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struct::graph::op(n)          Tcl Data Structures         struct::graph::op(n)



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NAME

       struct::graph::op - Operation for (un)directed graph objects


SYNOPSIS

       package require Tcl  8.4

       package require struct::graph::op  ?0.11.3?

       struct::graph:op::toAdjacencyMatrix g

       struct::graph:op::toAdjacencyList G ?options...?

       struct::graph:op::kruskal g

       struct::graph:op::prim g

       struct::graph:op::isBipartite? g ?bipartvar?

       struct::graph:op::tarjan g

       struct::graph:op::connectedComponents g

       struct::graph:op::connectedComponentOf g n

       struct::graph:op::isConnected? g

       struct::graph:op::isCutVertex? g n

       struct::graph:op::isBridge? g a

       struct::graph:op::isEulerian? g ?tourvar?

       struct::graph:op::isSemiEulerian? g ?pathvar?

       struct::graph:op::dijkstra g start ?options...?

       struct::graph:op::distance g origin destination ?options...?

       struct::graph:op::eccentricity g n ?options...?

       struct::graph:op::radius g ?options...?

       struct::graph:op::diameter g ?options...?

       struct::graph::op::BellmanFord G startnode

       struct::graph::op::Johnsons G ?options...?

       struct::graph::op::FloydWarshall G

       struct::graph::op::MetricTravellingSalesman G

       struct::graph::op::Christofides G

       struct::graph::op::GreedyMaxMatching G

       struct::graph::op::MaxCut G U V

       struct::graph::op::UnweightedKCenter G k

       struct::graph::op::WeightedKCenter G nodeWeights W

       struct::graph::op::GreedyMaxIndependentSet G

       struct::graph::op::GreedyWeightedMaxIndependentSet G nodeWeights

       struct::graph::op::VerticesCover G

       struct::graph::op::EdmondsKarp G s t

       struct::graph::op::BusackerGowen G desiredFlow s t

       struct::graph::op::ShortestsPathsByBFS G s outputFormat

       struct::graph::op::BFS G s ?outputFormat...?

       struct::graph::op::MinimumDiameterSpanningTree G

       struct::graph::op::MinimumDegreeSpanningTree G

       struct::graph::op::MaximumFlowByDinic G s t blockingFlowAlg

       struct::graph::op::BlockingFlowByDinic G s t

       struct::graph::op::BlockingFlowByMKM G s t

       struct::graph::op::createResidualGraph G f

       struct::graph::op::createAugmentingNetwork G f path

       struct::graph::op::createLevelGraph Gf s

       struct::graph::op::TSPLocalSearching G C

       struct::graph::op::TSPLocalSearching3Approx G C

       struct::graph::op::createSquaredGraph G

       struct::graph::op::createCompleteGraph G originalEdges

_________________________________________________________________


DESCRIPTION

       The package described by this document, struct::graph::op, is a compan-
       ion to the package struct::graph. It provides a series of common opera-
       tions and algorithms applicable to (un)directed graphs.

       Despite  being  a  companion  the  package is not directly dependent on
       struct::graph, only on the API defined by that package. I.e. the opera-
       tions of this package can be applied to any and all graph objects which
       provide the same API as the objects created through struct::graph.


OPERATIONS

       struct::graph:op::toAdjacencyMatrix g
              This command takes the graph g and returns a  nested  list  con-
              taining the adjacency matrix of g.

              The  elements  of the outer list are the rows of the matrix, the
              inner elements are the column values in each row. The matrix has
              "n+1"  rows and columns, with the first row and column (index 0)
              containing the name of the node the row/column is for. All other
              elements are boolean values, True if there is an arc between the
              2 nodes of the respective row and column, and False otherwise.

              Note that the matrix is symmetric. It  does  not  represent  the
              directionality of arcs, only their presence between nodes. It is
              also unable to represent parallel arcs in g.

       struct::graph:op::toAdjacencyList G ?options...?
              Procedure creates for input  graph  G,  it's  representation  as
              Adjacency  List.  It handles both directed and undirected graphs
              (default is undirected).  It returns dictionary  that  for  each
              node  (key) returns list of nodes adjacent to it. When consider-
              ing weighted version, for  each  adjacent  node  there  is  also
              weight of the edge included.


              Arguments:

                     Graph object G (input)
                            A graph to convert into an Adjacency List.

              Options:

                     -directed
                            By  default  G  is operated as if it were an Undi-
                            rected graph.  Using this option tells the command
                            to handle G as the directed graph it is.

                     -weights
                            By  default any weight information the graph G may
                            have is ignored.  Using this option tells the com-
                            mand  to  put  weight information into the result.
                            In that case it is expected that all arcs  have  a
                            proper  weight,  and an error is thrown if that is
                            not the case.

       struct::graph:op::kruskal g
              This command takes the graph g and returns a list containing the
              names  of  the arcs in g which span up a minimum weight spanning
              tree (MST), or, in the case of an un-connected graph, a  minimum
              weight  spanning  forest  (except  for the 1-vertex components).
              Kruskal's algorithm is used to compute the tree or forest.  This
              algorithm  has  a  time complexity of O(E*log E) or O(E* log V),
              where V is the number of vertices and E is the number  of  edges
              in graph g.

              The command will throw an error if one or more arcs in g have no
              weight associated with them.

              A note regarding the result, the command refrains  from  explic-
              itly listing the nodes of the MST as this information is implic-
              itly provided in the arcs already.

       struct::graph:op::prim g
              This command takes the graph g and returns a list containing the
              names  of  the arcs in g which span up a minimum weight spanning
              tree (MST), or, in the case of an un-connected graph, a  minimum
              weight  spanning  forest  (except  for the 1-vertex components).
              Prim's algorithm is used to compute the tree  or  forest.   This
              algorithm has a time complexity between O(E+V*log V) and O(V*V),
              depending on the implementation (Fibonacci heap + Adjacency list
              versus  Adjacency Matrix).  As usual V is the number of vertices
              and E the number of edges in graph g.

              The command will throw an error if one or more arcs in g have no
              weight associated with them.

              A  note  regarding the result, the command refrains from explic-
              itly listing the nodes of the MST as this information is implic-
              itly provided in the arcs already.

       struct::graph:op::isBipartite? g ?bipartvar?
              This command takes the graph g and returns a boolean value indi-
              cating whether it is bipartite (true) or  not  (false).  If  the
              variable  bipartvar is specified the two partitions of the graph
              are there as a list, if, and only if the graph is  bipartit.  If
              it is not the variable, if specified, is not touched.

       struct::graph:op::tarjan g
              This  command  computes the set of strongly connected components
              (SCCs) of the graph g. The result of the command is  a  list  of
              sets, each of which contains the nodes for one of the SCCs of g.
              The union of all SCCs covers the whole graph, and  no  two  SCCs
              intersect with each other.

              The  graph g is acyclic if all SCCs in the result contain only a
              single node. The graph g is strongly  connected  if  the  result
              contains only a single SCC containing all nodes of g.

       struct::graph:op::connectedComponents g
              This  command  computes the set of connected components (CCs) of
              the graph g. The result of the command is a list of  sets,  each
              of  which  contains the nodes for one of the CCs of g. The union
              of all CCs covers the whole graph, and no two CCs intersect with
              each other.

              The  graph  g  is connected if the result contains only a single
              SCC containing all nodes of g.

       struct::graph:op::connectedComponentOf g n
              This command computes the connected component (CC) of the  graph
              g  containing  the  node  n. The result of the command is a sets
              which contains the nodes for the CC of n in g.

              The command will throw an error if n is not a node of the  graph
              g.

       struct::graph:op::isConnected? g
              This is a convenience command determining whether the graph g is
              connected or not.  The result is a boolean value,  true  if  the
              graph is connected, and false otherwise.

       struct::graph:op::isCutVertex? g n
              This  command  determines whether the node n in the graph g is a
              cut vertex (aka articulation point). The  result  is  a  boolean
              value, true if the node is a cut vertex, and false otherwise.

              The  command will throw an error if n is not a node of the graph
              g.

       struct::graph:op::isBridge? g a
              This command determines whether the arc a in the graph  g  is  a
              bridge  (aka  cut  edge,  or  isthmus).  The result is a boolean
              value, true if the arc is a bridge, and false otherwise.

              The command will throw an error if a is not an arc of the  graph
              g.

       struct::graph:op::isEulerian? g ?tourvar?
              This  command determines whether the graph g is eulerian or not.
              The result is a boolean value, true if the  graph  is  eulerian,
              and false otherwise.

              If  the graph is eulerian and tourvar is specified then an euler
              tour is computed as well and stored in the named  variable.  The
              tour  is represented by the list of arcs traversed, in the order
              of traversal.

       struct::graph:op::isSemiEulerian? g ?pathvar?
              This command determines whether the graph g is semi-eulerian  or
              not.   The result is a boolean value, true if the graph is semi-
              eulerian, and false otherwise.

              If the graph is semi-eulerian and pathvar is specified  then  an
              euler path is computed as well and stored in the named variable.
              The path is represented by the list of arcs  traversed,  in  the
              order of traversal.

       struct::graph:op::dijkstra g start ?options...?
              This  command  determines  distances  in the weighted g from the
              node start to all other nodes in the graph. The options  specify
              how to traverse graphs, and the format of the result.

              Two options are recognized

              -arcmode mode
                     The  accepted  mode  values  are directed and undirected.
                     For directed traversal all arcs are traversed from source
                     to  target.  For  undirected  traversal all arcs are tra-
                     versed in the opposite direction as well. Undirected tra-
                     versal is the default.

              -outputformat format
                     The  accepted  format  values  are distances and tree. In
                     both cases the result is a dictionary keyed by the  names
                     of all nodes in the graph. For distances the value is the
                     distance of the node to start, whereas for tree the value
                     is  the  path  from the node to start, excluding the node
                     itself, but including start. Tree format is the  default.

       struct::graph:op::distance g origin destination ?options...?
              This  command  determines  the (un)directed distance between the
              two nodes origin and destination in the graph g. It accepts  the
              option -arcmode of struct::graph:op::dijkstra.

       struct::graph:op::eccentricity g n ?options...?
              This  command  determines  the  (un)directed eccentricity of the
              node n in the  graph  g.  It  accepts  the  option  -arcmode  of
              struct::graph:op::dijkstra.

              The   (un)directed   eccentricity  of  a  node  is  the  maximal
              (un)directed distance between the node and any other node in the
              graph.

       struct::graph:op::radius g ?options...?
              This  command determines the (un)directed radius of the graph g.
              It accepts the option -arcmode of struct::graph:op::dijkstra.

              The (un)directed radius of a graph is the  minimal  (un)directed
              eccentricity of all nodes in the graph.

       struct::graph:op::diameter g ?options...?
              This  command  determines the (un)directed diameter of the graph
              g. It accepts the option -arcmode of struct::graph:op::dijkstra.

              The (un)directed diameter of a graph is the maximal (un)directed
              eccentricity of all nodes in the graph.

       struct::graph::op::BellmanFord G startnode
              Searching for shortests paths between chosen node and all  other
              nodes  in  graph G. Based on relaxation method. In comparison to
              struct::graph::op::dijkstra it doesn't need assumption that  all
              weights on edges in input graph G have to be positive.

              That  generality  sets  the complexity of algorithm to - O(V*E),
              where V is the number of vertices and E is number  of  edges  in
              graph G.


              Arguments:

                     Graph object G (input)
                            Directed,  connected  and  edge  weighted graph G,
                            without any negative cycles ( presence  of  cycles
                            with  the  negative sum of weight means that there
                            is  no  shortest  path,  since  the  total  weight
                            becomes  lower each time the cycle is traversed ).
                            Negative weights on edges are allowed.

                     Node startnode (input)
                            The node for which we find all shortest  paths  to
                            each other node in graph G.

              Result:
                     Dictionary  containing  for  each node (key) distances to
                     each other node in graph G.

       Note: If algorithm finds a negative cycle, it will  return  error  mes-
       sage.

       struct::graph::op::Johnsons G ?options...?
              Searching  for  shortest  paths between all pairs of vertices in
              graph.   For   sparse   graphs   asymptotically   quicker   than
              struct::graph::op::FloydWarshall  algorithm. Johnson's algorithm
              uses struct::graph::op::BellmanFord and struct::graph::op::dijk-
              stra as subprocedures.

              Time  complexity:  O(n**2*log(n) +n*m), where n is the number of
              nodes and m is the number of edges in graph G.


              Arguments:

                     Graph object G (input)
                            Directed graph G, weighted on edges and  not  con-
                            taining  any cycles with negative sum of weights (
                            the presence of such  cycles  means  there  is  no
                            shortest  path,  since  the  total  weight becomes
                            lower each time the cycle is traversed ). Negative
                            weights on edges are allowed.

              Options:

                     -filter
                            Returns only existing distances, cuts all Inf val-
                            ues for non-existing connections between pairs  of
                            nodes.

              Result:
                     Dictionary containing distances between all pairs of ver-
                     tices.

       struct::graph::op::FloydWarshall G
              Searching for shortest paths  between  all  pairs  of  edges  in
              weighted graphs.

              Time complexity: O(V^3) - where V is number of vertices.

              Memory complexity: O(V^2).


              Arguments:

                     Graph object G (input)
                            Directed and weighted graph G.

              Result:
                     Dictionary  containing  shortest  distances  to each node
                     from each node.
       Note: Algorithm finds solutions dynamically. It compares  all  possible
       paths  through the graph between each pair of vertices. Graph shouldn't
       possess any cycle with negative sum of weights (the  presence  of  such
       cycles  means there is no shortest path, since the total weight becomes
       lower each time the cycle is traversed).

       On the other hand algorithm can be used to find those cycles -  if  any
       shortest  distance  found by algorithm for any nodes v and u (when v is
       the same node as u) is negative, that node surely belong  to  at  least
       one negative cycle.

       struct::graph::op::MetricTravellingSalesman G
              Algorithm  for solving a metric variation of Travelling salesman
              problem.  TSP problem is NP-Complete, so there is  no  efficient
              algorithm  to  solve  it.  Greedy  methods are getting extremely
              slow, with the increase in the set of nodes.


              Arguments:

                     Graph object G (input)
                            Undirected, weighted graph G.

              Result:
                     Approximated solution of minimum Hamilton Cycle -  closed
                     path visiting all nodes, each exactly one time.
       Note: It's 2-approximation algorithm.

       struct::graph::op::Christofides G
              Another  algorithm for solving metric TSP problem.  Christofides
              implementation uses Max Matching for reaching better  approxima-
              tion factor.


              Arguments:

                     Graph Object G (input)
                            Undirected, weighted graph G.

              Result:
                     Approximated  solution of minimum Hamilton Cycle - closed
                     path visiting all nodes, each exactly one time.

       Note: It's is a 3/2 approximation algorithm.

       struct::graph::op::GreedyMaxMatching G
              Greedy Max Matching procedure, which finds maximal matching (not
              maximum) for given graph G. It adds edges to solution, beginning
              from edges with the lowest cost.


              Arguments:

                     Graph Object G (input)
                            Undirected graph G.

              Result:
                     Set of edges - the max matching for graph G.

       struct::graph::op::MaxCut G U V
              Algorithm solving a Maximum Cut Problem.


              Arguments:

                     Graph Object G (input)
                            The graph to cut.

                     List U (output)
                            Variable storing first set of nodes (cut) given by
                            solution.

                     List V (output)
                            Variable  storing  second set of nodes (cut) given
                            by solution.

              Result:
                     Algorithm returns number of edges between found two  sets
                     of nodes.
       Note: MaxCut is a 2-approximation algorithm.

       struct::graph::op::UnweightedKCenter G k
              Approximation algorithm that solves a k-center problem.


              Arguments:

                     Graph Object G (input)
                            Undirected  complete graph G, which satisfies tri-
                            angle inequality.


                     Integer k (input)
                            Positive integer that sets  the  number  of  nodes
                            that will be included in k-center.

              Result:
                     Set of nodes - k center for graph G.
       Note: UnweightedKCenter is a 2-approximation algorithm.

       struct::graph::op::WeightedKCenter G nodeWeights W
              Approximation algorithm that solves a weighted version of k-cen-
              ter problem.


              Arguments:

                     Graph Object G (input)
                            Undirected complete graph G, which satisfies  tri-
                            angle inequality.

                     Integer W (input)
                            Positive  integer  that  sets the maximum possible
                            weight of k-center found by algorithm.

                     List nodeWeights (input)
                            List of nodes and its weights in graph G.

              Result:
                     Set of nodes, which is solution found by algorithm.
       Note:WeightedKCenter is a 3-approximation algorithm.

       struct::graph::op::GreedyMaxIndependentSet G
              A maximal independent set is an independent set such that adding
              any other node to the set forces the set to contain an edge.

              Algorithm  for  input graph G returns set of nodes (list), which
              are contained in Max Independent Set found by algorithm.

       struct::graph::op::GreedyWeightedMaxIndependentSet G nodeWeights
              Weighted variation of Maximal Independent Set. It  takes  as  an
              input  argument not only graph G but also set of weights for all
              vertices in graph G.

              Note: Read also Maximal Independent  Set  description  for  more
              info.

       struct::graph::op::VerticesCover G
              Vertices  cover  is a set of vertices such that each edge of the
              graph is incident to at  least  one  vertex  of  the  set.  This
              2-approximation  algorithm  searches for minimum vertices cover,
              which is a classical optimization problem  in  computer  science
              and is a typical example of an NP-hard optimization problem that
              has an approximation algorithm.  For  input  graph  G  algorithm
              returns  the set of edges (list), which is Vertex Cover found by
              algorithm.

       struct::graph::op::EdmondsKarp G s t
              Improved Ford-Fulkerson's algorithm, computing the maximum  flow
              in given flow network G.


              Arguments:

                     Graph Object G (input)
                            Weighted and directed graph. Each edge should have
                            set  integer  attribute  considered   as   maximum
                            throughputs  that  can  be  carried  by  that link
                            (edge).

                     Node s (input)
                            The node that is a source for graph G.

                     Node t (input)
                            The node that is a sink for graph G.

              Result:
                     Procedure returns the dictionary  containing  throughputs
                     for  all  edges.  For each key ( the edge between nodes u
                     and v in the form of list u v ) there is a value that  is
                     a  throughput for that key. Edges where throughput values
                     are equal to 0 are not returned ( it is like there was no
                     link  in the flow network between nodes connected by such
                     edge).

       The general idea of algorithm is finding the shortest augumenting paths
       in  graph  G,  as  long  as  they exist, and for each path updating the
       edge's weights along that path, with maximum possible  throughput.  The
       final  (maximum)  flow is found when there is no other augumenting path
       from source to sink.

       Note: Algorithm complexity : O(V*E), where V is the number of nodes and
       E is the number of edges in graph G.

       struct::graph::op::BusackerGowen G desiredFlow s t
              Algorithm  finds  solution  for a minimum cost flow problem. So,
              the goal is to find a flow, whose max value can be  desiredFlow,
              from source node s to sink node t in given flow network G.  That
              network except throughputs at edges has also defined a non-nega-
              tive  cost on each edge - cost of using that edge when directing
              flow with that edge ( it can illustrate e.g. fuel usage, time or
              any other measure dependent on usages ).


              Arguments:

                     Graph Object G (input)
                            Flow  network (directed graph), each edge in graph
                            should  have  two  integer  attributes:  cost  and
                            throughput.

                     Integer desiredFlow (input)
                            Max value of the flow for that network.

                     Node s (input)
                            The source node for graph G.

                     Node t (input)
                            The sink node for graph G.

              Result:
                     Dictionary containing values of used throughputs for each
                     edge ( key ).  found by algorithm.
       Note: Algorithm complexity : O(V**2*desiredFlow), where V is the number
       of nodes in graph G.

       struct::graph::op::ShortestsPathsByBFS G s outputFormat
              Shortest  pathfinding  algorithm using BFS method. In comparison
              to struct::graph::op::dijkstra it can work with negative weights
              on  edges.  Of course negative cycles are not allowed. Algorithm
              is better than dijkstra for sparse graphs, but also there  exist
              some  pathological  cases (those cases generally don't appear in
              practise) that make time complexity increase exponentially  with
              the growth of the number of nodes.


              Arguments:

                     Graph Object G (input)
                            Input graph.

                     Node s (input)
                            Source  node for which all distances to each other
                            node in graph G are computed.

              Options and result:

                     distances
                            When selected outputFormat is distances  -  proce-
                            dure   returns   dictionary  containing  distances
                            between source node s and each other node in graph
                            G.

                     paths  When  selected  outputFormat  is paths - procedure
                            returns dictionary containing for each node  v,  a
                            list of nodes, which is a path between source node
                            s and node v.

       struct::graph::op::BFS G s ?outputFormat...?
              Breadth-First Search - algorithm creates the BFS  Tree.   Memory
              and  time  complexity:  O(V + E), where V is the number of nodes
              and E is number of edges.


              Arguments:

                     Graph Object G (input)
                            Input graph.

                     Node s (input)
                            Source node for BFS procedure.

              Options and result:

                     graph  When selected outputFormat is  graph  -  procedure
                            returns  a  graph structure (struct::graph), which
                            is equivalent to BFS tree found by algorithm.

                     tree   When selected outputFormat  is  tree  -  procedure
                            returns  a tree structure (struct::tree), which is
                            equivalent to BFS tree found by algorithm.

       struct::graph::op::MinimumDiameterSpanningTree G
              The goal is to find for input graph G, the  spanning  tree  that
              has the minimum diameter value.

              General  idea  of  algorithm  is to run BFS over all vertices in
              graph G. If the diameter d of the tree is odd, then we are  sure
              that  tree given by BFS is minimum (considering diameter value).
              When, diameter d is even, then optimal  tree  can  have  minimum
              diameter equal to d or d-1.

              In  that  case, what algorithm does is rebuilding the tree given
              by BFS, by adding a vertice between root node and  root's  child
              node  (nodes), such that subtree created with child node as root
              node is the greatest one (has the greatests height). In the next
              step  for such rebuilded tree, we run again BFS with new node as
              root node. If the height of the tree  didn't  changed,  we  have
              found a better solution.

              For   input  graph  G  algorithm  returns  the  graph  structure
              (struct::graph) that is a spanning tree  with  minimum  diameter
              found by algorithm.

       struct::graph::op::MinimumDegreeSpanningTree G
              Algorithm  finds  for  input graph G, a spanning tree T with the
              minimum possible degree. That problem is NP-hard,  so  algorithm
              is an approximation algorithm.

              Let V be the set of nodes for graph G and let W be any subset of
              V. Lets assume also that OPT is  optimal  solution  and  ALG  is
              solution found by algorithm for input graph G.

              It  can  be  proven  that solution found with the algorithm must
              fulfil inequality:

              ((|W| + k - 1) / |W|) <= ALG <= 2*OPT + log2(n) + 1.


              Arguments:

                     Graph Object G (input)
                            Undirected simple graph.

              Result:
                     Algorithm returns graph structure, which is equivalent to
                     spanning tree T found by algorithm.

       struct::graph::op::MaximumFlowByDinic G s t blockingFlowAlg
              Algorithm finds maximum flow for the flow network represented by
              graph G. It is based on the blocking-flow finding methods, which
              give  us different complexities what makes a better fit for dif-
              ferent graphs.


              Arguments:

                     Graph Object G (input)
                            Directed graph G representing  the  flow  network.
                            Each  edge  should  have  attribute throughput set
                            with integer value.

                     Node s (input)
                            The source node for the flow network G.

                     Node t (input)
                            The sink node for the flow network G.

              Options:

                     dinic  Procedure will find maximum flow for flow  network
                            G          using         Dinic's         algorithm
                            (struct::graph::op::BlockingFlowByDinic)       for
                            blocking flow computation.

                     mkm    Procedure  will find maximum flow for flow network
                            G using Malhotra, Kumar and Maheshwari's algorithm
                            (struct::graph::op::BlockingFlowByMKM)  for block-
                            ing flow computation.

              Result:
                     Algorithm returns dictionary containing it's  flow  value
                     for each edge (key) in network G.

       Note:  struct::graph::op::BlockingFlowByDinic gives O(m*n^2) complexity
       and struct::graph::op::BlockingFlowByMKM gives O(n^3) complexity, where
       n  is  the number of nodes and m is the number of edges in flow network
       G.

       struct::graph::op::BlockingFlowByDinic G s t
              Algorithm for given network G with source s and sink t, finds  a
              blocking  flow,  which  can be used to obtain a maximum flow for
              that network G.


              Arguments:

                     Graph Object G (input)
                            Directed graph G representing  the  flow  network.
                            Each  edge  should  have  attribute throughput set
                            with integer value.

                     Node s (input)
                            The source node for the flow network G.

                     Node t (input)
                            The sink node for the flow network G.

              Result:
                     Algorithm returns  dictionary  containing  it's  blocking
                     flow value for each edge (key) in network G.
       Note:  Algorithm's complexity is O(n*m), where n is the number of nodes
       and m is the number of edges in flow network G.

       struct::graph::op::BlockingFlowByMKM G s t
              Algorithm for given network G with source s and sink t, finds  a
              blocking  flow,  which  can be used to obtain a maximum flow for
              that network G.


              Arguments:

                     Graph Object G (input)
                            Directed graph G representing  the  flow  network.
                            Each  edge  should  have  attribute throughput set
                            with integer value.

                     Node s (input)
                            The source node for the flow network G.

                     Node t (input)
                            The sink node for the flow network G.

              Result:
                     Algorithm returns  dictionary  containing  it's  blocking
                     flow value for each edge (key) in network G.
       Note:  Algorithm's complexity is O(n^2), where n is the number of nodes
       in flow network G.

       struct::graph::op::createResidualGraph G f
              Procedure creates a residual graph (or residual  network  )  for
              network G and given flow f.


              Arguments:

                     Graph Object G (input)
                            Flow  network  (directed graph where each edge has
                            set attribute: throughput ).

                     dictionary f (input)
                            Current flows in flow network G.

              Result:
                     Procedure returns graph  structure  that  is  a  residual
                     graph created from input flow network G.

       struct::graph::op::createAugmentingNetwork G f path
              Procedure  creates  an  augmenting  network for a given residual
              network G , flow f and augmenting path path.


              Arguments:

                     Graph Object G (input)
                            Residual network (directed graph), where for every
                            edge  there are set two attributes: throughput and
                            cost.

                     Dictionary f (input)
                            Dictionary which contains for  every  edge  (key),
                            current value of the flow on that edge.

                     List path (input)
                            Augmenting  path, set of edges (list) for which we
                            create the network modification.

              Result:
                     Algorithm returns graph structure containing the modified
                     augmenting network.

       struct::graph::op::createLevelGraph Gf s
              For given residual graph Gf procedure finds the level graph.


              Arguments:

                     Graph Object Gf (input)
                            Residual   network,   where  each  edge  has  it's
                            attribute throughput set with certain value.

                     Node s (input)
                            The source node for the residual network Gf.

              Result:
                     Procedure returns a level graph created from input resid-
                     ual network.

       struct::graph::op::TSPLocalSearching G C
              Algorithm  is  a  heuristic  of  local  searching for Travelling
              Salesman Problem. For some solution of TSP problem, it checks if
              it's  possible  to  find a better solution. As TSP is well known
              NP-Complete problem, so algorithm is a  approximation  algorithm
              (with 2 approximation factor).


              Arguments:

                     Graph Object G (input)
                            Undirected  and  complete  graph  with  attributes
                            "weight" set on each single edge.

                     List C (input)
                            A list of edges being Hamiltonian cycle, which  is
                            solution of TSP Problem for graph G.

              Result:
                     Algorithm  returns  the best solution for TSP problem, it
                     was able to find.
       Note: The solution depends on the choosing of the  beginning  cycle  C.
       It's  not  true  that better cycle assures that better solution will be
       found, but practise shows that we should give starting  cycle  with  as
       small sum of weights as possible.

       struct::graph::op::TSPLocalSearching3Approx G C
              Algorithm  is  a  heuristic  of  local  searching for Travelling
              Salesman Problem. For some solution of TSP problem, it checks if
              it's  possible  to  find a better solution. As TSP is well known
              NP-Complete problem, so algorithm is a  approximation  algorithm
              (with 3 approximation factor).


              Arguments:

                     Graph Object G (input)
                            Undirected  and  complete  graph  with  attributes
                            "weight" set on each single edge.

                     List C (input)
                            A list of edges being Hamiltonian cycle, which  is
                            solution of TSP Problem for graph G.

              Result:
                     Algorithm  returns  the best solution for TSP problem, it
                     was able to find.
       Note: In practise 3-approximation algorithm turns out to  be  far  more
       effective  than 2-approximation, but it gives worser approximation fac-
       tor. Further  heuristics  of  local  searching  (e.g.  4-approximation)
       doesn't  give enough boost to square the increase of approximation fac-
       tor, so 2 and 3 approximations are mainly used.

       struct::graph::op::createSquaredGraph G
              X-Squared graph is a graph with the same set of nodes  as  input
              graph  G, but a different set of edges. X-Squared graph has edge
              (u,v), if and only if, the distance between u and v nodes is not
              greater than X and u != v.

              Procedure for input graph G, returns its two-squared graph.

              Note:  Distances used in choosing new set of edges are consider-
              ing the number of edges, not the sum of weights at edges.

       struct::graph::op::createCompleteGraph G originalEdges
              For input graph G procedure adds missing arcs to make it a  com-
              plete  graph. It also holds in variable originalEdges the set of
              arcs that graph G possessed before that operation.



BACKGROUND THEORY AND TERMS

   SHORTEST PATH PROBLEM
       Definition (single-pair shortest path problem):
              Formally, given a weighted graph (let V be the set of  vertices,
              and  E  a  set  of edges), and one vertice v of V, find a path P
              from v to a v' of V so that the sum of weights  on  edges  along
              the path is minimal among all paths connecting v to v'.

       Generalizations:

              o      The single-source shortest path problem, in which we have
                     to find shortest paths from a  source  vertex  v  to  all
                     other vertices in the graph.

              o      The single-destination shortest path problem, in which we
                     have to find shortest paths  from  all  vertices  in  the
                     graph  to  a  single  destination  vertex  v. This can be
                     reduced to the single-source  shortest  path  problem  by
                     reversing the edges in the graph.

              o      The  all-pairs shortest path problem, in which we have to
                     find shortest paths between every pair of vertices v,  v'
                     in the graph.
       Note:  The  result  of Shortest Path problem can be Shortest Path tree,
       which is a subgraph of a given (possibly weighted) graph constructed so
       that  the  distance between a selected root node and all other nodes is
       minimal. It is a tree because if there are two paths between  the  root
       node  and  some vertex v (i.e. a cycle), we can delete the last edge of
       the longer path without increasing the distance from the root  node  to
       any node in the subgraph.


   TRAVELLING SALESMAN PROBLEM
       Definition:
              For  given  edge-weighted  (weights on edges should be positive)
              graph the goal is to find the cycle that  visits  each  node  in
              graph exactly once (Hamiltonian cycle).

       Generalizations:

              o      Metric  TSP - A very natural restriction of the TSP is to
                     require that the distances between cities form a  metric,
                     i.e.,  they satisfy the triangle inequality. That is, for
                     any 3 cities A, B and C, the distance  between  A  and  C
                     must  be  at  most the distance from A to B plus the dis-
                     tance from B to C. Most natural instances of TSP  satisfy
                     this constraint.

              o      Euclidean  TSP - Euclidean TSP, or planar TSP, is the TSP
                     with the distance being the ordinary Euclidean  distance.
                     Euclidean  TSP  is a particular case of TSP with triangle
                     inequality,  since  distances  in  plane  obey   triangle
                     inequality.  However,  it seems to be easier than general
                     TSP with triangle inequality. For  example,  the  minimum
                     spanning tree of the graph associated with an instance of
                     Euclidean TSP is a Euclidean minimum spanning  tree,  and
                     so  can  be  computed  in  expected O(n log n) time for n
                     points (considerably less than the number of edges). This
                     enables the simple 2-approximation algorithm for TSP with
                     triangle inequality above to operate more quickly.

              o      Asymmetric TSP - In most cases, the distance between  two
                     nodes  in the TSP network is the same in both directions.
                     The case where the distance from A to B is not  equal  to
                     the  distance  from  B  to A is called asymmetric TSP.  A
                     practical application of an asymmetric TSP is route opti-
                     misation  using  street-level  routing (asymmetric due to
                     one-way streets, slip-roads and motorways).


   MATCHING PROBLEM
       Definition:
              Given a graph G = (V,E), a matching or edge-independent set M in
              G is a set of pairwise non-adjacent edges, that is, no two edges
              share a common vertex. A vertex is matched if it is incident  to
              an edge in the matching M.  Otherwise the vertex is unmatched.

       Generalizations:

              o      Maximal  matching  -  a  matching M of a graph G with the
                     property that if any edge not in M is added to M,  it  is
                     no  longer a matching, that is, M is maximal if it is not
                     a proper subset of any other matching  in  graph  G.   In
                     other  words,  a  matching  M  of a graph G is maximal if
                     every edge in G has  a  non-empty  intersection  with  at
                     least one edge in M.

              o      Maximum  matching  - a matching that contains the largest
                     possible number of  edges.  There  may  be  many  maximum
                     matchings.   The matching number of a graph G is the size
                     of a maximum matching. Note that every  maximum  matching
                     is  maximal,  but not every maximal matching is a maximum
                     matching.

              o      Perfect matching - a matching which matches all  vertices
                     of the graph. That is, every vertex of the graph is inci-
                     dent to exactly one edge of the matching.  Every  perfect
                     matching  is  maximum  and hence maximal. In some litera-
                     ture, the term  complete  matching  is  used.  A  perfect
                     matching is also a minimum-size edge cover. Moreover, the
                     size of a maximum matching is no larger than the size  of
                     a minimum edge cover.

              o      Near-perfect  matching  - a matching in which exactly one
                     vertex is unmatched. This can only occur when  the  graph
                     has  an  odd number of vertices, and such a matching must
                     be maximum. If, for every vertex in a graph, there  is  a
                     near-perfect  matching  that  omits only that vertex, the
                     graph is also called factor-critical.

       Related terms:

              o      Alternating path - given a  matching  M,  an  alternating
                     path is a path in which the edges belong alternatively to
                     the matching and not to the matching.

              o      Augmenting path - given a matching M, an augmenting  path
                     is  an alternating path that starts from and ends on free
                     (unmatched) vertices.


   CUT PROBLEMS
       Definition:
              A cut is a partition of the vertices of a graph  into  two  dis-
              joint  subsets. The cut-set of the cut is the set of edges whose
              end points are in different subsets of the partition. Edges  are
              said to be crossing the cut if they are in its cut-set.

              Formally:

              o      a  cut  C  = (S,T) is a partition of V of a graph G = (V,
                     E).

              o      an s-t cut C = (S,T) of a flow network N = (V,  E)  is  a
                     cut  of  N such that s is included in S and t is included
                     in T, where s and t are the source  and  the  sink  of  N
                     respectively.

              o      The  cut-set of a cut C = (S,T) is such set of edges from
                     graph G = (V, E) that each edge (u, v)  satisfies  condi-
                     tion that u is included in S and v is included in T.

       In  an  unweighted undirected graph, the size or weight of a cut is the
       number of edges crossing the cut. In a weighted graph, the same term is
       defined by the sum of the weights of the edges crossing the cut.

       In a flow network, an s-t cut is a cut that requires the source and the
       sink to be in different subsets, and its cut-set only consists of edges
       going from the source's side to the sink's side. The capacity of an s-t
       cut is defined by the sum of capacity of each edge in the cut-set.

       The cut of a graph can sometimes refer to its cut-set  instead  of  the
       partition.

       Generalizations:

              o      Minimum  cut - A cut is minimum if the size of the cut is
                     not larger than the size of any other cut.

              o      Maximum cut - A cut is maximum if the size of the cut  is
                     not smaller than the size of any other cut.

              o      Sparsest cut - The Sparsest cut problem is to bipartition
                     the vertices so as to minimize the ratio of the number of
                     edges across the cut divided by the number of vertices in
                     the smaller half of the partition.


   K-CENTER PROBLEM
       Definitions:

              Unweighted K-Center
                     For any set S ( which is subset of V ) and  node  v,  let
                     the  connect(v,S) be the cost of cheapest edge connecting
                     v with any node in S. The goal is to find  such  S,  that
                     |S| = k and max_v{connect(v,S)} is possibly small.

                     In other words, we can use it i.e. for finding best loca-
                     tions in the city ( nodes of input graph ) for placing  k
                     buildings,  such that those buildings will be as close as
                     possible to all other locations in town.


              Weighted K-Center
                     The variation of unweighted k-center problem. Besides the
                     fact  graph  is  edge-weighted, there are also weights on
                     vertices of input graph G. We've got also restriction  W.
                     The  goal  is  to choose such set of nodes S ( which is a
                     subset of V ), that it's total weight is not greater than
                     W and also function: max_v { min_u { cost(u,v) }} has the
                     smallest possible worth ( v is a node in V  and  u  is  a
                     node in S ).


   FLOW PROBLEMS
       Definitions:

              o      the maximum flow problem - the goal is to find a feasible
                     flow through a single-source,  single-sink  flow  network
                     that is maximum.  The maximum flow problem can be seen as
                     a special case of more  complex  network  flow  problems,
                     such as the circulation problem.  The maximum value of an
                     s-t flow is equal to the minimum capacity of an  s-t  cut
                     in  the  network, as stated in the max-flow min-cut theo-
                     rem.

                     More formally for flow network G = (V,E), where for  each
                     edge  (u,  v)  we  have its throuhgput c(u,v) defined. As
                     flow F we define set of non-negative  integer  attributes
                     f(u,v) assigned to edges, satisfying such conditions:

                     [1]    for each edge (u, v) in G such condition should be
                            satisfied:      0 <= f(u,v) <= c(u,v)

                     [2]    Network G has source node s such that the  flow  F
                            is equal to the sum of outcoming flow decreased by
                            the sum of incoming flow from that source node  s.

                     [3]    Network  G  has  sink  node t such that the the -F
                            value is equal to the sum  of  the  incoming  flow
                            decreased  by  the sum of outcoming flow from that
                            sink node t.

                     [4]    For each node that is not a source or sink the sum
                            of  incoming flow and sum of outcoming flow should
                            be equal.

              o      the minimum cost flow problem - the goal is  finding  the
                     cheapest possible way of sending a certain amount of flow
                     through a flow network.

              o      blocking flow - a blocking flow for a residual network Gf
                     we name such flow b in Gf that:

                     [1]    Each path from sink to source is the shortest path
                            in Gf.

                     [2]    Each shortest path in Gf  contains  an  edge  with
                            fully used throughput in Gf+b.

              o      residual network - for a flow network G and flow f resid-
                     ual network is built with those  edges,  which  can  send
                     larger flow. It contains only those edges, which can send
                     flow larger than 0.

              o      level network - it has the same set of nodes as  residual
                     graph,  but  has only those edges (u,v) from Gf for which
                     such  equality  is  satisfied:  distance(s,u)+1  =   dis-
                     tance(s,v).

              o      augmenting  network  -  it  is a modification of residual
                     network considering the new flow values. Structure  stays
                     unchanged  but  values  of throughputs and costs at edges
                     are different.


   APPROXIMATION ALGORITHM
       k-approximation algorithm:
              Algorithm is a k-approximation, when for ALG (solution  returned
              by  algorithm)  and  OPT  (optimal solution), such inequality is
              true:

              o      for minimalization problems: ALG/OPT <= k

              o      for maximalization problems: OPT/ALG <= k



REFERENCES

       [1]    Adjacency matrix [http://en.wikipedia.org/wiki/Adjacency_matrix]

       [2]    Adjacency list [http://en.wikipedia.org/wiki/Adjacency_list]

       [3]    Kruskal's                                              algorithm
              [http://en.wikipedia.org/wiki/Kruskal%27s_algorithm]

       [4]    Prim's  algorithm   [http://en.wikipedia.org/wiki/Prim%27s_algo-
              rithm]

       [5]    Bipartite graph [http://en.wikipedia.org/wiki/Bipartite_graph]

       [6]    Strongly                   connected                  components
              [http://en.wikipedia.org/wiki/Strongly_connected_components]

       [7]    Tarjan's     strongly     connected     components     algorithm
              [http://en.wikipedia.org/wiki/Tarjan%27s_strongly_connected_com-
              ponents_algorithm]

       [8]    Cut vertex [http://en.wikipedia.org/wiki/Cut_vertex]

       [9]    Bridge [http://en.wikipedia.org/wiki/Bridge_(graph_theory)]

       [10]   Bellman-Ford's algorithm  [http://en.wikipedia.org/wiki/Bellman-
              Ford_algorithm]

       [11]   Johnson's  algorithm [http://en.wikipedia.org/wiki/Johnson_algo-
              rithm]

       [12]   Floyd-Warshall's algorithm  [http://en.wikipedia.org/wiki/Floyd-
              Warshall_algorithm]

       [13]   Travelling  Salesman Problem [http://en.wikipedia.org/wiki/Trav-
              elling_salesman_problem]

       [14]   Christofides                                           Algorithm
              [http://en.wikipedia.org/wiki/Christofides_algorithm]

       [15]   Max Cut [http://en.wikipedia.org/wiki/Maxcut]

       [16]   Matching [http://en.wikipedia.org/wiki/Matching]

       [17]   Max  Independent Set [http://en.wikipedia.org/wiki/Maximal_inde-
              pendent_set]

       [18]   Vertex Cover [http://en.wikipedia.org/wiki/Vertex_cover_problem]

       [19]   Ford-Fulkerson's  algorithm  [http://en.wikipedia.org/wiki/Ford-
              Fulkerson_algorithm]

       [20]   Maximum   Flow    problem    [http://en.wikipedia.org/wiki/Maxi-
              mum_flow_problem]

       [21]   Busacker-Gowen's  algorithm  [http://en.wikipedia.org/wiki/Mini-
              mum_cost_flow_problem]

       [22]   Dinic's  algorithm   [http://en.wikipedia.org/wiki/Dinic's_algo-
              rithm]

       [23]   K-Center      problem      [http://www.csc.kth.se/~viggo/wwwcom-
              pendium/node128.html]

       [24]   BFS [http://en.wikipedia.org/wiki/Breadth-first_search]

       [25]   Minimum             Degree             Spanning             Tree
              [http://en.wikipedia.org/wiki/Degree-constrained_spanning_tree]

       [26]   Approximation algorithm [http://en.wikipedia.org/wiki/Approxima-
              tion_algorithm]



BUGS, IDEAS, FEEDBACK

       This document, and the package it describes, will  undoubtedly  contain
       bugs  and other problems.  Please report such in the category struct ::
       graph     of     the     Tcllib     SF     Trackers     [http://source-
       forge.net/tracker/?group_id=12883].   Please  also report any ideas for
       enhancements you may have for either package and/or documentation.


KEYWORDS

       adjacency list, adjacency matrix,  adjacent,  approximation  algorithm,
       arc,  articulation  point,  augmenting  network,  augmenting path, bfs,
       bipartite, blocking flow, bridge, complete graph, connected  component,
       cut  edge, cut vertex, degree, degree constrained spanning tree, diame-
       ter, dijkstra,  distance,  eccentricity,  edge,  flow  network,  graph,
       heuristic,  independent  set,  isthmus,  level  graph, local searching,
       loop, matching, max cut, maximum flow, minimal spanning  tree,  minimum
       cost  flow,  minimum  degree  spanning  tree, minimum diameter spanning
       tree, neighbour, node, radius, residual graph, shortest  path,  squared
       graph,  strongly  connected  component,  subgraph, travelling salesman,
       vertex, vertex cover


CATEGORY

       Data structures


COPYRIGHT

       Copyright (c) 2008 Alejandro Paz <vidriloco@gmail.com>
       Copyright (c) 2008 (docs) Andreas Kupries <andreas_kupries@users.sourceforge.net>
       Copyright (c) 2009 Michal Antoniewski <antoniewski.m@gmail.com>




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