pattern" in the pcre2api documentation.

       Experiments with Perl suggest that it too has similar optimizations,
       and like PCRE2, turning them off can change the result of a match.

   Verbs that act immediately
       The following verbs act as soon as they are encountered.

          (*ACCEPT) or (*ACCEPT:NAME)

       This verb causes the match to end successfully, skipping the remainder
       of the pattern. However, when it is inside a capture group that is
       called as a subroutine, only that group is ended successfully. Matching
       then continues at the outer level. If (*ACCEPT) in triggered in a
       positive assertion, the assertion succeeds; in a negative assertion,
       the assertion fails.

       If (*ACCEPT) is inside capturing parentheses, the data so far is
       captured. For example:

         A((?:A|B(*ACCEPT)|C)D)

       This matches "AB", "AAD", or "ACD"; when it matches "AB", "B" is
       captured by the outer parentheses.

       (*ACCEPT) is the only backtracking verb that is allowed to be
       quantified because an ungreedy quantification with a minimum of zero
       acts only when a backtrack happens. Consider, for example,

         (A(*ACCEPT)??B)C

       where A, B, and C may be complex expressions. After matching "A", the
       matcher processes "BC"; if that fails, causing a backtrack, (*ACCEPT)
       is triggered and the match succeeds. In both cases, all but C is
       captured. Whereas (*COMMIT) (see below) means "fail on backtrack", a
       repeated (*ACCEPT) of this type means "succeed on backtrack".

       Warning: (*ACCEPT) should not be used within a script run group,
       because it causes an immediate exit from the group, bypassing the
       script run checking.

         (*FAIL) or (*FAIL:NAME)

       This verb causes a matching failure, forcing backtracking to occur. It
       may be abbreviated to (*F). It is equivalent to (?!) but easier to
       read. The Perl documentation notes that it is probably useful only when
       combined with (?{}) or (??{}). Those are, of course, Perl features that
       are not present in PCRE2. The nearest equivalent is the callout
       feature, as for example in this pattern:

         a+(?C)(*FAIL)

       A match with the string "aaaa" always fails, but the callout is taken
       before each backtrack happens (in this example, 10 times).

       (*ACCEPT:NAME) and (*FAIL:NAME) behave the same as
       (*MARK:NAME)(*ACCEPT) and (*MARK:NAME)(*FAIL), respectively, that is, a
       (*MARK) is recorded just before the verb acts.

   Recording which path was taken
       There is one verb whose main purpose is to track how a match was
       arrived at, though it also has a secondary use in conjunction with
       advancing the match starting point (see (*SKIP) below).

         (*MARK:NAME) or (*:NAME)

       A name is always required with this verb. For all the other
       backtracking control verbs, a NAME argument is optional.

       When a match succeeds, the name of the last-encountered mark name on
       the matching path is passed back to the caller as described in the
       section entitled "Other information about the match" in the pcre2api
       documentation. This applies to all instances of (*MARK) and other
       verbs, including those inside assertions and atomic groups. However,
       there are differences in those cases when (*MARK) is used in
       conjunction with (*SKIP) as described below.

       The mark name that was last encountered on the matching path is passed
       back. A verb without a NAME argument is ignored for this purpose. Here
       is an example of pcre2test output, where the "mark" modifier requests
       the retrieval and outputting of (*MARK) data:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XY
          0: XY
         MK: A
         XZ
          0: XZ
         MK: B

       The (*MARK) name is tagged with "MK:" in this output, and in this
       example it indicates which of the two alternatives matched. This is a
       more efficient way of obtaining this information than putting each
       alternative in its own capturing parentheses.

       If a verb with a name is encountered in a positive assertion that is
       true, the name is recorded and passed back if it is the last-
       encountered. This does not happen for negative assertions or failing
       positive assertions.

       After a partial match or a failed match, the last encountered name in
       the entire match process is returned. For example:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XP
         No match, mark = B

       Note that in this unanchored example the mark is retained from the
       match attempt that started at the letter "X" in the subject. Subsequent
       match attempts starting at "P" and then with an empty string do not get
       as far as the (*MARK) item, but nevertheless do not reset it.

       If you are interested in (*MARK) values after failed matches, you
       should probably set the PCRE2_NO_START_OPTIMIZE option (see above) to
       ensure that the match is always attempted.

   Verbs that act after backtracking
       The following verbs do nothing when they are encountered. Matching
       continues with what follows, but if there is a subsequent match
       failure, causing a backtrack to the verb, a failure is forced. That is,
       backtracking cannot pass to the left of the verb. However, when one of
       these verbs appears inside an atomic group or in a lookaround assertion
       that is true, its effect is confined to that group, because once the
       group has been matched, there is never any backtracking into it.
       Backtracking from beyond an assertion or an atomic group ignores the
       entire group, and seeks a preceding backtracking point.

       These verbs differ in exactly what kind of failure occurs when
       backtracking reaches them. The behaviour described below is what
       happens when the verb is not in a subroutine or an assertion.
       Subsequent sections cover these special cases.

         (*COMMIT) or (*COMMIT:NAME)

       This verb causes the whole match to fail outright if there is a later
       matching failure that causes backtracking to reach it. Even if the
       pattern is unanchored, no further attempts to find a match by advancing
       the starting point take place. If (*COMMIT) is the only backtracking
       verb that is encountered, once it has been passed pcre2_match() is
       committed to finding a match at the current starting point, or not at
       all. For example:

         a+(*COMMIT)b

       This matches "xxaab" but not "aacaab". It can be thought of as a kind
       of dynamic anchor, or "I've started, so I must finish."

       The behaviour of (*COMMIT:NAME) is not the same as
       (*MARK:NAME)(*COMMIT). It is like (*MARK:NAME) in that the name is
       remembered for passing back to the caller. However, (*SKIP:NAME)
       searches only for names that are set with (*MARK), ignoring those set
       by any of the other backtracking verbs.

       If there is more than one backtracking verb in a pattern, a different
       one that follows (*COMMIT) may be triggered first, so merely passing
       (*COMMIT) during a match does not always guarantee that a match must be
       at this starting point.

       Note that (*COMMIT) at the start of a pattern is not the same as an
       anchor, unless PCRE2's start-of-match optimizations are turned off, as
       shown in this output from pcre2test:

           re> /(*COMMIT)abc/
         data> xyzabc
          0: abc
         data>
         re> /(*COMMIT)abc/no_start_optimize
         data> xyzabc
         No match

       For the first pattern, PCRE2 knows that any match must start with "a",
       so the optimization skips along the subject to "a" before applying the
       pattern to the first set of data. The match attempt then succeeds. The
       second pattern disables the optimization that skips along to the first
       character. The pattern is now applied starting at "x", and so the
       (*COMMIT) causes the match to fail without trying any other starting
       points.

         (*PRUNE) or (*PRUNE:NAME)

       This verb causes the match to fail at the current starting position in
       the subject if there is a later matching failure that causes
       backtracking to reach it. If the pattern is unanchored, the normal
       "bumpalong" advance to the next starting character then happens.
       Backtracking can occur as usual to the left of (*PRUNE), before it is
       reached, or when matching to the right of (*PRUNE), but if there is no
       match to the right, backtracking cannot cross (*PRUNE). In simple
       cases, the use of (*PRUNE) is just an alternative to an atomic group or
       possessive quantifier, but there are some uses of (*PRUNE) that cannot
       be expressed in any other way. In an anchored pattern (*PRUNE) has the
       same effect as (*COMMIT).

       The behaviour of (*PRUNE:NAME) is not the same as (*MARK:NAME)(*PRUNE).
       It is like (*MARK:NAME) in that the name is remembered for passing back
       to the caller. However, (*SKIP:NAME) searches only for names set with
       (*MARK), ignoring those set by other backtracking verbs.

         (*SKIP)

       This verb, when given without a name, is like (*PRUNE), except that if
       the pattern is unanchored, the "bumpalong" advance is not to the next
       character, but to the position in the subject where (*SKIP) was
       encountered. (*SKIP) signifies that whatever text was matched leading
       up to it cannot be part of a successful match if there is a later
       mismatch. Consider:

         a+(*SKIP)b

       If the subject is "aaaac...", after the first match attempt fails
       (starting at the first character in the string), the starting point
       skips on to start the next attempt at "c". Note that a possessive
       quantifier does not have the same effect as this example; although it
       would suppress backtracking during the first match attempt, the second
       attempt would start at the second character instead of skipping on to
       "c".

       If (*SKIP) is used to specify a new starting position that is the same
       as the starting position of the current match, or (by being inside a
       lookbehind) earlier, the position specified by (*SKIP) is ignored, and
       instead the normal "bumpalong" occurs.

         (*SKIP:NAME)

       When (*SKIP) has an associated name, its behaviour is modified. When
       such a (*SKIP) is triggered, the previous path through the pattern is
       searched for the most recent (*MARK) that has the same name. If one is
       found, the "bumpalong" advance is to the subject position that
       corresponds to that (*MARK) instead of to where (*SKIP) was
       encountered. If no (*MARK) with a matching name is found, the (*SKIP)
       is ignored.

       The search for a (*MARK) name uses the normal backtracking mechanism,
       which means that it does not see (*MARK) settings that are inside
       atomic groups or assertions, because they are never re-entered by
       backtracking. Compare the following pcre2test examples:

           re> /a(?>(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: a
          1: a
         data:
           re> /a(?:(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: b
          1: b

       In the first example, the (*MARK) setting is in an atomic group, so it
       is not seen when (*SKIP:X) triggers, causing the (*SKIP) to be ignored.
       This allows the second branch of the pattern to be tried at the first
       character position.  In the second example, the (*MARK) setting is not
       in an atomic group. This allows (*SKIP:X) to find the (*MARK) when it
       backtracks, and this causes a new matching attempt to start at the
       second character. This time, the (*MARK) is never seen because "a" does
       not match "b", so the matcher immediately jumps to the second branch of
       the pattern.

       Note that (*SKIP:NAME) searches only for names set by (*MARK:NAME). It
       ignores names that are set by other backtracking verbs.

         (*THEN) or (*THEN:NAME)

       This verb causes a skip to the next innermost alternative when
       backtracking reaches it. That is, it cancels any further backtracking
       within the current alternative. Its name comes from the observation
       that it can be used for a pattern-based if-then-else block:

         ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If the COND1 pattern matches, FOO is tried (and possibly further items
       after the end of the group if FOO succeeds); on failure, the matcher
       skips to the second alternative and tries COND2, without backtracking
       into COND1. If that succeeds and BAR fails, COND3 is tried. If
       subsequently BAZ fails, there are no more alternatives, so there is a
       backtrack to whatever came before the entire group. If (*THEN) is not
       inside an alternation, it acts like (*PRUNE).

       The behaviour of (*THEN:NAME) is not the same as (*MARK:NAME)(*THEN).
       It is like (*MARK:NAME) in that the name is remembered for passing back
       to the caller. However, (*SKIP:NAME) searches only for names set with
       (*MARK), ignoring those set by other backtracking verbs.

       A group that does not contain a | character is just a part of the
       enclosing alternative; it is not a nested alternation with only one
       alternative. The effect of (*THEN) extends beyond such a group to the
       enclosing alternative.  Consider this pattern, where A, B, etc. are
       complex pattern fragments that do not contain any | characters at this
       level:

         A (B(*THEN)C) | D

       If A and B are matched, but there is a failure in C, matching does not
       backtrack into A; instead it moves to the next alternative, that is, D.
       However, if the group containing (*THEN) is given an alternative, it
       behaves differently:

         A (B(*THEN)C | (*FAIL)) | D

       The effect of (*THEN) is now confined to the inner group. After a
       failure in C, matching moves to (*FAIL), which causes the whole group
       to fail because there are no more alternatives to try. In this case,
       matching does backtrack into A.

       Note that a conditional group is not considered as having two
       alternatives, because only one is ever used. In other words, the |
       character in a conditional group has a different meaning. Ignoring
       white space, consider:

         ^.*? (?(?=a) a | b(*THEN)c )

       If the subject is "ba", this pattern does not match. Because .*? is
       ungreedy, it initially matches zero characters. The condition (?=a)
       then fails, the character "b" is matched, but "c" is not. At this
       point, matching does not backtrack to .*? as might perhaps be expected
       from the presence of the | character. The conditional group is part of
       the single alternative that comprises the whole pattern, and so the
       match fails. (If there was a backtrack into .*?, allowing it to match
       "b", the match would succeed.)

       The verbs just described provide four different "strengths" of control
       when subsequent matching fails. (*THEN) is the weakest, carrying on the
       match at the next alternative. (*PRUNE) comes next, failing the match
       at the current starting position, but allowing an advance to the next
       character (for an unanchored pattern). (*SKIP) is similar, except that
       the advance may be more than one character. (*COMMIT) is the strongest,
       causing the entire match to fail.

   More than one backtracking verb
       If more than one backtracking verb is present in a pattern, the one
       that is backtracked onto first acts. For example, consider this
       pattern, where A, B, etc. are complex pattern fragments:

         (A(*COMMIT)B(*THEN)C|ABD)

       If A matches but B fails, the backtrack to (*COMMIT) causes the entire
       match to fail. However, if A and B match, but C fails, the backtrack to
       (*THEN) causes the next alternative (ABD) to be tried. This behaviour
       is consistent, but is not always the same as Perl's. It means that if
       two or more backtracking verbs appear in succession, all but the last
       of them has no effect. Consider this example:

         ...(*COMMIT)(*PRUNE)...

       If there is a matching failure to the right, backtracking onto (*PRUNE)
       causes it to be triggered, and its action is taken. There can never be
       a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups
       PCRE2 sometimes differs from Perl in its handling of backtracking verbs
       in repeated groups. For example, consider:

         /(a(*COMMIT)b)+ac/

       If the subject is "abac", Perl matches unless its optimizations are
       disabled, but PCRE2 always fails because the (*COMMIT) in the second
       repeat of the group acts.

   Backtracking verbs in assertions
       (*FAIL) in any assertion has its normal effect: it forces an immediate
       backtrack. The behaviour of the other backtracking verbs depends on
       whether or not the assertion is standalone or acting as the condition
       in a conditional group.

       (*ACCEPT) in a standalone positive assertion causes the assertion to
       succeed without any further processing; captured strings and a mark
       name (if set) are retained. In a standalone negative assertion,
       (*ACCEPT) causes the assertion to fail without any further processing;
       captured substrings and any mark name are discarded.

       If the assertion is a condition, (*ACCEPT) causes the condition to be
       true for a positive assertion and false for a negative one; captured
       substrings are retained in both cases.

       The remaining verbs act only when a later failure causes a backtrack to
       reach them. This means that, for the Perl-compatible assertions, their
       effect is confined to the assertion, because Perl lookaround assertions
       are atomic. A backtrack that occurs after such an assertion is complete
       does not jump back into the assertion. Note in particular that a
       (*MARK) name that is set in an assertion is not "seen" by an instance
       of (*SKIP:NAME) later in the pattern.

       PCRE2 now supports non-atomic positive assertions, as described in the
       section entitled "Non-atomic assertions" above. These assertions must
       be standalone (not used as conditions). They are not Perl-compatible.
       For these assertions, a later backtrack does jump back into the
       assertion, and therefore verbs such as (*COMMIT) can be triggered by
       backtracks from later in the pattern.

       The effect of (*THEN) is not allowed to escape beyond an assertion. If
       there are no more branches to try, (*THEN) causes a positive assertion
       to be false, and a negative assertion to be true.

       The other backtracking verbs are not treated specially if they appear
       in a standalone positive assertion. In a conditional positive
       assertion, backtracking (from within the assertion) into (*COMMIT),
       (*SKIP), or (*PRUNE) causes the condition to be false. However, for
       both standalone and conditional negative assertions, backtracking into
       (*COMMIT), (*SKIP), or (*PRUNE) causes the assertion to be true,
       without considering any further alternative branches.

   Backtracking verbs in subroutines
       These behaviours occur whether or not the group is called recursively.

       (*ACCEPT) in a group called as a subroutine causes the subroutine match
       to succeed without any further processing. Matching then continues
       after the subroutine call. Perl documents this behaviour. Perl's
       treatment of the other verbs in subroutines is different in some cases.

       (*FAIL) in a group called as a subroutine has its normal effect: it
       forces an immediate backtrack.

       (*COMMIT), (*SKIP), and (*PRUNE) cause the subroutine match to fail
       when triggered by being backtracked to in a group called as a
       subroutine. There is then a backtrack at the outer level.

       (*THEN), when triggered, skips to the next alternative in the innermost
       enclosing group that has alternatives (its normal behaviour). However,
       if there is no such group within the subroutine's group, the subroutine
       match fails and there is a backtrack at the outer level.


SEE ALSO

       pcre2api(3), pcre2callout(3), pcre2matching(3), pcre2syntax(3),
       pcre2(3).


AUTHOR

       Philip Hazel
       Retired from University Computing Service
       Cambridge, England.


REVISION

       Last updated: 19 January 2024
       Copyright (c) 1997-2024 University of Cambridge.

PCRE2 10.43                     19 January 2024                pcre2pattern(3)

pcre2 10.43 - Generated Sat Mar 2 13:15:21 CST 2024
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