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cmake-properties(7)                  CMake                 cmake-properties(7)


NAME

       cmake-properties - CMake Properties Reference


PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally CMake requires that all targets built in a project have
       globally unique logical names (see policy CMP0002).  This is necessary
       to generate meaningful project file names in Xcode and Visual Studio
       Generators IDE generators.  It also allows the target names to be
       referenced unambiguously.

       Makefile generators are capable of supporting duplicate
       add_custom_target() names.  For projects that care only about Makefile
       Generators and do not wish to support Xcode or Visual Studio Generators
       IDE generators, one may set this property to True to allow duplicate
       custom targets.  The property allows multiple add_custom_target()
       command calls in different directories to specify the same target name.
       However, setting this property will cause non-Makefile generators to
       produce an error and refuse to generate the project.

   AUTOGEN_SOURCE_GROUP
       Added in version 3.9.


       Name of the  source_group() for AUTOMOC, AUTORCC and AUTOUIC generated
       files.

       Files generated by AUTOMOC, AUTORCC and AUTOUIC are not always known at
       configure time and therefore can't be passed to source_group().
       AUTOGEN_SOURCE_GROUP can be used instead to generate or select a source
       group for AUTOMOC, AUTORCC and AUTOUIC generated files.

       For AUTOMOC, AUTORCC and AUTOUIC specific overrides see
       AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP
       respectively.

   AUTOGEN_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by
       CMake for targets for which AUTOMOC is enabled.

       If not set, CMake uses the FOLDER property of the parent target as a
       default value for this property.  See also the documentation for the
       FOLDER target property and the AUTOMOC target property.

   AUTOMOC_SOURCE_GROUP
       Added in version 3.9.


       Name of the  source_group() for AUTOMOC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files
       generated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by
       CMake for targets for which AUTOMOC is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If not set, CMake uses the FOLDER property of the parent target as a
       default value for this property.  See also the documentation for the
       FOLDER target property and the AUTOMOC target property.

   AUTORCC_SOURCE_GROUP
       Added in version 3.9.


       Name of the  source_group() for AUTORCC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files
       generated by AUTORCC.

   AUTOUIC_SOURCE_GROUP
       Added in version 3.21.


       Name of the  source_group() for AUTOUIC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files
       generated by AUTOUIC.

   CMAKE_C_KNOWN_FEATURES
       Added in version 3.1.


       List of C features known to this version of CMake.

       The features listed in this global property may be known to be
       available to the C compiler.  If the feature is available with the C
       compiler, it will be listed in the CMAKE_C_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features()
       command.  See the cmake-compile-features(7) manual for information on
       compile features and a list of supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
       Added in version 3.8.


       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_std_17
              Added in version 3.21.


              Compiler mode is at least C 17.

       c_std_23
              Added in version 3.21.


              Compiler mode is at least C 23.

       NOTE:
          If the compiler's default standard level is at least that of the
          requested feature, CMake may omit the -std= flag.  The flag may
          still be added if the compiler's default extensions mode does not
          match the <LANG>_EXTENSIONS target property, or if the
          <LANG>_STANDARD target property is set.

   Low level individual compile features

       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
       Added in version 3.17.


       List of CUDA features known to this version of CMake.

       The features listed in this global property may be known to be
       available to the CUDA compiler.  If the feature is available with the
       C++ compiler, it will be listed in the CMAKE_CUDA_COMPILE_FEATURES
       variable.

       The features listed here may be used with the target_compile_features()
       command.  See the cmake-compile-features(7) manual for information on
       compile features and a list of supported compilers.

       The features known to this version of CMake are:

       cuda_std_03
              Compiler mode is at least CUDA/C++ 03.

       cuda_std_11
              Compiler mode is at least CUDA/C++ 11.

       cuda_std_14
              Compiler mode is at least CUDA/C++ 14.

       cuda_std_17
              Compiler mode is at least CUDA/C++ 17.

       cuda_std_20
              Compiler mode is at least CUDA/C++ 20.

       cuda_std_23
              Added in version 3.20.


              Compiler mode is at least CUDA/C++ 23.

       cuda_std_26
              Added in version 3.30.


              Compiler mode is at least CUDA/C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the
          requested feature, CMake may omit the -std= flag.  The flag may
          still be added if the compiler's default extensions mode does not
          match the <LANG>_EXTENSIONS target property, or if the
          <LANG>_STANDARD target property is set.

   CMAKE_CXX_KNOWN_FEATURES
       Added in version 3.1.


       List of C++ features known to this version of CMake.

       The features listed in this global property may be known to be
       available to the C++ compiler.  If the feature is available with the
       C++ compiler, it will be listed in the CMAKE_CXX_COMPILE_FEATURES
       variable.

       The features listed here may be used with the target_compile_features()
       command.  See the cmake-compile-features(7) manual for information on
       compile features and a list of supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
       Added in version 3.8.


       The following meta features indicate general support for the associated
       language standard.  It reflects the language support claimed by the
       compiler, but it does not necessarily imply complete conformance to
       that standard.

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              Added in version 3.12.


              Compiler mode is at least C++ 20.

       cxx_std_23
              Added in version 3.20.


              Compiler mode is at least C++ 23.

       cxx_std_26
              Added in version 3.30.


              Compiler mode is at least C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the
          requested feature, CMake may omit the -std= flag.  The flag may
          still be added if the compiler's default extensions mode does not
          match the <LANG>_EXTENSIONS target property, or if the
          <LANG>_STANDARD target property is set.

   Low level individual compile features
       For C++ 11 and C++ 14, compilers were sometimes slow to implement
       certain language features.  CMake provided some individual compile
       features to help projects determine whether specific features were
       available.  These individual features are now less relevant and
       projects should generally prefer to use the high level meta features
       instead.  Individual compile features are not provided for C++ 17 or
       later.

       See the cmake-compile-features(7) manual for further discussion of the
       use of individual compile features.

   Individual features from C++ 98

       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11

       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in
              DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928, N3206 and
              N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in
              N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined in N2928, N3206
              and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

   Individual features from C++ 14

       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_variable_templates
              Variable templates, as defined in N3651.

   CMAKE_HIP_KNOWN_FEATURES
       Added in version 3.30.


       List of HIP features known to this version of CMake.

       The features listed in this global property may be known to be
       available to the HIP compiler.  If the feature is available with the
       HIP compiler, it will be listed in the CMAKE_HIP_COMPILE_FEATURES
       variable.

       The features listed here may be used with the target_compile_features()
       command.  See the cmake-compile-features(7) manual for information on
       compile features and a list of supported compilers.

       The features known to this version of CMake are:

       hip_std_98
              Compiler mode is at least HIP/C++ 98.

       hip_std_11
              Compiler mode is at least HIP/C++ 11.

       hip_std_14
              Compiler mode is at least HIP/C++ 14.

       hip_std_17
              Compiler mode is at least HIP/C++ 17.

       hip_std_20
              Compiler mode is at least HIP/C++ 20.

       hip_std_23
              Compiler mode is at least HIP/C++ 23.

       hip_std_26
              Added in version 3.30.


              Compiler mode is at least HIP/C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the
          requested feature, CMake may omit the -std= flag.  The flag may
          still be added if the compiler's default extensions mode does not
          match the <LANG>_EXTENSIONS target property, or if the
          <LANG>_STANDARD target property is set.

   CMAKE_ROLE
       Added in version 3.14.


       Tells what mode the current running script is in. Could be one of
       several values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The value must be a semi-colon separated list of configuration names.
       Currently this property is used only by the target_link_libraries()
       command.  Additional uses may be defined in the future.

       This property must be set at the top level of the project and before
       the first target_link_libraries() command invocation.  If any entry in
       the list does not match a valid configuration for the project the
       behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List of features which are disabled during the CMake run.  By default
       it contains the names of all packages which were not found.  This is
       determined using the <NAME>_FOUND variables.  Packages which are
       searched QUIET are not listed.  A project can add its own features to
       this list.  This property is used by the macros in
       FeatureSummary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       Added in version 3.12.


       Additional contents to be inserted into the generated Eclipse cproject
       file.

       The cproject file defines the CDT specific information. Some third
       party IDE's are based on Eclipse with the addition of other information
       specific to that IDE.  Through this property, it is possible to add
       this additional contents to the generated project.  It is expected to
       contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This
       property should be set to the unique identifier for a nature (which
       looks like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List of features which are enabled during the CMake run.  By default it
       contains the names of all packages which were found.  This is
       determined using the <NAME>_FOUND variables.  Packages which are
       searched QUIET are not listed.  A project can add its own features to
       this list.  This property is used by the macros in
       FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled
       languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       Added in version 3.7.


       Whether the find_library() command should automatically search lib32
       directories.

       FIND_LIBRARY_USE_LIB32_PATHS is a boolean specifying whether the
       find_library() command should automatically search the lib32 variant of
       directories called lib in the search path when building 32-bit
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether the
       find_library() command should automatically search the lib64 variant of
       directories called lib in the search path when building 64-bit
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       Added in version 3.9.


       Whether the find_library() command should automatically search libx32
       directories.

       FIND_LIBRARY_USE_LIBX32_PATHS is a boolean specifying whether the
       find_library() command should automatically search the libx32 variant
       of directories called lib in the search path when building x32-abi
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This property is a boolean specifying whether the find_library()
       command should find shared libraries with OpenBSD-style versioned
       extension: ".so.<major>.<minor>".  The property is set to true on
       OpenBSD and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       Added in version 3.9.


       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator such as:

       o Ninja Multi-Config

       o Visual Studio Generators

       o Xcode

       Multi-config generators use CMAKE_CONFIGURATION_TYPES as the set of
       configurations and ignore CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake automatically analyzes the global inter-target dependency graph
       at the beginning of native build system generation.  This property
       causes it to display details of its analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake automatically analyzes the global inter-target dependency graph
       at the beginning of native build system generation.  It reports an
       error if the dependency graph contains a cycle that does not consist of
       all STATIC library targets.  This property tells CMake to disallow all
       cycles completely, even among static libraries.

   INSTALL_PARALLEL
       Added in version 3.30.


       Enables parallel installation option for a project. The install code
       for each subdirectory added with add_subdirectory can run
       independently.

       When using the Ninja generator, setting this property to ON, causes
       install/local targets have the console pool disabled, allowing them to
       run concurrently.

       This property also provides the target install/parallel, which has an
       explicit dependency on the install/local target for each subdirectory.
          Added in version 3.31.


          When this property is ON, cmake --install can be given the -j <jobs>
          or --parallel <jobs> option to specify a maximum number of jobs.
          The CMAKE_INSTALL_PARALLEL_LEVEL environment variable specifies a
          default parallel level if this option is not provided.

       Calls to install(CODE) or install(SCRIPT) might depend on actions
       performed by an earlier install() command in a different directory such
       as files installed or variable settings. If the project has such
       order-dependent installation logic, parallel installation should be not
       be enabled, in order to prevent possible race conditions.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True when building a project inside a try_compile() or try_run()
       command.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of
       concurrent jobs which can be started by a rule assigned to the pool.
       The JOB_POOLS property is a semicolon-separated list of pairs using the
       syntax NAME=integer (without a space after the equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined pools could be used globally by setting CMAKE_JOB_POOL_COMPILE
       and CMAKE_JOB_POOL_LINK or per target by setting the target properties
       JOB_POOL_COMPILE and JOB_POOL_LINK.  Custom commands and custom targets
       can specify pools using the option JOB_POOL.  Using a pool that is not
       defined by JOB_POOLS causes an error by ninja at build time.

       If not set, this property uses the value of the CMAKE_JOB_POOLS
       variable.

       Build targets provided by CMake that are meant for individual
       interactive use, such as install, are placed in the console pool
       automatically.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List of packages which were found during the CMake run.  Whether a
       package has been found is determined using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List of packages which were not found during the CMake run.  Whether a
       package has been found is determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If not set, CMake uses "CMakePredefinedTargets" as a default value for
       this property.  Targets such as INSTALL, PACKAGE and RUN_TESTS will be
       organized into this FOLDER.  See also the documentation for the FOLDER
       target property.

   PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE
       Added in version 3.30.


       When this global property is set to true, the
       CMAKE_PROJECT_TOP_LEVEL_INCLUDES variable is propagated into
       try_compile() calls that use the whole-project signature.  Calls to the
       source file signature are not affected by this property.
       PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE is unset by default.

       For dependency providers that want to be enabled in whole-project
       try_compile() calls, set this global property to true just before or
       after registering the provider.  Note that all files listed in
       CMAKE_PROJECT_TOP_LEVEL_INCLUDES will need to be able to handle being
       included in such try_compile() calls, and it is the user's
       responsibility to ensure this.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If this property is set to a filename then when CMake runs it will
       report any properties or variables that were accessed but not defined
       into the filename specified in this property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_COMPILER_LAUNCHER target
          properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
          variables instead.

       Makefile Generators and the Ninja generator prefix compiler commands
       with the given launcher command line.  This is intended to allow
       launchers to intercept build problems with high granularity.  Other
       generators ignore this property because their underlying build systems
       provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile Generators and the Ninja generator prefix custom commands with
       the given launcher command line.  This is intended to allow launchers
       to intercept build problems with high granularity.  Other generators
       ignore this property because their underlying build systems provide no
       hook to wrap individual commands with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_LINKER_LAUNCHER target
          properties or the associated CMAKE_<LANG>_LINKER_LAUNCHER variables
          instead.

       Makefile Generators and the Ninja generator prefix link and archive
       commands with the given launcher command line.  This is intended to
       allow launchers to intercept build problems with high granularity.
       Other generators ignore this property because their underlying build
       systems provide no hook to wrap individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This property specifies whether Makefile generators should add a
       progress message describing what each build rule does.  If the property
       is not set the default is ON.  Set the property to OFF to disable
       granular messages and report only as each target completes.  This is
       intended to allow scripted builds to avoid the build time cost of
       detailed reports.  If a CMAKE_RULE_MESSAGES cache entry exists its
       value initializes the value of this property.  Non-Makefile generators
       currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named "lib<name>.a".  This property is
       set to true on such platforms.

   TARGET_MESSAGES
       Added in version 3.4.


       Specify whether to report the completion of each target.

       This property specifies whether Makefile Generators should add a
       progress message describing that each target has been completed.  If
       the property is not set the default is ON.  Set the property to OFF to
       disable target completion messages.

       This option is intended to reduce build output when little or no work
       needs to be done to bring the build tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value initializes the
       value of this property.

       Non-Makefile generators currently ignore this property.

       See the counterpart property RULE_MESSAGES to disable everything except
       for target completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether the target
       platform supports shared libraries.  Basically all current general
       purpose OS do so, the exceptions are usually embedded systems with no
       or special OSs.

   USE_FOLDERS
       Controls whether to use the FOLDER target property to organize targets
       into folders.  The value of USE_FOLDERS at the end of the top level
       CMakeLists.txt file is what determines the behavior.

       Changed in version 3.26: CMake treats this property as ON by default.
       See policy CMP0143.


       Not all CMake generators support recording folder details for targets.
       The Xcode and Visual Studio generators are examples of generators that
       do.  Similarly, not all IDEs support presenting targets using folder
       hierarchies, even if the CMake generator used provides the necessary
       information.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       Added in version 3.8.


       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It is required for building the same target with multiple SDKs. A
       common use case is the parallel use of iphoneos and iphonesimulator
       SDKs.

       Three different states possible that control when the Xcode generator
       emits the EFFECTIVE_PLATFORM_NAME variable:

       o If set to ON it will always be emitted

       o If set to OFF it will never be emitted

       o If unset (the default) it will only be emitted when the project was
         configured for an embedded Xcode SDK like iOS, tvOS, visionOS,
         watchOS or any of the simulators.

       NOTE:
          When this behavior is enable for generated Xcode projects, the
          EFFECTIVE_PLATFORM_NAME variable will leak into Generator
          expressions like TARGET_FILE and will render those mostly unusable.


PROPERTIES ON DIRECTORIES

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.


       A ;-list of files or directories that will be removed as a part of the
       global clean target.  It is useful for specifying generated files or
       directories that are used by multiple targets or by CMake itself, or
       that are generated in ways which cannot be captured as outputs or
       byproducts of custom commands.

       If an additional clean file is specific to a single target only, then
       the ADDITIONAL_CLEAN_FILES target property would usually be a better
       choice than this directory property.

       Relative paths are allowed and are interpreted relative to the current
       binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It
       is ignored by other generators.

   BINARY_DIR
       Added in version 3.7.


       This read-only directory property reports absolute path to the binary
       directory corresponding to the source on which it is read.

   BUILDSYSTEM_TARGETS
       Added in version 3.7.


       This read-only directory property contains a semicolon-separated list
       of buildsystem targets added in the directory by calls to the
       add_library(), add_executable(), and add_custom_target() commands.  The
       list does not include any Imported Targets or Alias Targets, but does
       include Interface Libraries.  Each entry in the list is the logical
       name of a target, suitable to pass to the get_property() command TARGET
       option.

       See also the IMPORTED_TARGETS directory property.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables
       currently defined.  It is intended for debugging purposes.

   CLEAN_NO_CUSTOM
       Set to true to tell Makefile Generators not to remove the outputs of
       custom commands for this directory during the make clean operation.
       This is ignored on other generators because it is not possible to
       implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell CMake about additional input files to the configuration process.
       If any named file is modified the build system will re-run CMake to
       re-configure the file and generate the build system again.

       Specify files as a semicolon-separated list of paths.  Relative paths
       are interpreted as relative to the current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory's sources.

       This property specifies the list of options given so far to the
       add_compile_definitions() (or add_definitions()) command.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated
       list of preprocessor definitions using the syntax VAR or VAR=value.
       Function-style definitions are not supported.  CMake will automatically
       escape the value correctly for the native build system (note that CMake
       language syntax may require escapes to specify some values).

       This property will be initialized in each directory by its value in the
       directory's parent.

       CMake will automatically drop some definitions that are not supported
       by the native build tool.

       Added in version 3.26: Any leading -D on an item will be removed.


       Disclaimer: Most native build tools have poor support for escaping
       certain values.  CMake has work-arounds for many cases but some values
       may just not be possible to pass correctly.  If a value does not seem
       to be escaped correctly, do not attempt to work-around the problem by
       adding escape sequences to the value.  Your work-around may break in a
       future version of CMake that has improved escape support.  Instead
       consider defining the macro in a (configured) header file.  Then report
       the limitation.  Known limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in
       some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       The corresponding COMPILE_DEFINITIONS_<CONFIG> property may be set to
       specify per-configuration definitions.  Generator expressions should be
       preferred instead of setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a semicolon-separated list of options given so far
       to the add_compile_options() command.

       This property is used to initialize the COMPILE_OPTIONS target property
       when a target is created, which is used by the generators to set the
       options for the compiler.

       Contents of COMPILE_OPTIONS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This read-only property specifies the list of flags given so far to the
       add_definitions() command.  It is intended for debugging purposes.  Use
       the COMPILE_DEFINITIONS directory property instead.

       This built-in read-only property does not exist if policy CMP0059 is
       set to NEW.

   EXCLUDE_FROM_ALL
       Set this directory property to a true value on a subdirectory to
       exclude its targets from the "all" target of its ancestors.  If
       excluded, running e.g. make in the parent directory will not build
       targets the subdirectory by default.  This does not affect the "all"
       target of the subdirectory itself.  Running e.g. make inside the
       subdirectory will still build its targets.

       EXCLUDE_FROM_ALL is meant for when the subdirectory contains a separate
       part of the project that is useful, but not necessary, such as a set of
       examples, or e.g. an integrated 3rd party library.  Typically the
       subdirectory should contain its own project() command invocation so
       that a full build system will be generated in the subdirectory (such as
       a Visual Studio IDE solution file).  Note that inter-target
       dependencies supersede this exclusion.  If a target built by the parent
       project depends on a target in the subdirectory, the dependee target
       will be included in the parent project build system to satisfy the
       dependency.

       If the EXCLUDE_FROM_ALL argument is provided, it has the following
       effects:

       o Targets defined in the subdirectory or below will not be included in
         the ALL target of the parent directory.  Those targets must be built
         explicitly by the user, or be a dependency of another target that
         will be built.

       o Targets defined in the subdirectory or below will be excluded from
         IDE project files.

       o Any install rules defined in the subdirectory or below will be
         ignored when installing the parent directory.

       Note that these effects are not the same as those for the
       EXCLUDE_FROM_ALL target property.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This property specifies rules to transform macro-like #include lines
       during implicit dependency scanning of C and C++ source files.  The
       list of rules must be semicolon-separated with each entry of the form
       A_MACRO(%)=value-with-% (the % must be literal).  During dependency
       scanning occurrences of A_MACRO(...) on #include lines will be replaced
       by the value given with the macro argument substituted for %.  For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.
       The property value is initialized in each directory by its value in the
       directory's parent.

   IMPORTED_TARGETS
       Added in version 3.21.


       This read-only directory property contains a semicolon-separated list
       of Imported Targets added in the directory by calls to the
       add_library() and add_executable() commands.  Each entry in the list is
       the logical name of a target, suitable to pass to the get_property()
       command TARGET option when called in the same directory.

       See also the BUILDSYSTEM_TARGETS directory property.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the
       include_directories() command.

       This property is used to populate the INCLUDE_DIRECTORIES target
       property, which is used by the generators to set the include
       directories for the compiler.

       In addition to accepting values from that command, values may be set
       directly on any directory using the set_property() command, and can be
       set on the current directory using the set_directory_properties()
       command.  A directory gets its initial value from its parent directory
       if it has one.  The initial value of the INCLUDE_DIRECTORIES target
       property comes from the value of this property.  Both directory and
       target property values are adjusted by calls to the
       include_directories() command.  Calls to set_property() or
       set_directory_properties(), however, will update the directory property
       value without updating target property values.  Therefore direct
       property updates must be made before calls to add_executable() or
       add_library() for targets they are meant to affect.

       The target property values are used by the generators to set the
       include paths for the compiler.

       Contents of INCLUDE_DIRECTORIES may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This property specifies the regular expression used during dependency
       scanning to match include files that should be followed.  See the
       include_regular_expression() command for a high-level interface to set
       this property.

   LABELS
       Added in version 3.10.


       Specify a list of text labels associated with a directory and all of
       its subdirectories. This is equivalent to setting the LABELS target
       property and the LABELS test property on all targets and tests in the
       current directory and subdirectories. Note: Launchers must enabled to
       propagate labels to targets.

       The CMAKE_DIRECTORY_LABELS variable can be used to initialize this
       property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This property holds a semicolon-separated list of directories and is
       typically populated using the link_directories() command.  It gets its
       initial value from its parent directory, if it has one.

       The directory property is used to initialize the LINK_DIRECTORIES
       target property when a target is created.  That target property is used
       by the generators to set the library search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   LINK_OPTIONS
       Added in version 3.13.


       List of options to use for the link step of shared library, module and
       executable targets as well as the device link step.

       This property holds a semicolon-separated list of options given so far
       to the add_link_options() command.

       This property is used to initialize the LINK_OPTIONS target property
       when a target is created, which is used by the generators to set the
       options for the compiler.

       Contents of LINK_OPTIONS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This property is mainly useful when trying to debug errors in your
       CMake scripts.  It returns a list of what list files are currently
       being processed, in order.  So if one listfile does an include()
       command then that is effectively pushing the included listfile onto the
       stack.

   MACROS
       List of macro commands available in the current directory.

       This read-only property specifies the list of CMake macros currently
       defined.  It is intended for debugging purposes.  See the macro()
       command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This read-only property specifies the source directory that added the
       current source directory as a subdirectory of the build.  In the
       top-level directory the value is the empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_COMPILER_LAUNCHER target
          properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
          variables instead.

       See the global property of the same name for details.  This overrides
       the global property for a directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same name for details.  This overrides
       the global property for a directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_LINKER_LAUNCHER target
          properties or the associated CMAKE_<LANG>_LINKER_LAUNCHER variables
          instead.

       See the global property of the same name for details.  This overrides
       the global property for a directory.

   SOURCE_DIR
       Added in version 3.7.


       This read-only directory property reports absolute path to the source
       directory on which it is read.

   SUBDIRECTORIES
       Added in version 3.7.


       This read-only directory property contains a semicolon-separated list
       of subdirectories processed so far by the add_subdirectory() or
       subdirs() commands.  Each entry is the absolute path to the source
       directory (containing the CMakeLists.txt file).  This is suitable to
       pass to the get_property() command DIRECTORY option.

       NOTE:
          The subdirs() command does not process its arguments until after the
          calling directory is fully processed.  Therefore looking up this
          property in the current directory will not see them.

   SYSTEM
       Added in version 3.25.


       This directory property is used to initialize the SYSTEM target
       property for non-imported targets created in that directory.  It is set
       to true by add_subdirectory() and FetchContent_Declare() when the
       SYSTEM option is given as an argument to those commands.

   TESTS
       Added in version 3.12.


       List of tests.

       This read-only property holds a semicolon-separated list of tests
       defined so far, in the current directory, by the add_test() command.

   TEST_INCLUDE_FILES
       Added in version 3.10.


       A list of cmake files that will be included when ctest is run.

       If you specify TEST_INCLUDE_FILES, those files will be included and
       processed when ctest is run on the directory.

   VARIABLES
       List of variables defined in the current directory.

       This read-only property specifies the list of CMake variables currently
       defined.  It is intended for debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form
       in the solution file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value
       pairs.  Each such pair will be transformed into an entry in the
       solution global section.  Whitespace around key and value is ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.  The property only applies when set on a directory
       whose CMakeLists.txt contains a project() command.

       Note that CMake generates postSolution sections ExtensibilityGlobals
       and ExtensibilityAddIns by default.  If you set the corresponding
       property, it will override the default section.  For example, setting
       VS_GLOBAL_SECTION_POST_ExtensibilityGlobals will override the default
       contents of the ExtensibilityGlobals section, while keeping
       ExtensibilityAddIns on its default.  However, CMake will always add a
       SolutionGuid to the ExtensibilityGlobals section if it is not specified
       explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form
       in the solution file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value
       pairs.  Each such pair will be transformed into an entry in the
       solution global section.  Whitespace around key and value is ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.  The property only applies when set on a directory
       whose CMakeLists.txt contains a project() command.

   VS_STARTUP_PROJECT
       Added in version 3.6.


       Specify the default startup project in a Visual Studio solution.

       The Visual Studio Generators create a .sln file for each directory
       whose CMakeLists.txt file calls the project() command.  Set this
       property in the same directory as a project() command call (e.g. in the
       top-level CMakeLists.txt file) to specify the default startup project
       for the corresponding solution file.

       The property must be set to the name of an existing target.  This will
       cause that project to be listed first in the generated solution file
       causing Visual Studio to make it the startup project if the solution
       has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be
       the default.


PROPERTIES ON TARGETS

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.


       A ;-list of files or directories that will be removed as a part of the
       global clean target.  It can be used to specify files and directories
       that are generated as part of building the target or that are directly
       associated with the target in some way (e.g. created as a result of
       running the target).

       For custom targets, if such files can be captured as outputs or
       byproducts instead, then that should be preferred over adding them to
       this property.  If an additional clean file is used by multiple targets
       or isn't target-specific, then the ADDITIONAL_CLEAN_FILES directory
       property may be the more appropriate property to use.

       Relative paths are allowed and are interpreted relative to the current
       binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It
       is ignored by other generators.

   AIX_EXPORT_ALL_SYMBOLS
       Added in version 3.17.


       On AIX, CMake automatically exports all symbols from shared libraries,
       and from executables with the ENABLE_EXPORTS target property set.
       Explicitly disable this boolean property to suppress the behavior and
       export no symbols by default.  In this case it is expected that the
       project will use other means to export some symbols.

       This property is initialized by the value of the
       CMAKE_AIX_EXPORT_ALL_SYMBOLS variable if it is set when a target is
       created.

   AIX_SHARED_LIBRARY_ARCHIVE
       Added in version 3.31.


       On AIX, enable creation of a shared library archive.  This places the
       shared object .so file inside an archive .a file.

       By default, CMake creates shared libraries on AIX as plain shared
       object .so files for consistency with other UNIX platforms.
       Alternatively, set this property to a true value to create a shared
       library archive instead, as is AIX convention.

       The shared object name in the archive encodes version information from
       the SOVERSION target property, if set, and otherwise from the VERSION
       target property, if set.

       This property defaults to CMAKE_AIX_SHARED_LIBRARY_ARCHIVE if that
       variable is set when a non-imported SHARED library target is created by
       add_library().  Imported targets must explicitly enable
       AIX_SHARED_LIBRARY_ARCHIVE if they import an AIX shared library
       archive.

   ALIAS_GLOBAL
       Added in version 3.18.


       Read-only property indicating of whether an ALIAS target is globally
       visible.

       The boolean value of this property is TRUE for aliases to IMPORTED
       targets created with the GLOBAL options to add_executable() or
       add_library(), FALSE otherwise. It is undefined for targets built
       within the project.

       NOTE:
          Promoting an IMPORTED target from LOCAL to GLOBAL scope by changing
          the value or IMPORTED_GLOBAL target property do not change the scope
          of local aliases.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the
       target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       Added in version 3.4.


       Set the additional options for Android Ant build system. This is a
       string value containing all command line options for the Ant build.
       This property is initialized by the value of the
       CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a
       target is created.

   ANDROID_API
       Added in version 3.1.


       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property sets the Android target API version (e.g. 15).
       The version number must be a positive decimal integer.  This property
       is initialized by the value of the CMAKE_ANDROID_API variable if it is
       set when a target is created.

   ANDROID_API_MIN
       Added in version 3.2.


       Set the Android MIN API version (e.g. 9).  The version number must be a
       positive decimal integer.  This property is initialized by the value of
       the CMAKE_ANDROID_API_MIN variable if it is set when a target is
       created.  Native code builds using this API version.

   ANDROID_ARCH
       Added in version 3.4.


       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property sets the Android target architecture.

       This is a string property that could be set to the one of the following
       values:

       o armv7-a: "ARMv7-A (armv7-a)"

       o armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

       o arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

       o x86: "x86 (x86)"

       o x86_64: "x86_64 (x86_64)"

       This property is initialized by the value of the CMAKE_ANDROID_ARCH
       variable if it is set when a target is created.

   ANDROID_ASSETS_DIRECTORIES
       Added in version 3.4.


       Set the Android assets directories to copy into the main assets folder
       before build. This a string property that contains the directory paths
       separated by semicolon.  This property is initialized by the value of
       the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is set when a
       target is created.

   ANDROID_GUI
       Added in version 3.1.


       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property specifies whether to build an executable as an
       application package on Android.

       When this property is set to true the executable when built for Android
       will be created as an application package.  This property is
       initialized by the value of the CMAKE_ANDROID_GUI variable if it is set
       when a target is created.

       Add the AndroidManifest.xml source file explicitly to the target
       add_executable() command invocation to specify the root directory of
       the application package source.

   ANDROID_JAR_DEPENDENCIES
       Added in version 3.4.


       Set the Android property that specifies JAR dependencies.  This is a
       string value property. This property is initialized by the value of the
       CMAKE_ANDROID_JAR_DEPENDENCIES variable if it is set when a target is
       created.

   ANDROID_JAR_DIRECTORIES
       Added in version 3.4.


       Set the Android property that specifies directories to search for the
       JAR libraries.

       This a string property that contains the directory paths separated by
       semicolons. This property is initialized by the value of the
       CMAKE_ANDROID_JAR_DIRECTORIES variable if it is set when a target is
       created.

       Contents of ANDROID_JAR_DIRECTORIES may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       Added in version 3.4.


       Set the Android property that defines the Java source code root
       directories.  This a string property that contains the directory paths
       separated by semicolon.  This property is initialized by the value of
       the CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set when a target
       is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       Added in version 3.4.


       Set the Android property that specifies the .so dependencies.  This is
       a string property.

       This property is initialized by the value of the
       CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES variable if it is set when a
       target is created.

       Contents of ANDROID_NATIVE_LIB_DEPENDENCIES may use "generator
       expressions" with the syntax $<...>. See the
       cmake-generator-expressions(7) manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       Added in version 3.4.


       Set the Android property that specifies directories to search for the
       .so libraries.

       This a string property that contains the directory paths separated by
       semicolons.

       This property is initialized by the value of the
       CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES variable if it is set when a
       target is created.

       Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.

   ANDROID_PROCESS_MAX
       Added in version 3.4.


       Set the Android property that defines the maximum number of a parallel
       Android NDK compiler processes (e.g. 4).  This property is initialized
       by the value of the CMAKE_ANDROID_PROCESS_MAX variable if it is set
       when a target is created.

   ANDROID_PROGUARD
       Added in version 3.4.


       When this property is set to true that enables the ProGuard tool to
       shrink, optimize, and obfuscate the code by removing unused code and
       renaming classes, fields, and methods with semantically obscure names.
       This property is initialized by the value of the CMAKE_ANDROID_PROGUARD
       variable if it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       Added in version 3.4.


       Set the Android property that specifies the location of the ProGuard
       config file. Leave empty to use the default one.  This a string
       property that contains the path to ProGuard config file.  This property
       is initialized by the value of the CMAKE_ANDROID_PROGUARD_CONFIG_PATH
       variable if it is set when a target is created.

   ANDROID_SECURE_PROPS_PATH
       Added in version 3.4.


       Set the Android property that states the location of the secure
       properties file.  This is a string property that contains the file
       path.  This property is initialized by the value of the
       CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is
       created.

   ANDROID_SKIP_ANT_STEP
       Added in version 3.4.


       Set the Android property that defines whether or not to skip the Ant
       build step.  This is a boolean property initialized by the value of the
       CMAKE_ANDROID_SKIP_ANT_STEP variable if it is set when a target is
       created.

   ANDROID_STL_TYPE
       Added in version 3.4.


       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property specifies the type of STL support for the
       project.  This is a string property that could set to the one of the
       following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This property is initialized by the value of the CMAKE_ANDROID_STL_TYPE
       variable if it is set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This property specifies the directory into which archive target files
       should be built.  The property value may use generator expressions.
       Multi-configuration generators (Visual Studio, Xcode, Ninja
       Multi-Config) append a per-configuration subdirectory to the specified
       directory unless a generator expression is used.

       This property is initialized by the value of the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY variable if it is set when a target is
       created.

       NOTE:
          On macOS, this property will be ignored for the linker import files
          (e.g.  .tbd files, see ENABLE_EXPORTS property for details) when:

          o The FRAMEWORK is set, because the framework layout cannot be
            changed.

          o The Xcode generator is used, due to the limitations and
            constraints of the Xcode tool.

          In both cases, the linker import files will be generated in the same
          directory as the shared library.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This is a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY
       target property, but multi-configuration generators (VS, Xcode) do NOT
       append a per-configuration subdirectory to the specified directory.
       This property is initialized by the value of the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a
       target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator
       expressions.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This property specifies the base name for archive target files.  It
       overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

       NOTE:
          On macOS, this property will be ignored for the linker import files
          (e.g.  .tbd files, see ENABLE_EXPORTS property for details) when:

          o The FRAMEWORK is set, because the framework layout cannot be
            changed.

          o The Xcode generator is used, due to the limitations and
            constraints of the Xcode tool.

          In both cases, the linker import files will be generated with the
          same name as the shared library.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME
       target property.

   AUTOGEN_BETTER_GRAPH_MULTI_CONFIG
       Added in version 3.29.


       AUTOGEN_BETTER_GRAPH_MULTI_CONFIG is a boolean property that can be set
       on a target to have better dependency graph for multi-configuration
       generators.  When this property is enabled, CMake will generate more
       per-config targets.  Thus, the dependency graph will be more accurate
       for multi-configuration generators and some recompilations will be
       avoided.

       If the Qt version is 6.8 or newer, this property is enabled by default.
       If the Qt version is older than 6.8, this property is disabled by
       default.  Consult the Qt documentation to check if the property can be
       enabled for older Qt versions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This property is initialized by the
       CMAKE_AUTOGEN_BETTER_GRAPH_MULTI_CONFIG variable if it is set when a
       target is created.

   AUTOGEN_BUILD_DIR
       Added in version 3.9.


       Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the
       target.

       The directory is created on demand and automatically added to the
       ADDITIONAL_CLEAN_FILES target property.

       When unset or empty the directory <dir>/<target-name>_autogen is used
       where <dir> is CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_COMMAND_LINE_LENGTH_MAX
       Added in version 3.29.


       Command line length limit for autogen targets, i.e. moc or uic, that
       triggers the use of response files on Windows instead of passing all
       arguments to the command line.

       o An empty (or unset) value sets the limit to 32000

       o A positive non zero integer value sets the exact command line length
         limit.

       By default AUTOGEN_COMMAND_LINE_LENGTH_MAX is initialized from
       CMAKE_AUTOGEN_COMMAND_LINE_LENGTH_MAX.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       Added in version 3.14.


       Switch for forwarding origin target dependencies to the corresponding
       The <ORIGIN>_autogen target target.

          NOTE:
             If Qt 5.15 or later is used and the generator is either Ninja or
             Makefile Generators, origin target dependencies are forwarded to
             the The <ORIGIN>_autogen_timestamp_deps target target instead of
             The <ORIGIN>_autogen target

       Targets which have their AUTOMOC or AUTOUIC property ON have a
       corresponding The <ORIGIN>_autogen target target which generates moc
       and uic files.  As this The <ORIGIN>_autogen target target is created
       at generate-time, it is not possible to define dependencies of it using
       e.g.  add_dependencies().  Instead the AUTOGEN_ORIGIN_DEPENDS target
       property decides whether the origin target dependencies should be
       forwarded to the The <ORIGIN>_autogen target target or not.

       By default AUTOGEN_ORIGIN_DEPENDS is initialized from
       CMAKE_AUTOGEN_ORIGIN_DEPENDS which is ON by default.

       In total the dependencies of the The <ORIGIN>_autogen target target are
       composed from

       o forwarded origin target dependencies (enabled by default via
         AUTOGEN_ORIGIN_DEPENDS)

       o additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       NOTE:
          Disabling AUTOGEN_ORIGIN_DEPENDS is useful to avoid building of
          origin target dependencies when building the The <ORIGIN>_autogen
          target target only. This is especially interesting when a global
          autogen target is enabled.

          When the The <ORIGIN>_autogen target target doesn't require all the
          origin target's dependencies, and AUTOGEN_ORIGIN_DEPENDS is
          disabled, it might be necessary to extend AUTOGEN_TARGET_DEPENDS to
          add missing dependencies.

   AUTOGEN_PARALLEL
       Added in version 3.11.


       Number of parallel moc or uic processes to start when using AUTOMOC and
       AUTOUIC.

       The custom The <ORIGIN>_autogen target target starts a number of
       threads of which each one parses a source file and on demand starts a
       moc or uic process. AUTOGEN_PARALLEL controls how many parallel threads
       (and therefore moc or uic processes) are started.

       o An empty (or unset) value or the string AUTO sets the number of
         threads/processes to the number of physical CPUs on the host system.

       o A positive non zero integer value sets the exact thread/process
         count.

       o Otherwise a single thread/process is started.

       By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding The
       <ORIGIN>_autogen target target.

          NOTE:
             If Qt 5.15 or later is used and the generator is either Ninja or
             Makefile Generators, additional target dependencies are added to
             the The <ORIGIN>_autogen_timestamp_deps target target instead of
             the The <ORIGIN>_autogen target target.

       Targets which have their AUTOMOC or AUTOUIC property ON have a
       corresponding The <ORIGIN>_autogen target  target which generates moc
       and uic files.  As this The <ORIGIN>_autogen target  target is created
       at generate-time, it is not possible to define dependencies of it using
       e.g.  add_dependencies().  Instead the AUTOGEN_TARGET_DEPENDS target
       property can be set to a ;-list of additional dependencies for the The
       <ORIGIN>_autogen target  target. Dependencies can be target names or
       file names.

       In total the dependencies of the The <ORIGIN>_autogen target  target
       are composed from

       o forwarded origin target dependencies (enabled by default via
         AUTOGEN_ORIGIN_DEPENDS)

       o additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC or AUTOUIC depends on a file that is either

       o a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

       o a GENERATED C++ file that isn't recognized by AUTOMOC and AUTOUIC
         because it's skipped by SKIP_AUTOMOC, SKIP_AUTOUIC, SKIP_AUTOGEN or
         CMP0071 or

       o a file that isn't in the origin target's sources

       it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOGEN_USE_SYSTEM_INCLUDE
       Added in version 3.27.


       AUTOGEN_USE_SYSTEM_INCLUDE is a boolean property that can be set on a
       target to indicate that the autogen target include directory should be
       added as a system include directory or normal include directory to the
       target.

       If this property is not set, the autogen target include directory is
       added as a system include directory by default.  See policy CMP0151.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This property is initialized by the CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE
       variable if it is set when a target is created.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC is a boolean specifying whether CMake will handle the Qt moc
       preprocessor automatically, i.e.  without having to use commands like
       QT4_WRAP_CPP(), qt5_wrap_cpp(), etc.  Currently, Qt versions 4 to 6 are
       supported.

       This property is initialized by the value of the CMAKE_AUTOMOC variable
       if it is set when a target is created.

       When this property is set ON, CMake will scan the header and source
       files at build time and invoke moc accordingly.

   Header file processing
       At configuration time, a list of header files that should be scanned by
       AUTOMOC is computed from the target's sources.

       o All header files in the target's sources are added to the scan list.

       o For all C++ source files <source_base>.<source_extension> in the
         target's sources, CMake searches for

         o a regular header with the same base name
           (<source_base>.<header_extention>) and

         o a private header with the same base name and a _p suffix
           (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At build time, CMake scans each unknown or modified header file from
       the list and searches for

       o a Qt macro from AUTOMOC_MACRO_NAMES,

       o additional file dependencies from the FILE argument of a
         Q_PLUGIN_METADATA macro and

       o additional file dependencies detected by filters defined in
         AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the header will be compiled by the moc to
       the output file moc_<base_name>.cpp.  The complete output file path is
       described in the section Output file location.

       The header will be moc compiled again if a file from the additional
       file dependencies changes.

       Header moc output files moc_<base_name>.cpp can be included in source
       files.  In the section Including header moc files in sources there is
       more information on that topic.

   Source file processing
       At build time, CMake scans each unknown or modified C++ source file
       from the target's sources for

       o a Qt macro from AUTOMOC_MACRO_NAMES,

       o includes of header moc files (see Including header moc files in
         sources),

       o additional file dependencies from the FILE argument of a
         Q_PLUGIN_METADATA macro and

       o additional file dependencies detected by filters defined in
         AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the C++ source file
       <base>.<source_extension> is expected to as well contain an include
       statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The source file then will be compiled by the moc to the output file
       <base>.moc.  A description of the complete output file path is in
       section Output file location.

       The source will be moc compiled again if a file from the additional
       file dependencies changes.

   Including header moc files in sources
       A source file can include the moc output file of a header
       <header_base>.<header_extension> by using an include statement of the
       form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If the moc output file of a header is included by a source, it will be
       generated in a different location than if it was not included.  This is
       described in the section Output file location.

   Output file location
   Included moc output files
       moc output files that are included by a source file will be generated
       in

       o <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       o <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration
         generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property
       AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's
       INCLUDE_DIRECTORIES.

   Not included moc output files
       moc output files that are not included in a source file will be
       generated in

       o <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration
         generators or in,

       o <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM> for multi
         configuration generators.

       Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative
       parent directory path of the moc input file.  This scheme allows to
       have moc input files with the same name in different directories.

       All not included moc output files will be included automatically by the
       CMake generated file

       o <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

       o <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

       which is added to the target's sources.

   Qt version detection
       AUTOMOC enabled targets need to know the Qt major and minor version
       they're working with.  The major version usually is provided by the
       INTERFACE_QT_MAJOR_VERSION property of the Qt[456]Core library, that
       the target links to.  To find the minor version, CMake builds a list of
       available Qt versions from

       o Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR variables (usually
         set by find_package(Qt6...))

       o Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

       o Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR variables (usually
         set by find_package(Qt5...))

       o Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       o QT_VERSION_MAJOR and QT_VERSION_MINOR  variables (usually set by
         find_package(Qt4...))

       o QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in the context of the add_executable() or add_library() call.

       Assumed  INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry
       in the list with a matching major version is taken.  If no matching
       major version was found, an error is generated.  If
       INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry in
       the list is taken.

       A find_package(Qt[456]...) call sets the
       QT/Qt[56]Core_VERSION_MAJOR/MINOR variables.  If the call is in a
       different context than the add_executable() or add_library() call, e.g.
       in a function, then the version variables might not be available to the
       AUTOMOC enabled target.  In that case the version variables can be
       forwarded from the find_package(Qt[456]...) calling context to the
       add_executable() or add_library() calling context as directory
       properties.  The following Qt5 example demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE: The moc executable will be detected automatically,
       but can be forced to a certain binary using this target property.

       AUTOMOC_MOC_OPTIONS: Additional command line options for moc can be set
       in this target property.

       AUTOMOC_MACRO_NAMES: This list of Qt macro names can be extended to
       search for additional macros in headers and sources.

       AUTOMOC_DEPEND_FILTERS: moc dependency file names can be extracted from
       headers or sources by defining file name filters in this target
       property.

       AUTOMOC_COMPILER_PREDEFINES: Compiler pre definitions for moc are
       written to the moc_predefs.h file.  The generation of this file can be
       enabled or disabled in this target property.

       SKIP_AUTOMOC: Sources and headers can be excluded from AUTOMOC
       processing by setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and
       AUTORCC processing by setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files
       generated by AUTOMOC or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group
       AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends on
       all AUTOMOC or AUTOUIC generated The <ORIGIN>_autogen target targets in
       the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of moc or
       uic processes to start in parallel during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX: This target property controls the
       limit when to use response files for moc or uic processes on Windows.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       Added in version 3.10.


       Boolean value used by AUTOMOC to determine if the compiler pre
       definitions file moc_predefs.h should be generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from
       the output of the command defined in
       CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       o AUTOMOC is enabled,

       o AUTOMOC_COMPILER_PREDEFINES is enabled,

       o CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and

       o the Qt version is greater or equal 5.8.

       The moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR, is
       passed to moc as the argument to the --include option.

       By default AUTOMOC_COMPILER_PREDEFINES is initialized from
       CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       Added in version 3.9.


       Filter definitions used by AUTOMOC to extract file names from a source
       file that are registered as additional dependencies for the moc file of
       the source file.

       Filters are defined as KEYWORD;REGULAR_EXPRESSION pairs. First the file
       content is searched for KEYWORD. If it is found at least once, then
       file names are extracted by successively searching for
       REGULAR_EXPRESSION and taking the first match group.

       The file name found in the first match group is searched for

       o first in the vicinity of the source file

       o and afterwards in the target's INCLUDE_DIRECTORIES.

       If any of the extracted files changes, then the moc file for the source
       file gets rebuilt even when the source file itself doesn't change.

       If any of the extracted files is GENERATED or if it is not in the
       target's sources, then it might be necessary to add it to the The
       <ORIGIN>_autogen target target  dependencies.  See
       AUTOGEN_TARGET_DEPENDS for reference.

       By default AUTOMOC_DEPEND_FILTERS is initialized from
       CMAKE_AUTOMOC_DEPEND_FILTERS, which is empty by default.

       From Qt 5.15.0 on this variable is ignored as moc is able to output the
       correct dependencies.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       A header file my_class.hpp uses a custom macro JSON_FILE_MACRO which is
       defined in an other header macros.hpp.  We want the moc file of
       my_class.hpp to depend on the file name argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS like
       this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We assume info.json is a plain (not GENERATED) file that is listed in
       the target's source.  Therefore we do not need to add it to
       AUTOGEN_TARGET_DEPENDS.

   Example 2
       In the target my_target a header file complex_class.hpp uses a custom
       macro JSON_BASED_CLASS which is defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since complex_class.hpp doesn't contain a Q_OBJECT macro it would be
       ignored by AUTOMOC.  We change this by adding JSON_BASED_CLASS to
       CMAKE_AUTOMOC_MACRO_NAMES:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We want the moc file of complex_class.hpp to depend on meta.json.  So
       we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally we assume meta.json is GENERATED which is why we have to
       add it to AUTOGEN_TARGET_DEPENDS:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       Added in version 3.14.


       AUTOMOC_EXECUTABLE is file path pointing to the moc executable to use
       for AUTOMOC enabled files. Setting this property will make CMake skip
       the automatic detection of the moc binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as
       expected.

       Usually this property does not need to be set. Only consider this
       property if auto-detection of moc can not work -- e.g. because you are
       building the moc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       Added in version 3.10.


       A semicolon-separated list of macro names used by AUTOMOC to determine
       if a C++ file needs to be processed by moc.

       This property is only used if the AUTOMOC property is ON for this
       target.

       When running AUTOMOC, CMake searches for the strings listed in
       AUTOMOC_MACRO_NAMES in C++ source and header files.  If any of the
       strings is found

       o as the first non space string on a new line or

       o as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By default AUTOMOC_MACRO_NAMES is initialized from
       CMAKE_AUTOMOC_MACRO_NAMES.

       See also the INTERFACE_AUTOMOC_MACRO_NAMES target property.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In this case the Q_OBJECT macro is hidden inside another macro called
       CUSTOM_MACRO.  To let CMake know that source files that contain
       CUSTOM_MACRO need to be moc processed, we call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This property is only used if the AUTOMOC property is ON for this
       target.  In this case, it holds additional command line options which
       will be used when moc is executed during the build, i.e.  it is
       equivalent to the optional OPTIONS argument of the qt4_wrap_cpp()
       macro.

       This property is initialized by the value of the
       CMAKE_AUTOMOC_MOC_OPTIONS variable if it is set when a target is
       created, or an empty string otherwise.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
       In this example, the moc tool is invoked with the -D_EXTRA_DEFINE
       option when generating the moc file for object.cpp.

       CMakeLists.txt

                 add_executable(mocOptions object.cpp main.cpp)
                 set_property(TARGET mocOptions PROPERTY AUTOMOC ON)
                 target_compile_options(mocOptions PRIVATE "-D_EXTRA_DEFINE")
                 set_property(TARGET mocOptions PROPERTY AUTOMOC_MOC_OPTIONS "-D_EXTRA_DEFINE")
                 target_link_libraries(mocOptions Qt6::Core)

       object.hpp

                 #ifndef Object_HPP
                 #define Object_HPP

                 #include <QObject>

                 #ifdef _EXTRA_DEFINE
                 class Object : public QObject
                 {
                 Q_OBJECT
                 public:

                   Object();

                 };
                 #endif

                 #endif

   AUTOMOC_PATH_PREFIX
       Added in version 3.16.


       When this property is ON, CMake will generate the -p path prefix option
       for moc on AUTOMOC enabled Qt targets.

       To generate the path prefix, CMake tests if the header compiled by moc
       is in any of the target include directories.  If so, CMake will compute
       the relative path accordingly.  If the header is not in the include
       directories, CMake will omit the -p path prefix option.  moc usually
       generates a relative include path in that case.

       AUTOMOC_PATH_PREFIX is initialized from the variable
       CMAKE_AUTOMOC_PATH_PREFIX, which is OFF by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
       For reproducible builds it is recommended to keep headers that are moc
       compiled in one of the target include directories and set
       AUTOMOC_PATH_PREFIX to ON.  This ensures that:

       o moc output files are identical on different build setups,

       o moc output files will compile correctly when the source and/or build
         directory is a symbolic link.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC is a boolean specifying whether CMake will handle the Qt rcc
       code generator automatically, i.e. without having to use commands like
       QT4_ADD_RESOURCES(), qt5_add_resources(), etc.  Currently, Qt versions
       4 to 6 are supported.

       When this property is ON, CMake will handle .qrc files added as target
       sources at build time and invoke rcc accordingly.  This property is
       initialized by the value of the CMAKE_AUTORCC variable if it is set
       when a target is created.

       By default AUTORCC is processed by a custom command.  If the .qrc file
       is GENERATED, a custom target is used instead.

       When there are multiple .qrc files with the same name, CMake will
       generate unspecified unique output file names for rcc.  Therefore, if
       Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need to be used, the .qrc
       file name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE: The rcc executable will be detected automatically,
       but can be forced to a certain binary by setting this target property.

       AUTORCC_OPTIONS: Additional command line options for rcc can be set via
       this target property.  The corresponding AUTORCC_OPTIONS source file
       property can be used to specify options to be applied only to a
       specific .qrc file.

       SKIP_AUTORCC: .qrc files can be excluded from AUTORCC processing by
       setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and
       AUTORCC processing by setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files
       generated by AUTOMOC or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group
       AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET: A global autorcc target that depends on
       all AUTORCC targets in the project will be generated when this variable
       is ON.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       Added in version 3.14.


       AUTORCC_EXECUTABLE is file path pointing to the rcc executable to use
       for AUTORCC enabled files. Setting this property will make CMake skip
       the automatic detection of the rcc binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as
       expected.

       Usually this property does not need to be set. Only consider this
       property if auto-detection of rcc can not work -- e.g. because you are
       building the rcc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This property holds additional command line options which will be used
       when rcc is executed during the build via AUTORCC, i.e. it is
       equivalent to the optional OPTIONS argument of the qt4_add_resources()
       macro.

       This property is initialized by the value of the CMAKE_AUTORCC_OPTIONS
       variable if it is set when a target is created, or an empty string
       otherwise.

       The options set on the target may be overridden by AUTORCC_OPTIONS set
       on the .qrc source file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE

          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC is a boolean specifying whether CMake will handle the Qt uic
       code generator automatically, i.e. without having to use commands like
       QT4_WRAP_UI(), qt5_wrap_ui(), etc.  Currently, Qt versions 4 to 6 are
       supported.

       This property is initialized by the value of the CMAKE_AUTOUIC variable
       if it is set when a target is created.

       When this property is ON, CMake will scan the header and source files
       at build time and invoke uic accordingly.

   Header and source file processing
       At build time, CMake scans each header and source file from the
       target's sources for include statements of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake searches for
       the uic input file <ui_base>.ui

       o in the vicinity of the file and

       o in the AUTOUIC_SEARCH_PATHS of the target.

       If the <ui_base>.ui file was found, uic is called on it to generate
       ui_<ui_base>.h in the directory

       o <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       o <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration
         generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property
       AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's
       INCLUDE_DIRECTORIES.

   Modifiers
       AUTOUIC_EXECUTABLE: The uic executable will be detected automatically,
       but can be forced to a certain binary using this target property.

       AUTOUIC_OPTIONS: Additional command line options for uic can be set via
       this target property.  The corresponding AUTOUIC_OPTIONS source file
       property can be used to specify options to be applied only to a
       specific <base_name>.ui file.

       SKIP_AUTOUIC: Source files can be excluded from AUTOUIC processing by
       setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and
       AUTORCC processing by setting this source file property.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group
       AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends on
       all AUTOMOC or AUTOUIC generated The <ORIGIN>_autogen target targets in
       the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of moc or
       uic processes to start in parallel during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX: This target property controls the
       limit when to use response files for moc or uic processes on Windows.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       Added in version 3.14.


       AUTOUIC_EXECUTABLE is file path pointing to the uic executable to use
       for AUTOUIC enabled files. Setting this property will make CMake skip
       the automatic detection of the uic binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as
       expected.

       Usually this property does not need to be set. Only consider this
       property if auto-detection of uic can not work -- e.g. because you are
       building the uic binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Added in version 3.0.


       Additional options for uic when using AUTOUIC

       This property holds additional command line options which will be used
       when uic is executed during the build via AUTOUIC, i.e. it is
       equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       This property is initialized by the value of the CMAKE_AUTOUIC_OPTIONS
       variable if it is set when a target is created, or an empty string
       otherwise.

       The options set on the target may be overridden by AUTOUIC_OPTIONS set
       on the .ui source file.

       This property may use "generator expressions" with the syntax $<...>.
       See the cmake-generator-expressions(7) manual for available
       expressions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE

          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       Added in version 3.9.


       Search path list used by AUTOUIC to find included .ui files.

       This property is initialized by the value of the
       CMAKE_AUTOUIC_SEARCH_PATHS variable if it is set when a target is
       created. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   BINARY_DIR
       Added in version 3.4.


       This read-only property reports the value of the
       CMAKE_CURRENT_BINARY_DIR variable in the directory in which the target
       was defined.

   BUILD_RPATH
       Added in version 3.8.


       A semicolon-separated list specifying runtime path (RPATH) entries to
       add to binaries linked in the build tree (for platforms that support
       it).  By default, CMake sets the runtime path of binaries in the build
       tree to contain search paths it knows are needed to find the shared
       libraries they link.  Projects may set BUILD_RPATH to specify
       additional search paths.

       The build-tree runtime path will not be used for binaries in the
       install tree.  It will be replaced with the install-tree runtime path
       during the installation step.  See also the INSTALL_RPATH target
       property.

       This property is initialized by the value of the variable
       CMAKE_BUILD_RPATH if it is set when a target is created.

       This property supports generator expressions.

       Other settings that affect the build-tree runtime path include:

       o The CMAKE_SKIP_RPATH variable completely disables runtime paths in
         both the build tree and install tree.

       o The SKIP_BUILD_RPATH target property disables setting any runtime
         path in the build tree.

       o The BUILD_RPATH_USE_ORIGIN target property causes the
         automatically-generated runtime path to use entries relative to
         $ORIGIN.

       o The BUILD_WITH_INSTALL_RPATH target property causes binaries in the
         build tree to be built with the install-tree runtime path.

   BUILD_RPATH_USE_ORIGIN
       Added in version 3.14.


       Whether to use relative paths for the build RPATH.

       This property is initialized by the value of the variable
       CMAKE_BUILD_RPATH_USE_ORIGIN.

       On platforms that support runtime paths (RPATH) with the $ORIGIN token,
       setting this property to TRUE enables relative paths in the build RPATH
       for executables and shared libraries that point to shared libraries in
       the same build tree.

       Normally the build RPATH of a binary contains absolute paths to the
       directory of each shared library it links to.  The RPATH entries for
       directories contained within the build tree can be made relative to
       enable relocatable builds and to help achieve reproducible builds by
       omitting the build directory from the build environment.

       This property has no effect on platforms that do not support the
       $ORIGIN token in RPATH, or when the CMAKE_SKIP_RPATH variable is set.
       The runtime path set through the BUILD_RPATH target property is also
       unaffected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       Added in version 3.9.


       BUILD_WITH_INSTALL_NAME_DIR is a boolean specifying whether the macOS
       install_name of a target in the build tree uses the directory given by
       INSTALL_NAME_DIR.  This setting only applies to targets on macOS.

       This property is initialized by the value of the variable
       CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a target is
       created.

       If this property is not set and policy CMP0068 is not NEW, the value of
       BUILD_WITH_INSTALL_RPATH is used in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the
       target in the build tree with the INSTALL_RPATH.  This takes precedence
       over SKIP_BUILD_RPATH and avoids the need for relinking before
       installation.

       This property is initialized by the value of the
       CMAKE_BUILD_WITH_INSTALL_RPATH variable if it is set when a target is
       created.

       If policy CMP0068 is not NEW, this property also controls use of
       INSTALL_NAME_DIR in the build tree on macOS.  Either way, the
       BUILD_WITH_INSTALL_NAME_DIR target property takes precedence.

   BUNDLE
       This target is a CFBundle on the macOS.

       If a module library target has this property set to true it will be
       built as a CFBundle when built on the mac.  It will have the directory
       structure required for a CFBundle and will be suitable to be used for
       creating Browser Plugins or other application resources.

   BUNDLE_EXTENSION
       The file extension used to name a BUNDLE, a FRAMEWORK, or a
       MACOSX_BUNDLE target on the macOS and iOS.

       The default value is bundle, framework, or app for the respective
       target types.

   C_EXTENSIONS
       Added in version 3.1.


       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be
       used.  For some compilers, this results in adding a flag such as
       -std=gnu11 instead of -std=c11 to the compile line.  This property is
       ON by default. The basic C standard level is controlled by the
       C_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_C_EXTENSIONS
       variable if set when a target is created and otherwise by the value of
       CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).

   C_STANDARD
       Added in version 3.1.


       The C standard whose features are requested to build this target.

       This property specifies the C standard whose features are requested to
       build this target.  For some compilers, this results in adding a flag
       such as -std=gnu11 to the compile line.  For compilers that have no
       notion of a C standard level, such as Microsoft Visual C++ before VS
       16.7, this property has no effect.

       Supported values are:

       90     C89/C90

       99     C99

       11     C11

       17     Added in version 3.21.


              C17

       23     Added in version 3.21.


              C23

       If the value requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag will be added
       instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag
       will not result in an error or warning, but will instead add the
       -std=gnu99 or -std=gnu90 flag if supported.  This "decay" behavior may
       be controlled with the C_STANDARD_REQUIRED target property.
       Additionally, the C_EXTENSIONS target property may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD
       variable if it is set when a target is created.

   C_STANDARD_REQUIRED
       Added in version 3.1.


       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the value of the C_STANDARD target
       property is treated as a requirement.  If this property is OFF or
       unset, the C_STANDARD target property is treated as optional and may
       "decay" to a previous standard if the requested is not available.  For
       compilers that have no notion of a C standard level, such as Microsoft
       Visual C++ before VS 16.7, this property has no effect.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the
       CMAKE_C_STANDARD_REQUIRED variable if it is set when a target is
       created.

   COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.


       By setting this target property, the target is configured to build with
       C++/CLI support.

       The Visual Studio generator defines the clr parameter depending on the
       value of the COMMON_LANGUAGE_RUNTIME target property:

       Not Set (default)
          Native C++.

       "" (set but empty)
          Mixed unmanaged/managed C++ using .NET Framework.

       netcore
              Added in version 3.26.


              Mixed unmanaged/managed C++ using .NET Core.

              This required VS 2019's v142 toolset or higher.

       pure
          Managed C++.

       safe
          Managed C++.

       This property is only evaluated Visual Studio Generators for VS 2010
       and above.

       To be able to build managed C++ targets with VS 2017 and above the
       component C++/CLI support must be installed, which may not be done by
       default.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties
       for this target which must be consistent when evaluated as a boolean
       with the INTERFACE variant of the property in all linked dependees.
       For example, if a property FOO appears in the list, then for each
       dependee, the INTERFACE_FOO property content in all of its dependencies
       must be consistent with each other, and with the FOO property in the
       depender.

       Consistency in this sense has the meaning that if the property is set,
       then it must have the same boolean value as all others, and if the
       property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the other
       Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MAX property may contain a list of
       properties for this target whose maximum value may be read at generate
       time when evaluated in the INTERFACE variant of the property in all
       linked dependees.  For example, if a property FOO appears in the list,
       then for each dependee, the INTERFACE_FOO property content in all of
       its dependencies will be compared with each other and with the FOO
       property in the depender.  When reading the FOO property at generate
       time, the maximum value will be returned. If the property is not set,
       then it is ignored.

       Note that for each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the other
       Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose minimum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list of
       properties for this target whose minimum value may be read at generate
       time when evaluated in the INTERFACE variant of the property of all
       linked dependees.  For example, if a property FOO appears in the list,
       then for each dependee, the INTERFACE_FOO property content in all of
       its dependencies will be compared with each other and with the FOO
       property in the depender.  When reading the FOO property at generate
       time, the minimum value will be returned.  If the property is not set,
       then it is ignored.

       Note that for each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the other
       Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The COMPATIBLE_INTERFACE_STRING property may contain a list of
       properties for this target which must be the same when evaluated as a
       string in the INTERFACE variant of the property all linked dependees.
       For example, if a property FOO appears in the list, then for each
       dependee, the INTERFACE_FOO property content in all of its dependencies
       must be equal with each other, and with the FOO property in the
       depender.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the other
       Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target's sources.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated
       list of preprocessor definitions using the syntax VAR or VAR=value.
       Function-style definitions are not supported.  CMake will automatically
       escape the value correctly for the native build system (note that CMake
       language syntax may require escapes to specify some values).

       CMake will automatically drop some definitions that are not supported
       by the native build tool.

       Added in version 3.26: Any leading -D on an item will be removed.


       Disclaimer: Most native build tools have poor support for escaping
       certain values.  CMake has work-arounds for many cases but some values
       may just not be possible to pass correctly.  If a value does not seem
       to be escaped correctly, do not attempt to work-around the problem by
       adding escape sequences to the value.  Your work-around may break in a
       future version of CMake that has improved escape support.  Instead
       consider defining the macro in a (configured) header file.  Then report
       the limitation.  Known limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in
       some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       The corresponding COMPILE_DEFINITIONS_<CONFIG> property may be set to
       specify per-configuration definitions.  Generator expressions should be
       preferred instead of setting the alternative property.

   COMPILE_FEATURES
       Added in version 3.1.


       Compiler features enabled for this target.

       The list of features in this property are a subset of the features
       listed in the CMAKE_C_COMPILE_FEATURES, CMAKE_CUDA_COMPILE_FEATURES,
       and CMAKE_CXX_COMPILE_FEATURES variables.

       Contents of COMPILE_FEATURES may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-compile-features(7) manual for
       information on compile features and a list of supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target's sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build
       sources within the target.  Use COMPILE_DEFINITIONS to pass additional
       preprocessor definitions.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.
          Alternatively, you can also use the target_compile_options() command
          instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a semicolon-separated list of options specified so
       far for its target.  Use the target_compile_options() command to append
       more options.  The options will be added after flags in the
       CMAKE_<LANG>_FLAGS and CMAKE_<LANG>_FLAGS_<CONFIG> variables, but
       before those propagated from dependencies by the
       INTERFACE_COMPILE_OPTIONS property.

       This property adds compile options for all languages in a target.  Use
       the COMPILE_LANGUAGE generator expression to specify per-language
       compile options.

       This property is initialized by the COMPILE_OPTIONS directory property
       when a target is created, and is used by the generators to set the
       options for the compiler.

       Contents of COMPILE_OPTIONS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   Option De-duplication
       The final set of options used for a target is constructed by
       accumulating options from the current target and the usage requirements
       of its dependencies.  The set of options is de-duplicated to avoid
       repetition.

       Added in version 3.12: While beneficial for individual options, the
       de-duplication step can break up option groups.  For example, -option A
       -option B becomes -option A B.  One may specify a group of options
       using shell-like quoting along with a SHELL: prefix.  The SHELL: prefix
       is dropped, and the rest of the option string is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
       "SHELL:-option B" becomes -option A -option B.


   COMPILE_PDB_NAME
       Added in version 3.1.


       Output name for the MS debug symbol .pdb file generated by the compiler
       while building source files.

       This property specifies the base name for the debug symbols file.  If
       not set, the default is unspecified.

       NOTE:
          The compiler-generated program database files are specified by the
          /Fd compiler flag and are not the same as linker-generated program
          database files specified by the /pdb linker flag.  Use the PDB_NAME
          property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       Added in version 3.1.


       Per-configuration output name for the MS debug symbol .pdb file
       generated by the compiler while building source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The compiler-generated program database files are specified by the
          /Fd compiler flag and are not the same as linker-generated program
          database files specified by the /pdb linker flag.  Use the
          PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       Added in version 3.1.


       Output directory for the MS debug symbol .pdb file generated by the
       compiler while building source files.

       This property specifies the directory into which the MS debug symbols
       will be placed by the compiler.  This property is initialized by the
       value of the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set
       when a target is created.

       NOTE:
          The compiler-generated program database files are specified by the
          /Fd compiler flag and are not the same as linker-generated program
          database files specified by the /pdb linker flag.  Use the
          PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       Added in version 3.1.


       Per-configuration output directory for the MS debug symbol .pdb file
       generated by the compiler while building source files.

       This is a per-configuration version of COMPILE_PDB_OUTPUT_DIRECTORY,
       but multi-configuration generators (Visual Studio, Xcode) do NOT append
       a per-configuration subdirectory to the specified directory.  This
       property is initialized by the value of the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when
       a target is created.

       NOTE:
          The compiler-generated program database files are specified by the
          /Fd compiler flag and are not the same as linker-generated program
          database files specified by the /pdb linker flag.  Use the
          PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   COMPILE_WARNING_AS_ERROR
       Added in version 3.24.


       Specify whether to treat warnings on compile as errors.  If enabled,
       adds a flag to treat warnings on compile as errors.  If the cmake
       --compile-no-warning-as-error option is given on the cmake(1) command
       line, this property is ignored.

       This property is not implemented for all compilers.  It is silently
       ignored if there is no implementation for the compiler being used.  The
       currently implemented compiler IDs are:

       o GNU

       o Clang

       o AppleClang

       o Fujitsu

       o FujitsuClang

       o IBMClang

       o Intel

       o IntelLLVM

       o LCC

       o MSVC

       o NVHPC

       o NVIDIA (CUDA)

       o QCC

       o SunPro

       o Tasking

       o TI

       o VisualAge

       o XL

       o XLClang

       This property is initialized by the value of the variable
       CMAKE_COMPILE_WARNING_AS_ERROR if it is set when a target is created.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG>
       instead.

       This is a configuration-specific version of the OUTPUT_NAME target
       property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When building with configuration <CONFIG> the value of this property is
       appended to the target file name built on disk.  For non-executable
       targets, this property is initialized by the value of the
       CMAKE_<CONFIG>_POSTFIX variable if it is set when a target is created.
       This property is ignored on macOS for Frameworks and App Bundles.

       For macOS see also the FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> target
       property.

   CROSSCOMPILING_EMULATOR
       Added in version 3.3.


       Use the given emulator to run executables created when crosscompiling.
       This command will be added as a prefix to add_test(),
       add_custom_command(), and add_custom_target() commands for built target
       system executables.

       Added in version 3.15: If this property contains a semicolon-separated
       list, then the first value is the command and remaining values are its
       arguments.


       Added in version 3.29: Contents of CROSSCOMPILING_EMULATOR may use
       generator expressions.


       This property is initialized by the value of the
       CMAKE_CROSSCOMPILING_EMULATOR variable if it is set when a target is
       created.

   CUDA_ARCHITECTURES
       Added in version 3.18.


       List of architectures to generate device code for.

       An architecture can be suffixed by either -real or -virtual to specify
       the kind of architecture to generate code for.  If no suffix is given
       then code is generated for both real and virtual architectures.

       A non-empty false value (e.g. OFF) disables adding architectures.  This
       is intended to support packagers and rare cases where full control over
       the passed flags is required.

       This property is initialized by the value of the
       CMAKE_CUDA_ARCHITECTURES variable if it is set when a target is
       created.

       The CUDA_ARCHITECTURES target property must be set to a non-empty value
       on targets that compile CUDA sources, or it is an error.  See policy
       CMP0104.

       The CUDA_ARCHITECTURES may be set to one of the following special
       values:

       all    Added in version 3.23.


              Compile for all supported major and minor real architectures,
              and the highest major virtual architecture.

       all-major
              Added in version 3.23.


              Compile for all supported major real architectures, and the
              highest major virtual architecture.

       native Added in version 3.24.


              Compile for the architecture(s) of the host's GPU(s).

   Examples

          set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

       Generates code for real and virtual architectures 30, 50 and 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

       Generates code for real architecture 70 and virtual architecture 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

       CMake will not pass any architecture flags to the compiler.

   CUDA_CUBIN_COMPILATION
       Added in version 3.27.


       Compile CUDA sources to .cubin files instead of .obj files within
       Object Libraries.

       For example:

          add_library(mycubin OBJECT a.cu b.cu)
          set_property(TARGET mycubin PROPERTY CUDA_CUBIN_COMPILATION ON)

   CUDA_EXTENSIONS
       Added in version 3.8.


       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be
       used.  For some compilers, this results in adding a flag such as
       -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic CUDA/C++ standard level is controlled by
       the CUDA_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_EXTENSIONS
       variable if set when a target is created and otherwise by the value of
       CMAKE_CUDA_EXTENSIONS_DEFAULT (see CMP0128).

   CUDA_FATBIN_COMPILATION
       Added in version 3.27.


       Compile CUDA sources to .fatbin files instead of .obj files within
       Object Libraries.

       For example:

          add_library(myfbins OBJECT a.cu b.cu)
          set_property(TARGET myfbins PROPERTY CUDA_FATBIN_COMPILATION ON)

   CUDA_OPTIX_COMPILATION
       Added in version 3.27.


       Compile CUDA sources to .optixir files instead of .obj files within
       Object Libraries.

       For example:

          add_library(myoptix OBJECT a.cu b.cu)
          set_property(TARGET myoptix PROPERTY CUDA_OPTIX_COMPILATION ON)

   CUDA_PTX_COMPILATION
       Added in version 3.9.


       Compile CUDA sources to .ptx files instead of .obj files within Object
       Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       Added in version 3.9.


       CUDA only: Enables device linking for the specific library target where
       required.

       If set, this will tell the required compilers to enable device linking
       on the library target. Device linking is an additional link step
       required by some CUDA compilers when CUDA_SEPARABLE_COMPILATION is
       enabled. Normally device linking is deferred until a shared library or
       executable is generated, allowing for multiple static libraries to
       resolve device symbols at the same time when they are used by a shared
       library or executable.

       If this property or CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS is unset, static
       libraries are treated as if it is disabled while shared, module, and
       executable targets behave as if it is on.

       If CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS has been defined, this property is
       initialized to the value the variable and overriding the default
       behavior.

       Note that device linking is not supported for Object Libraries.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
       Added in version 3.17.


       Select the CUDA runtime library for use by compilers targeting the CUDA
       language.

       The allowed case insensitive values are:

       None   Link with -cudart=none or equivalent flag(s) to use no CUDA
              runtime library.

       Shared Link with -cudart=shared or equivalent flag(s) to use a
              dynamically-linked CUDA runtime library.

       Static Link with -cudart=static or equivalent flag(s) to use a
              statically-linked CUDA runtime library.

       Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.

       If that property is not set then CMake uses an appropriate default
       value based on the compiler to select the CUDA runtime library.

       NOTE:
          This property has effect only when the CUDA language is enabled. To
          control the CUDA runtime linking when only using the CUDA SDK with
          the C or C++ language we recommend using the FindCUDAToolkit module.

   CUDA_SEPARABLE_COMPILATION
       Added in version 3.8.


       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for
       the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This property is initialized by the value of the
       CMAKE_CUDA_SEPARABLE_COMPILATION variable if it is set when a target is
       created.

   CUDA_STANDARD
       Added in version 3.8.


       The CUDA/C++ standard whose features are requested to build this
       target.

       This property specifies the CUDA/C++ standard whose features are
       requested to build this target.  For some compilers, this results in
       adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     CUDA C++98. Note that this maps to the same as 03 internally.

       03     CUDA C++03

       11     CUDA C++11

       14     CUDA C++14. While CMake 3.8 and later recognize 14 as a valid
              value, CMake 3.9 was the first version to include support for
              any compiler.

       17     CUDA C++17. While CMake 3.8 and later recognize 17 as a valid
              value, CMake 3.18 was the first version to include support for
              any compiler.

       20     Added in version 3.12.


              CUDA C++20. While CMake 3.12 and later recognize 20 as a valid
              value, CMake 3.18 was the first version to include support for
              any compiler.

       23     Added in version 3.20.


              CUDA C++23

       26     Added in version 3.25.


              CUDA C++26. CMake 3.25 and later recognize 26 as a valid value,
              no version has support for any compiler.

       If the value requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag will be added
       instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead add the
       -std=gnu++03 flag if supported.  This "decay" behavior may be
       controlled with the CUDA_STANDARD_REQUIRED target property.
       Additionally, the CUDA_EXTENSIONS target property may be used to
       control whether compiler-specific extensions are enabled on a
       per-target basis.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD
       variable if it is set when a target is created.

   CUDA_STANDARD_REQUIRED
       Added in version 3.8.


       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If this property is set to ON, then the value of the CUDA_STANDARD
       target property is treated as a requirement.  If this property is OFF
       or unset, the CUDA_STANDARD target property is treated as optional and
       may "decay" to a previous standard if the requested is not available.
       For compilers that have no notion of a standard level, such as MSVC
       1800 (Visual Studio 2013) and lower, this has no effect.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the
       CMAKE_CUDA_STANDARD_REQUIRED variable if it is set when a target is
       created.

   CXX_EXTENSIONS
       Added in version 3.1.


       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be
       used.  For some compilers, this results in adding a flag such as
       -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic C++ standard level is controlled by the
       CXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_CXX_EXTENSIONS
       variable if set when a target is created and otherwise by the value of
       CMAKE_CXX_EXTENSIONS_DEFAULT (see CMP0128).

   CXX_MODULE_DIRS
       Added in version 3.28.


       Semicolon-separated list of base directories of the target's default
       C++ module set (i.e. the file set with name and type CXX_MODULES). The
       property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_DIRS_<NAME> for the list of base directories in other
       C++ module sets.

   CXX_MODULE_DIRS_<NAME>
       Added in version 3.28.


       Semicolon-separated list of base directories of the target's <NAME> C++
       module set, which has the set type CXX_MODULES. The property supports
       generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_DIRS for the list of base directories in the default C++
       module set. See CXX_MODULE_SETS for the file set names of all C++
       module sets.

   CXX_MODULE_SET
       Added in version 3.28.


       Semicolon-separated list of files in the target's default C++ module
       set, (i.e. the file set with name and type CXX_MODULES). If any of the
       paths are relative, they are computed relative to the target's source
       directory. The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_SET_<NAME> for the list of files in other C++ module
       sets.

   CXX_MODULE_SET_<NAME>
       Added in version 3.28.


       Semicolon-separated list of files in the target's <NAME> C++ module
       set, which has the set type CXX_MODULES. If any of the paths are
       relative, they are computed relative to the target's source directory.
       The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_SET for the list of files in the default C++ module set.
       See CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SETS
       Added in version 3.28.


       Read-only list of the target's PRIVATE and PUBLIC C++ module sets (i.e.
       all file sets with the type CXX_MODULES). Files listed in these file
       sets are treated as source files for the purpose of IDE integration.

       C++ module sets may be defined using the target_sources() command
       FILE_SET option with type CXX_MODULES.

       See also CXX_MODULE_SET_<NAME>, CXX_MODULE_SET and
       INTERFACE_CXX_MODULE_SETS.

   CXX_MODULE_STD
       Added in version 3.30.


       CXX_MODULE_STD is a boolean specifying whether the target may use
       import std; its C++ sources or not.

       NOTE:
          This setting is meaningful only when experimental support for import
          std; has been enabled by the CMAKE_EXPERIMENTAL_CXX_IMPORT_STD gate.

       When this property is explicitly set to ON, CMake will add a dependency
       to a target which provides the C++ standard library's modules for the
       C++ standard applied to the target. This target is only applicable
       within the current build and will not appear in the exported interfaces
       of the targets.  When consumed, these targets will be reapplied as
       necessary.

       This property's value is not relevant for targets which disable
       scanning (see CXX_SCAN_FOR_MODULES). Additionally, this property only
       applies to targets utilizing C++23 (cxx_std_23) or newer.

       The property supports generator expressions, however expressions that
       depend upon the configuration, the consuming target, or the linker
       language are not allowed. Whether a target uses import std should not
       depend upon such things as it is a static property of the target's
       source code.

       Targets which are exported with C++ module sources will have this
       property's resolved value exported.

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.


       CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan
       C++ sources in the target for module dependencies.  See also the
       CXX_SCAN_FOR_MODULES for per-source settings which, if set, overrides
       the target-wide settings.

       This property is initialized by the value of the
       CMAKE_CXX_SCAN_FOR_MODULES variable if it is set when a target is
       created.

       When this property is set ON or unset, CMake will scan the target's CXX
       sources at build time and add module dependency information to the
       compile line as necessary.  When this property is set OFF, CMake will
       not scan the target's CXX sources at build time.

       Note that scanning is only performed if C++20 or higher is enabled for
       the target.  Scanning for modules in the target's sources belonging to
       file sets of type CXX_MODULES is always performed.

   CXX_STANDARD
       Added in version 3.1.


       The C++ standard whose features are requested to build this target.

       This property specifies the C++ standard whose features are requested
       to build this target.  For some compilers, this results in adding a
       flag such as -std=gnu++11 to the compile line.  For compilers that have
       no notion of a standard level, such as Microsoft Visual C++ before 2015
       Update 3, this has no effect.

       Supported values are:

       98     C++98

       11     C++11

       14     C++14

       17     Added in version 3.8.


              C++17

       20     Added in version 3.12.


              C++20

       23     Added in version 3.20.


              C++23

       26     Added in version 3.25.


              C++26. CMake 3.25 and later recognize 26 as a valid value, no
              version has support for any compiler.

       If the value requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag will be added
       instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead add the
       -std=gnu++98 flag if supported.  This "decay" behavior may be
       controlled with the CXX_STANDARD_REQUIRED target property.
       Additionally, the CXX_EXTENSIONS target property may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_CXX_STANDARD
       variable if it is set when a target is created.

   CXX_STANDARD_REQUIRED
       Added in version 3.1.


       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If this property is set to ON, then the value of the CXX_STANDARD
       target property is treated as a requirement.  If this property is OFF
       or unset, the CXX_STANDARD target property is treated as optional and
       may "decay" to a previous standard if the requested is not available.
       For compilers that have no notion of a standard level, such as MSVC
       1800 (Visual Studio 2013) and lower, this has no effect.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the
       CMAKE_CXX_STANDARD_REQUIRED variable if it is set when a target is
       created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This property is a special case of the more-general <CONFIG>_POSTFIX
       property for the DEBUG configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target's sources.

       DEFINE_SYMBOL sets the name of the preprocessor symbol defined when
       compiling sources in a shared library.  If not set here then it is set
       to target_EXPORTS by default (with some substitutions if the target is
       not a valid C identifier).  This is useful for headers to know whether
       they are being included from inside their library or outside to
       properly setup dllexport/dllimport decorations on Windows.

       On POSIX platforms, this can optionally be used to control the
       visibility of symbols.

       CMake provides support for such decorations with the
       GenerateExportHeader module.

   DEPLOYMENT_ADDITIONAL_FILES
       Added in version 3.13.


       Set the WinCE project AdditionalFiles in DeploymentTool in .vcproj
       files generated by the Visual Studio Generators.  This is useful when
       you want to debug on remote WinCE device.  Specify additional files
       that will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
       Added in version 3.6.


       Set the WinCE project RemoteDirectory in DeploymentTool and
       RemoteExecutable in DebuggerTool in .vcproj files generated by the
       Visual Studio Generators.  This is useful when you want to debug on
       remote WinCE device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
       Added in version 3.17.


       Deprecation message from imported target's developer.

       DEPRECATION is the message regarding a deprecation status to be
       displayed to downstream users of a target.

       The message is formatted as follows:

       o Lines that do not start in whitespace are wrapped as paragraph text.

       o Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
       Added in version 3.16.


       Disables the precompilation of header files specified by
       PRECOMPILE_HEADERS property.

       If the property is not set, CMake will use the value provided by
       CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DLL_NAME_WITH_SOVERSION
       Added in version 3.27.


       This property controls whether the SOVERSION target property is added
       to the filename of generated DLL filenames for the Windows platform,
       which is selected when the WIN32 variable is set.

       The value of the listed property is appended to the basename of the
       runtime component of the shared library target as -<SOVERSION>.

       Please note that setting this property has no effect if versioned
       filenames are globally disabled with the
       CMAKE_PLATFORM_NO_VERSIONED_SONAME variable.

   DOTNET_SDK
       Added in version 3.23.


       Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

       This property tells Visual Studio Generators for VS 2019 and above to
       generate a .NET SDK-style project using the specified SDK.  The
       property is meaningful only to these generators, and only in C#
       targets.  It is ignored for C++ projects, even if they are managed
       (e.g. using COMMON_LANGUAGE_RUNTIME).

       This property must be a non-empty string to generate .NET SDK-style
       projects.  CMake does not perform any validations for the value of the
       property.

       This property may be initialized for all targets using the
       CMAKE_DOTNET_SDK variable.

       NOTE:
          The Visual Studio Generators in this version of CMake have not yet
          learned to support add_custom_command() in .NET SDK-style projects.
          It is currently an error to attach a custom command to a target with
          the DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
       Added in version 3.17.


       Specify the .NET target framework.

       Used to specify the .NET target framework for C++/CLI and C#.  For
       example: netcoreapp2.1.

       This property is only evaluated for Visual Studio Generators VS 2010
       and above.

       Can be initialized for all targets using the variable
       CMAKE_DOTNET_TARGET_FRAMEWORK.

   DOTNET_TARGET_FRAMEWORK_VERSION
       Added in version 3.12.


       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI and C#.
       For example: v4.5.

       This property is only evaluated for Visual Studio Generators VS 2010
       and above.

       To initialize this variable for all targets set
       CMAKE_DOTNET_TARGET_FRAMEWORK or CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION.
       If both are set, the latter is ignored.

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as Makefile Generators)
       when the target is built.

   ENABLE_EXPORTS
       Specify whether an executable or a shared library exports symbols.

       Normally an executable does not export any symbols because it is the
       final program.  It is possible for an executable to export symbols to
       be used by loadable modules.  When this property is set to true CMake
       will allow other targets to "link" to the executable with the
       target_link_libraries() command.  On all platforms a target-level
       dependency on the executable is created for targets that link to it.
       Handling of the executable on the link lines of the loadable modules
       varies by platform:

       o On Windows-based systems (including Cygwin) an "import library" is
         created along with the executable to list the exported symbols.
         Loadable modules link to the import library to get the symbols.

       o On macOS, loadable modules link to the executable itself using the
         -bundle_loader flag.

       o On AIX, a linker "import file" is created along with the executable
         to list the exported symbols for import when linking other targets.
         Loadable modules link to the import file to get the symbols.

       o On other platforms, loadable modules are simply linked without
         referencing the executable since the dynamic loader will
         automatically bind symbols when the module is loaded.

       This property is initialized by the value of the
       CMAKE_EXECUTABLE_ENABLE_EXPORTS variable, if it is set when an
       executable target is created.  If CMAKE_EXECUTABLE_ENABLE_EXPORTS is
       not set, the CMAKE_ENABLE_EXPORTS variable is used to initialize the
       property instead for backward compatibility reasons.  See below for
       alternative initialization behavior for shared library targets.

       Added in version 3.27: To link with a shared library on macOS, or to a
       shared framework on any Apple platform, a linker import file can be
       used instead of the actual shared library. These linker import files
       are also known as text-based stubs, and they have a .tbd file
       extension.

       The generation of these linker import files, as well as their
       consumption, is controlled by this property. When this property is set
       to true on a shared library target, CMake will generate a .tbd file for
       the library.  Other targets that link to the shared library target will
       then use this .tbd file when linking rather than linking to the shared
       library binary.

       NOTE:
          For backward compatibility reasons, this property will be ignored if
          the XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS target property or the
          CMAKE_XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS variable is set to
          false.

       For shared library targets, this property is initialized by the value
       of the CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS variable, if it is set when
       the target is created.


   EXCLUDE_FROM_ALL
       Set this target property to a true (or false) value to exclude (or
       include) the target from the "all" target of the containing directory
       and its ancestors.  If excluded, running e.g. make in the containing
       directory or its ancestors will not build the target by default.

       If this target property is not set then the target will be included in
       the "all" target of the containing directory.  Furthermore, it will be
       included in the "all" target of its ancestor directories unless the
       EXCLUDE_FROM_ALL directory property is set.

       With EXCLUDE_FROM_ALL set to false or not set at all, the target will
       be brought up to date as part of doing a make install or its equivalent
       for the CMake generator being used.

       If a target has EXCLUDE_FROM_ALL set to true, it may still be listed in
       an install(TARGETS) command, but the user is responsible for ensuring
       that the target's build artifacts are not missing or outdated when an
       install is performed.

       This property may use "generator expressions" with the syntax $<...>.
       See the cmake-generator-expressions(7) manual for available
       expressions.

       Only the "Ninja Multi-Config" generator supports a property value that
       varies by configuration.  For all other generators the value of this
       property must be the same for all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This property is only used by Visual Studio generators.  When set to
       TRUE, the target will not be built when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This is the configuration-specific version of
       EXCLUDE_FROM_DEFAULT_BUILD.  If the generic EXCLUDE_FROM_DEFAULT_BUILD
       is also set on a target, EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG> takes
       precedence in configurations for which it has a value.

   EXPORT_BUILD_DATABASE
       Added in version 3.31.


       Enable/Disable output of a build database for a target.

       This property is initialized by the value of the variable
       CMAKE_EXPORT_BUILD_DATABASE if it is set when a target is created.

       NOTE:
          This property is meaningful only when experimental support for build
          databases has been enabled by the
          CMAKE_EXPERIMENTAL_EXPORT_BUILD_DATABASE gate.

   EXPORT_COMPILE_COMMANDS
       Added in version 3.20.


       Enable/Disable output of compile commands during generation for a
       target.

       This property is initialized by the value of the variable
       CMAKE_EXPORT_COMPILE_COMMANDS if it is set when a target is created.

   EXPORT_FIND_PACKAGE_NAME
       NOTE:
          Experimental. Gated by
          CMAKE_EXPERIMENTAL_EXPORT_PACKAGE_DEPENDENCIES.

       Control the package name associated with a dependency target when
       exporting a find_dependency() call in install(EXPORT) or
       export(EXPORT). This can be used to assign a package name to a package
       that is built by CMake and exported, or to override the package in the
       find_package() call that created the target.

       This property is initialized by CMAKE_EXPORT_FIND_PACKAGE_NAME.

   EXPORT_NAME
       Exported name for target files.

       This sets the name for the IMPORTED target generated by the
       install(EXPORT) and export() commands.  If not set, the logical target
       name is used by default.

   EXPORT_NO_SYSTEM
       Added in version 3.25.


       This property affects the behavior of the install(EXPORT) and export()
       commands when they install or export the target respectively.  When
       EXPORT_NO_SYSTEM is set to true, those commands generate an imported
       target with SYSTEM property set to false.

       See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on
       the target consuming the include directories rather than the one
       providing them.

   EXPORT_PROPERTIES
       Added in version 3.12.


       List additional properties to export for a target.

       This property contains a list of property names that should be exported
       by the install(EXPORT) and export() commands.  By default only a
       limited number of properties are exported. This property can be used to
       additionally export other properties as well.

       Properties starting with INTERFACE_ or IMPORTED_ are not allowed as
       they are reserved for internal CMake use.

       Properties containing generator expressions are also not allowed.

       NOTE:
          Since CMake 3.19, Interface Libraries may have arbitrary target
          properties.  If a project exports an interface library with custom
          properties, the resulting package may not work with dependents
          configured by older versions of CMake that reject the custom
          properties.

   FOLDER
       For IDEs that present targets using a folder hierarchy, this property
       specifies the name of the folder to place the target under.  To nest
       folders, use FOLDER values such as GUI/Dialogs with / characters
       separating folder levels.  Targets with no FOLDER property will appear
       as top level entities.  Targets with the same FOLDER property value
       will appear in the same folder as siblings.

       Only some CMake generators honor the FOLDER property (e.g. Xcode or any
       of the Visual Studio generators).  Those generators that don't will
       simply ignore it.

       This property is initialized by the value of the variable CMAKE_FOLDER
       if it is set when a target is created.

       The global property USE_FOLDERS must be set to true, otherwise the
       FOLDER property is ignored.

   Fortran_BUILDING_INSTRINSIC_MODULES
       Added in version 3.22.


       Instructs the CMake Fortran preprocessor that the target is building
       Fortran intrinsics for building a Fortran compiler.

       This property is off by default and should be turned only on projects
       that build a Fortran compiler. It should not be turned on for projects
       that use a Fortran compiler.

       Turning this property on will correctly add dependencies for building
       Fortran intrinsic modules whereas turning the property off will ignore
       Fortran intrinsic modules in the dependency graph as they are supplied
       by the compiler itself.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether the Fortran source files in a target
       use fixed-format or free-format.  CMake will pass the corresponding
       format flag to the compiler.  Use the source-specific Fortran_FORMAT
       property to change the format of a specific source file.  If the
       variable CMAKE_Fortran_FORMAT is set when a target is created its value
       is used to initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If the target contains Fortran source files that provide modules and
       the compiler supports a module output directory this specifies the
       directory in which the modules will be placed.  When this property is
       not set the modules will be placed in the build directory corresponding
       to the target's source directory.  If the variable
       CMAKE_Fortran_MODULE_DIRECTORY is set when a target is created its
       value is used to initialize this property.

       When using one of the Visual Studio Generators with the Intel Fortran
       plugin installed in Visual Studio, a subdirectory named after the
       configuration will be appended to the path where modules are created.
       For example, if Fortran_MODULE_DIRECTORY is set to C:/some/path,
       modules will end up in C:/some/path/Debug (or C:/some/path/Release
       etc.) when an Intel Fortran .vfproj file is generated, and in
       C:/some/path when any other generator is used.

       Note that some compilers will automatically search the module output
       directory for modules USEd during compilation but others will not.  If
       your sources USE modules their location must be specified by
       INCLUDE_DIRECTORIES regardless of this property.

   Fortran_PREPROCESS
       Added in version 3.18.


       Control whether the Fortran source file should be unconditionally
       preprocessed.

       If unset or empty, rely on the compiler to determine whether the file
       should be preprocessed. If explicitly set to OFF then the file does not
       need to be preprocessed. If explicitly set to ON, then the file does
       need to be preprocessed as part of the compilation step.

       When using the Ninja generator, all source files are first preprocessed
       in order to generate module dependency information. Setting this
       property to OFF will make Ninja skip this step.

       Use the source-specific Fortran_PREPROCESS property if a single file
       needs to be preprocessed. If the variable CMAKE_Fortran_PREPROCESS is
       set when a target is created its value is used to initialize this
       property.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF
          will have no effect.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the macOS and
       iOS.

       If such a library target has this property set to TRUE it will be built
       as a framework when built on the macOS and iOS.  It will have the
       directory structure required for a framework and will be suitable to be
       used with the -framework option.  This property is initialized by the
       value of the CMAKE_FRAMEWORK variable if it is set when a target is
       created.

       To customize Info.plist file in the framework, use
       MACOSX_FRAMEWORK_INFO_PLIST target property.

       For macOS see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
       Added in version 3.18.


       Postfix to append to the framework file name for configuration
       <CONFIG>, when using a multi-config generator (like Xcode and Ninja
       Multi-Config).

       When building with configuration <CONFIG> the value of this property is
       appended to the framework file name built on disk.

       For example, given a framework called my_fw, a value of _debug for the
       FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG property, and Debug;Release in
       CMAKE_CONFIGURATION_TYPES, the following relevant files would be
       created for the Debug and Release configurations:

       o Release/my_fw.framework/my_fw

       o Release/my_fw.framework/Versions/A/my_fw

       o Debug/my_fw.framework/my_fw_debug

       o Debug/my_fw.framework/Versions/A/my_fw_debug

       For framework targets, this property is initialized by the value of the
       CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> variable if it is set
       when a target is created.

       This property is ignored for non-framework targets, and when using
       single config generators.

   FRAMEWORK_VERSION
       Added in version 3.4.


       Version of a framework created using the FRAMEWORK target property
       (e.g. A).

       This property only affects macOS, as iOS doesn't have versioned
       directory structure.

   GENERATOR_FILE_NAME
       Generator's file for this target.

       An internal property used by some generators to record the name of the
       project or dsp file associated with this target.  Note that at
       configure time, this property is only set for targets created by
       include_external_msproject().

   GHS_INTEGRITY_APP
       Added in version 3.14.


       ON / OFF boolean to determine if an executable target should be treated
       as an Integrity Application.

       If no value is set and if a .int file is added as a source file to the
       executable target it will be treated as an Integrity Application.

       Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
       Added in version 3.14.


       ON / OFF boolean to control if the project file for a target should be
       one single file or multiple files.

       The default behavior or when the property is OFF is to generate a
       project file for the target and then a sub-project file for each source
       group.

       When this property is ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON
       then only a single project file is generated for the target.

       Supported on Green Hills MULTI.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When linking a shared library or executable that exports symbols using
       GNU tools on Windows (MinGW/MSYS) with Visual Studio installed convert
       the import library (.dll.a) from GNU to MS format (.lib).  Both import
       libraries will be installed by install(TARGETS) and exported by
       install(EXPORT) and  export() to be linked by applications with either
       GNU- or MS-compatible tools.

       If the variable CMAKE_GNUtoMS is set when a target is created its value
       is used to initialize this property.  The variable must be set prior to
       the first command that enables a language such as project() or
       enable_language().  CMake provides the variable as an option to the
       user automatically when configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   HEADER_DIRS
       Added in version 3.23.


       Semicolon-separated list of base directories of the target's default
       header set (i.e. the file set with name and type HEADERS). The property
       supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See HEADER_DIRS_<NAME> for the list of base directories in other header
       sets.

   HEADER_DIRS_<NAME>
       Added in version 3.23.


       Semicolon-separated list of base directories of the target's <NAME>
       header set, which has the set type HEADERS. The property supports
       generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See HEADER_DIRS for the list of base directories in the default header
       set. See HEADER_SETS for the file set names of all header sets.

   HEADER_SET
       Added in version 3.23.


       Semicolon-separated list of files in the target's default header set,
       (i.e. the file set with name and type HEADERS). If any of the paths are
       relative, they are computed relative to the target's source directory.
       The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See HEADER_SET_<NAME> for the list of files in other header sets.

   HEADER_SET_<NAME>
       Added in version 3.23.


       Semicolon-separated list of files in the target's <NAME> header set,
       which has the set type HEADERS. If any of the paths are relative, they
       are computed relative to the target's source directory. The property
       supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See HEADER_SET for the list of files in the default header set.  See
       HEADER_SETS for the file set names of all header sets.

   HEADER_SETS
       Added in version 3.23.


       Read-only list of the target's PRIVATE and PUBLIC header sets (i.e.
       all file sets with the type HEADERS). Files listed in these file sets
       are treated as source files for the purpose of IDE integration. The
       files also have their HEADER_FILE_ONLY property set to TRUE.

       Header sets may be defined using the target_sources() command FILE_SET
       option with type HEADERS.

       See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.

   HIP_ARCHITECTURES
       Added in version 3.21.


       List of GPU architectures to for which to generate device code.
       Architecture names are interpreted based on CMAKE_HIP_PLATFORM.

       A non-empty false value (e.g. OFF) disables adding architectures.  This
       is intended to support packagers and rare cases where full control over
       the passed flags is required.

       This property is initialized by the value of the
       CMAKE_HIP_ARCHITECTURES variable if it is set when a target is created.

       The HIP compilation model has two modes: whole and separable. Whole
       compilation generates device code at compile time. Separable
       compilation generates device code at link time. Therefore the
       HIP_ARCHITECTURES target property should be set on targets that compile
       or link with any HIP sources.

   Examples

          set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

       Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
       Added in version 3.21.


       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be
       used.  For some compilers, this results in adding a flag such as
       -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic HIP/C++ standard level is controlled by the
       HIP_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_HIP_EXTENSIONS
       variable if set when a target is created and otherwise by the value of
       CMAKE_HIP_EXTENSIONS_DEFAULT (see CMP0128).

   HIP_STANDARD
       Added in version 3.21.


       The HIP/C++ standard requested to build this target.

       Supported values are:

       98     HIP C++98

       11     HIP C++11

       14     HIP C++14

       17     HIP C++17

       20     HIP C++20

       23     HIP C++23

       26     Added in version 3.25.


              HIP C++26. CMake 3.25 and later recognize 26 as a valid value,
              no version has support for any compiler.

       If the value requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag will be added
       instead.  This means that using:

          set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead add the
       -std=gnu++98 flag if supported.  This "decay" behavior may be
       controlled with the HIP_STANDARD_REQUIRED target property.
       Additionally, the HIP_EXTENSIONS target property may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_HIP_STANDARD
       variable if it is set when a target is created.

   HIP_STANDARD_REQUIRED
       Added in version 3.21.


       Boolean describing whether the value of HIP_STANDARD is a requirement.

       If this property is set to ON, then the value of the HIP_STANDARD
       target property is treated as a requirement.  If this property is OFF
       or unset, the HIP_STANDARD target property is treated as optional and
       may "decay" to a previous standard if the requested is not available.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the
       CMAKE_HIP_STANDARD_REQUIRED variable if it is set when a target is
       created.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This property specifies rules to transform macro-like #include lines
       during implicit dependency scanning of C and C++ source files.  The
       list of rules must be semicolon-separated with each entry of the form
       A_MACRO(%)=value-with-% (the % must be literal).  During dependency
       scanning occurrences of A_MACRO(...) on #include lines will be replaced
       by the value given with the macro argument substituted for %.  For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The boolean value of this property is True for targets created with the
       IMPORTED option to add_executable() or add_library().  It is False for
       targets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.


       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an imported target.

       Set this to the list of configuration names available for an imported
       target.  For each configuration named, the imported target's artifacts
       must be specified in other target properties:

       o IMPORTED_LOCATION_<CONFIG>, or

       o IMPORTED_IMPLIB_<CONFIG> (on DLL platforms, on AIX for Executables or
         on Apple for Shared Libraries), or

       o IMPORTED_OBJECTS_<CONFIG> (for Object Libraries), or

       o IMPORTED_LIBNAME_<CONFIG> (for Interface Libraries).

       The configuration names correspond to those defined in the project from
       which the target is imported.  If the importing project uses a
       different set of configurations, the names may be mapped using the
       MAP_IMPORTED_CONFIG_<CONFIG> target property.

       The IMPORTED_CONFIGURATIONS property is ignored for non-imported
       targets.

   IMPORTED_CXX_MODULES_COMPILE_DEFINITIONS
       Added in version 3.28.


       Preprocessor definitions for compiling an IMPORTED target's C++ module
       sources.

       CMake will automatically drop some definitions that are not supported
       by the native build tool.

   IMPORTED_CXX_MODULES_COMPILE_FEATURES
       Added in version 3.28.


       Compiler features enabled for this IMPORTED target's C++ modules.

       The value of this property is used by the generators to set the include
       paths for the compiler.

   IMPORTED_CXX_MODULES_COMPILE_OPTIONS
       Added in version 3.28.


       List of options to pass to the compiler for this IMPORTED target's C++
       modules.

   Option De-duplication
       The final set of options used for a target is constructed by
       accumulating options from the current target and the usage requirements
       of its dependencies.  The set of options is de-duplicated to avoid
       repetition.

       Added in version 3.12: While beneficial for individual options, the
       de-duplication step can break up option groups.  For example, -option A
       -option B becomes -option A B.  One may specify a group of options
       using shell-like quoting along with a SHELL: prefix.  The SHELL: prefix
       is dropped, and the rest of the option string is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
       "SHELL:-option B" becomes -option A -option B.


   IMPORTED_CXX_MODULES_INCLUDE_DIRECTORIES
       Added in version 3.28.


       List of preprocessor include file search directories when compiling C++
       modules for IMPORTED targets.

       The value of this property is used by the generators to set the include
       paths for the compiler.

   IMPORTED_CXX_MODULES_LINK_LIBRARIES
       Added in version 3.28.


       List of direct dependencies to use for usage requirements for C++
       modules in the target's C++ modules.

   IMPORTED_GLOBAL
       Added in version 3.11.


       Indication of whether an IMPORTED target is globally visible.

       The boolean value of this property is True for targets created with the
       IMPORTED GLOBAL options to add_executable() or add_library(). It is
       always False for targets built within the project.

       For targets created with the IMPORTED option to add_executable() or
       add_library() but without the additional option GLOBAL this is False,
       too. However, setting this property for such a locally IMPORTED target
       to True promotes that target to global scope. This promotion can only
       be done in the same directory where that IMPORTED target was created in
       the first place.

       NOTE:
          Once an imported target has been made global, it cannot be changed
          back to non-global. Therefore, if a project sets this property, it
          may only provide a value of True. CMake will issue an error if the
          project tries to set the property to a non-True value, even if the
          value was already False.

       NOTE:
          Local ALIAS targets created before promoting an IMPORTED target from
          LOCAL to GLOBAL, keep their initial scope (see ALIAS_GLOBAL target
          property).

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       This property may be set:

       o On DLL platforms, to the location of the .lib part of the DLL.

       o Added in version 3.16: On AIX, to an import file (e.g. .imp) created
         for executables that export symbols (see the ENABLE_EXPORTS target
         property).


       o Added in version 3.27: On Apple platforms, to an import file (e.g.
         .tbd) created for shared libraries or frameworks (see the
         ENABLE_EXPORTS target property).  For frameworks, this is the
         location of the .tbd file symlink just inside the framework folder.


       o Added in version 3.28: On non-DLL platforms, to the location of a
         shared library.  When set without also specifying an
         IMPORTED_LOCATION, the library is considered to be a stub, and its
         location will not be added as a runtime search path to dependents
         that link it.


       Changed in version 3.28: If an imported target is an Apple framework or
       XCFramework, the preferred arrangement is to set IMPORTED_LOCATION to
       the .framework or .xcframework directory.  CMake will then find the
       relevant .tbd file inside that framework or XCFramework automatically
       without requiring IMPORTED_IMPLIB to be set.


       The IMPORTED_IMPLIB target property may be overridden for a given
       configuration <CONFIG> by the configuration-specific
       IMPORTED_IMPLIB_<CONFIG> target property.  Furthermore, the
       MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map between
       a project's configurations and those of an imported target.  If none of
       these is set then the name of any other configuration listed in the
       IMPORTED_CONFIGURATIONS target property may be selected and its
       IMPORTED_IMPLIB_<CONFIG> value used.

       This property is ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration names correspond to those provided by the project from
       which the target is imported.

   IMPORTED_LIBNAME
       Added in version 3.8.


       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify
       usage requirements for its consumers.  The IMPORTED_LIBNAME property
       may be set to specify a single library name to be placed on the link
       line in place of the interface library target name as a requirement for
       using the interface.

       This property is intended for use in naming libraries provided by a
       platform SDK for which the full path to a library file may not be
       known.  The value may be a plain library name such as foo but may not
       be a path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The name
       is never treated as a library target name even if it happens to name
       one.

       The IMPORTED_LIBNAME property is allowed only on imported Interface
       Libraries and is rejected on targets of other types (for which the
       IMPORTED_LOCATION target property may be used).

   IMPORTED_LIBNAME_<CONFIG>
       Added in version 3.8.


       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration names correspond to those provided by the project from
       which the target is imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared libraries may be linked to other shared libraries as part of
       their implementation.  On some platforms the linker searches for the
       dependent libraries of shared libraries they are including in the link.
       Set this property to the list of dependent shared libraries of an
       imported library.  The list should be disjoint from the list of
       interface libraries in the INTERFACE_LINK_LIBRARIES property.  On
       platforms requiring dependent shared libraries to be found at link time
       CMake uses this list to add appropriate files or paths to the link
       command line.  Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration names correspond to those provided by the project from
       which the target is imported.  If set, this property completely
       overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set this to the list of languages of source files compiled to produce a
       STATIC IMPORTED library (such as C or CXX).  CMake accounts for these
       languages when computing how to link a target to the imported library.
       For example, when a C executable links to an imported C++ static
       library CMake chooses the C++ linker to satisfy language runtime
       dependencies of the static library.

       This property is ignored for targets that are not STATIC libraries.
       This property is ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration names correspond to those provided by the project from
       which the target is imported.  If set, this property completely
       overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set this to the list of libraries whose interface is included when an
       IMPORTED library target is linked to another target.  The libraries
       will be included on the link line for the target.  Unlike the
       LINK_INTERFACE_LIBRARIES property, this property applies to all
       imported target types, including STATIC libraries.  This property is
       ignored for non-imported targets.

       This property is ignored if the target also has a non-empty
       INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration names correspond to those provided by the project from
       which the target is imported.  If set, this property completely
       overrides the generic property for the named configuration.

       This property is ignored if the target also has a non-empty
       INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If set, this property completely overrides the generic property for the
       named configuration.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For
       executables this is the location of the executable file.  For STATIC
       libraries and modules this is the location of the library or module.
       For SHARED libraries on non-DLL platforms this is the location of the
       shared library.  For application bundles on macOS this is the location
       of the executable file inside Contents/MacOS within the bundle folder.
       For frameworks on macOS this is the location of the library file
       symlink just inside the framework folder.  For DLLs this is the
       location of the .dll part of the library.  For UNKNOWN libraries this
       is the location of the file to be linked.  Ignored for non-imported
       targets.

       Added in version 3.28: For ordinary frameworks on Apple platforms, this
       may be the location of the .framework folder itself.  For XCFrameworks,
       it may be the location of the .xcframework folder, in which case any
       target that links against it will get the selected library's Headers
       directory as a usage requirement.


       The IMPORTED_LOCATION target property may be overridden for a given
       configuration <CONFIG> by the configuration-specific
       IMPORTED_LOCATION_<CONFIG> target property.  Furthermore, the
       MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map between
       a project's configurations and those of an imported target.  If none of
       these is set then the name of any other configuration listed in the
       IMPORTED_CONFIGURATIONS target property may be selected and its
       IMPORTED_LOCATION_<CONFIG> value used.

       To get the location of an imported target read one of the LOCATION or
       LOCATION_<CONFIG> properties.

       For platforms with import libraries (e.g. Windows, AIX or Apple) see
       also IMPORTED_IMPLIB.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by the project from
       which the target is imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set this property to true for an imported shared library file that has
       no soname field.  CMake may adjust generated link commands for some
       platforms to prevent the linker from using the path to the library in
       place of its missing soname.  Ignored for non-imported targets.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by the project from
       which the target is imported.

   IMPORTED_OBJECTS
       Added in version 3.9.


       A semicolon-separated list of absolute paths to the object files on
       disk for an imported object library.

       Ignored for non-imported targets.

       Projects may skip IMPORTED_OBJECTS if the configuration-specific
       property IMPORTED_OBJECTS_<CONFIG> is set instead, except in situations
       as noted in the section below.

   Xcode Generator Considerations
       Added in version 3.20.


       For Apple platforms, a project may be built for more than one
       architecture.  This is controlled by the CMAKE_OSX_ARCHITECTURES
       variable.  For all but the Xcode generator, CMake invokes compilers
       once per source file and passes multiple -arch flags, leading to a
       single object file which will be a universal binary.  Such object files
       work well when listed in the IMPORTED_OBJECTS of a separate CMake
       build, even for the Xcode generator.  But producing such object files
       with the Xcode generator is more difficult, since it invokes the
       compiler once per architecture for each source file.  Unlike the other
       generators, it does not generate universal object file binaries.

       A further complication with the Xcode generator is that when targeting
       device platforms (iOS, tvOS, visionOS or watchOS), the Xcode generator
       has the ability to use either the device or simulator SDK without
       needing CMake to be re-run.  The SDK can be selected at build time.
       But since some architectures can be supported by both the device and
       the simulator SDKs (e.g. arm64 with Xcode 12 or later), not all
       combinations can be represented in a single universal binary.  The only
       solution in this case is to have multiple object files.

       IMPORTED_OBJECTS doesn't support generator expressions, so every file
       it lists needs to be valid for every architecture and SDK.  If
       incorporating object files that are not universal binaries, the path
       and/or file name of each object file has to somehow encapsulate the
       different architectures and SDKs.  With the Xcode generator, Xcode
       variables of the form $(...) can be used to represent these aspects and
       Xcode will substitute the appropriate values at build time.  CMake
       doesn't interpret these variables and embeds them unchanged in the
       Xcode project file.  $(CURRENT_ARCH) can be used to represent the
       architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to
       differentiate between SDKs.

       The following shows one example of how these two variables can be used
       to refer to an object file whose location depends on both the SDK and
       the architecture:

          add_library(someObjs OBJECT IMPORTED)

          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            # Quotes are required because of the ()
            "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/objects-iphoneos/arm64/func.o
          #   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

       In some cases, you may want to have configuration-specific object files
       as well.  The $(CONFIGURATION) Xcode variable is often used for this
       and can be used in conjunction with the others mentioned above:

          add_library(someObjs OBJECT IMPORTED)
          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/Release-iphoneos/arm64/func.o
          #   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

       When any Xcode variable is used, CMake is not able to fully evaluate
       the path(s) at configure time.  One consequence of this is that the
       configuration-specific IMPORTED_OBJECTS_<CONFIG> properties cannot be
       used, since CMake cannot determine whether an object file exists at a
       particular <CONFIG> location.  The IMPORTED_OBJECTS property must be
       used for these situations and the configuration-specific aspects of the
       path should be handled by the $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
       Added in version 3.9.


       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration names correspond to those provided by the project from
       which the target is imported.

   Xcode Generator Considerations
       Do not use this <CONFIG>-specific property if you need to use Xcode
       variables like $(CURRENT_ARCH) or $(EFFECTIVE_PLATFORM_NAME) in the
       value.  The <CONFIG>-specific properties will be ignored in such cases
       because CMake cannot determine whether a file exists at the
       configuration-specific path at configuration time.  For such cases, use
       IMPORTED_OBJECTS instead.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This is
       meaningful only on platforms supporting the feature.  Ignored for
       non-imported targets.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration names correspond to those provided by the project from
       which the target is imported.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar to the target property PREFIX, but used for import libraries
       (typically corresponding to a DLL) instead of regular libraries.  A
       target property that can be set to override the prefix (such as lib) on
       an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar to the target property SUFFIX, but used for import libraries
       (typically corresponding to a DLL) instead of regular libraries.  A
       target property that can be set to override the suffix (such as .lib)
       on an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the
       target_include_directories() command.  In addition to accepting values
       from that command, values may be set directly on any target using the
       set_property() command.  A target gets its initial value for this
       property from the value of the INCLUDE_DIRECTORIES directory property.
       Both directory and target property values are adjusted by calls to the
       include_directories() command.

       The value of this property is used by the generators to set the include
       paths for the compiler.

       Relative paths should not be added to this property directly. Use one
       of the commands above instead to handle relative paths.

       Contents of INCLUDE_DIRECTORIES may use cmake-generator-expressions(7)
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Directory name for installed targets on Apple platforms.

       INSTALL_NAME_DIR is a string specifying the directory portion of the
       "install_name" field of shared libraries on Apple platforms for
       installed targets.  When not set, the default directory used is
       determined by MACOSX_RPATH.  If the BUILD_WITH_INSTALL_NAME_DIR
       property is set, this will be used already in the build tree.  Policies
       CMP0068 and CMP0042 are also relevant.

       This property is initialized by the value of the variable
       CMAKE_INSTALL_NAME_DIR if it is set when a target is created.

       This property supports generator expressions.  In particular, the
       $<INSTALL_PREFIX> generator expression can be used to set the directory
       relative to the install-time prefix.

       On platforms that support runtime paths (RPATH), refer to the
       INSTALL_RPATH target property.  Under Windows, the TARGET_RUNTIME_DLLS
       generator expression is related.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       Added in version 3.16.


       Controls whether toolchain-defined rpaths should be removed during
       installation.

       When a target is being installed, CMake may need to rewrite its rpath
       information.  This occurs when the install rpath (as specified by the
       INSTALL_RPATH target property) has different contents to the rpath that
       the target was built with.  Some toolchains insert their own rpath
       contents into the binary as part of the build.  By default, CMake will
       preserve those extra inserted contents in the install rpath.  For those
       scenarios where such toolchain-inserted entries need to be discarded
       during install, set the INSTALL_REMOVE_ENVIRONMENT_RPATH target
       property to true.

       This property is initialized by the value of
       CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH when the target is created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       By default, the install rpath is empty. It can be set using this
       property, which is a semicolon-separated list specifying the rpath to
       use in installed targets (for platforms that support it).  This
       property is initialized by the value of the variable
       CMAKE_INSTALL_RPATH if it is set when a target is created.  Beside
       setting the install rpath manually, using the
       INSTALL_RPATH_USE_LINK_PATH target property it can also be generated
       automatically by CMake.

       Normally CMake uses the build tree for the RPATH when building
       executables etc on systems that use RPATH, see the BUILD_RPATH target
       property. When the software is installed the targets are edited (or
       relinked) by CMake (see CMAKE_NO_BUILTIN_CHRPATH) to have the install
       RPATH.  This editing during installation can be avoided via the
       BUILD_WITH_INSTALL_RPATH target property.

       For handling toolchain-dependent RPATH entries the
       INSTALL_REMOVE_ENVIRONMENT_RPATH can be used.  Runtime paths can be
       disabled completely via the CMAKE_SKIP_RPATH variable.

       Because the rpath may contain ${ORIGIN}, which coincides with CMake
       syntax, the contents of INSTALL_RPATH are properly escaped in the
       cmake_install.cmake script (see policy CMP0095.)

       This property supports generator expressions.

       On Apple platforms, refer to the INSTALL_NAME_DIR target property.
       Under Windows, the TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to TRUE will
       append to the runtime search path (rpath) of installed binaries any
       directories outside the project that are in the linker search path or
       contain linked library files.  The directories are appended after the
       value of the INSTALL_RPATH target property.

       This property is initialized by the value of the variable
       CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is
       created.

   INTERFACE_AUTOMOC_MACRO_NAMES
       Added in version 3.27.


       A semicolon-separated list of macro names for AUTOMOC to be propagated
       to consumers.

       When a target with AUTOMOC enabled links to a library that sets
       INTERFACE_AUTOMOC_MACRO_NAMES, the target inherits the listed macro
       names and merges them with those specified in its own
       AUTOMOC_MACRO_NAMES property.  The target will then automatically
       generate MOC files for source files that contain the inherited macro
       names too, not just the macro names specified in its own
       AUTOMOC_MACRO_NAMES property.

       By default INTERFACE_AUTOMOC_MACRO_NAMES is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       In this example, myapp inherits the macro names STATIC_LIB_1 and
       STATIC_LIB_2 from static_lib.  The moc tool will then automatically be
       run on any of the myapp sources which contain STATIC_LIB_1 or
       STATIC_LIB_2.

          set(AUTOMOC ON)
          add_executable(myapp main.cpp)
          target_link_libraries(myapp PRIVATE static_lib)

          add_library(static_lib STATIC static.cpp)
          set_property(TARGET static_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LIB_1;STATIC_LIB_2"
          )

   Example 2
       In this example, the INTERFACE_AUTOMOC_MACRO_NAMES target property of
       the various *_deep_lib libraries will propagate to shared_lib,
       static_lib and interface_lib.  Because the linking relationships are
       specified as PUBLIC and INTERFACE, those macro names will also further
       propagate transitively up to app.

          set(AUTOMOC ON)

          add_library(shared_deep_lib SHARED deep_lib.cpp)
          add_library(static_deep_lib STATIC deep_lib.cpp)
          add_library(interface_deep_lib INTERFACE)

          set_property(TARGET shared_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "SHARED_LINK_LIB"
          )
          set_property(TARGET static_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LINK_LIB"
          )
          set_property(TARGET interface_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "INTERFACE_LINK_LIB"
          )

          add_library(shared_lib SHARED lib.cpp)
          add_library(static_lib STATIC lib.cpp)
          add_library(interface_lib INTERFACE)

          # PUBLIC and INTERFACE here ensure the macro names propagate to any
          # consumers of shared_lib, static_lib or interface_lib too
          target_link_libraries(shared_lib PUBLIC shared_deep_lib)
          target_link_libraries(static_lib PUBLIC static_deep_lib)
          target_link_libraries(interface_lib INTERFACE interface_deep_lib)

          # This consumer will receive all three of the above custom macro names as
          # transitive usage requirements
          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE shared_lib static_lib interface_lib)

       In the above:

       o shared_lib sources will be processed by moc if they contain
         SHARED_LINK_LIB.

       o static_lib sources will be processed by moc if they contain
         STATIC_LINK_LIB.

       o app sources will be processed by moc if they contain SHARED_LINK_LIB,
         STATIC_LINK_LIB or INTERFACE_LINK_LIB.

   INTERFACE_AUTOUIC_OPTIONS
       Added in version 3.0.


       List of interface options to pass to uic.

       Targets may populate this property to publish the options required to
       use when invoking uic.  Consuming targets can add entries to their own
       AUTOUIC_OPTIONS property such as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options
       specified in the interface of foo. This is done automatically by the
       target_link_libraries() command.

       This property supports generator expressions.  See the
       cmake-generator-expressions(7) manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the compile definitions
       required to compile against the headers for the target.  The
       target_compile_definitions() command populates this property with
       values given to the PUBLIC and INTERFACE keywords.  Projects may also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_COMPILE_DEFINITIONS may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) -manual for more on defining buildsystem
       properties.

   INTERFACE_COMPILE_FEATURES
       Added in version 3.1.


       List of public compile features requirements for a library.

       Targets may populate this property to publish the compile features
       required to compile against the headers for the target.  The
       target_compile_features() command populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and
       set the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  See the cmake-buildsystem(7) -manual for
       more on defining buildsystem properties.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets may populate this property to publish the compile options
       required to compile against the headers for the target.  The
       target_compile_options() command populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and
       set the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_COMPILE_OPTIONS may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  See the cmake-buildsystem(7) -manual for
       more on defining buildsystem properties.

   INTERFACE_CXX_MODULE_SETS
       Added in version 3.28.


       Read-only list of the target's PUBLIC C++ module sets (i.e. all file
       sets with the type CXX_MODULES). Files listed in these C++ module sets
       can be installed with install(TARGETS) and exported with
       install(EXPORT) and export().

       C++ module sets may be defined using the target_sources() command
       FILE_SET option with type CXX_MODULES.

       See also CXX_MODULE_SETS.

   INTERFACE_HEADER_SETS
       Added in version 3.23.


       Read-only list of the target's INTERFACE and PUBLIC header sets (i.e.
       all file sets with the type HEADERS). Files listed in these header sets
       can be installed with install(TARGETS) and exported with
       install(EXPORT) and export().

       Header sets may be defined using the target_sources() command FILE_SET
       option with type HEADERS.

       See also HEADER_SETS.

   INTERFACE_HEADER_SETS_TO_VERIFY
       Added in version 3.24.


       Used to specify which PUBLIC and INTERFACE header sets of a target
       should be verified.

       This property contains a semicolon-separated list of header sets which
       should be verified if VERIFY_INTERFACE_HEADER_SETS is set to TRUE. If
       the list is empty, all PUBLIC and INTERFACE header sets are verified.
       (If the project does not want to verify any header sets on the target,
       simply set VERIFY_INTERFACE_HEADER_SETS to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets may populate this property to publish the include directories
       required to compile against the headers for the target.  The
       target_include_directories() command populates this property with
       values given to the PUBLIC and INTERFACE keywords.  Projects may also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_INCLUDE_DIRECTORIES may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) -manual for more on defining buildsystem
       properties.

       Include directories usage requirements commonly differ between the
       build-tree and the install-tree.  The BUILD_INTERFACE and
       INSTALL_INTERFACE generator expressions can be used to describe
       separate usage requirements based on the usage location.  Relative
       paths are allowed within the INSTALL_INTERFACE expression and are
       interpreted relative to the installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note that it is not advisable to populate the INSTALL_INTERFACE of the
       INTERFACE_INCLUDE_DIRECTORIES of a target with absolute paths to the
       include directories of dependencies.  That would hard-code into
       installed packages the include directory paths for dependencies as
       found on the machine the package was made on.

       The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only
       suitable for specifying the required include directories for headers
       provided with the target itself, not those provided by the transitive
       dependencies listed in its INTERFACE_LINK_LIBRARIES target property.
       Those dependencies should themselves be targets that specify their own
       header locations in INTERFACE_INCLUDE_DIRECTORIES.

       See the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when
       specifying usage requirements while creating packages for
       redistribution.

   INTERFACE_LINK_DEPENDS
       Added in version 3.13.


       Additional public interface files on which a target binary depends for
       linking.

       This property is supported only by Ninja and Makefile Generators.  It
       is intended to specify dependencies on "linker scripts" for custom
       Makefile link rules.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_LINK_DEPENDS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) -manual for more
       on defining buildsystem properties.

       Link dependency files usage requirements commonly differ between the
       build-tree and the install-tree.  The BUILD_INTERFACE and
       INSTALL_INTERFACE generator expressions can be used to describe
       separate usage requirements based on the usage location.  Relative
       paths are allowed within the INSTALL_INTERFACE expression and are
       interpreted relative to the installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       Added in version 3.13.


       List of public link directories requirements for a library.

       Targets may populate this property to publish the link directories
       required to compile against the headers for the target.  The
       target_link_directories() command populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and
       set the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_LINK_DIRECTORIES may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  See the cmake-buildsystem(7) -manual for
       more on defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This property contains the list of transitive link dependencies.  When
       the target is linked into another target using the
       target_link_libraries() command, the libraries listed (and recursively
       their link interface libraries) will be provided to the other target
       also.  This property is overridden by the LINK_INTERFACE_LIBRARIES or
       LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or
       unset.

       The value of this property is used by the generators when constructing
       the link rule for a dependent target.  A dependent target's direct link
       dependencies, specified by its LINK_LIBRARIES target property, are
       linked first, followed by indirect dependencies from the transitive
       closure of the direct dependencies' INTERFACE_LINK_LIBRARIES
       properties.  See policy CMP0022.

       Contents of INTERFACE_LINK_LIBRARIES may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this
          property on <target>.  If <target> was not created in the same
          directory as the call then target_link_libraries() will wrap each
          entry with the form ::@(directory-id);...;::@, where the ::@ is
          literal and the (directory-id) is unspecified.  This tells the
          generators that the named libraries must be looked up in the scope
          of the caller rather than in the scope in which the <target> was
          created.  Valid directory ids are stripped on export by the
          install(EXPORT) and export() commands.

       INTERFACE_LINK_LIBRARIES adds transitive link dependencies for a
       target's dependents.  In advanced use cases, one may update the direct
       link dependencies of a target's dependents by using the
       INTERFACE_LINK_LIBRARIES_DIRECT and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES
       of a target with absolute paths to dependencies.  That would hard-code
       into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when
       specifying usage requirements while creating packages for
       redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
       Added in version 3.24.


       List of libraries that consumers of this library should treat as direct
       link dependencies.

       This target property may be set to include items in a dependent
       target's final set of direct link dependencies.  See the
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property to exclude
       items.

       The initial set of a dependent target's direct link dependencies is
       specified by its LINK_LIBRARIES target property.  Indirect link
       dependencies are specified by the transitive closure of the direct link
       dependencies' INTERFACE_LINK_LIBRARIES properties.  Any link dependency
       may specify additional direct link dependencies using the
       INTERFACE_LINK_LIBRARIES_DIRECT target property.  The set of direct
       link dependencies is then filtered to exclude items named by any
       dependency's INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator
       expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT target property is intended for
          advanced use cases such as injection of static plugins into a
          consuming executable.  It should not be used as a substitute for
          organizing normal calls to target_link_libraries().

   Direct Link Dependencies as Usage Requirements
       The INTERFACE_LINK_LIBRARIES_DIRECT and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties are usage
       requirements.  Their effects propagate to dependent targets
       transitively, and can therefore affect the direct link dependencies of
       every target in a chain of dependent libraries.  Whenever some library
       target X links to another library target Y whose direct or transitive
       usage requirements contain INTERFACE_LINK_LIBRARIES_DIRECT or
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties may affect X's
       list of direct link dependencies:

       o If X is a shared library or executable, its dependencies are linked.
         They also affect the usage requirements with which X's sources are
         compiled.

       o If X is a static library or object library, it does not actually
         link, so its dependencies at most affect the usage requirements with
         which X's sources are compiled.

       The properties may also affect the list of direct link dependencies on
       X's dependents:

       o If X links Y publicly:

            target_link_libraries(X PUBLIC Y)

         then Y is placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage
         requirements, including INTERFACE_LINK_LIBRARIES_DIRECT,
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the usage requirements
         declared by the direct link dependencies they add, are propagated to
         X's dependents.

       o If X is a static library or object library, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then $<LINK_ONLY:Y> is placed in X's INTERFACE_LINK_LIBRARIES.  Y's
         linking requirements, including INTERFACE_LINK_LIBRARIES_DIRECT,
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the transitive link
         dependencies declared by the direct link dependencies they add, are
         propagated to X's dependents.  However, Y's non-linking usage
         requirements are blocked by the LINK_ONLY generator expression, and
         are not propagated to X's dependents.

       o If X is a shared library or executable, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then Y is not placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage
         requirements, even INTERFACE_LINK_LIBRARIES_DIRECT and
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, are not propagated to X's
         dependents.

       o In all cases, the content of X's INTERFACE_LINK_LIBRARIES is not
         affected by Y's INTERFACE_LINK_LIBRARIES_DIRECT or
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.

       One may limit the effects of INTERFACE_LINK_LIBRARIES_DIRECT and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE to a subset of dependent
       targets by using the TARGET_PROPERTY generator expression.  For
       example, to limit the effects to executable targets, use an entry of
       the form:

          "$<$USE_IT target
       property to a true value.

   Direct Link Dependency Ordering
       The list of direct link dependencies for a target is computed from an
       initial ordered list in its LINK_LIBRARIES target property.  For each
       item, additional direct link dependencies are discovered from its
       direct and transitive INTERFACE_LINK_LIBRARIES_DIRECT usage
       requirements.  Each discovered item is injected before the item that
       specified it.  However, a discovered item is added at most once, and
       only if it did not appear anywhere in the initial list.  This gives
       LINK_LIBRARIES control over ordering of those direct link dependencies
       that it explicitly specifies.

       Once all direct link dependencies have been collected, items named by
       all of their INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE usage requirements
       are removed from the final list.  This does not affect the order of the
       items that remain.

   Example: Static Plugins
       Consider a static library Foo that provides a static plugin FooPlugin
       to consuming application executables, where the implementation of the
       plugin depends on Foo and other things.  In this case, the application
       should link to FooPlugin directly, before Foo.  However, the
       application author only knows about Foo.  We can express this as
       follows:

          # Core library used by other components.
          add_library(Core STATIC core.cpp)

          # Foo is a static library for use by applications.
          # Implementation of Foo depends on Core.
          add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
          target_link_libraries(Foo PRIVATE Core)

          # Extra parts of Foo for use by its static plugins.
          # Implementation of Foo's extra parts depends on both Core and Foo.
          add_library(FooExtras STATIC foo_extras.cpp)
          target_link_libraries(FooExtras PRIVATE Core Foo)

          # The Foo library has an associated static plugin
          # that should be linked into the final executable.
          # Implementation of the plugin depends on Core, Foo, and FooExtras.
          add_library(FooPlugin STATIC foo_plugin.cpp)
          target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

       An application app only needs to specify that it links to Foo:

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE Foo)

       The INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells CMake
       to pretend that app also links directly to FooPlugin.  The
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property on Foo tells
       CMake to pretend that app did not link directly to Foo.  Instead, Foo
       will be linked as a dependency of FooPlugin.  The final link line for
       app will link the libraries in the following order:

       o FooPlugin as a direct link dependency of app (via Foo's usage
         requirements).

       o FooExtras as a dependency of FooPlugin.

       o Foo as a dependency of FooPlugin and FooExtras.

       o Core as a dependency of FooPlugin, FooExtras, and Foo.

       Note that without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target
       property, Foo would be linked twice: once as a direct dependency of
       app, and once as a dependency of FooPlugin.

   Example: Opt-In Static Plugins
       In the above Example: Static Plugins, the app executable specifies that
       it links directly to Foo.  In a real application, there might be an
       intermediate library:

          add_library(app_impl STATIC app_impl.cpp)
          target_link_libraries(app_impl PRIVATE Foo)

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE app_impl)

       In this case we do not want Foo's INTERFACE_LINK_LIBRARIES_DIRECT and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties to affect the
       direct dependencies of app_impl.  To avoid this, we can revise the
       property values to make their effects opt-in:

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
            "$<$app executable can opt-in to get Foo's plugin(s):

          set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

       The final link line for app will now link the libraries in the
       following order:

       o FooPlugin as a direct link dependency of app (via Foo's usage
         requirements).

       o app_impl as a direct link dependency of app.

       o FooExtras as a dependency of FooPlugin.

       o Foo as a dependency of app_impl, FooPlugin, and FooExtras.

       o Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       Added in version 3.24.


       List of libraries that consumers of this library should not treat as
       direct link dependencies.

       This target property may be set to exclude items from a dependent
       target's final set of direct link dependencies.  This property is
       processed after the INTERFACE_LINK_LIBRARIES_DIRECT target property of
       all other dependencies of the dependent target, so exclusion from
       direct link dependence takes priority over inclusion.

       The initial set of a dependent target's direct link dependencies is
       specified by its LINK_LIBRARIES target property.  Indirect link
       dependencies are specified by the transitive closure of the direct link
       dependencies' INTERFACE_LINK_LIBRARIES properties.  Any link dependency
       may specify additional direct link dependencies using the
       INTERFACE_LINK_LIBRARIES_DIRECT target property.  The set of direct
       link dependencies is then filtered to exclude items named by any
       dependency's INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       Excluding an item from a dependent target's direct link dependencies
       does not mean the dependent target won't link the item.  The item may
       still be linked as an indirect link dependency via the
       INTERFACE_LINK_LIBRARIES property on other dependencies.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator
       expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property is
          intended for advanced use cases such as injection of static plugins
          into a consuming executable.  It should not be used as a substitute
          for organizing normal calls to target_link_libraries().

       See the INTERFACE_LINK_LIBRARIES_DIRECT target property documentation
       for more details and examples.

   INTERFACE_LINK_OPTIONS
       Added in version 3.13.


       List of public link options requirements for a library.

       Targets may populate this property to publish the link options required
       to compile against the headers for the target.  The
       target_link_options() command populates this property with values given
       to the PUBLIC and INTERFACE keywords.  Projects may also get and set
       the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_LINK_OPTIONS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) -manual for more
       on defining buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of
       this target whether they must set their POSITION_INDEPENDENT_CODE
       property to ON.  If this property is set to ON, then the
       POSITION_INDEPENDENT_CODE property on  all consumers will be set to ON.
       Similarly, if this property is set to OFF, then the
       POSITION_INDEPENDENT_CODE property on all consumers will be set to OFF.
       If this property is undefined, then consumers will determine their
       POSITION_INDEPENDENT_CODE property by other means.  Consumers must
       ensure that the targets that they link to have a consistent requirement
       for their INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents of INTERFACE_POSITION_INDEPENDENT_CODE may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

   INTERFACE_PRECOMPILE_HEADERS
       Added in version 3.16.


       List of interface header files to precompile into consuming targets.

       Targets may populate this property to publish the header files for
       consuming targets to precompile.  The target_precompile_headers()
       command populates this property with values given to the PUBLIC and
       INTERFACE keywords.  Projects may also get and set the property
       directly.  See the discussion in target_precompile_headers() for
       guidance on appropriate use of this property for installed or exported
       targets.

       Contents of INTERFACE_PRECOMPILE_HEADERS may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

   INTERFACE_SOURCES
       Added in version 3.1.


       List of interface sources to compile into consuming targets.

       Targets may populate this property to publish the sources for consuming
       targets to compile.  The target_sources() command populates this
       property with values given to the PUBLIC and INTERFACE keywords.
       Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the sources of the consumer.

       Contents of INTERFACE_SOURCES may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the include directories
       which contain system headers, and therefore should not result in
       compiler warnings.  Additionally, system include directories are
       searched after normal include directories regardless of the order
       specified.

       When the target_include_directories() command is given the SYSTEM
       keyword, it populates this property with values provided after the
       PUBLIC and INTERFACE keywords.

       Projects may also get and set the property directly, but must be aware
       that adding directories to this property does not make those
       directories used during compilation.  Adding directories to this
       property marks directories as system directories which otherwise would
       be used in a non-system manner.  This can appear similar to
       duplication, so prefer the high-level target_include_directories()
       command with the SYSTEM keyword and avoid setting the property
       directly.

       When target dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to mark the
       same include directories as containing system headers.

       Contents of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If set to true, enables interprocedural optimizations if they are known
       to be supported by the compiler. Depending on value of policy CMP0069,
       the error will be reported or ignored, if interprocedural optimization
       is enabled but not supported.

       This property is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION
       variable if it is set when a target is created.

       There is also the per-configuration
       INTERPROCEDURAL_OPTIMIZATION_<CONFIG> target property, which overrides
       INTERPROCEDURAL_OPTIMIZATION if it is set.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.
       If set, this property overrides the generic property for the named
       configuration.

       This property is initialized by the
       CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG> variable if it is set when
       a target is created.

   ISPC_HEADER_DIRECTORY
       Added in version 3.19.


       Specify relative output directory for ISPC headers provided by the
       target.

       If the target contains ISPC source files, this specifies the directory
       in which the generated headers will be placed. Relative paths are
       treated with respect to the value of CMAKE_CURRENT_BINARY_DIR. When
       this property is not set, the headers will be placed a generator
       defined build directory. If the variable CMAKE_ISPC_HEADER_DIRECTORY is
       set when a target is created its value is used to initialize this
       property.

   ISPC_HEADER_SUFFIX
       Added in version 3.19.2.


       Specify output suffix to be used for ISPC generated headers provided by
       the target.

       This property is initialized by the value of the
       CMAKE_ISPC_HEADER_SUFFIX variable if it is set when a target  is
       created.

       If the target contains ISPC source files, this specifies the header
       suffix to be used for the generated headers.

       The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
       Added in version 3.19.


       List of instruction set architectures to generate code for.

       This property is initialized by the value of the
       CMAKE_ISPC_INSTRUCTION_SETS variable if it is set when a target is
       created.

       The ISPC_INSTRUCTION_SETS target property must be used when generating
       for multiple instruction sets so that CMake can track what object files
       will be generated.

   Examples

          set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

       Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The number of parallel compile processes could be limited by defining
       pools with the global JOB_POOLS property and then specifying here the
       pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The number of parallel link processes could be limited by defining
       pools with the global JOB_POOLS property and then specifying here the
       pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   JOB_POOL_PRECOMPILE_HEADER
       Added in version 3.17.


       Ninja only: Pool used for generating pre-compiled headers.

       The number of parallel compile processes could be limited by defining
       pools with the global JOB_POOLS property and then specifying here the
       pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

       This property is initialized by the value of
       CMAKE_JOB_POOL_PRECOMPILE_HEADER.

       If neither JOB_POOL_PRECOMPILE_HEADER nor
       CMAKE_JOB_POOL_PRECOMPILE_HEADER are set then JOB_POOL_COMPILE will be
       used for this task.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       Added in version 3.6.


       This property is implemented only when <LANG> is C, CXX, OBJC or
       OBJCXX.

       Specify a semicolon-separated list containing a command line for the
       clang-tidy tool.  The Makefile Generators and the Ninja generator will
       run this tool along with the compiler and report a warning if the tool
       reports any problems.

       The specified clang-tidy command line will be invoked with additional
       arguments specifying the source file and, after --, the full compiler
       command line.

       Changed in version 3.25: If the specified clang-tidy command line
       includes the -p option, it will be invoked without -- and the full
       compiler command line.  clang-tidy will look up the source file in the
       specified compiler commands database.


       This property is initialized by the value of the
       CMAKE_<LANG>_CLANG_TIDY variable if it is set when a target is created.

       Added in version 3.27: This property supports generator expressions.


       Added in version 3.27: SKIP_LINTING can be set on individual source
       files to exclude them from the linting tools defined by <LANG>_CPPLINT,
       <LANG>_CLANG_TIDY, <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.
       When SKIP_LINTING is set to true on a source file, those tools will not
       be run on that specific file.


   <LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       Added in version 3.26.


       This property is implemented only when <LANG> is C, CXX, OBJC or
       OBJCXX, and only has an effect when <LANG>_CLANG_TIDY is set.

       Specify a directory for the clang-tidy tool to put .yaml files
       containing its suggested changes in. This can be used for automated
       mass refactoring by clang-tidy. Each object file that gets compiled
       will have a corresponding .yaml file in this directory. After the build
       is completed, you can run clang-apply-replacements on this directory to
       simultaneously apply all suggested changes to the code base. If this
       property is not an absolute directory, it is assumed to be relative to
       the target's binary directory. This property should be preferred over
       adding an --export-fixes or --fix argument directly to the
       <LANG>_CLANG_TIDY property.

       When this property is set, CMake takes ownership of the specified
       directory, and may create, modify, or delete files and directories
       within the directory at any time during configure or build time. Users
       should use a dedicated directory for exporting clang-tidy fixes to
       avoid having files deleted or overwritten by CMake. Users should not
       create, modify, or delete files in this directory.

       This property is initialized by the value of the
       CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR variable if it is set when a
       target is created.

   <LANG>_COMPILER_LAUNCHER
       Added in version 3.4.


       This property is implemented only when <LANG> is C, CXX, Fortran, HIP,
       ISPC, OBJC, OBJCXX, or CUDA.

       Specify a semicolon-separated list containing a command line for a
       compiler launching tool. The Makefile Generators and the Ninja
       generator will run this tool and pass the compiler and its arguments to
       the tool. Some example tools are distcc and ccache.

       This property is initialized by the value of the
       CMAKE_<LANG>_COMPILER_LAUNCHER variable if it is set when a target is
       created.

       Added in version 3.25: The property value may use generator
       expressions.


   <LANG>_CPPCHECK
       Added in version 3.10.


       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the
       cppcheck static analysis tool.  The Makefile Generators and the Ninja
       generator will run cppcheck along with the compiler and report any
       problems.  If the command-line specifies the exit code options to
       cppcheck then the build  will fail if the tool returns non-zero.

       This property is initialized by the value of the CMAKE_<LANG>_CPPCHECK
       variable if it is set when a target is created.

       Added in version 3.27: This property supports generator expressions.


       Added in version 3.27: SKIP_LINTING can be set on individual source
       files to exclude them from the linting tools defined by <LANG>_CPPLINT,
       <LANG>_CLANG_TIDY, <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.
       When SKIP_LINTING is set to true on a source file, those tools will not
       be run on that specific file.


   <LANG>_CPPLINT
       Added in version 3.8.


       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the
       cpplint style checker.  The Makefile Generators and the Ninja generator
       will run cpplint along with the compiler and report any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CPPLINT
       variable if it is set when a target is created.

       Added in version 3.27: This property supports generator expressions.


       Added in version 3.27: SKIP_LINTING can be set on individual source
       files to exclude them from the linting tools defined by <LANG>_CPPLINT,
       <LANG>_CLANG_TIDY, <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.
       When SKIP_LINTING is set to true on a source file, those tools will not
       be run on that specific file.


   <LANG>_EXTENSIONS
       The variations are:

       o C_EXTENSIONS

       o CXX_EXTENSIONS

       o CUDA_EXTENSIONS

       o HIP_EXTENSIONS

       o OBJC_EXTENSIONS

       o OBJCXX_EXTENSIONS

       These properties specify whether compiler-specific extensions are
       requested.

       These properties are initialized by the value of the
       CMAKE_<LANG>_EXTENSIONS variable if it is set when a target is created
       and otherwise by the value of CMAKE_<LANG>_EXTENSIONS_DEFAULT (see
       CMP0128).

       For supported CMake versions see the respective pages.  To control
       language standard versions see <LANG>_STANDARD.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
       Added in version 3.3.


       This property is implemented only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the
       include-what-you-use tool.  The Makefile Generators and the Ninja
       generator will run this tool along with the compiler and report a
       warning if the tool reports any problems.

       This property is initialized by the value of the
       CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable if it is set when a target
       is created.

       Added in version 3.27: This property supports generator expressions.


       Added in version 3.27: SKIP_LINTING can be set on individual source
       files to exclude them from the linting tools defined by <LANG>_CPPLINT,
       <LANG>_CLANG_TIDY, <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.
       When SKIP_LINTING is set to true on a source file, those tools will not
       be run on that specific file.


   <LANG>_LINKER_LAUNCHER
       Added in version 3.21.


       This property is implemented only when <LANG> is C, CXX, OBJC, or
       OBJCXX

       Specify a semicolon-separated list containing a command line for a
       linker launching tool. The Makefile Generators and the Ninja generator
       will run this tool and pass the linker and its arguments to the tool.
       This is useful for tools such as static analyzers.

       This property is initialized by the value of the
       CMAKE_<LANG>_LINKER_LAUNCHER variable if it is set when a target is
       created.

       Added in version 3.27: The property value may use generator
       expressions.


   <LANG>_STANDARD
       The variations are:

       o C_STANDARD

       o CXX_STANDARD

       o CUDA_STANDARD

       o HIP_STANDARD

       o OBJC_STANDARD

       o OBJCXX_STANDARD

       These properties specify language standard versions which are
       requested. When a newer standard is specified than is supported by the
       compiler, then it will fallback to the latest supported standard. This
       "decay" behavior may be controlled with the <LANG>_STANDARD_REQUIRED
       target property.

       Note that the actual language standard used may be higher than that
       specified by <LANG>_STANDARD, regardless of the value of
       <LANG>_STANDARD_REQUIRED.  In particular, usage requirements or the use
       of compile features can raise the required language standard above what
       <LANG>_STANDARD specifies.

       These properties are initialized by the value of the
       CMAKE_<LANG>_STANDARD variable if it is set when a target is created.

       For supported values and CMake versions see the respective pages.  To
       control compiler-specific extensions see <LANG>_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

   <LANG>_STANDARD_REQUIRED
       The variations are:

       o C_STANDARD_REQUIRED

       o CXX_STANDARD_REQUIRED

       o CUDA_STANDARD_REQUIRED

       o HIP_STANDARD_REQUIRED

       o OBJC_STANDARD_REQUIRED

       o OBJCXX_STANDARD_REQUIRED

       These properties specify whether the value of <LANG>_STANDARD is a
       requirement.  When false or unset, the <LANG>_STANDARD target property
       is treated as optional and may "decay" to a previous standard if the
       requested standard is not available.  When <LANG>_STANDARD_REQUIRED is
       set to true, <LANG>_STANDARD becomes a hard requirement and a fatal
       error will be issued if that requirement cannot be met.

       Note that the actual language standard used may be higher than that
       specified by <LANG>_STANDARD, regardless of the value of
       <LANG>_STANDARD_REQUIRED.  In particular, usage requirements or the use
       of compile features can raise the required language standard above what
       <LANG>_STANDARD specifies.

       These properties are initialized by the value of the
       CMAKE_<LANG>_STANDARD_REQUIRED variable if it is set when a target is
       created.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The <LANG>_VISIBILITY_PRESET property determines the value passed in a
       visibility related compile option, such as -fvisibility= for <LANG>.
       This property affects compilation in sources of all types of targets
       (subject to policy CMP0063).

       This property is initialized by the value of the
       CMAKE_<LANG>_VISIBILITY_PRESET variable if it is set when a target is
       created.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This property specifies the directory into which library target files
       should be built.  The property value may use generator expressions.
       Multi-configuration generators (Visual Studio, Xcode, Ninja
       Multi-Config) append a per-configuration subdirectory to the specified
       directory unless a generator expression is used.

       This property is initialized by the value of the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY variable if it is set when a target is
       created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This is a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY
       target property, but multi-configuration generators (Visual Studio
       Generators, Xcode) do NOT append a per-configuration subdirectory to
       the specified directory.  This property is initialized by the value of
       the CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when
       a target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator
       expressions.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This property specifies the base name for library target files.  It
       overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of the LIBRARY_OUTPUT_NAME
       target property.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies a semicolon-separated list of full-paths to files on which
       the link rule for this target depends.  The target binary will be
       linked if any of the named files is newer than it.

       This property is supported only by Ninja and Makefile Generators.  It
       is intended to specify dependencies on "linker scripts" for custom
       Makefile link rules.

       Contents of LINK_DEPENDS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set this property to true to tell CMake generators not to add
       file-level dependencies on the shared library files linked by this
       target.  Modification to the shared libraries will not be sufficient to
       re-link this target.  Logical target-level dependencies will not be
       affected so the linked shared libraries will still be brought up to
       date before this target is built.

       This property is initialized by the value of the
       CMAKE_LINK_DEPENDS_NO_SHARED variable if it is set when a target is
       created.

   LINK_DIRECTORIES
       Added in version 3.13.


       List of directories to use for the link step of shared library, module
       and executable targets.

       This property holds a semicolon-separated list of directories specified
       so far for its target.  Use the target_link_directories() command to
       append more search directories.

       This property is initialized by the LINK_DIRECTORIES directory property
       when a target is created, and is used by the generators to set the
       search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   LINK_FLAGS
       Additional flags to use when linking this target if it is a shared
       library, module library, or an executable. Static libraries need to use
       STATIC_LIBRARY_OPTIONS or STATIC_LIBRARY_FLAGS properties.

       The LINK_FLAGS property, managed as a string, can be used to add extra
       flags to the link step of a target.  LINK_FLAGS_<CONFIG> will add to
       the configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL,
       RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED library, MODULE or
       EXECUTABLE target.

       This is the configuration-specific version of LINK_FLAGS.

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to
       targets with which the library itself was linked.  For an executable
       with exports (see the ENABLE_EXPORTS target property) no default
       transitive link dependencies are used.  This property replaces the
       default transitive link dependencies with an explicit list.  When the
       target is linked into another target using the target_link_libraries()
       command, the libraries listed (and recursively their link interface
       libraries) will be provided to the other target also.  If the list is
       empty then no transitive link dependencies will be incorporated when
       this target is linked into another target even if the default set is
       non-empty.  This property is initialized by the value of the
       CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set when a target is
       created.  This property is ignored for STATIC libraries.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if
       policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES
       of a target with absolute paths to dependencies.  That would hard-code
       into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when
       specifying usage requirements while creating packages for
       redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.
       If set, this property completely overrides the generic property for the
       named configuration.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if
       policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the
       LINK_INTERFACE_LIBRARIES_<CONFIG> of a target with absolute paths to
       dependencies.  That would hard-code into installed packages the library
       file paths for dependencies as found on the machine the package was
       made on.

       See the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when
       specifying usage requirements while creating packages for
       redistribution.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When linking to a STATIC library target with cyclic dependencies the
       linker may need to scan more than once through the archives in the
       strongly connected component of the dependency graph.  CMake by default
       constructs the link line so that the linker will scan through the
       component at least twice.  This property specifies the minimum number
       of scans if it is larger than the default.  CMake uses the largest
       value specified by any target in a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This is the configuration-specific version of
       LINK_INTERFACE_MULTIPLICITY.  If set, this property completely
       overrides the generic property for the named configuration.

   LINK_LIBRARIES
       List of direct link dependencies.

       This property specifies the list of libraries or targets which will be
       used for linking.  In addition to accepting values from the
       target_link_libraries() command, values may be set directly on any
       target using the set_property() command.

       The value of this property is used by the generators to construct the
       link rule for the target.  The direct link dependencies are linked
       first, followed by indirect dependencies from the transitive closure of
       the direct dependencies' INTERFACE_LINK_LIBRARIES properties.  See
       policy CMP0022.

       Contents of LINK_LIBRARIES may use generator expressions with the
       syntax $<...>.  Policy CMP0131 affects the behavior of the LINK_ONLY
       generator expression for this property.

       See the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this
          property on <target>.  If <target> was not created in the same
          directory as the call then target_link_libraries() will wrap each
          entry with the form ::@(directory-id);...;::@, where the ::@ is
          literal and the (directory-id) is unspecified.  This tells the
          generators that the named libraries must be looked up in the scope
          of the caller rather than in the scope in which the <target> was
          created.  Valid directory ids are stripped on export by the
          install(EXPORT) and export() commands.

       In advanced use cases, the list of direct link dependencies specified
       by this property may be updated by usage requirements from
       dependencies.  See the INTERFACE_LINK_LIBRARIES_DIRECT and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

       See the CMAKE_LINK_LIBRARIES_STRATEGY variable and corresponding
       LINK_LIBRARIES_STRATEGY target property for details on how CMake orders
       direct link dependencies on linker command lines.

   LINK_LIBRARIES_ONLY_TARGETS
       Added in version 3.23.


       Enforce that link items that can be target names are actually existing
       targets.

       Set this property to a true value to enable additional checks on the
       contents of the LINK_LIBRARIES and INTERFACE_LINK_LIBRARIES target
       properties, typically populated by target_link_libraries().  Checks are
       also applied to libraries added to a target through the
       INTERFACE_LINK_LIBRARIES_DIRECT properties of its dependencies.  CMake
       will verify that link items that might be target names actually name
       existing targets.  An item is considered a possible target name if:

       o it does not contain a / or \, and

       o it does not start in -, and

       o (for historical reasons) it does not start in $ or `.

       This property is initialized by the value of the
       CMAKE_LINK_LIBRARIES_ONLY_TARGETS variable when a non-imported target
       is created.  The property may be explicitly enabled on an imported
       target to check its link interface.

       In the following example, CMake will halt with an error at configure
       time because miLib is not a target:

          set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
          add_library(myLib STATIC myLib.c)
          add_executable(myExe myExe.c)
          target_link_libraries(myExe PRIVATE miLib) # typo for myLib

       In order to link toolchain-provided libraries by name while still
       enforcing LINK_LIBRARIES_ONLY_TARGETS, use an imported Interface
       Library with the IMPORTED_LIBNAME target property:

          add_library(toolchain::m INTERFACE IMPORTED)
          set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
          target_link_libraries(myExe PRIVATE toolchain::m)

       See also policy CMP0028.

       NOTE:
          If INTERFACE_LINK_LIBRARIES contains generator expressions, its
          actual list of link items may depend on the type and properties of
          the consuming target.  In such cases CMake may not always detect
          names of missing targets that only appear for specific consumers.  A
          future version of CMake with improved heuristics may start
          triggering errors on projects accepted by previous versions of
          CMake.

   LINK_LIBRARIES_STRATEGY
       Added in version 3.31.


       Specify a strategy for ordering a target's direct link dependencies on
       linker command lines.  This property is initialized by the value of the
       CMAKE_LINK_LIBRARIES_STRATEGY variable if it is set when a target is
       created.

       CMake generates a target's link line using its Target Link Properties.
       In particular, the LINK_LIBRARIES target property records the target's
       direct link dependencies, typically populated by calls to
       target_link_libraries().  Indirect link dependencies are propagated
       from those entries of LINK_LIBRARIES that name library targets by
       following the transitive closure of their INTERFACE_LINK_LIBRARIES
       properties.  CMake supports multiple strategies for nominally ordering
       direct and indirect link dependencies, which are then filtered for
       Toolchain-Specific Behavior.

       Consider this example for the strategies below:

          add_library(A STATIC ...)
          add_library(B STATIC ...)
          add_library(C STATIC ...)
          add_executable(main ...)
          target_link_libraries(B PRIVATE A)
          target_link_libraries(C PRIVATE A)
          target_link_libraries(main PRIVATE A B C)

       The supported strategies are:

       REORDER_MINIMALLY
              Entries of LINK_LIBRARIES always appear first and in their
              original order.  Indirect link dependencies not satisfied by the
              original entries may be reordered and de-duplicated with respect
              to one another, but are always appended after the original
              entries.  This may result in less efficient link lines, but
              gives projects control of ordering among independent entries.
              Such control may be important when intermixing link flags with
              libraries, or when multiple libraries provide a given symbol.

              This is the default.

              In the above example, this strategy computes a link line for
              main by starting with its original entries A B C, and then
              appends another A to satisfy the dependencies of B and C on A.
              The nominal order produced by this strategy is A B C A.

              Note that additional filtering for Toolchain-Specific Behavior
              may de-duplicate A on the actual linker invocation in the
              generated build system, resulting in either A B C or B C A.

       REORDER_FREELY
              Entries of LINK_LIBRARIES may be reordered, de-duplicated, and
              intermixed with indirect link dependencies.  This may result in
              more efficient link lines, but does not give projects any
              control of ordering among independent entries.

              In the above example, this strategy computes a link line for
              main by re-ordering its original entries A B C to satisfy the
              dependencies of B and C on A.  The nominal order produced by
              this strategy is B C A.

   Toolchain-Specific Behavior
       After one of the above strategies produces a nominal order among direct
       and indirect link dependencies, the actual linker invocation in the
       generated build system may de-duplicate entries based on
       platform-specific requirements and linker capabilities.  See policy
       CMP0156.

       For example, if the REORDER_MINIMALLY strategy produces A B C A, the
       actual link line may de-duplicate A as follows:

       o If A is a static library and the linker re-scans automatically, the
         first occurrence is kept, resulting in A B C.  See policy CMP0179

       o If A is a shared library on Windows, the first occurrence is kept,
         resulting in A B C.

       o If A is a shared library on macOS or UNIX platforms, the last
         occurrence is kept, resulting in B C A.

   LINK_LIBRARY_OVERRIDE
       Added in version 3.24.


       Override the library features associated with libraries from
       LINK_LIBRARY generator expressions.  This can be used to resolve
       incompatible library features that result from specifying different
       features for the same library in different LINK_LIBRARY generator
       expressions.

       This property supports overriding multiple libraries and features. It
       expects a semicolon-separated list, where each list item has the
       following form:

          feature[,link-item]*

       For each comma-separated link-item, any existing library feature
       associated with it will be ignored for the target this property is set
       on.  The item will instead be associated with the specified feature.
       Each link-item can be anything that would be accepted as part of a
       library-list in a LINK_LIBRARY generator expression.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

          # lib1 and external will now be associated with feature2 instead when linking lib3

       It is also possible to override any feature with the pre-defined
       DEFAULT library feature.  This effectively discards any feature for
       that link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1, and use feature2 for external
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
            "DEFAULT,lib1"
            "feature2,external"
          )

       The above example also demonstrates how to specify different feature
       overrides for different link items.  See the
       LINK_LIBRARY_OVERRIDE_<LIBRARY> target property for an alternative way
       of overriding library features for individual libraries, which may be
       simpler in some cases.  If both properties are defined and specify an
       override for the same link item, LINK_LIBRARY_OVERRIDE_<LIBRARY> takes
       precedence over LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.

       For more information about library features, see the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE> and
       CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
       Added in version 3.24.


       Override the library feature associated with <LIBRARY> from
       LINK_LIBRARY generator expressions.  This can be used to resolve
       incompatible library features that result from specifying different
       features for <LIBRARY> in different LINK_LIBRARY generator expressions.

       When set on a target, this property holds a single library feature
       name, which will be applied to <LIBRARY> when linking that target.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

          # lib1 will now be associated with feature2 instead when linking lib3

       It is also possible to override any feature with the pre-defined
       DEFAULT library feature.  This effectively discards any feature for
       that link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

       See the LINK_LIBRARY_OVERRIDE target property for an alternative way of
       overriding library features for multiple libraries at once.  If both
       properties are defined and specify an override for the same link item,
       LINK_LIBRARY_OVERRIDE_<LIBRARY> takes precedence over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator
       expressions.

       For more information about library features, see the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE> and
       CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_OPTIONS
       Added in version 3.13.


       List of options to use for the link step of shared library, module and
       executable targets as well as the device link step. Targets that are
       static libraries need to use the STATIC_LIBRARY_OPTIONS target
       property.

       These options are used for both normal linking and device linking (see
       policy CMP0105). To control link options for normal and device link
       steps, $<HOST_LINK> and $<DEVICE_LINK> generator expressions can be
       used.

       This property holds a semicolon-separated list of options specified so
       far for its target.  Use the target_link_options() command to append
       more options.

       This property is initialized by the LINK_OPTIONS directory property
       when a target is created, and is used by the generators to set the
       options for the compiler.

       Contents of LINK_OPTIONS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       NOTE:
          This property must be used in preference to LINK_FLAGS property.

   Host And Device Specific Link Options
       Added in version 3.18: When a device link step is involved, which is
       controlled by CUDA_SEPARABLE_COMPILATION and
       CUDA_RESOLVE_DEVICE_SYMBOLS properties and policy CMP0105, the raw
       options will be delivered to the host and device link steps (wrapped in
       -Xcompiler or equivalent for device link). Options wrapped with
       $<DEVICE_LINK:...> generator expression will be used only for the
       device link step. Options wrapped with $<HOST_LINK:...> generator
       expression will be used only for the host link step.


   Option De-duplication
       The final set of options used for a target is constructed by
       accumulating options from the current target and the usage requirements
       of its dependencies.  The set of options is de-duplicated to avoid
       repetition.

       Added in version 3.12: While beneficial for individual options, the
       de-duplication step can break up option groups.  For example, -option A
       -option B becomes -option A B.  One may specify a group of options
       using shell-like quoting along with a SHELL: prefix.  The SHELL: prefix
       is dropped, and the rest of the option string is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
       "SHELL:-option B" becomes -option A -option B.


   Handling Compiler Driver Differences
       To pass options to the linker tool, each compiler driver has its own
       syntax.  The LINKER: prefix and , separator can be used to specify, in
       a portable way, options to pass to the linker tool. LINKER: is replaced
       by the appropriate driver option and , by the appropriate driver
       separator.  The driver prefix and driver separator are given by the
       values of the CMAKE_<LANG>_LINKER_WRAPPER_FLAG and
       CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP variables.

       For example, "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for
       Clang and -Wl,-z,defs for GNU GCC.

       The LINKER: prefix can be specified as part of a SHELL: prefix
       expression.

       The LINKER: prefix supports, as an alternative syntax, specification of
       arguments using the SHELL: prefix and space as separator. The previous
       example then becomes "LINKER:SHELL:-z defs".

       NOTE:
          Specifying the SHELL: prefix anywhere other than at the beginning of
          the LINKER: prefix is not supported.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to
       determine whether to use static or shared libraries for -lXXX options.
       CMake uses these options to set the link type for libraries whose full
       paths are not known or (in some cases) are in implicit link directories
       for the platform.  By default CMake adds an option at the end of the
       library list (if necessary) to set the linker search type back to its
       starting type.  This property switches the final linker search type to
       -Bstatic regardless of how it started.

       This property is initialized by the value of the variable
       CMAKE_LINK_SEARCH_END_STATIC if it is set when a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to
       determine whether to use static or shared libraries for -lXXX options.
       CMake uses these options to set the link type for libraries whose full
       paths are not known or (in some cases) are in implicit link directories
       for the platform.  By default the linker search type is assumed to be
       -Bdynamic at the beginning of the library list.  This property switches
       the assumption to -Bstatic.  It is intended for use when linking an
       executable statically (e.g. with the GNU -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC if it is set when a target is
              created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       Added in version 3.7.


       This is a boolean option that, when set to TRUE, will automatically run
       contents of variable CMAKE_LINK_WHAT_YOU_USE_CHECK on the target after
       it is linked. In addition, the linker flag specified by variable
       CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG  will be passed to the target with
       the link command so that all libraries specified on the command line
       will be linked into the target. This will result in the link producing
       a list of libraries that provide no symbols used by this target but are
       being linked to it.

       NOTE:
          For now, it is only supported for ELF platforms and is only
          applicable to executable and shared or module library targets. This
          property will be ignored for any other targets and configurations.

       This property is initialized by the value of the
       CMAKE_LINK_WHAT_YOU_USE variable if it is set when a target is created.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For executables, shared libraries, and modules, this sets the language
       whose compiler is used to link the target (such as "C" or "CXX").  A
       typical value for an executable is the language of the source file
       providing the program entry point (main).  If not set, the language
       with the highest linker preference value is the default.  Details of
       the linker preferences are considered internal, but some limited
       discussion can be found under the internal
       CMAKE_<LANG>_LINKER_PREFERENCE variables.

       If this property is not set by the user, it will be calculated at
       generate-time by CMake.

   LINKER_TYPE
       Added in version 3.29.


       Specify which linker will be used for the link step. The property value
       may use generator expressions.

       NOTE:
          It is assumed that the linker specified is fully compatible with the
          default one the compiler would normally invoke. CMake will not do
          any option translation.

       Linker types are case-sensitive and may only contain letters, numbers
       and underscores. Linker types defined in all uppercase are reserved for
       CMake's own built-in types. The pre-defined linker types are:

       DEFAULT
              This type corresponds to standard linking, essentially
              equivalent to the LINKER_TYPE target property not being set at
              all.

       SYSTEM Use the standard linker provided by the platform or toolchain.
              For example, this implies the Microsoft linker for all
              MSVC-compatible compilers.  This type is supported for the
              following platform-compiler combinations:

              o Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              o Apple platforms: AppleClang, Clang, GNU, and Swift compilers.

              o Windows: MSVC, GNU, Clang, NVIDIA, and Swift compilers.

       LLD    Use the LLVM linker. This type is supported for the following
              platform-compiler combinations:

              o Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              o Apple platforms: Clang, AppleClang, and Swift compilers.

              o Windows: GNU, Clang with MSVC-like front-end, Clang with
                GNU-like front-end, MSVC, NVIDIA with MSVC-like front-end, and
                Swift.

       BFD    Use the GNU linker.  This type is supported for the following
              platform-compiler combinations:

              o Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              o Windows: GNU, Clang with GNU-like front-end.

       GOLD   Supported on Linux platform with GNU, Clang, LLVMFlang, NVIDIA,
              and Swift compilers.

       MOLD   Use the mold linker. This type is supported on the following
              platform-compiler combinations:

              o Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              o Apple platforms: Clang and AppleClang compilers (acts as an
                alias to the sold linker).

       SOLD   Use the sold linker. This type is only supported on Apple
              platforms with Clang and AppleClang compilers.

       APPLE_CLASSIC
              Use the Apple linker in the classic behavior (i.e. before Xcode
              15.0).  This type is only supported on Apple platforms with GNU,
              Clang, AppleClang, and Swift compilers.

       MSVC   Use the Microsoft linker. This type is only supported on the
              Windows platform with MSVC, Clang with MSVC-like front-end, and
              Swift compilers.

       This property is not supported on Green Hills MULTI generator.

       The implementation details for the selected linker will be provided by
       the CMAKE_<LANG>_USING_LINKER_<TYPE> variable. For example:

          add_library(lib1 SHARED ...)
          set_property(TARGET lib1 PROPERTY LINKER_TYPE LLD)

       This specifies that lib1 should use linker type LLD for the link step.
       The command line options that will be passed to the toolchain will be
       provided by the CMAKE_<LANG>_USING_LINKER_LLD variable.

       Note that the linker would typically be set using CMAKE_LINKER_TYPE for
       the whole build rather than setting the LINKER_TYPE property on
       individual targets.

   LOCATION
       Read-only location of a target on disk.

       For an imported target, this read-only property returns the value of
       the LOCATION_<CONFIG> property for an unspecified configuration
       <CONFIG> provided by the target.

       For a non-imported target, this property is provided for compatibility
       with CMake 2.4 and below.  It was meant to get the location of an
       executable target's output file for use in add_custom_command().  The
       path may contain a build-system-specific portion that is replaced at
       build time with the configuration getting built (such as
       $(ConfigurationName) in VS).  In CMake 2.6 and above
       add_custom_command() automatically recognizes a target name in its
       COMMAND and DEPENDS options and computes the target location.  In CMake
       2.8.4 and above add_custom_command() recognizes generator expressions
       to refer to target locations anywhere in the command.  Therefore this
       property is not needed for creating custom commands.

       Do not set properties that affect the location of a target after
       reading this property.  These include properties whose names match
       (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or "LINKER_LANGUAGE".  Failure to follow
       this rule is not diagnosed and leaves the location of the target
       undefined.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A read-only property that indicates where a target's main file is
       located on disk for the configuration <CONFIG>.  The property is
       defined only for library and executable targets.  An imported target
       may provide a set of configurations different from that of the
       importing project.  By default CMake looks for an exact-match but
       otherwise uses an arbitrary available configuration.  Use the
       MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations
       explicitly.

       Do not set properties that affect the location of a target after
       reading this property.  These include properties whose names match
       (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or  LINKER_LANGUAGE.  Failure to follow this
       rule is not diagnosed and leaves the location of the target undefined.

   MACHO_COMPATIBILITY_VERSION
       Added in version 3.17.


       What compatibility version number is this target for Mach-O binaries.

       For shared libraries on Mach-O systems (e.g. macOS, iOS) the
       MACHO_COMPATIBILITY_VERSION property corresponds to the compatibility
       version and MACHO_CURRENT_VERSION corresponds to the current version.
       These are both embedded in the shared library binary and can be checked
       with the otool -L <binary> command.

       It should be noted that the MACHO_CURRENT_VERSION and
       MACHO_COMPATIBILITY_VERSION properties do not affect the file names or
       version-related symlinks that CMake generates for the library.  The
       VERSION and SOVERSION target properties still control the file and
       symlink names.  The install_name is also still controlled by SOVERSION.

       When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are not
       given, VERSION and SOVERSION are used for the version details to be
       embedded in the binaries respectively.  The MACHO_CURRENT_VERSION and
       MACHO_COMPATIBILITY_VERSION properties only need to be given if the
       project needs to decouple the file and symlink naming from the version
       details embedded in the binaries (e.g. to match libtool conventions).

   MACHO_CURRENT_VERSION
       Added in version 3.17.


       What current version number is this target for Mach-O binaries.

       For shared libraries on Mach-O systems (e.g. macOS, iOS) the
       MACHO_COMPATIBILITY_VERSION property corresponds to the compatibility
       version and MACHO_CURRENT_VERSION corresponds to the current version.
       These are both embedded in the shared library binary and can be checked
       with the otool -L <binary> command.

       It should be noted that the MACHO_CURRENT_VERSION and
       MACHO_COMPATIBILITY_VERSION properties do not affect the file names or
       version-related symlinks that CMake generates for the library.  The
       VERSION and SOVERSION target properties still control the file and
       symlink names.  The install_name is also still controlled by SOVERSION.

       When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are not
       given, VERSION and SOVERSION are used for the version details to be
       embedded in the binaries respectively.  The MACHO_CURRENT_VERSION and
       MACHO_COMPATIBILITY_VERSION properties only need to be given if the
       project needs to decouple the file and symlink naming from the version
       details embedded in the binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When this property is set to TRUE the executable when built on macOS or
       iOS will be created as an application bundle.  This makes it a GUI
       executable that can be launched from the Finder.  See the
       MACOSX_BUNDLE_INFO_PLIST target property for information about creation
       of the Info.plist file for the application bundle.  This property is
       initialized by the value of the variable CMAKE_MACOSX_BUNDLE if it is
       set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Application
       Bundle.

       An executable target with MACOSX_BUNDLE enabled will be built as an
       application bundle on macOS.  By default its Info.plist file is created
       by configuring a template called MacOSXBundleInfo.plist.in located in
       the CMAKE_MODULE_PATH.  This property specifies an alternative template
       file name which may be a full path.

       The following target properties may be set to specify content to be
       configured into the file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in a
       directory that do not have each specific property set.  If a custom
       Info.plist is specified by this property it may of course hard-code all
       the settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK enabled will be built as a framework on
       macOS.  By default its Info.plist file is created by configuring a
       template called MacOSXFrameworkInfo.plist.in located in the
       CMAKE_MODULE_PATH.  This property specifies an alternative template
       file name which may be a full path.

       The following target properties may be set to specify content to be
       configured into the file:

       MACOSX_FRAMEWORK_BUNDLE_NAME
              Added in version 3.31.


              Sets CFBundleName.

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in a
       directory that do not have each specific property set.  If a custom
       Info.plist is specified by this property it may of course hard-code all
       the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the
       install_name field of this shared library will be @rpath unless
       overridden by INSTALL_NAME_DIR.  This indicates the shared library is
       to be found at runtime using runtime paths (rpaths).

       This property is initialized by the value of the variable
       CMAKE_MACOSX_RPATH if it is set when a target is created.

       Runtime paths will also be embedded in binaries using this target and
       can be controlled by the INSTALL_RPATH target property on the target
       linking to this target.

       Policy CMP0042 was introduced to change the default value of
       MACOSX_RPATH to TRUE.  This is because use of @rpath is a more flexible
       and powerful alternative to @executable_path and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       Added in version 3.8.


       Get manually added dependencies to other top-level targets.

       This read-only property can be used to query all dependencies that were
       added for this target with the add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target's configuration.

       Set this to the list of configurations of an imported target that may
       be used for the current project's <CONFIG> configuration.  Targets
       imported from another project may not provide the same set of
       configuration names available in the current project.  Setting this
       property tells CMake what imported configurations are suitable for use
       when building the <CONFIG> configuration.  The first configuration in
       the list found to be provided by the imported target (i.e. via
       IMPORTED_LOCATION_<CONFIG> for the mapped-to <CONFIG>) is selected.  As
       a special case, an empty list element refers to the configuration-less
       imported target location (i.e. IMPORTED_LOCATION).

       If this property is set and no matching configurations are available,
       then the imported target is considered to be not found.  This property
       is ignored for non-imported targets.

       This property is initialized by the value of the
       CMAKE_MAP_IMPORTED_CONFIG_<CONFIG> variable if it is set when a target
       is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build
       types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_DEBUG_INFORMATION_FORMAT
       Added in version 3.25.


       Select debug information format when targeting the MSVC ABI.

       The allowed values are:

       Embedded
              Compile with -Z7 or equivalent flag(s) to produce object files
              with full symbolic debugging information.

       ProgramDatabase
              Compile with -Zi or equivalent flag(s) to produce a program
              database that contains all the symbolic debugging information.

       EditAndContinue
              Compile with -ZI or equivalent flag(s) to produce a program
              database that supports the Edit and Continue feature.

       The value is ignored on compilers not targeting the MSVC ABI, but an
       unsupported value will be rejected as an error when using a compiler
       targeting the MSVC ABI.

       The value may also be the empty string (""), in which case no debug
       information format flag will be added explicitly by CMake.

       Use generator expressions to support per-configuration specification.
       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_DEBUG_INFORMATION_FORMAT "$<$foo the program database debug information
       format for the Debug configuration.

       This property is initialized from the value of the
       CMAKE_MSVC_DEBUG_INFORMATION_FORMAT variable, if it is set.  If this
       property is not set, CMake selects a debug information format using the
       default value $<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>, if
       supported by the compiler, and otherwise
       $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.

       NOTE:
          This property has effect only when policy CMP0141 is set to NEW
          prior to the first project() or enable_language() command that
          enables a language using a compiler targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
       Added in version 3.15.


       Select the MSVC runtime library for use by compilers targeting the MSVC
       ABI.

       The allowed values are:

       MultiThreaded
              Compile with -MT or equivalent flag(s) to use a multi-threaded
              statically-linked runtime library.

       MultiThreadedDLL
              Compile with -MD or equivalent flag(s) to use a multi-threaded
              dynamically-linked runtime library.

       MultiThreadedDebug
              Compile with -MTd or equivalent flag(s) to use a multi-threaded
              statically-linked runtime library.

       MultiThreadedDebugDLL
              Compile with -MDd or equivalent flag(s) to use a multi-threaded
              dynamically-linked runtime library.

       The value is ignored on compilers not targeting the MSVC ABI, but an
       unsupported value will be rejected as an error when using a compiler
       targeting the MSVC ABI.

       The value may also be the empty string ("") in which case no runtime
       library selection flag will be added explicitly by CMake.  Note that
       with Visual Studio Generators the native build system may choose to add
       its own default runtime library selection flag.

       Use generator expressions to support per-configuration specification.
       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$foo a multi-threaded statically-linked runtime
       library with or without debug information depending on the
       configuration.

       The property is initialized from the value of the
       CMAKE_MSVC_RUNTIME_LIBRARY variable, if it is set.  If the property is
       not set, then CMake uses the default value
       MultiThreaded$<$<CONFIG:Debug>:Debug>DLL to select a MSVC runtime
       library.

       NOTE:
          This property has effect only when policy CMP0091 is set to NEW
          prior to the first project() or enable_language() command that
          enables a language using a compiler targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable this boolean property if a generated SHARED library should not
       have soname set.  Default is to set soname on all shared libraries as
       long as the platform supports it.  Generally, use this property only
       for leaf private libraries or plugins.  If you use it on normal shared
       libraries which other targets link against, on some platforms a linker
       will insert a full path to the library (as specified at link time) into
       the dynamic section of the dependent binary.  Therefore, once
       installed, dynamic loader may eventually fail to locate the library for
       the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do not treat include directories from the interfaces of consumed
       Imported Targets as system directories.

       When the consumed target's SYSTEM property is set to true, the contents
       of the INTERFACE_INCLUDE_DIRECTORIES target property are treated as
       system includes or, on Apple platforms, when the target is a framework,
       it will be treated as system.  By default, SYSTEM is true for imported
       targets and false for other target types.  If the
       NO_SYSTEM_FROM_IMPORTED property is set to true on a consuming target,
       compilation of sources in that consuming target will not treat the
       contents of the INTERFACE_INCLUDE_DIRECTORIES of consumed imported
       targets as system includes, even if that imported target's SYSTEM
       property is false.

       Directories listed in the INTERFACE_SYSTEM_INCLUDE_DIRECTORIES property
       of consumed targets are not affected by NO_SYSTEM_FROM_IMPORTED.  Those
       directories will always be treated as system include directories by
       consumers.

       This property is initialized by the value of the
       CMAKE_NO_SYSTEM_FROM_IMPORTED variable if it is set when a target is
       created.

       See the EXPORT_NO_SYSTEM target property to set this behavior on the
       target providing the include directories rather than the target
       consuming them.

   OBJC_EXTENSIONS
       Added in version 3.16.


       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be
       used.  For some compilers, this results in adding a flag such as
       -std=gnu11 instead of -std=c11 to the compile line.  This property is
       ON by default. The basic OBJC standard level is controlled by the
       OBJC_STANDARD target property.

       If the property is not set, and the project has set the C_EXTENSIONS,
       the value of C_EXTENSIONS is set for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_OBJC_EXTENSIONS
       variable if set when a target is created and otherwise by the value of
       CMAKE_OBJC_EXTENSIONS_DEFAULT (see CMP0128).

   OBJC_STANDARD
       Added in version 3.16.


       The OBJC standard whose features are requested to build this target.

       This property specifies the OBJC standard whose features are requested
       to build this target.  For some compilers, this results in adding a
       flag such as -std=gnu11 to the compile line.

       Supported values are:

       90     Objective C89/C90

       99     Objective C99

       11     Objective C11

       17     Added in version 3.21.


              Objective C17

       23     Added in version 3.21.


              Objective C23

       If the value requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag will be added
       instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag
       will not result in an error or warning, but will instead add the
       -std=gnu99 or -std=gnu90 flag if supported.  This "decay" behavior may
       be controlled with the OBJC_STANDARD_REQUIRED target property.
       Additionally, the OBJC_EXTENSIONS target property may be used to
       control whether compiler-specific extensions are enabled on a
       per-target basis.

       If the property is not set, and the project has set the C_STANDARD, the
       value of C_STANDARD is set for OBJC_STANDARD.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_OBJC_STANDARD
       variable if it is set when a target is created.

   OBJC_STANDARD_REQUIRED
       Added in version 3.16.


       Boolean describing whether the value of OBJC_STANDARD is a requirement.

       If this property is set to ON, then the value of the OBJC_STANDARD
       target property is treated as a requirement.  If this property is OFF
       or unset, the OBJC_STANDARD target property is treated as optional and
       may "decay" to a previous standard if the requested is not available.

       If the property is not set, and the project has set the
       C_STANDARD_REQUIRED, the value of C_STANDARD_REQUIRED is set for
       OBJC_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the
       CMAKE_OBJC_STANDARD_REQUIRED variable if it is set when a target is
       created.

   OBJCXX_EXTENSIONS
       Added in version 3.16.


       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be
       used.  For some compilers, this results in adding a flag such as
       -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic ObjC++ standard level is controlled by the
       OBJCXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       If the property is not set, and the project has set the CXX_EXTENSIONS,
       the value of CXX_EXTENSIONS is set for OBJCXX_EXTENSIONS.

       This property is initialized by the value of the
       CMAKE_OBJCXX_EXTENSIONS variable if set when a target is created and
       otherwise by the value of CMAKE_OBJCXX_EXTENSIONS_DEFAULT (see
       CMP0128).

   OBJCXX_STANDARD
       Added in version 3.16.


       The ObjC++ standard whose features are requested to build this target.

       This property specifies the ObjC++ standard whose features are
       requested to build this target.  For some compilers, this results in
       adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     Objective C++98

       11     Objective C++11

       14     Objective C++14

       17     Objective C++17

       20     Objective C++20

       23     Added in version 3.20.


              Objective C++23

       26     Added in version 3.25.


              Objective C++26. CMake 3.25 and later recognize 26 as a valid
              value, no version has support for any compiler.

       If the value requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag will be added
       instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead add the
       -std=gnu++98 flag if supported.  This "decay" behavior may be
       controlled with the OBJCXX_STANDARD_REQUIRED target property.
       Additionally, the OBJCXX_EXTENSIONS target property may be used to
       control whether compiler-specific extensions are enabled on a
       per-target basis.

       If the property is not set, and the project has set the CXX_STANDARD,
       the value of CXX_STANDARD is set for OBJCXX_STANDARD.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_OBJCXX_STANDARD
       variable if it is set when a target is created.

   OBJCXX_STANDARD_REQUIRED
       Added in version 3.16.


       Boolean describing whether the value of OBJCXX_STANDARD is a
       requirement.

       If this property is set to ON, then the value of the OBJCXX_STANDARD
       target property is treated as a requirement.  If this property is OFF
       or unset, the OBJCXX_STANDARD target property is treated as optional
       and may "decay" to a previous standard if the requested is not
       available.

       If the property is not set, and the project has set the
       CXX_STANDARD_REQUIRED, the value of CXX_STANDARD_REQUIRED is set for
       OBJCXX_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the
       CMAKE_OBJCXX_STANDARD_REQUIRED variable if it is set when a target is
       created.

   OPTIMIZE_DEPENDENCIES
       Added in version 3.19.


       Activates dependency optimization of static and object libraries.

       When this property is set to true, some dependencies for a static or
       object library may be removed at generation time if they are not
       necessary to build the library, since static and object libraries don't
       actually link against anything.

       If a static or object library has dependency optimization enabled, it
       first discards all dependencies. Then, it looks through all of the
       direct and indirect dependencies that it initially had, and adds them
       back if they meet any of the following criteria:

       o The dependency was added to the library by add_dependencies().

       o The dependency was added to the library through a source file in the
         library generated by a custom command that uses the dependency.

       o The dependency has any PRE_BUILD, PRE_LINK, or POST_BUILD custom
         commands associated with it.

       o The dependency contains any source files that were generated by a
         custom command.

       o The dependency contains any languages which produce side effects that
         are relevant to the library. Currently, all languages except C, C++,
         Objective-C, Objective-C++, assembly, and CUDA are assumed to produce
         side effects.  However, side effects from one language are assumed
         not to be relevant to another (for example, a Fortran library is
         assumed to not have any side effects that are relevant for a Swift
         library.)

       As an example, assume you have a static Fortran library which depends
       on a static C library, which in turn depends on a static Fortran
       library. The top-level Fortran library has optimization enabled, but
       the middle C library does not. If you build the top Fortran library,
       the bottom Fortran library will also build, but not the middle C
       library, since the C library does not have any side effects that are
       relevant for the Fortran library. However, if you build the middle C
       library, the bottom Fortran library will also build, even though it
       does not have any side effects that are relevant to the C library,
       since the C library does not have optimization enabled.

       This property is initialized by the value of the
       CMAKE_OPTIMIZE_DEPENDENCIES variable when the target is created.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The OSX_ARCHITECTURES property sets the target binary architecture for
       targets on macOS (-arch).  This property is initialized by the value of
       the variable CMAKE_OSX_ARCHITECTURES if it is set when a target is
       created.  Use OSX_ARCHITECTURES_<CONFIG> to set the binary
       architectures on a per-configuration basis, where <CONFIG> is an
       upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This property is the configuration-specific version of
       OSX_ARCHITECTURES.

   OUTPUT_NAME
       Output name for target files.

       This sets the base name for output files created for an executable or
       library target.  If not set, the logical target name is used by default
       during generation. The value is not set by default during
       configuration.

       Contents of OUTPUT_NAME and the variants listed below may use generator
       expressions.

       See also the variants:

       o OUTPUT_NAME_<CONFIG>

       o ARCHIVE_OUTPUT_NAME_<CONFIG>

       o ARCHIVE_OUTPUT_NAME

       o LIBRARY_OUTPUT_NAME_<CONFIG>

       o LIBRARY_OUTPUT_NAME

       o RUNTIME_OUTPUT_NAME_<CONFIG>

       o RUNTIME_OUTPUT_NAME

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME target
       property.

   PCH_INSTANTIATE_TEMPLATES
       Added in version 3.19.


       When this property is set to true, the precompiled header compiler
       options will contain a flag to instantiate templates during the
       generation of the PCH if supported. This can significantly improve
       compile times. Supported in Clang since version 11.

       This property is initialized by the value of the
       CMAKE_PCH_INSTANTIATE_TEMPLATES variable if it is set when a target is
       created.  If that variable is not set, the property defaults to ON.

   PCH_WARN_INVALID
       Added in version 3.18.


       When this property is set to true, the precompile header compiler
       options will contain a compiler flag which should warn about invalid
       precompiled headers e.g. -Winvalid-pch for GNU compiler.

       This property is initialized by the value of the CMAKE_PCH_WARN_INVALID
       variable if it is set when a target is created.  If that variable is
       not set, the property defaults to ON.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker
       for an executable or shared library target.

       This property specifies the base name for the debug symbols file.  If
       not set, the OUTPUT_NAME target property value or logical target name
       is used by default.

       NOTE:
          This property does not apply to STATIC library targets because no
          linker is invoked to produce them so they have no linker-generated
          .pdb file containing debug symbols.

          The linker-generated program database files are specified by the
          /pdb linker flag and are not the same as compiler-generated program
          database files specified by the /Fd compiler flag.  Use the
          COMPILE_PDB_NAME property to specify the latter.

   PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file
       generated by the linker for an executable or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This property does not apply to STATIC library targets because no
          linker is invoked to produce them so they have no linker-generated
          .pdb file containing debug symbols.

          The linker-generated program database files are specified by the
          /pdb linker flag and are not the same as compiler-generated program
          database files specified by the /Fd compiler flag.  Use the
          COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbols .pdb file generated by the
       linker for an executable or shared library target.

       This property specifies the directory into which the MS debug symbols
       will be placed by the linker. The property value may use generator
       expressions.  Multi-configuration generators append a per-configuration
       subdirectory to the specified directory unless a generator expression
       is used.

       This property is initialized by the value of the
       CMAKE_PDB_OUTPUT_DIRECTORY variable if it is set when a target is
       created.

       NOTE:
          This property does not apply to STATIC library targets because no
          linker is invoked to produce them so they have no linker-generated
          .pdb file containing debug symbols.

          The linker-generated program database files are specified by the
          /pdb linker flag and are not the same as compiler-generated program
          database files specified by the /Fd compiler flag.  Use the
          COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug symbol .pdb file
       generated by the linker for an executable or shared library target.

       This is a per-configuration version of PDB_OUTPUT_DIRECTORY, but
       multi-configuration generators (Visual Studio Generators, Xcode) do NOT
       append a per-configuration subdirectory to the specified directory.
       This property is initialized by the value of the
       CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target
       is created.

       Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator
       expressions.

       NOTE:
          This property does not apply to STATIC library targets because no
          linker is invoked to produce them so they have no linker-generated
          .pdb file containing debug symbols.

          The linker-generated program database files are specified by the
          /pdb linker flag and are not the same as compiler-generated program
          database files specified by the /Fd compiler flag.  Use the
          COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the
          latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The POSITION_INDEPENDENT_CODE property determines whether position
       independent executables or shared libraries will be created.  This
       property is True by default for SHARED and MODULE library targets and
       False otherwise.  This property is initialized by the value of the
       CMAKE_POSITION_INDEPENDENT_CODE variable  if it is set when a target is
       created.

       NOTE:
          For executable targets, the link step is controlled by the CMP0083
          policy and the CheckPIESupported module.

   PRECOMPILE_HEADERS
       Added in version 3.16.


       List of header files to precompile.

       This property holds a semicolon-separated list of header files to
       precompile specified so far for its target.  Use the
       target_precompile_headers() command to append more header files.

       This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
       Added in version 3.16.


       Target from which to reuse the precompiled headers build artifact.

       See the second signature of target_precompile_headers() command for
       more detailed information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as lib)
       on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate
       frameworks on macOS, iOS and normal shared libraries on other
       platforms.  This property may be set to a list of header files to be
       placed in the PrivateHeaders directory inside the framework folder.  On
       non-Apple platforms these headers may be installed using the
       PRIVATE_HEADER option to the install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual
       Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate
       frameworks on macOS, iOS and normal shared libraries on other
       platforms.  This property may be set to a list of header files to be
       placed in the Headers directory inside the framework folder.  On
       non-Apple platforms these headers may be installed using the
       PUBLIC_HEADER option to the install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target marked with the FRAMEWORK or BUNDLE property generate framework
       or application bundle (both macOS and iOS is supported) or normal
       shared libraries on other platforms.  This property may be set to a
       list of files to be placed in the corresponding directory (eg.
       Resources directory for macOS) inside the bundle.  On non-Apple
       platforms these files may be installed using the RESOURCE option to the
       install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_COMPILER_LAUNCHER target
          properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
          variables instead.

       See the global property of the same name for details.  This overrides
       the global and directory property for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same name for details.  This overrides
       the global and directory property for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_LINKER_LAUNCHER target
          properties or the associated CMAKE_<LANG>_LINKER_LAUNCHER variables
          instead.

       See the global property of the same name for details.  This overrides
       the global and directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This property specifies the directory into which runtime target files
       should be built.  The property value may use generator expressions.
       Multi-configuration generators (Visual Studio, Xcode, Ninja
       Multi-Config) append a per-configuration subdirectory to the specified
       directory unless a generator expression is used.

       This property is initialized by the value of the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY variable if it is set when a target is
       created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This is a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY
       target property, but multi-configuration generators (Visual Studio
       Generators, Xcode) do NOT append a per-configuration subdirectory to
       the specified directory.  This property is initialized by the value of
       the CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when
       a target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator
       expressions.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This property specifies the base name for runtime target files.  It
       overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of the RUNTIME_OUTPUT_NAME
       target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic
       generation of an rpath allowing the target to run from the build tree,
       see also the BUILD_RPATH target property.  This property is initialized
       by the value of the variable CMAKE_SKIP_BUILD_RPATH if it is set when a
       target is created.

   SOURCE_DIR
       Added in version 3.4.


       This read-only property reports the value of the
       CMAKE_CURRENT_SOURCE_DIR variable in the directory in which the target
       was defined.

   SOURCES
       This specifies the list of paths to source files for the target.  The
       following commands all set or add to the SOURCES target property and
       are the usual way to manipulate it:

       o add_executable()

       o add_library()

       o add_custom_target()

       o target_sources()

       Contents of SOURCES may use generator expressions.  If a path starts
       with a generator expression, it is expected to evaluate to an absolute
       path. Not doing so is considered undefined behavior.

       Paths that are for files generated by the build will be treated as
       relative to the build directory of the target, if the path is not
       already specified as an absolute path.  Note that whether a file is
       seen as generated may be affected by policies CMP0118 and CMP0163.

       If a path does not start with a generator expression, is not an
       absolute path and is not a generated file, it will be treated as
       relative to the location selected by the first of the following that
       matches:

       o If a file by the specified path exists relative to the target's
         source directory, use that file.

       o If policy CMP0115 is not set to NEW, try appending each known source
         file extension to the path and check if that exists relative to the
         target's source directory.

       o Repeat the above two steps, this time relative to the target's binary
         directory instead.

       Note that the above decisions are made at generation time, not build
       time.

       See the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

   SOVERSION
       ABI version number of a shared library target.

       For shared libraries VERSION and SOVERSION can be used to specify the
       build version and ABI version respectively.  When building or
       installing appropriate symlinks are created if the platform supports
       symlinks and the linker supports so-names.  If only one of both is
       specified the missing is assumed to have the same version number.
       SOVERSION is ignored if NO_SONAME property is set.

       A common convention is to specify both VERSION and SOVERSION such that
       SOVERSION matches the first component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the
       SOVERSION and the major VERSION number.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute
       is parsed to extract a <major>.<minor> version number.  These numbers
       are used as the image version of the binary.

   Mach-O Versions
       For shared libraries and executables on Mach-O systems (e.g. macOS,
       iOS), the SOVERSION property corresponds to the compatibility version
       and VERSION corresponds to the current version (unless Mach-O specific
       overrides are provided, as discussed below).  See the FRAMEWORK target
       property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and
       MACHO_CURRENT_VERSION properties can be used to override the
       compatibility version and current version respectively.  Note that
       SOVERSION will still be used to form the install_name and both
       SOVERSION and VERSION may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary>
       command.

   STATIC_LIBRARY_FLAGS
       Archiver (or MSVC librarian) flags for a static library target.
       Targets that are shared libraries, modules, or executables need to use
       the LINK_OPTIONS or LINK_FLAGS target properties.

       The STATIC_LIBRARY_FLAGS property, managed as a string, can be used to
       add extra flags to the link step of a static library target.
       STATIC_LIBRARY_FLAGS_<CONFIG> will add to the configuration <CONFIG>,
       for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS
          property.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration archiver (or MSVC librarian) flags for a static
       library target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS
          property.

   STATIC_LIBRARY_OPTIONS
       Added in version 3.13.


       Archiver (or MSVC librarian) flags for a static library target.
       Targets that are shared libraries, modules, or executables need to use
       the LINK_OPTIONS target property.

       This property holds a semicolon-separated list of options specified so
       far for its target.  Use set_target_properties() or set_property()
       commands to set its content.

       Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       NOTE:
          This property must be used in preference to STATIC_LIBRARY_FLAGS
          property.

   Option De-duplication
       The final set of options used for a target is constructed by
       accumulating options from the current target and the usage requirements
       of its dependencies.  The set of options is de-duplicated to avoid
       repetition.

       Added in version 3.12: While beneficial for individual options, the
       de-duplication step can break up option groups.  For example, -option A
       -option B becomes -option A B.  One may specify a group of options
       using shell-like quoting along with a SHELL: prefix.  The SHELL: prefix
       is dropped, and the rest of the option string is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
       "SHELL:-option B" becomes -option A -option B.


   SUFFIX
       What comes after the target name.

       A target property that can be set to override the suffix (such as .so
       or .exe) on the name of a library, module or executable.

   Swift_COMPILATION_MODE
       Added in version 3.29.


       Specify how Swift compiles a target.

       The allowed values are:

       incremental
              Compiles each Swift source in the module separately, resulting
              in better parallelism in the build. The compiler emits
              additional information into the build directory improving
              rebuild performance when small changes are made to the source
              between rebuilds. This is the best option to use while iterating
              on changes in a project.

       wholemodule
              Whole-module optimizations are slowest to compile, but results
              in the most optimized library. The entire context is loaded into
              once instance of the compiler, so there is no parallelism across
              source files in the module.

       singlefile
              Compiles each source in a Swift modules separately, resulting in
              better parallelism. Unlike the incremental build mode, no
              additional information is emitted by the compiler during the
              build, so rebuilding after making small changes to the source
              file will not run faster. This option should be used sparingly,
              preferring incremental builds, unless working around a compiler
              bug.

       Use generator expressions to support per-configuration specification.
       For example, the code:

          add_library(foo foo.swift)
          set_property(TARGET foo PROPERTY
            Swift_COMPILATION_MODE "$<IF:$<CONFIG:Release>,wholemodule,incremental>")

       sets the Swift compilation mode to wholemodule mode in the release
       configuration and sets the property to incremental mode in other
       configurations.

       The property is initialized from the value of the
       CMAKE_Swift_COMPILATION_MODE variable, if it is set. If the property is
       not set or is empty, then CMake uses the default value incremental to
       specify the swift compilation mode.

       NOTE:
          This property only has effect when policy CMP0157 is set to NEW
          prior to the first project() or enable_language() command that
          enables the Swift language.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.


       This property sets the path for the Swift dependency file (swiftdep)
       for the target.  If one is not specified, it will default to
       <TARGET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       Added in version 3.16.


       This property sets the language version for the Swift sources in the
       target.  If one is not specified, it will default to
       CMAKE_Swift_LANGUAGE_VERSION if specified, otherwise it is the latest
       version supported by the compiler.

   Swift_MODULE_DIRECTORY
       Added in version 3.15.


       Specify output directory for Swift modules provided by the target.

       If the target contains Swift source files, this specifies the directory
       in which the modules will be placed.  When this property is not set,
       the modules will be placed in the build directory corresponding to the
       target's source directory.  If the variable
       CMAKE_Swift_MODULE_DIRECTORY is set when a target is created its value
       is used to initialize this property.

       WARNING:
          This property does not currently provide a way to express per-config
          module directories, so use with multi-config generators is
          problematic:

          o The Xcode generator does not implement the property at all.

          o The Ninja Multi-Config generator implements this property, but
            module files generated for different build configurations have the
            same path, which can lead to subtle problems when building more
            than one configuration.

   Swift_MODULE_NAME
       Added in version 3.15.


       This property specifies the name of the Swift module.  It is defaulted
       to the name of the target.

   SYSTEM
       Added in version 3.25.


       Specifies that a target is a system target.  This has the following
       effects:

       o Entries of INTERFACE_INCLUDE_DIRECTORIES are treated as system
         include directories when compiling consumers.  Entries of
         INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected, and will
         always be treated as system include directories.

       o On Apple platforms, If the FRAMEWORK target property is true, the
         frameworks directory is treated as system.

       For imported targets, this property defaults to true, which means that
       their INTERFACE_INCLUDE_DIRECTORIES and, if the FRAMEWORK target
       property is true, frameworks directory are treated as system
       directories by default.  If their SYSTEM property is false, then their
       INTERFACE_INCLUDE_DIRECTORIES as well as frameworks will not be treated
       as system.  Use the EXPORT_NO_SYSTEM property to change how a target's
       SYSTEM property is set when it is installed.

       For non-imported targets, this target property is initialized from the
       SYSTEM directory property when the target is created.

   TEST_LAUNCHER
       Added in version 3.29.


       Use the given launcher to run executables.  This command will be added
       as a prefix to add_test() commands for build target system executables
       and is meant to be run on the host machine.

       It effectively acts as a run script for tests in a similar way to how
       CMAKE_<LANG>_COMPILER_LAUNCHER works for compilation.

       If this property contains a semicolon-separated list, then the first
       value is the command and remaining values are its arguments.

       Contents of TEST_LAUNCHER may use generator expressions.

       This property is initialized by the value of the CMAKE_TEST_LAUNCHER
       variable if it is set when a target is created.

   TRANSITIVE_COMPILE_PROPERTIES
       Added in version 3.30.


       Properties that the TARGET_PROPERTY generator expression, on the target
       and its dependents, evaluates as the union of values collected from the
       transitive closure of link dependencies, excluding entries guarded by
       LINK_ONLY.

       The value is a semicolon-separated list of custom transitive property
       names.  Any leading INTERFACE_ prefix is ignored, e.g., INTERFACE_PROP
       is treated as just PROP.

       See documentation of the TARGET_PROPERTY generator expression for
       details of custom transitive property evaluation.  See also the
       TRANSITIVE_LINK_PROPERTIES target property, which includes entries
       guarded by LINK_ONLY.

   TRANSITIVE_LINK_PROPERTIES
       Added in version 3.30.


       Properties that the TARGET_PROPERTY generator expression, on the target
       and its dependents, evaluates as the union of values collected from the
       transitive closure of link dependencies, including entries guarded by
       LINK_ONLY.

       The value is a semicolon-separated list of custom transitive property
       names.  Any leading INTERFACE_ prefix is ignored, e.g., INTERFACE_PROP
       is treated as just PROP.

       See documentation of the TARGET_PROPERTY generator expression for
       details of custom transitive property evaluation.  See also the
       TRANSITIVE_COMPILE_PROPERTIES target property, which excludes entries
       guarded by LINK_ONLY..

   TYPE
       The type of the target.

       This read-only property can be used to test the type of the given
       target.  It will be one of STATIC_LIBRARY, MODULE_LIBRARY,
       SHARED_LIBRARY, OBJECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or one of
       the internal target types.

   UNITY_BUILD
       Added in version 3.16.


       When this property is set to true, the target source files will be
       combined into batches for faster compilation.  This is done by creating
       a (set of) unity sources which #include the original sources, then
       compiling these unity sources instead of the originals.  This is known
       as a Unity or Jumbo build.

       CMake provides different algorithms for selecting which sources are
       grouped together into a bucket. Algorithm selection is decided by the
       UNITY_BUILD_MODE target property, which has the following acceptable
       values:

       o BATCH When in this mode CMake determines which files are grouped
         together.  The UNITY_BUILD_BATCH_SIZE property controls the upper
         limit on how many sources can be combined per unity source file.

       o GROUP When in this mode each target explicitly specifies how to group
         source files. Each source file that has the same UNITY_GROUP value
         will be grouped together. Any sources that don't have this property
         will be compiled individually. The UNITY_BUILD_BATCH_SIZE property is
         ignored when using this mode.

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default
       to BATCH.

       Unity builds are supported for the following languages:

       C      Added in version 3.16.


       CXX    Added in version 3.16.


       CUDA   Added in version 3.31.


       OBJC   Added in version 3.29.


       OBJCXX Added in version 3.29.


       For targets that mix source files from more than one language, CMake
       separates the languages such that each generated unity source file only
       contains sources for a single language.

       This property is initialized by the value of the CMAKE_UNITY_BUILD
       variable when a target is created.

       NOTE:
          Projects should not directly set the UNITY_BUILD property or its
          associated CMAKE_UNITY_BUILD variable to true.  Depending on the
          capabilities of the build machine and compiler used, it might or
          might not be appropriate to enable unity builds.  Therefore, this
          feature should be under developer control, which would normally be
          through the developer choosing whether or not to set the
          CMAKE_UNITY_BUILD variable on the cmake(1) command line or some
          other equivalent method.  However, it IS recommended to set the
          UNITY_BUILD target property to false if it is known that enabling
          unity builds for the target can lead to problems.

   ODR (One definition rule) errors
       When multiple source files are included into one source file, as is
       done for unity builds, it can potentially lead to ODR errors.  CMake
       provides a number of measures to help address such problems:

       o Any source file that has a non-empty COMPILE_OPTIONS,
         COMPILE_DEFINITIONS, COMPILE_FLAGS, or INCLUDE_DIRECTORIES source
         property will not be combined into a unity source.

       o Any source file which is scanned for C++ module sources via
         CXX_SCAN_FOR_MODULES, CXX_SCAN_FOR_MODULES, or membership of a
         CXX_MODULES file set will not be combined into a unity source.  See
         cmake-cxxmodules(7) for details.

       o Projects can prevent an individual source file from being combined
         into a unity source by setting its SKIP_UNITY_BUILD_INCLUSION source
         property to true.  This can be a more effective way to prevent
         problems with specific files than disabling unity builds for an
         entire target.

       o Projects can set UNITY_BUILD_UNIQUE_ID to cause a valid C-identifier
         to be generated which is unique per file in a unity build.  This can
         be used to avoid problems with anonymous namespaces in unity builds.

       o The UNITY_BUILD_CODE_BEFORE_INCLUDE and
         UNITY_BUILD_CODE_AFTER_INCLUDE target properties can be used to
         inject code into the unity source files before and after every
         #include statement.

       o The order of source files added to the target via commands like
         add_library(), add_executable() or target_sources() will be preserved
         in the generated unity source files.  This can be used to manually
         enforce a specific grouping based on the UNITY_BUILD_BATCH_SIZE
         target property.

   UNITY_BUILD_BATCH_SIZE
       Added in version 3.16.


       Specifies the maximum number of source files that can be combined into
       any one unity source file when unity builds are enabled by the
       UNITY_BUILD target property.  The original source files will be
       distributed across as many unity source files as necessary to honor
       this limit.

       The initial value for this property is taken from the
       CMAKE_UNITY_BUILD_BATCH_SIZE variable when the target is created.  If
       that variable has not been set, the initial value will be 8.

       The batch size needs to be selected carefully.  If set too high, the
       size of the combined source files could result in the compiler using
       excessive memory or hitting other similar limits.  In extreme cases,
       this can even result in build failure.  On the other hand, if the batch
       size is too low, there will be little gain in build performance.

       Although strongly discouraged, the batch size may be set to a value of
       0 to combine all the sources for the target into a single unity file,
       regardless of how many sources are involved.  This runs the risk of
       creating an excessively large unity source file and negatively
       impacting the build performance, so a value of 0 is not generally
       recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       Added in version 3.16.


       Code snippet which is included verbatim by the UNITY_BUILD feature just
       after every #include statement in the generated unity source files.
       For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       Added in version 3.16.


       Code snippet which is included verbatim by the UNITY_BUILD feature just
       before every #include statement in the generated unity source files.
       For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   UNITY_BUILD_MODE
       Added in version 3.18.


       CMake provides different algorithms for selecting which sources are
       grouped together into a bucket. Selection is decided by this property,
       which has the following acceptable values:

       BATCH  When in this mode CMake determines which files are grouped
              together.  The UNITY_BUILD_BATCH_SIZE property controls the
              upper limit on how many sources can be combined per unity source
              file.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE BATCH
                                       UNITY_BUILD_BATCH_SIZE 2
                                       )

       GROUP  When in this mode each target explicitly specifies how to group
              source files. Each source file that has the same UNITY_GROUP
              value will be grouped together. Any sources that don't have this
              property will be compiled individually. The
              UNITY_BUILD_BATCH_SIZE property is ignored when using this mode.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE GROUP
                                       )

                 set_source_files_properties(source1.cxx source2.cxx source3.cxx
                                             PROPERTIES UNITY_GROUP "bucket1"
                                             )
                 set_source_files_properties(source4.cxx
                                             PROPERTIES UNITY_GROUP "bucket2"
                                             )

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default
       to BATCH.

   UNITY_BUILD_UNIQUE_ID
       Added in version 3.20.


       The name of a valid C-identifier which is set to a unique per-file
       value during unity builds.

       When this property is populated and when UNITY_BUILD is true, the
       property value is used to define a compiler definition of the specified
       name. The value of the defined symbol is unspecified, but it is unique
       per file path.

       Given:

          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD "ON"
            UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
          )

       the MY_UNITY_ID symbol is defined to a unique per-file value.

       One known use case for this identifier is to disambiguate the variables
       in an anonymous namespace in a limited scope.  Anonymous namespaces
       present a problem for unity builds because they are used to ensure that
       certain variables and declarations are scoped to a translation unit
       which is approximated by a single source file.  When source files are
       combined in a unity build file, those variables in different files are
       combined in a single translation unit and the names clash.  This
       property can be used to avoid that with code like the following:

          // Needed for when unity builds are disabled
          #ifndef MY_UNITY_ID
          #define MY_UNITY_ID
          #endif

          namespace { namespace MY_UNITY_ID {
            // The name 'i' clashes (or could clash) with other
            // variables in other anonymous namespaces
            int i = 42;
          }}

          int use_var()
          {
            return MY_UNITY_ID::i;
          }

       The pseudonymous namespace is used within a truly anonymous namespace.
       On many platforms, this maintains the invariant that the symbols within
       do not get external linkage when performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
       Added in version 3.24.


       Used to verify that all headers in a target's PUBLIC and INTERFACE
       header sets can be included on their own.

       When this property is set to true, and the target is an object library,
       static library, shared library, interface library, or executable with
       exports enabled, and the target has one or more PUBLIC or INTERFACE
       header sets, an object library target named
       <target_name>_verify_interface_header_sets is created. This
       verification target has one source file per header in the PUBLIC and
       INTERFACE header sets. Each source file only includes its associated
       header file. The verification target links against the original target
       to get all of its usage requirements. The verification target has its
       EXCLUDE_FROM_ALL and DISABLE_PRECOMPILE_HEADERS properties set to true,
       and its AUTOMOC, AUTORCC, AUTOUIC, and UNITY_BUILD properties set to
       false.

       If the header's LANGUAGE property is set, the value of that property is
       used to determine the language with which to compile the header file.
       Otherwise, if the target has any C++ sources, the header is compiled as
       C++.  Otherwise, if the target has any C sources, the header is
       compiled as C.  Otherwise, if C++ is enabled globally, the header is
       compiled as C++.  Otherwise, if C is enabled globally, the header is
       compiled as C. Otherwise, the header file is not compiled.

       If the header's SKIP_LINTING property is set to true, the file is not
       compiled.

       If any verification targets are created, a top-level target called
       all_verify_interface_header_sets is created which depends on all
       verification targets.

       This property is initialized by the value of the
       CMAKE_VERIFY_INTERFACE_HEADER_SETS variable if it is set when a target
       is created.

       If the project wishes to control which header sets are verified by this
       property, it can set INTERFACE_HEADER_SETS_TO_VERIFY.

   VERSION
       Version number of a shared library target.

       For shared libraries VERSION and SOVERSION can be used to specify the
       build version and ABI version respectively.  When building or
       installing appropriate symlinks are created if the platform supports
       symlinks and the linker supports so-names.  If only one of both is
       specified the missing is assumed to have the same version number.  For
       executables VERSION can be used to specify the build version.  When
       building or installing appropriate symlinks are created if the platform
       supports symlinks.

       A common convention is to specify both VERSION and SOVERSION such that
       SOVERSION matches the first component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the
       SOVERSION and the major VERSION number.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute
       is parsed to extract a <major>.<minor> version number.  These numbers
       are used as the image version of the binary.

   Mach-O Versions
       For shared libraries and executables on Mach-O systems (e.g. macOS,
       iOS), the SOVERSION property corresponds to the compatibility version
       and VERSION corresponds to the current version (unless Mach-O specific
       overrides are provided, as discussed below).  See the FRAMEWORK target
       property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and
       MACHO_CURRENT_VERSION properties can be used to override the
       compatibility version and current version respectively.  Note that
       SOVERSION will still be used to form the install_name and both
       SOVERSION and VERSION may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary>
       command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The VISIBILITY_INLINES_HIDDEN property determines whether a flag for
       hiding symbols for inline functions, such as
       -fvisibility-inlines-hidden, should be used when invoking the compiler.
       This property affects compilation in sources of all types of targets
       (subject to policy CMP0063).

       This property is initialized by the value of the
       CMAKE_VISIBILITY_INLINES_HIDDEN variable if it is set when a target is
       created.

   VS_CONFIGURATION_TYPE
       Added in version 3.6.


       Visual Studio project configuration type.

       Sets the ConfigurationType attribute for a generated Visual Studio
       project.  The property value may use generator expressions.  If this
       property is set, it overrides the default setting that is based on the
       target type (e.g. StaticLibrary, Application, ...).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       Added in version 3.12.


       Sets the local debugger command for Visual Studio C++ targets.  The
       property value may use generator expressions.  This is defined in
       <LocalDebuggerCommand> in the Visual Studio project file.  This
       property is initialized by the value of the variable
       CMAKE_VS_DEBUGGER_COMMAND if it is set when a target is created.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       Added in version 3.13.


       Sets the local debugger command line arguments for Visual Studio C++
       targets.  The property value may use generator expressions.  This is
       defined in <LocalDebuggerCommandArguments> in the Visual Studio project
       file.  This property is initialized by the value of the variable
       CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS if it is set when a target is
       created.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.

   VS_DEBUGGER_ENVIRONMENT
       Added in version 3.13.


       Sets the local debugger environment for Visual Studio C++ targets.  The
       property value may use generator expressions.  This is defined in
       <LocalDebuggerEnvironment> in the Visual Studio project file.  This
       property is initialized by the value of the variable
       CMAKE_VS_DEBUGGER_ENVIRONMENT if it is set when a target is created.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       Added in version 3.8.


       Sets the local debugger working directory for Visual Studio C++
       targets.  The property value may use generator expressions.  This is
       defined in <LocalDebuggerWorkingDirectory> in the Visual Studio project
       file.  This property is initialized by the value of the variable
       CMAKE_VS_DEBUGGER_WORKING_DIRECTORY if it is set when a target is
       created.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       Added in version 3.4.


       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should be included
       in the target. For example 10.0.10240.0. If the value is not specified,
       the Desktop Extensions will not be included. To use the same version of
       the extensions as the Windows 10 SDK that is being used, you can use
       the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_DOCUMENTATION_FILE
       Added in version 3.17.


       Visual Studio managed project .NET documentation output

       Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
       Added in version 3.8.


       Visual Studio managed project .NET reference with name <refname> and
       hint path.

       Adds one .NET reference to generated Visual Studio project. The
       reference will have the name <refname> and will point to the assembly
       given as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       Added in version 3.10.


       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference properties can be set for .NET references which are defined
       by the target properties VS_DOTNET_REFERENCES,
       VS_DOTNET_REFERENCE_<refname> and also for project references to other
       C# targets which are established by target_link_libraries().

       This property is only applicable to C# targets and Visual Studio
       generators 2010 and later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds one or more semicolon-delimited .NET references to a generated
       Visual Studio project.  For example, "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
       Added in version 3.8.


       Sets the Copy Local property for all .NET hint references in the target

       Boolean property to enable/disable copying of .NET hint references to
       output directory. The default is ON.

   VS_DOTNET_STARTUP_OBJECT
       Added in version 3.24.


       Sets the startup object property in Visual Studio .NET targets.  The
       property value defines a full qualified class name (including package
       name), for example: MyCompany.Package.MyStarterClass.

       If the property is unset, Visual Studio uses the first matching static
       void Main(string[]) function signature by default. When more than one
       Main() method is available in the current project, the property becomes
       mandatory for building the project.

       This property only works for Visual Studio Generators; it is ignored on
       other generators.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI. For
       example, "v4.5".

       This property is deprecated and should not be used anymore. Use
       DOTNET_TARGET_FRAMEWORK or DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
       Added in version 3.16.


       Set the Manifest Tool -> Input and Output -> DPI Awareness in the
       Visual Studio target project properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_FRAMEWORK_REFERENCES
       Added in version 3.31.


       Visual Studio framework references.  Specify a semicolon-separated list
       of framework references to be added to a generated Visual Studio
       project. For example:

       o "Microsoft.WindowsDesktop.App.WPF" for WPF applications

       o "Microsoft.WindowsDesktop.App.WindowsForms" for WinForms applications

       o "Microsoft.WindowsDesktop.App" for applications using both frameworks

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword.

       Sets the "keyword" attribute for a generated Visual Studio project.
       Defaults to "Win32Proj".  You may wish to override this value with
       "ManagedCProj", for example, in a Visual Studio managed C++ unit test
       project.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can be set to one or more UUIDs recognized by Visual Studio to indicate
       the type of project.  This value is copied verbatim into the generated
       project file.  Example for a managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets the "RootNamespace" attribute for a generated Visual Studio
       project.  The attribute will be generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell the Visual Studio generator to set the global variable
       '<variable>' to a given value in the generated Visual Studio project.
       Ignored on other generators.  Qt integration works better if
       VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found.  For
       example, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
       Added in version 3.4.


       Visual Studio Windows 10 IoT Extensions Version

       Specifies the version of the IoT Extensions that should be included in
       the target. For example 10.0.10240.0. If the value is not specified,
       the IoT Extensions will not be included. To use the same version of the
       extensions as the Windows 10 SDK that is being used, you can use the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       Added in version 3.4.


       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background
       Task library.

   VS_JUST_MY_CODE_DEBUGGING
       Added in version 3.15.


       Enable Just My Code with Visual Studio debugger.

       Supported on Visual Studio Generators for VS 2010 and higher, Makefile
       Generators and the Ninja generators.

       This property is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING
       variable if it is set when a target is created.

   VS_KEYWORD
       Removed.  This once specified the Visual Studio project keyword for the
       Visual Studio 9 2008 generator, and older, but all of those generators
       have been removed.

       Use the VS_GLOBAL_KEYWORD target property to set the keyword for
       remaining Visual Studio Generators.

   VS_MOBILE_EXTENSIONS_VERSION
       Added in version 3.4.


       Visual Studio Windows 10 Mobile Extensions Version

       Specifies the version of the Mobile Extensions that should be included
       in the target. For example 10.0.10240.0. If the value is not specified,
       the Mobile Extensions will not be included. To use the same version of
       the extensions as the Windows 10 SDK that is being used, you can use
       the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_COMPILE_BATCHING
       Added in version 3.24.


       Turn off compile batching for the target. Usually MSBuild calls the
       compiler with multiple c/cpp files and compiler starts subprocesses for
       each file to make the build parallel. If you want compiler to be
       invoked with one file at a time set VS_NO_COMPILE_BATCHING to ON. If
       this flag is set MSBuild will call compiler with one c/cpp file at a
       time. Useful when you want to use tool that replaces the compiler, for
       example some build caching tool.

       This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING
       variable if it is set when a target is created.

   Example
       This shows setting the property for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
       Added in version 3.15.


       Specify that the target should not be marked for deployment to a
       Windows CE or Windows Phone device in the generated Visual Studio
       solution.

       Be default, all EXE and shared library (DLL) targets are marked to
       deploy to the target device in the generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might want to exclude a target / generated
       project from deployment:

       o The library or executable may not be necessary in the primary
         deploy/debug scenario, and excluding from deployment saves time in
         the develop/download/debug cycle.

       o There may be insufficient space on the target device to accommodate
         all of the build products.

       o Visual Studio 2013 requires a target device IP address be entered for
         each target marked for deployment.  For large numbers of targets,
         this can be tedious.  NOTE: Visual Studio will deploy all project
         dependencies of a project tagged for deployment to the IP address
         configured for that project even if those dependencies are not tagged
         for deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       Added in version 3.15.


       Visual Studio package references for nuget.

       Adds one or more semicolon-delimited package references to a generated
       Visual Studio project. The version of the package will be underscore
       delimited. For example, boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
       Added in version 3.18.


       Overrides the platform toolset used to build a target.

       Only supported when the compiler used by the given toolset is the same
       as the compiler used to build the whole source tree.

       This is especially useful to create driver projects with the toolsets
       "WindowsUserModeDriver10.0" or "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
       Added in version 3.15.


       Visual Studio managed project imports

       Adds to a generated Visual Studio project one or more
       semicolon-delimited paths to .props files needed when building projects
       from some NuGet packages.  For example,
       my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath
       property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path
       property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name
       property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider
       property.

   VS_SDK_REFERENCES
       Added in version 3.7.


       Visual Studio project SDK references.  Specify a semicolon-separated
       list of SDK references to be added to a generated Visual Studio
       project, e.g.  Microsoft.AdMediatorWindows81, Version=1.0.

   VS_SOLUTION_DEPLOY
       Added in version 3.18.


       Specify that the target should be marked for deployment when not
       targeting Windows CE, Windows Phone or a Windows Store application.

       If the target platform doesn't support deployment, this property won't
       have any effect.

       Generator expressions are supported.

   Examples
       Always deploy target foo:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

       Deploy target foo for all configurations except Release:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
       Added in version 3.18.


       Set any item metadata on all non-built files that use <tool>.

       Takes a list of Key=Value pairs. Tells the Visual Studio generator to
       set Key to Value as item metadata on all non-built files that use
       <tool>.

       For example:

          set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 for all non-built files that
       use FXCompile.

       Generator expressions are supported.

   VS_USE_DEBUG_LIBRARIES
       Added in version 3.30.


       Indicate to Visual Studio Generators what configurations are considered
       debug configurations.  This controls the UseDebugLibraries setting in
       each configuration of a .vcxproj file.

       The "Use Debug Libraries" setting in Visual Studio projects, despite
       its specific-sounding name, is a general-purpose indicator of what
       configurations are considered debug configurations.  In standalone
       projects, this may affect MSBuild's default selection of MSVC runtime
       library, optimization flags, runtime checks, and similar settings.  In
       CMake projects those settings are typically generated explicitly based
       on the project's specification, e.g., the MSVC runtime library is
       controlled by MSVC_RUNTIME_LIBRARY.  However, the UseDebugLibraries
       indicator is useful for reference by both humans and tools, and may
       also affect the behavior of platform-specific SDKs.

       Set VS_USE_DEBUG_LIBRARIES to a true or false value to indicate whether
       each configuration is considered a debug configuration.  The value may
       also be the empty string ("") in which case no UseDebugLibraries will
       be added explicitly by CMake, and MSBuild will use its default value,
       false.

       Use generator expressions for per-configuration specification.  For
       example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            VS_USE_DEBUG_LIBRARIES "$<CONFIG:Debug,Custom>")

       indicates that target foo considers its "Debug" and "Custom"
       configurations to be debug configurations, and its other configurations
       to be non-debug configurations.

       The property is initialized from the value of the
       CMAKE_VS_USE_DEBUG_LIBRARIES variable, if it is set.  If the property
       is not set then CMake generates UseDebugLibraries using heuristics to
       determine which configurations are debug configurations.  See policy
       CMP0162.

   VS_USER_PROPS
       Added in version 3.8.


       Sets the user props file to be included in the visual studio C++
       project file. The standard path is
       $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props, which is in most
       cases the same as
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props
       or
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files can be used for Visual Studio wide configuration
       which is independent from cmake.

   VS_FILTER_PROPS
       Added in version 3.30.


       Sets the filter props file to be included in the visual studio C++
       project filter file.

       The *.filter.props files can be used for Visual Studio wide
       configuration which is independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       Added in version 3.4.


       Visual Studio Windows Target Platform Minimum Version

       For Windows 10. Specifies the minimum version of the OS that is being
       targeted. For example 10.0.10240.0. If the value is not specified, the
       value of the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable will be
       used on WindowsStore projects.  Otherwise the target platform minimum
       version will not be specified for the project.

       Added in version 3.27: This property is initialized by the value of the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION variable if it is set when
       a target is created.


   VS_WINRT_COMPONENT
       Added in version 3.1.


       Mark a target as a Windows Runtime component for the Visual Studio
       generator.  Compile the target with C++/CX language extensions for
       Windows Runtime.  For SHARED and MODULE libraries, this also defines
       the _WINRT_DLL preprocessor macro.

       NOTE:
          Currently this is implemented only by Visual Studio generators.
          Support may be added to other generators in the future.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds one or more semicolon-delimited WinRT references to a generated
       Visual Studio project.  For example, "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
       Added in version 3.24.


       Select the Watcom runtime library for use by compilers targeting the
       Watcom ABI.

       The allowed values are:

       SingleThreaded
              Compile without additional flags to use a single-threaded
              statically-linked runtime library.

       SingleThreadedDLL
              Compile with -br or equivalent flag(s) to use a single-threaded
              dynamically-linked runtime library. This is not available for
              Linux targets.

       MultiThreaded
              Compile with -bm or equivalent flag(s) to use a multi-threaded
              statically-linked runtime library.

       MultiThreadedDLL
              Compile with -bm -br or equivalent flag(s) to use a
              multi-threaded dynamically-linked runtime library. This is not
              available for Linux targets.

       The value is ignored on non-Watcom compilers but an unsupported value
       will be rejected as an error when using a compiler targeting the Watcom
       ABI.

       The value may also be the empty string ("") in which case no runtime
       library selection flag will be added explicitly by CMake.

       Use generator expressions to support per-configuration specification.

       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            WATCOM_RUNTIME_LIBRARY "MultiThreaded")

       selects for the target foo a multi-threaded statically-linked runtime
       library.

       If this property is not set then CMake uses the default value
       MultiThreadedDLL on Windows and SingleThreaded on other platforms to
       select a Watcom runtime library.

       NOTE:
          This property has effect only when policy CMP0136 is set to NEW
          prior to the first project() or enable_language() command that
          enables a language using a compiler targeting the Watcom ABI.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When this property is set to true the executable when linked on Windows
       will be created with a WinMain() entry point instead of just main().
       This makes it a GUI executable instead of a console application.  See
       the CMAKE_MFC_FLAG variable documentation to configure use of the
       Microsoft Foundation Classes (MFC) for WinMain executables.  This
       property is initialized by the value of the CMAKE_WIN32_EXECUTABLE
       variable if it is set when a target is created.

       This property supports generator expressions, except if the target is
       managed (contains C# code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
       Added in version 3.4.


       This property is implemented only for MS-compatible tools on Windows.

       Enable this boolean property to automatically create a module
       definition (.def) file with all global symbols found in the input .obj
       files for a SHARED library (or executable with ENABLE_EXPORTS) on
       Windows.  The module definition file will be passed to the linker
       causing all symbols to be exported from the .dll.  For global data
       symbols, __declspec(dllimport) must still be used when compiling
       against the code in the .dll.  All other function symbols will be
       automatically exported and imported by callers.  This simplifies
       porting projects to Windows by reducing the need for explicit dllexport
       markup, even in C++ classes.

       When this property is enabled, zero or more .def files may also be
       specified as source files of the target.  The exports named by these
       files will be merged with those detected from the object files to
       generate a single module definition file to be passed to the linker.
       This can be used to export symbols from a .dll that are not in any of
       its object files but are added by the linker from dependencies (e.g.
       msvcrt.lib).

       This property is initialized by the value of the
       CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable if it is set when a target is
       created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell the Xcode generator to set <an-attribute> to a given value in the
       generated Xcode project.  Ignored on other generators.

       This offers low-level control over the generated Xcode project file.
       It is meant as a last resort for specifying settings that CMake does
       not otherwise have a way to control.  Although this can override a
       setting CMake normally produces on its own, doing so bypasses CMake's
       model of the project and can break things.

       See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes
       on all targets in a directory tree.

       Contents of XCODE_ATTRIBUTE_<an-attribute> may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
       Added in version 3.20.


       Tell the Xcode generator to perform code signing for all the frameworks
       and libraries that are embedded using the XCODE_EMBED_FRAMEWORKS
       property.

       Added in version 3.21.


       This property was generalized to other types of embedded items.  See
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.


       Tell the Xcode generator to remove headers from all the frameworks that
       are embedded using the XCODE_EMBED_FRAMEWORKS property.

       Added in version 3.21.


       This property was generalized to other types of embedded items.  See
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.

   XCODE_EMBED_<type>
       Added in version 3.20.


       Tell the Xcode generator to embed the specified list of items into the
       target bundle.  <type> specifies the embed build phase to use.  See the
       Xcode documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS
              The specified items will be added to the Embed Frameworks build
              phase.  The items can be CMake target names or paths to
              frameworks or libraries.

       APP_EXTENSIONS
              Added in version 3.21.


              The specified items will be added to the Embed App Extensions
              build phase, with Destination set to PlugIns and Foundation
              Extensions They must be CMake target names.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.


              The specified items will be added to the Embed App Extensions
              build phase, with Destination set to ExtensionKit Extensions
              They must be CMake target names, and should likely have the
              XCODE_PRODUCT_TYPE target property set to
              com.apple.product-type.extensionkit-extension as well as the
              XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-extension

       PLUGINS
              Added in version 3.23.


              The specified items will be added to the Embed PlugIns build
              phase.  They must be CMake target names.

       RESOURCES
              Added in version 3.28.


              The specified items will be added to the Embed Resources build
              phase.  They must be CMake target names or folder paths.

       XPC_SERVICES
              Added in version 3.29.


              The specified items will be added to the Embed XPC Services
              build phase.  They must be CMake target names.

       When listing a target as any of the things to embed, Xcode must see
       that target as part of the same Xcode project, or a sub-project of the
       one defining the bundle.  In order to satisfy this constraint, the
       CMake project must ensure at least one of the following:

       o The CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY variable is set to
         true in the top level CMakeLists.txt file.  This is the simplest and
         most robust approach.

       o Define the target-to-embed in a subdirectory of the one that defines
         the target being embedded into.

       o If the target-to-embed and the target being embedded into are in
         separate, unrelated directories (i.e. they are siblings, not one a
         parent of the other), ensure they have a common project() call in a
         parent directory and no other project() calls between themselves and
         that common project() call.

       See also XCODE_EMBED_<type>_PATH,
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY and
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       Added in version 3.20.


       Boolean property used only by the Xcode generator.  It specifies
       whether to perform code signing for the items that are embedded using
       the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.


       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.


       PLUGINS
              Added in version 3.23.


       If a XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is not defined on
       the target, no code signing on copy will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
       Added in version 3.20.


       This property is used only by the Xcode generator.  When defined, it
       specifies the relative path to use when embedding the items specified
       by XCODE_EMBED_<type>.  The path is relative to the base location of
       the Embed XXX build phase associated with <type>.  See the Xcode
       documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.


       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.


       PLUGINS
              Added in version 3.23.


       RESOURCES
              Added in version 3.28.


       XPC_SERVICES
              Added in version 3.29.


   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.


       Boolean property used only by the Xcode generator.  It specifies
       whether to remove headers from all the frameworks that are embedded
       using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS
              If the XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY property is
              not defined, headers will not be removed on copy by default.

       APP_EXTENSIONS
              Added in version 3.21.


              If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY
              property is not defined, headers WILL be removed on copy by
              default.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.


              If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY
              property is not defined, headers WILL be removed on copy by
              default.

       PLUGINS
              Added in version 3.23.


   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.8.


       Set the Xcode explicitFileType attribute on its reference to a target.
       CMake computes a default based on target type but can be told
       explicitly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
       Added in version 3.15.


       If enabled, the Xcode generator will generate schema files.  These are
       useful to invoke analyze, archive, build-for-testing and test actions
       from the command line.

       This property is initialized by the value of the variable
       CMAKE_XCODE_GENERATE_SCHEME if it is set when a target is created.

       The following target properties overwrite the default of the
       corresponding settings on the "Diagnostic" tab for each schema file.
       Each of those is initialized by the respective CMAKE_ variable at
       target creation time.

       o XCODE_SCHEME_ADDRESS_SANITIZER

       o XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN

       o XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER

       o XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS

       o XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE

       o XCODE_SCHEME_GUARD_MALLOC

       o XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP

       o XCODE_SCHEME_MALLOC_GUARD_EDGES

       o XCODE_SCHEME_MALLOC_SCRIBBLE

       o XCODE_SCHEME_MALLOC_STACK

       o XCODE_SCHEME_THREAD_SANITIZER

       o XCODE_SCHEME_THREAD_SANITIZER_STOP

       o XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER

       o XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP

       o XCODE_SCHEME_LAUNCH_CONFIGURATION

       o XCODE_SCHEME_ENABLE_GPU_API_VALIDATION

       o XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION

       o XCODE_SCHEME_ZOMBIE_OBJECTS

       The following target properties will be applied on the "Info",
       "Arguments", and "Options" tab:

       o XCODE_SCHEME_ARGUMENTS

       o XCODE_SCHEME_DEBUG_AS_ROOT

       o XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING

       o XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE

       o XCODE_SCHEME_ENVIRONMENT

       o XCODE_SCHEME_EXECUTABLE

       o XCODE_SCHEME_LAUNCH_MODE

       o XCODE_SCHEME_WORKING_DIRECTORY

   XCODE_LINK_BUILD_PHASE_MODE
       Added in version 3.19.


       When using the Xcode generator, libraries to be linked will be
       specified in the Xcode project file using either the "Link Binary With
       Libraries" build phase or directly as linker flags.  The former allows
       Xcode to manage build paths, which may be necessary when creating Xcode
       archives because it may use different build paths to a regular build.

       This property controls usage of "Link Binary With Libraries" build
       phase for a target that is an app bundle, executable, shared library,
       shared framework or a module library.

       Possible values are:

       o NONE The libraries will be linked by specifying the linker flags
         directly.

       o BUILT_ONLY The "Link Binary With Libraries" build phase will be used
         to link to another target under the following conditions:

         o The target to be linked to is a regular non-imported, non-interface
           library target.

         o The output directory of the target being built has not been changed
           from its default (see RUNTIME_OUTPUT_DIRECTORY and
           LIBRARY_OUTPUT_DIRECTORY).

       o KNOWN_LOCATION The "Link Binary With Libraries" build phase will be
         used to link to another target under the same conditions as with
         BUILT_ONLY and also:

         o Imported library targets except those of type UNKNOWN.

         o Any non-target library specified directly with a path.

       For all other cases, the libraries will be linked by specifying the
       linker flags directly.

       WARNING:
          Libraries linked using "Link Binary With Libraries" are linked after
          the ones linked through regular linker flags.  This order should be
          taken into account when different static libraries contain symbols
          with the same name, as the former ones will take precedence over the
          latter.

       WARNING:
          If two or more directories contain libraries with identical file
          names and some libraries are linked from those directories, the
          library search path lookup will end up linking libraries from the
          first directory.  This is a known limitation of Xcode.

       This property is initialized by the value of the
       CMAKE_XCODE_LINK_BUILD_PHASE_MODE variable if it is set when a target
       is created.

   XCODE_PRODUCT_TYPE
       Added in version 3.8.


       Set the Xcode productType attribute on its reference to a target.
       CMake computes a default based on target type but can be told
       explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
       Added in version 3.13.


       Whether to enable Address Sanitizer in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       Added in version 3.13.


       Whether to enable Detect use of stack after return in the Diagnostics
       section of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if it is set when
       a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ARGUMENTS
       Added in version 3.13.


       Specify command line arguments that should be added to the Arguments
       section of the generated Xcode scheme.

       If set to a list of arguments those will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       Added in version 3.15.


       Whether to debug the target as 'root'.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       Added in version 3.16.


       Whether to enable Allow debugging when using document Versions Browser
       in the Options section of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       Added in version 3.13.


       Whether to disable the Main Thread Checker in the Diagnostics section
       of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER if it is set when a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       Added in version 3.13.


       Whether to enable Dynamic Library Loads in the Diagnostics section of
       the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       Added in version 3.13.


       Whether to enable Dynamic Linker API usage in the Diagnostics section
       of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
       Added in version 3.25.


       Property value for Metal: API Validation in the Options section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
       Added in version 3.23.


       Property value for GPU Frame Capture in the Options section of the
       generated Xcode scheme. Example values are Metal and Disabled.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is set when a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       Added in version 3.25.


       Property value for Metal: Shader Validation in the Options section of
       the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION if it is set when a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENVIRONMENT
       Added in version 3.13.


       Specify environment variables that should be added to the Arguments
       section of the generated Xcode scheme.

       If set to a list of environment variables and values of the form
       MYVAR=value those environment variables will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_EXECUTABLE
       Added in version 3.13.


       Specify path to executable in the Info section of the generated Xcode
       scheme. If not set the schema generator will select the current target
       if it is actually executable.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_GUARD_MALLOC
       Added in version 3.13.


       Whether to enable Guard Malloc in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_GUARD_MALLOC if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
       Added in version 3.25.


       Set the build configuration to run the target.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_MODE
       Added in version 3.25.


       Property value for Launch in the Info section of the generated Xcode
       scheme.

       Possible values are:

       AUTO   Launch automatically. This is the default.

       WAIT   Wait for the executable to be launched.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_LAUNCH_MODE if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       Added in version 3.13.


       Whether to enable the Main Thread Checker option Pause on issues in the
       Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       Added in version 3.13.


       Whether to enable Malloc Guard Edges in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       Added in version 3.13.


       Whether to enable Malloc Scribble in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_STACK
       Added in version 3.13.


       Whether to enable Malloc Stack in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_MALLOC_STACK if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER
       Added in version 3.13.


       Whether to enable Thread Sanitizer in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       Added in version 3.13.


       Whether to enable Thread Sanitizer - Pause on issues in the Diagnostics
       section of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       Added in version 3.13.


       Whether to enable Undefined Behavior Sanitizer in the Diagnostics
       section of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       Added in version 3.13.


       Whether to enable Undefined Behavior Sanitizer option Pause on issues
       in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if it is set when
       a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_WORKING_DIRECTORY
       Added in version 3.17.


       Specify the Working Directory of the Run and Profile actions in the
       generated Xcode scheme. In case the value contains generator
       expressions those are evaluated.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       Added in version 3.13.


       Whether to enable Zombie Objects in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable
       CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_XCCONFIG
       Added in version 3.24.


       If set, the Xcode generator will register the specified file as a
       target-level XCConfig file. For global XCConfig files see the
       CMAKE_XCODE_XCCONFIG variable.

       This feature is intended to ease migration from native Xcode projects
       to CMake projects.

       Contents of XCODE_XCCONFIG may use generator expressions.

   XCTEST
       Added in version 3.3.


       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in
       FindXCTest module.

       If a module library target has this property set to true it will be
       built as a CFBundle when built on the Mac.  It will have the directory
       structure required for a CFBundle.

       This property depends on BUNDLE to be effective.


PROPERTIES ON TESTS

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set this property to a list of files that will be encoded and submitted
       to the dashboard as an addition to the test result.

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be included if the
       test does not pass.

   COST
       This property describes the cost of a test.  When parallel testing is
       enabled, tests in the test set will be run in descending order of cost.
       Projects can explicitly define the cost of a test by setting this
       property to a floating point value.

       When the cost of a test is not defined by the project, ctest will
       initially use a default cost of 0.  It computes a weighted average of
       the cost each time a test is run and uses that as an improved estimate
       of the cost for the next run.  The more a test is re-run in the same
       build directory, the more representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of
       tests.

       Set this to a list of tests that must finish before this test is run.
       The results of those tests are not considered, the dependency
       relationship is purely for order of execution (i.e. it is really just a
       run after relationship). Consider using test fixtures with setup tests
       if a dependency with successful completion is required (see
       FIXTURES_REQUIRED).

   Examples

          add_test(NAME baseTest1 ...)
          add_test(NAME baseTest2 ...)
          add_test(NAME dependsTest12 ...)

          set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
          # dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
       Added in version 3.9.


       If set to True, the test will be skipped and its status will be 'Not
       Run'. A DISABLED test will not be counted in the total number of tests
       and its completion status will be reported to CDash as Disabled.

       A DISABLED test does not participate in test fixture dependency
       resolution.  If a DISABLED test has fixture requirements defined in its
       FIXTURES_REQUIRED property, it will not cause setup or cleanup tests
       for those fixtures to be added to the test set.

       If a test with the FIXTURES_SETUP property set is DISABLED, the fixture
       behavior will be as though that setup test was passing and any test
       case requiring that fixture will still run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a
       test.

       Set to a semicolon-separated list list of environment variables and
       values of the form MYVAR=value.  Those environment variables will be
       defined while running the test.  The environment changes from this
       property do not affect other tests.

   ENVIRONMENT_MODIFICATION
       Added in version 3.22.


       Specify environment variables that should be modified for running a
       test. Note that the operations performed by this property are performed
       after the ENVIRONMENT property is already applied.

       Set to a semicolon-separated list of environment variables and values
       of the form MYVAR=OP:VALUE, where MYVAR is the case-sensitive name of
       an environment variable to be modified.  Entries are considered in the
       order specified in the property's value.  The OP may be one of:

          o reset: Reset to the unmodified value, ignoring all modifications
            to MYVAR prior to this entry. Note that this will reset the
            variable to the value set by ENVIRONMENT, if it was set, and
            otherwise to its state from the rest of the CTest execution.

          o set: Replaces the current value of MYVAR with VALUE.

          o unset: Unsets the current value of MYVAR.

          o string_append: Appends singular VALUE to the current value of
            MYVAR.

          o string_prepend: Prepends singular VALUE to the current value of
            MYVAR.

          o path_list_append: Appends singular VALUE to the current value of
            MYVAR using the host platform's path list separator (; on Windows
            and : elsewhere).

          o path_list_prepend: Prepends singular VALUE to the current value of
            MYVAR using the host platform's path list separator (; on Windows
            and : elsewhere).

          o cmake_list_append: Appends singular VALUE to the current value of
            MYVAR using ; as the separator.

          o cmake_list_prepend: Prepends singular VALUE to the current value
            of MYVAR using ; as the separator.

       Unrecognized OP values will result in the test failing before it is
       executed. This is so that future operations may be added without
       changing valid behavior of existing tests.

       The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
       If the test output (stdout or stderr) matches this regular expression
       the test will fail, regardless of the process exit code. Tests that
       exceed the timeout specified by TIMEOUT fail regardless of
       FAIL_REGULAR_EXPRESSION. Any non-zero return code or system-level test
       failures including segmentation faults, signal abort, or heap errors
       fail the test even if the regular expression does not match.

       If set, if the output matches one of specified regular expressions, the
       test will fail.  Example:

          # test would pass, except for FAIL_REGULAR_EXPRESSION
          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Failed")

          set_property(TEST mytest PROPERTY
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test
       properties.

   FIXTURES_CLEANUP
       Added in version 3.7.


       Specifies a list of fixtures for which the test is to be treated as a
       cleanup test. These fixture names are distinct from test case names and
       are not required to have any similarity to the names of tests
       associated with them.

       Fixture cleanup tests are ordinary tests with all of the usual test
       functionality. Setting the FIXTURES_CLEANUP property for a test has two
       primary effects:

       o CTest will ensure the test executes after all other tests which list
         any of the fixtures in its FIXTURES_REQUIRED property.

       o If CTest is asked to run only a subset of tests (e.g. using regular
         expressions or the --rerun-failed option) and the cleanup test is not
         in the set of tests to run, it will automatically be added if any
         tests in the set require any fixture listed in FIXTURES_CLEANUP.

       A cleanup test can have multiple fixtures listed in its
       FIXTURES_CLEANUP property. It will execute only once for the whole
       CTest run, not once for each fixture. A fixture can also have more than
       one cleanup test defined. If there are multiple cleanup tests for a
       fixture, projects can control their order with the usual DEPENDS test
       property if necessary.

       A cleanup test is allowed to require other fixtures, but not any
       fixture listed in its FIXTURES_CLEANUP property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup tests will execute even if setup or regular tests for that
       fixture fail or are skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test
       fixtures.

   FIXTURES_REQUIRED
       Added in version 3.7.


       Specifies a list of fixtures the test requires. Fixture names are case
       sensitive and they are not required to have any similarity to test
       names.

       Fixtures are a way to attach setup and cleanup tasks to a set of tests.
       If a test requires a given fixture, then all tests marked as setup
       tasks for that fixture will be executed first (once for the whole set
       of tests, not once per test requiring the fixture). After all tests
       requiring a particular fixture have completed, CTest will ensure all
       tests marked as cleanup tasks for that fixture are then executed. Tests
       are marked as setup tasks with the FIXTURES_SETUP property and as
       cleanup tasks with the FIXTURES_CLEANUP property. If any of a fixture's
       setup tests fail, all tests listing that fixture in their
       FIXTURES_REQUIRED property will not be executed. The cleanup tests for
       the fixture will always be executed, even if some setup tests fail.

       When CTest is asked to execute only a subset of tests (e.g. by the use
       of regular expressions or when run with the --rerun-failed command line
       option), it will automatically add any setup or cleanup tests for
       fixtures required by any of the tests that are in the execution set.
       This behavior can be overridden with the -FS, -FC and -FA command line
       options to ctest(1) if desired.

       Since setup and cleanup tasks are also tests, they can have an ordering
       specified by the DEPENDS test property just like any other tests.  This
       can be exploited to implement setup or cleanup using multiple tests for
       a single fixture to modularise setup or cleanup logic.

       The concept of a fixture is different to that of a resource specified
       by RESOURCE_LOCK, but they may be used together. A fixture defines a
       set of tests which share setup and cleanup requirements, whereas a
       resource lock has the effect of ensuring a particular set of tests do
       not run in parallel. Some situations may need both, such as setting up
       a database, serializing test access to that database and deleting the
       database again at the end. For such cases, tests would populate both
       FIXTURES_REQUIRED and RESOURCE_LOCK to combine the two behaviors. Names
       used for RESOURCE_LOCK have no relationship with names of fixtures, so
       note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a database test
       scenario similar to that mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       o Two fixtures are defined: DB and Foo. Tests can require a single
         fixture as fooOnly and dbOnly do, or they can depend on multiple
         fixtures like dbWithFoo does.

       o A DEPENDS relationship is set up to ensure setupUsers happens after
         createDB, both of which are setup tests for the DB fixture and will
         therefore be executed before the dbOnly and dbWithFoo tests
         automatically.

       o No explicit DEPENDS relationships were needed to make the setup tests
         run before or the cleanup tests run after the regular tests.

       o The Foo fixture has no setup tests defined, only a single cleanup
         test.

       o testsDone is a cleanup test for both the DB and Foo fixtures.
         Therefore, it will only execute once regular tests for both fixtures
         have finished (i.e. after fooOnly, dbOnly and dbWithFoo). No DEPENDS
         relationship was specified for testsDone, so it is free to run
         before, after or concurrently with other cleanup tests for either
         fixture.

       o The setup and cleanup tests never list the fixtures they are for in
         their own FIXTURES_REQUIRED property, as that would result in a
         dependency on themselves and be considered an error.

   FIXTURES_SETUP
       Added in version 3.7.


       Specifies a list of fixtures for which the test is to be treated as a
       setup test. These fixture names are distinct from test case names and
       are not required to have any similarity to the names of tests
       associated with them.

       Fixture setup tests are ordinary tests with all of the usual test
       functionality. Setting the FIXTURES_SETUP property for a test has two
       primary effects:

       o CTest will ensure the test executes before any other test which lists
         the fixture name(s) in its FIXTURES_REQUIRED property.

       o If CTest is asked to run only a subset of tests (e.g. using regular
         expressions or the --rerun-failed option) and the setup test is not
         in the set of tests to run, it will automatically be added if any
         tests in the set require any fixture listed in FIXTURES_SETUP.

       A setup test can have multiple fixtures listed in its FIXTURES_SETUP
       property. It will execute only once for the whole CTest run, not once
       for each fixture. A fixture can also have more than one setup test
       defined. If there are multiple setup tests for a fixture, projects can
       control their order with the usual DEPENDS test property if necessary.

       A setup test is allowed to require other fixtures, but not any fixture
       listed in its FIXTURES_SETUP property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If any of a fixture's setup tests fail, none of the tests listing that
       fixture in its FIXTURES_REQUIRED property will be run. Cleanup tests
       will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test
       fixtures.

   GENERATED_RESOURCE_SPEC_FILE
       Added in version 3.28.


       Path to the dynamically-generated resource spec file generated by this
       test.

   LABELS
       Specify a list of text labels associated with a test.  The labels are
       reported in both the ctest output summary and in dashboard submissions.
       They can also be used to filter the set of tests to be executed (see
       the ctest -L and ctest -LE options).

       See Additional Labels for adding labels to a test dynamically during
       test execution.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If set to a name then that name will be reported to CDASH as a named
       measurement with a value of 1.  You may also specify a value by setting
       MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The test output (stdout or stderr) must match this regular expression
       for the test to pass. The process exit code is ignored. Tests that
       exceed the timeout specified by TIMEOUT still fail regardless of
       PASS_REGULAR_EXPRESSION. System-level test failures including
       segmentation faults, signal abort, or heap errors may fail the test
       even if PASS_REGULAR_EXPRESSION is matched.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Passed this test")

          set_property(TEST mytest PROPERTY
            PASS_REGULAR_EXPRESSION "pass;Passed"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

       To run a test that may have a system-level failure, but still pass if
       PASS_REGULAR_EXPRESSION matches, use a CMake command to wrap the
       executable run. Note that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY PROPERTY_REGULAR_EXPRESSION "pass;Passed")

          #include <signal.h>
          #include <stdio.h>

          int main(void){
              fprintf(stdout, "Passed\n");
              fflush(stdout);  /* ensure the output buffer is seen */
              raise(SIGABRT);
              return 0;
          }

       See also the FAIL_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test
       properties.

   PROCESSOR_AFFINITY
       Added in version 3.12.


       Set to a true value to ask CTest to launch the test process with CPU
       affinity for a fixed set of processors.  If enabled and supported for
       the current platform, CTest will choose a set of processors to place in
       the CPU affinity mask when launching the test process.  The number of
       processors in the set is determined by the PROCESSORS test property or
       the number of processors available to CTest, whichever is smaller.  The
       set of processors chosen will be disjoint from the processors assigned
       to other concurrently running tests that also have the
       PROCESSOR_AFFINITY property enabled.

   PROCESSORS
       Set to specify how many process slots this test requires.  If not set,
       the default is 1 processor.

       Denotes the number of processors that this test will require.  This is
       typically used for MPI tests, and should be used in conjunction with
       the ctest_test() PARALLEL_LEVEL option.

       This will also be used to display a weighted test timing result in
       label and subproject summaries in the command line output of ctest(1).
       The wall clock time for the test run will be multiplied by this
       property to give a better idea of how much cpu resource CTest allocated
       for the test.

       See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
       List of files required to run the test.  The filenames are relative to
       the test WORKING_DIRECTORY unless an absolute path is specified.

       If set to a list of files, the test will not be run unless all of the
       files exist.

   Examples
       Suppose that test.txt is created by test baseTest and none.txt does not
       exist:

          add_test(NAME baseTest ...)   # Assumed to create test.txt
          add_test(NAME fileTest ...)

          # The following ensures that if baseTest is successful, test.txt will
          # have been created before fileTest is run
          set_tests_properties(fileTest PROPERTIES
            DEPENDS baseTest
            REQUIRED_FILES test.txt
          )

          add_test(NAME notRunTest ...)

          # The following makes notRunTest depend on two files. Nothing creates
          # the none.txt file, so notRunTest will fail with status "Not Run".
          set_tests_properties(notRunTest PROPERTIES
            REQUIRED_FILES "test.txt;none.txt"
          )

       The above example demonstrates how REQUIRED_FILES works, but it is not
       the most robust way to implement test ordering with failure detection.
       For that, test fixtures are a better alternative (see
       FIXTURES_REQUIRED).

   RESOURCE_GROUPS
       Added in version 3.16.


       Specify resources required by a test, grouped in a way that is
       meaningful to the test.  See resource allocation for more information
       on how this property integrates into the CTest resource allocation
       feature.

       The RESOURCE_GROUPS property is a semicolon-separated list of group
       descriptions. Each entry consists of an optional number of groups using
       the description followed by a series of resource requirements for those
       groups. These requirements (and the number of groups) are separated by
       commas. The resource requirements consist of the name of a resource
       type, followed by a colon, followed by an unsigned integer specifying
       the number of slots required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test expects
       to use grouped in a way meaningful to the test.  The test itself must
       read the environment variables to determine which resources have been
       allocated to each group.  For example, each group may correspond to a
       process the test will spawn when executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In this example, there are two group descriptions (implicitly separated
       by a semicolon.) The content of the first description is 2,gpus:2. This
       description specifies 2 groups, each of which requires 2 slots from a
       single GPU. The content of the second description is
       gpus:4,crypto_chips:2. This description does not specify a group count,
       so a default of 1 is assumed.  This single group requires 4 slots from
       a single GPU and 2 slots from a single cryptography chip. In total, 3
       resource groups are specified for this test, each with its own unique
       requirements.

       Note that the number of slots following the resource type specifies
       slots from a single instance of the resource. If the resource group can
       tolerate receiving slots from different instances of the same resource,
       it can indicate this by splitting the specification into multiple
       requirements of one slot. For example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In this case, the single resource group indicates that it needs four
       GPU slots, all of which may come from separate GPUs (though they don't
       have to; CTest may still assign slots from the same GPU.)

       When CTest sets the environment variables for a test, it assigns a
       group number based on the group description, starting at 0 on the left
       and the number of groups minus 1 on the right. For example, in the
       example above, the two groups in the first description would have IDs
       of 0 and 1, and the single group in the second description would have
       an ID of 2.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar
       purposes, but they are distinct and orthogonal. Resources specified by
       RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa.  Whereas
       RESOURCE_LOCK is a simpler property that is used for locking one global
       resource, RESOURCE_GROUPS is a more advanced property that allows
       multiple tests to simultaneously use multiple resources of the same
       type, specifying their requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If multiple tests specify the same resource lock, they are guaranteed
       not to run concurrently.

       See also FIXTURES_REQUIRED if the resource requires any setup or
       cleanup steps.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar
       purposes, but they are distinct and orthogonal. Resources specified by
       RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa.  Whereas
       RESOURCE_LOCK is a simpler property that is used for locking one global
       resource, RESOURCE_GROUPS is a more advanced property that allows
       multiple tests to simultaneously use multiple resources of the same
       type, specifying their requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use this option in conjunction with the ctest_test PARALLEL_LEVEL
       option to specify that this test should not be run in parallel with any
       other tests.

   SKIP_REGULAR_EXPRESSION
       Added in version 3.16.


       If the test output (stderr or stdout) matches this regular expression
       the test will be marked as skipped, regardless of the process exit
       code. Tests that exceed the timeout specified by TIMEOUT still fail
       regardless of SKIP_REGULAR_EXPRESSION. System-level test failures
       including segmentation faults, signal abort, or heap errors may fail
       the test even if the regular expression matches.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Skipped this test")

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       To run a test that may have a system-level failure, but still skip if
       SKIP_REGULAR_EXPRESSION matches, use a CMake command to wrap the
       executable run. Note that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_REGULAR_EXPRESSION "SIGABRT;[aA]bort")

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       See also the SKIP_RETURN_CODE, PASS_REGULAR_EXPRESSION, and
       FAIL_REGULAR_EXPRESSION test properties.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes only a test itself can determine if all requirements for the
       test are met. If such a situation should not be considered a hard
       failure a return code of the process can be specified that will mark
       the test as Not Run if it is encountered. Valid values are in the range
       of 0 to 255, inclusive.

       Tests that exceed the timeout specified by TIMEOUT still fail
       regardless of SKIP_RETURN_CODE.  System-level test failures including
       segmentation faults, signal abort, or heap errors may fail the test
       even if the return code matches.

          # cmake (1) defines this to return code 1
          add_test(NAME r1 COMMAND ${CMAKE_COMMAND} -E false)

          set_tests_properties(r1 PROPERTIES SKIP_RETURN_CODE 1)

       To run a test that may have a system-level failure, but still skip if
       SKIP_RETURN_CODE matches, use a CMake command to wrap the executable
       run.  Note that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          # cmake -E env <command> returns 1 if the command fails in any way
          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_RETURN_CODE 1)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       To handle multiple types of cases that may need to be skipped, consider
       the SKIP_REGULAR_EXPRESSION property.

   TIMEOUT
       How many seconds to allow for this test.

       This property if set will limit a test to not take more than the
       specified number of seconds to run.  If it exceeds that the test
       process will be killed and ctest will move to the next test.  This
       setting takes precedence over CTEST_TEST_TIMEOUT.

       An explicit 0 value means the test has no timeout, except as necessary
       to honor ctest --stop-time.

       See also TIMEOUT_AFTER_MATCH and TIMEOUT_SIGNAL_NAME.

   TIMEOUT_AFTER_MATCH
       Added in version 3.6.


       Change a test's timeout duration after a matching line is encountered
       in its output.

   Usage

          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its
       output.

       When the test outputs a line that matches regex its start time is reset
       to the current time and its timeout duration is changed to seconds.
       Prior to this, the timeout duration is determined by the TIMEOUT
       property or the CTEST_TEST_TIMEOUT variable if either of these are set.
       Because the test's start time is reset, its execution time will not
       include any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when your
       test must wait for some system resource to become available before it
       can execute.  Set TIMEOUT to a longer duration that accounts for
       resource acquisition and use TIMEOUT_AFTER_MATCH to control how long
       the actual test is allowed to run.

       If the required resource can be controlled by CTest you should use
       RESOURCE_LOCK instead of TIMEOUT_AFTER_MATCH.  This property should be
       used when only the test itself can determine when its required
       resources are available.

       See also TIMEOUT_SIGNAL_NAME.

   TIMEOUT_SIGNAL_GRACE_PERIOD
       Added in version 3.27.


       If the TIMEOUT_SIGNAL_NAME test property is set, this property
       specifies the number of seconds to wait for a test process to terminate
       after sending the custom signal.  Otherwise, this property has no
       meaning.

       The grace period may be any real value greater than 0.0, but not
       greater than 60.0.  If this property is not set, the default is 1.0
       second.

       This is available only on platforms supporting POSIX signals.  It is
       not available on Windows.

   TIMEOUT_SIGNAL_NAME
       Added in version 3.27.


       Specify a custom signal to send to a test process when its timeout is
       reached.  This is available only on platforms supporting POSIX signals.
       It is not available on Windows.

       The name must be one of the following:

          SIGINT Interrupt.

          SIGQUIT
                 Quit.

          SIGTERM
                 Terminate.

          SIGUSR1
                 User defined signal 1.

          SIGUSR2
                 User defined signal 2.

       The custom signal is sent to the test process to give it a chance to
       exit gracefully during a grace period:

       o If the test process created any children, it is responsible for
         terminating them too.

       o The grace period length is determined by the
         TIMEOUT_SIGNAL_GRACE_PERIOD test property.

       o If the test process does not terminate before the grace period ends,
         ctest(1) will force termination of its entire process tree via
         SIGSTOP and SIGKILL.

       See also CTEST_TEST_TIMEOUT, TIMEOUT, and TIMEOUT_AFTER_MATCH.

   WILL_FAIL
       If true, inverts the pass / fail test criteria. Tests for which
       WILL_FAIL is true fail with return code 0 and pass with non-zero return
       code. Tests that exceed the timeout specified by TIMEOUT still fail
       regardless of WILL_FAIL.  System-level test failures including
       segmentation faults, signal abort, or heap errors may fail the test
       even if WILL_FAIL is true.

       Example of a test that would ordinarily pass, but fails because
       WILL_FAIL is true:

          add_test(NAME failed COMMAND ${CMAKE_COMMAND} -E true)
          set_property(TEST failed PROPERTY WILL_FAIL true)

       To run a test that may have a system-level failure, but still pass if
       WILL_FAIL is set, use a CMake command to wrap the executable run.  Note
       that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY WILL_FAIL TRUE)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If this is not set, the test will be run with the working directory set
       to the binary directory associated with where the test was created
       (i.e. the CMAKE_CURRENT_BINARY_DIR for where add_test() was called).


PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A property on a source file that indicates if the source file
       represents a class that is abstract.  This only makes sense for
       languages that have a notion of an abstract class and it is only used
       by some tools that wrap classes into other languages.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This property holds additional command line options which will be used
       when rcc is executed during the build via AUTORCC, i.e. it is
       equivalent to the optional OPTIONS argument of the qt4_add_resources()
       macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS
       set on the target.

   EXAMPLE

          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This property holds additional command line options which will be used
       when uic is executed during the build via AUTOUIC, i.e. it is
       equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set
       on the target.

   EXAMPLE

          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated
       list of preprocessor definitions using the syntax VAR or VAR=value.
       Function-style definitions are not supported.  CMake will automatically
       escape the value correctly for the native build system (note that CMake
       language syntax may require escapes to specify some values).  This
       property may be set on a per-configuration basis using the name
       COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex.
       COMPILE_DEFINITIONS_DEBUG).

       CMake will automatically drop some definitions that are not supported
       by the native build tool.  Xcode does not support per-configuration
       definitions on source files.

       Added in version 3.26: Any leading -D on an item will be removed.


       Disclaimer: Most native build tools have poor support for escaping
       certain values.  CMake has work-arounds for many cases but some values
       may just not be possible to pass correctly.  If a value does not seem
       to be escaped correctly, do not attempt to work-around the problem by
       adding escape sequences to the value.  Your work-around may break in a
       future version of CMake that has improved escape support.  Instead
       consider defining the macro in a (configured) header file.  Then report
       the limitation.  Known limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in
       some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use cmake-generator-expressions(7)
       with the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  However, Xcode does not support per-config
       per-source settings, so expressions that depend on the build
       configuration are not allowed with that generator.

       Generator expressions should be preferred instead of setting the
       alternative per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The COMPILE_FLAGS property, managed as a string, sets additional
       compiler flags used that will be added to the list of compile flags
       when this source file builds.  The flags will be added after
       target-wide flags.

       Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents of COMPILE_FLAGS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  However, Xcode does not support per-config
       per-source settings, so expressions that depend on the build
       configuration are not allowed with that generator.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
       Added in version 3.11.


       List of additional options to pass to the compiler.

       This property holds a semicolon-separated list of options and will be
       added to the list of compile flags when this source file builds.  The
       options will be added after target-wide options.

       Contents of COMPILE_OPTIONS may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  However, Xcode does not support per-config
       per-source settings, so expressions that depend on the build
       configuration are not allowed with that generator.

       Usage example:

          set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

       Related properties:

       o Prefer this property over COMPILE_FLAGS.

       o Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       o Use INCLUDE_DIRECTORIES to pass additional include directories.

       Related commands:

       o add_compile_options() for directory-wide settings

       o target_compile_options() for target-specific settings

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.


       CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan
       the source for C++ module dependencies.  See also the
       CXX_SCAN_FOR_MODULES for target-wide settings.

       When this property is set ON, CMake will scan the source at build time
       and add module dependency information to the compile line as necessary.
       When this property is set OFF, CMake will not scan the source at build
       time.  When this property is unset, the CXX_SCAN_FOR_MODULES property
       is consulted.

       Note that scanning is only performed if C++20 or higher is enabled for
       the target and the source uses the CXX language.  Scanning for modules
       in sources belonging to file sets of type CXX_MODULES is always
       performed.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If this property is set to True then the source file is really an
       object file and should not be compiled.  It will still be linked into
       the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether a given Fortran source file uses
       fixed-format or free-format.  CMake will pass the corresponding format
       flag to the compiler.  Consider using the target-wide Fortran_FORMAT
       property if all source files in a target share the same format.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF
          will have no effect.

   Fortran_PREPROCESS
       Added in version 3.18.


       Control whether the Fortran source file should be unconditionally
       preprocessed.

       If unset or empty, rely on the compiler to determine whether the file
       should be preprocessed. If explicitly set to OFF then the file does not
       need to be preprocessed. If explicitly set to ON, then the file does
       need to be preprocessed as part of the compilation step.

       When using the Ninja generator, all source files are first preprocessed
       in order to generate module dependency information. Setting this
       property to OFF will make Ninja skip this step.

       Consider using the target-wide Fortran_PREPROCESS property if all
       source files in a target need to be preprocessed.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Changed in version 3.20: Turning on the GENERATED source file property
       in one directory allows the associated source file to be used across
       directories without the need to manually setting that property for
       other directory scopes, too.  Additionally, it may now be set only to
       boolean values, and may not be turned off once turned on.  See policy
       CMP0118.


       Changed in version 3.30: Whether or not a source file is generated is
       an all-or-nothing global property of the source.  Consequently, the
       GENERATED source file property is now visible in all directories.  See
       policy CMP0163.


       Tells the internal CMake engine that a source file is generated by an
       outside process such as another build step, or the execution of CMake
       itself.  This information is then used to exempt the file from any
       existence or validity checks.

       Any file that is

       o created by the execution of commands such as add_custom_command()
         which run during the build

       o listed as one of the BYPRODUCTS of an add_custom_command() or
         add_custom_target() command, or

       o created by a CMake AUTOGEN operation such as AUTOMOC, AUTORCC, or
         AUTOUIC

       will be marked with the GENERATED property.

       When a generated file created as the OUTPUT of an add_custom_command()
       command is explicitly listed as a source file for any target in the
       same directory scope (which usually means the same CMakeLists.txt
       file), CMake will automatically create a dependency to make sure the
       file is generated before building that target.

       The Makefile Generators will remove GENERATED files during make clean.

       Generated sources may be hidden in some IDE tools, while in others they
       might be shown. For the special case of sources generated by CMake's
       AUTOMOC, AUTORCC or AUTOUIC functionality, the AUTOGEN_SOURCE_GROUP,
       AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP
       target properties may influence where the generated sources are grouped
       in the project's file lists.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A property on a source file that indicates if the source file is a
       header file with no associated implementation.  This is set
       automatically based on the file extension and is used by CMake to
       determine if certain dependency information should be computed.

       By setting this property to ON, you can disable compilation of the
       given source file, even if it should be compiled because it is part of
       the library's/executable's sources.

       This is useful if you have some source files which you somehow
       pre-process, and then add these pre-processed sources via add_library()
       or add_executable(). Normally, in IDE, there would be no reference of
       the original sources, only of these pre-processed sources. So by
       setting this property for all the original source files to ON, and then
       either calling add_library() or add_executable() while passing both the
       pre-processed sources and the original sources, or by using
       target_sources() to add original source files will do exactly what
       would one expect, i.e.  the original source files would be visible in
       IDE, and will not be built.

   INCLUDE_DIRECTORIES
       Added in version 3.11.


       List of preprocessor include file search directories.

       This property holds a semicolon-separated list of paths and will be
       added to the list of include directories when this source file builds.
       These directories will take precedence over directories defined at
       target level except for Xcode generator due to technical limitations.

       Relative paths should not be added to this property directly.

       Contents of INCLUDE_DIRECTORIES may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  However, Xcode does not support per-config
       per-source settings, so expressions that depend on the build
       configuration are not allowed with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If this property is set then the file extension of the output file will
       be the same as that of the source file.  Normally the output file
       extension is computed based on the language of the source file, for
       example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This property has meaning only when the source file is listed in a
       target whose LABELS property is also set.  No other semantics are
       currently specified.

   LANGUAGE
       Specify the programming language in which a source file is written.

       A property that can be set to indicate what programming language the
       source file is.  If it is not set the language is determined based on
       the file extension.  Typical values are CXX (i.e.  C++), C, CSharp,
       CUDA, Fortran, HIP, ISPC, and ASM.  Setting this property for a file
       means this file will be compiled, unless HEADER_FILE_ONLY is set.

       Changed in version 3.20: Setting this property causes the source file
       to be compiled as the specified language, using explicit flags if
       possible.  Previously it only caused the specified language's compiler
       to be used.  See policy CMP0119.


   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to
       the source file.

   MACOSX_PACKAGE_LOCATION
       Place a source file inside a Application Bundle (MACOSX_BUNDLE), Core
       Foundation Bundle (BUNDLE), or Framework Bundle (FRAMEWORK).  It is
       applicable for macOS and iOS.

       Executable targets with the MACOSX_BUNDLE property set are built as
       macOS or iOS application bundles on Apple platforms.  Shared library
       targets with the FRAMEWORK property set are built as macOS or iOS
       frameworks on Apple platforms.  Module library targets with the BUNDLE
       property set are built as macOS CFBundle bundles on Apple platforms.
       Source files listed in the target with this property set will be copied
       to a directory inside the bundle or framework content folder specified
       by the property value.  For macOS Application Bundles the content
       folder is <name>.app/Contents.  For macOS Frameworks the content folder
       is <name>.framework/Versions/<version>.  For macOS CFBundles the
       content folder is <name>.bundle/Contents (unless the extension is
       changed).  See the PUBLIC_HEADER, PRIVATE_HEADER, and RESOURCE target
       properties for specifying files meant for Headers, PrivateHeaders, or
       Resources directories.

       If the specified location is equal to Resources, the resulting location
       will be the same as if the RESOURCE property had been used. If the
       specified location is a sub-folder of Resources, it will be placed into
       the respective sub-folder. Note: For iOS Apple uses a flat bundle
       layout where no Resources folder exist. Therefore CMake strips the
       Resources folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies a semicolon-separated list of full-paths to files on which
       any object files compiled from this source file depend.  On Makefile
       Generators and the Ninja generator an object file will be recompiled if
       any of the named files is newer than it.  Visual Studio Generators and
       the Xcode generator cannot implement such compilation dependencies.

       This property need not be used to specify the dependency of a source
       file on a generated header file that it includes.  Although the
       property was originally introduced for this purpose, it is no longer
       necessary.  If the generated header file is created by a custom command
       in the same target as the source file, the automatic dependency
       scanning process will recognize the dependency.  If the generated
       header file is created by another target, an inter-target dependency
       should be created with the add_dependencies() command (if one does not
       already exist due to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja or Makefile Generators rule.

       Additional outputs created by compilation of this source file.  If any
       of these outputs is missing the object will be recompiled.  This is
       supported only on the Ninja and Makefile Generators and will be ignored
       on other generators.

       This property supports generator expressions.

   SKIP_AUTOGEN
       Added in version 3.8.


       Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing
       (for Qt projects).

       For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and
       SKIP_AUTORCC.

   EXAMPLE

          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       Added in version 3.8.


       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE

          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       Added in version 3.8.


       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE

          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       Added in version 3.8.


       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui
       files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE

          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_LINTING
       Added in version 3.27.


       This property allows you to exclude a specific source file from the
       linting process. The linting process involves running tools such as
       <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK, and
       <LANG>_INCLUDE_WHAT_YOU_USE on the source files, as well as compiling
       header files as part of VERIFY_INTERFACE_HEADER_SETS. By setting
       SKIP_LINTING on a source file, the mentioned linting tools will not be
       executed for that particular file.

   Example
       Consider a C++ project that includes multiple source files, such as
       main.cpp, things.cpp, and generatedBindings.cpp.  In this example, you
       want to exclude the generatedBindings.cpp file from the linting
       process. To achieve this, you can utilize the SKIP_LINTING property
       with the set_source_files_properties() command as shown below:

          add_executable(MyApp main.cpp things.cpp generatedBindings.cpp)

          set_source_files_properties(generatedBindings.cpp PROPERTIES
              SKIP_LINTING ON
          )

       In the provided code snippet, the SKIP_LINTING property is set to true
       for the generatedBindings.cpp source file. As a result, when the
       linting tools specified by <LANG>_CPPLINT, <LANG>_CLANG_TIDY,
       <LANG>_CPPCHECK, or <LANG>_INCLUDE_WHAT_YOU_USE are executed, they will
       skip analyzing the generatedBindings.cpp file.

       By using the SKIP_LINTING property, you can selectively exclude
       specific source files from the linting process. This allows you to
       focus the linting tools on the relevant parts of your project,
       enhancing the efficiency and effectiveness of the linting workflow.

   SKIP_PRECOMPILE_HEADERS
       Added in version 3.16.


       Is this source file skipped by PRECOMPILE_HEADERS feature.

       This property helps with build problems that one would run into when
       using the PRECOMPILE_HEADERS feature.

       One example would be the usage of Objective-C (*.m) files, and
       Objective-C++ (*.mm) files, which lead to compilation failure because
       they are treated (in case of Ninja / Makefile generator) as C, and CXX
       respectively. The precompile headers are not compatible between
       languages.

   SKIP_UNITY_BUILD_INCLUSION
       Added in version 3.16.


       Setting this property to true ensures the source file will be skipped
       by unity builds when its associated target has its UNITY_BUILD property
       set to true.  The source file will instead be compiled on its own in
       the same way as it would with unity builds disabled.

       This property helps with "ODR (One definition rule)" problems where
       combining a particular source file with others might lead to build
       errors or other unintended side effects.

       Note that sources which are scanned for C++ modules (see
       cmake-cxxmodules(7)) are not eligible for unity build inclusion and
       will automatically be excluded.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.


       This property sets the path for the Swift dependency file (swiftdeps)
       for the source.  If one is not specified, it will default to
       <OBJECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       Added in version 3.15.


       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If SYMBOLIC (boolean) is set to True the build system will be informed
       that the source file is not actually created on disk but instead used
       as a symbolic name for a build rule.

   UNITY_GROUP
       Added in version 3.18.


       This property controls which bucket the source will be part of when the
       UNITY_BUILD_MODE is set to GROUP.

   VS_COPY_TO_OUT_DIR
       Added in version 3.8.


       Sets the <CopyToOutputDirectory> tag for a source file in a Visual
       Studio project file. Valid values are Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       Added in version 3.8.


       Visual Studio and CSharp source-file-specific configuration.

       Tell the Visual Studio generators to set the source file tag <tagname>
       to a given value in the generated Visual Studio CSharp project. Ignored
       on other generators and languages. This property can be used to define
       dependencies between source files or set any other Visual Studio
       specific parameters.

       Example usage:

          set_source_files_properties(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       Added in version 3.1.


       Mark a source file as content for deployment with a Windows Phone or
       Windows Store application when built with a Visual Studio generators.
       The value must evaluate to either 1 or 0 and may use generator
       expressions to make the choice based on the build configuration.  The
       .vcxproj file entry for the source file will be marked either
       DeploymentContent or ExcludedFromBuild for values 1 and 0,
       respectively.

   VS_DEPLOYMENT_LOCATION
       Added in version 3.1.


       Specifies the deployment location for a content source file with a
       Windows Phone or Windows Store application when built with a Visual
       Studio generators.  This property is only applicable when using
       VS_DEPLOYMENT_CONTENT.  The value represent the path relative to the
       app package and applies to all configurations.

   VS_INCLUDE_IN_VSIX
       Added in version 3.8.


       Boolean property to specify if the file should be included within a
       VSIX (Visual Studio Integration Extension) extension package.  This is
       needed for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
       Added in version 3.8.


       This property allows to specify the resource generator to be used on
       this file. It defaults to PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SETTINGS
       Added in version 3.18.


       Set any item metadata on a file.

       Added in version 3.22: This property is honored for all source file
       types.  Previously it worked only for non-built files.


       Takes a list of Key=Value pairs. Tells the Visual Studio generator to
       set Key to Value as item metadata on the file.

       For example:

          set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 on the file.hlsl item as
       metadata.

       Generator expressions are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       Added in version 3.11.


       Disable compiler optimizations for an .hlsl source file.  This adds the
       -Od flag to the command line for the FxCompiler tool.  Specify the
       value true for this property to disable compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       Added in version 3.11.


       Enable debugging information for an .hlsl source file.  This adds the
       -Zi flag to the command line for the FxCompiler tool.  Specify the
       value true to generate debugging information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       Added in version 3.1.


       Specifies the name of the entry point for the shader of a .hlsl source
       file.

   VS_SHADER_FLAGS
       Added in version 3.2.


       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       Added in version 3.1.


       Specifies the shader model of a .hlsl source file. Some shader types
       can only be used with recent shader models

   VS_SHADER_OBJECT_FILE_NAME
       Added in version 3.12.


       Specifies a file name for the compiled shader object file for an .hlsl
       source file.  This adds the -Fo flag to the command line for the
       FxCompiler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       Added in version 3.10.


       Set filename for output header file containing object code of a .hlsl
       source file.

   VS_SHADER_TYPE
       Added in version 3.1.


       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       Added in version 3.10.


       Set name of variable in header file containing object code of a .hlsl
       source file.

   VS_TOOL_OVERRIDE
       Added in version 3.7.


       Override the default Visual Studio tool that will be applied to the
       source file with a new tool not based on the extension of the file.

   VS_XAML_TYPE
       Added in version 3.3.


       Mark a Extensible Application Markup Language (XAML) source file as a
       different type than the default Page.  The most common usage would be
       to set the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap source files into alternate languages to provide
       additional functionality.

       For example, C++ code can be wrapped into Java or Python, using SWIG.
       If WRAP_EXCLUDE is set to True, that indicates that this source file
       should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.1.


       Set the Xcode explicitFileType attribute on its reference to a source
       file.  CMake computes a default based on file extension but can be told
       explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       Added in version 3.7.


       Add values to the Xcode ATTRIBUTES setting on its reference to a source
       file.  Among other things, this can be used to set the role on a .mig
       file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       Added in version 3.1.


       Set the Xcode lastKnownFileType attribute on its reference to a source
       file.  CMake computes a default based on file extension but can be told
       explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this
       property if set.


PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This is a boolean value indicating whether the entry is considered
       interesting only for advanced configuration.  The mark_as_advanced()
       command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it
       through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This is an internal cache entry property managed by CMake to track
       interactive user modification of entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For cache entries with type STRING, this enumerates a set of values.
       CMake GUIs may use this to provide a selection widget instead of a
       generic string entry field.  This is for convenience only.  CMake does
       not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs present widgets
       to help users set values.  The GUIs use this property as a hint to
       determine the widget type.  Valid TYPE values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally the TYPE of a cache entry should be set by the command which
       creates it ( set(), option(), find_library(), etc.).

   VALUE
       Value of a cache entry.

       This property maps to the actual value of a cache entry.  Setting this
       property always sets the value without checking, so use with care.


PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       Added in version 3.3.


       Species a list of shortcut names that should be created on the Desktop
       for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
       Added in version 3.1.


       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
       Added in version 3.1.


       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
       Added in version 3.3.


       Species a list of shortcut names that should be created in the Start
       Menu for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
       Added in version 3.3.


       Species a list of shortcut names that should be created in the Startup
       folder for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
       Added in version 3.1.


       Specifies access permissions for files or directories installed by a
       WiX installer.

       The property can contain multiple list entries, each of which has to
       match the following format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user> and <domain> specify the windows user and domain for which the
       <Permission> element should be generated.

       <permission> is any of the YesNoType attributes listed here:

          https://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator.


DEPRECATED PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.


       Additional files to remove during the clean stage.

       A ;-list of files that will be removed as a part of the make clean
       target.

       Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

       This property only works for the Makefile generators.  It is ignored on
       other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This is the configuration-specific version of COMPILE_DEFINITIONS where
       <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each directory by its value in the
       directory's parent.

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

       Generator expressions should be preferred instead of setting this
       property.

   INTERPROCEDURAL_OPTIMIZATION
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION instead.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION_<CONFIG> instead.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If you specify TEST_INCLUDE_FILE, that file will be included and
       processed when ctest is run on the directory.


DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS where
       <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator
       expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See
       the cmake-buildsystem(7) manual for more on defining buildsystem
       properties.

       Generator expressions should be preferred instead of setting this
       property.

   IMPORTED_NO_SYSTEM
       Added in version 3.23.


       Deprecated since version 3.25: IMPORTED_NO_SYSTEM is deprecated. Please
       use the following alternatives instead:

       o Set SYSTEM to false if you don't want a target's include directories
         to be treated as system directories when compiling consumers.

       o Set EXPORT_NO_SYSTEM to true if you don't want the include
         directories of the imported target generated by install(EXPORT) and
         export() commands to be treated as system directories when compiling
         consumers.


       Setting IMPORTED_NO_SYSTEM to true on an imported target specifies that
       it is not a system target.  This has the following effects:

       o Entries of INTERFACE_INCLUDE_DIRECTORIES are not treated as system
         include directories when compiling consumers (regardless of the value
         of the consumed target's SYSTEM property), as they would be by
         default.   Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not
         affected, and will always be treated as system include directories.

       o On Apple platforms, when the target is a framework, it will not be
         treated as system.

       This property can also be enabled on a non-imported target.  Doing so
       does not affect the build system, but does tell the install(EXPORT) and
       export() commands to enable it on the imported targets they generate.

       See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on
       the target consuming the include directories rather than the one
       providing them.

   IOS_INSTALL_COMBINED
       Added in version 3.5.


       Deprecated since version 3.28: IOS_INSTALL_COMBINED was designed to
       make universal binaries containing iOS/arm* device code paired with iOS
       Simulator/x86_64 code (or similar for other Apple embedded platforms).
       Universal binaries can only differentiate code based on CPU type, so
       this only made sense before the days of arm64 macOS machines (i.e. iOS
       Simulator/arm64). Apple now recommends xcframeworks, which contain
       multiple binaries for different platforms, for this use case.


       Build a combined (device and simulator) target when installing.

       When this property is set to false, which is the default, then it will
       either be built with the device SDK or the simulator SDK depending on
       the SDK set. But if this property is set to true then the target will
       at install time also be built for the other SDK and combined into one
       library.

       NOTE:
          If a selected architecture is available for both device SDK and
          simulator SDK it will be built for the SDK selected by
          CMAKE_OSX_SYSROOT and removed from the other SDK.

       This feature requires at least Xcode version 6.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
       way to specify CMake scripts to run before and after installing a
       target.  They are used only when the old INSTALL_TARGETS command is
       used to install the target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
       way to specify CMake scripts to run before and after installing a
       target.  They are used only when the old INSTALL_TARGETS command is
       used to install the target.  Use the install() command instead.

   VS_WINRT_EXTENSIONS
       Deprecated.  Use VS_WINRT_COMPONENT instead.  This property was an
       experimental partial implementation of that one.


DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This is the configuration-specific version of COMPILE_DEFINITIONS.
       Note that Xcode does not support per-configuration source file flags so
       this property will be ignored by the Xcode generator.


COPYRIGHT

       2000-2024 Kitware, Inc. and Contributors

3.31.2                         December 20, 2024           cmake-properties(7)

cmake 3.31.2 - Generated Sat Dec 21 08:48:35 CST 2024
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