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cmake-language(7)                    CMake                   cmake-language(7)


NAME

       cmake-language - CMake Language Reference


ORGANIZATION

       CMake input files are written in the "CMake Language" in source files
       named CMakeLists.txt or ending in a .cmake file name extension.

       CMake Language source files in a project are organized into:

       o Directories (CMakeLists.txt),

       o Scripts (<script>.cmake), and

       o Modules (<module>.cmake).

   Directories
       When CMake processes a project source tree, the entry point is a source
       file called CMakeLists.txt in the top-level source directory.  This
       file may contain the entire build specification or use the
       add_subdirectory() command to add subdirectories to the build.  Each
       subdirectory added by the command must also contain a CMakeLists.txt
       file as the entry point to that directory.  For each source directory
       whose CMakeLists.txt file is processed CMake generates a corresponding
       directory in the build tree to act as the default working and output
       directory.

   Scripts
       An individual <script>.cmake source file may be processed in script
       mode by using the cmake(1) command-line tool with the -P option.
       Script mode simply runs the commands in the given CMake Language source
       file and does not generate a build system.  It does not allow CMake
       commands that define build targets or actions.

   Modules
       CMake Language code in either Directories or Scripts may use the
       include() command to load a <module>.cmake source file in the scope of
       the including context.  See the cmake-modules(7) manual page for
       documentation of modules included with the CMake distribution.  Project
       source trees may also provide their own modules and specify their
       location(s) in the CMAKE_MODULE_PATH variable.


SYNTAX

   Encoding
       A CMake Language source file may be written in 7-bit ASCII text for
       maximum portability across all supported platforms.  Newlines may be
       encoded as either \n or \r\n but will be converted to \n as input files
       are read.

       Note that the implementation is 8-bit clean so source files may be
       encoded as UTF-8 on platforms with system APIs supporting this
       encoding.  In addition, CMake 3.2 and above support source files
       encoded in UTF-8 on Windows (using UTF-16 to call system APIs).
       Furthermore, CMake 3.0 and above allow a leading UTF-8 Byte-Order Mark
       in source files.

   Source Files
       A CMake Language source file consists of zero or more Command
       Invocations separated by newlines and optionally spaces and Comments:

       file         ::=  file_element*
       file_element ::=  command_invocation line_ending |
                         (bracket_comment|space)* line_ending
       line_ending  ::=  line_comment? newline
       space        ::=  <match '[ \t]+'>
       newline      ::=  <match '\n'>


       Note that any source file line not inside Command Arguments or a
       Bracket Comment can end in a Line Comment.

   Command Invocations
       A command invocation is a name followed by paren-enclosed arguments
       separated by whitespace:

       command_invocation  ::=  space* identifier space* '(' arguments ')'
       identifier          ::=  <match '[A-Za-z_][A-Za-z0-9_]*'>
       arguments           ::=  argument? separated_arguments*
       separated_arguments ::=  separation+ argument? |
                                separation* '(' arguments ')'
       separation          ::=  space | line_ending


       For example:

          add_executable(hello world.c)

       Command names are case-insensitive.  Nested unquoted parentheses in the
       arguments must balance.  Each ( or ) is given to the command invocation
       as a literal Unquoted Argument.  This may be used in calls to the if()
       command to enclose conditions.  For example:

          if(FALSE AND (FALSE OR TRUE)) # evaluates to FALSE

       NOTE:
          CMake versions prior to 3.0 require command name identifiers to be
          at least 2 characters.

          CMake versions prior to 2.8.12 silently accept an Unquoted Argument
          or a Quoted Argument immediately following a Quoted Argument and not
          separated by any whitespace.  For compatibility, CMake 2.8.12 and
          higher accept such code but produce a warning.

   Command Arguments
       There are three types of arguments within Command Invocations:

       argument ::=  bracket_argument | quoted_argument | unquoted_argument


   Bracket Argument
       A bracket argument, inspired by Lua long bracket syntax, encloses
       content between opening and closing "brackets" of the same length:

       bracket_argument ::=  bracket_open bracket_content bracket_close
       bracket_open     ::=  '[' '='* '['
       bracket_content  ::=  <any text not containing a bracket_close with
                              the same number of '=' as the bracket_open>
       bracket_close    ::=  ']' '='* ']'


       An opening bracket is written [ followed by zero or more = followed by
       [.  The corresponding closing bracket is written ] followed by the same
       number of = followed by ].  Brackets do not nest.  A unique length may
       always be chosen for the opening and closing brackets to contain
       closing brackets of other lengths.

       Bracket argument content consists of all text between the opening and
       closing brackets, except that one newline immediately following the
       opening bracket, if any, is ignored.  No evaluation of the enclosed
       content, such as Escape Sequences or Variable References, is performed.
       A bracket argument is always given to the command invocation as exactly
       one argument.

       For example:

          message([=[
          This is the first line in a bracket argument with bracket length 1.
          No \-escape sequences or ${variable} references are evaluated.
          This is always one argument even though it contains a ; character.
          The text does not end on a closing bracket of length 0 like ]].
          It does end in a closing bracket of length 1.
          ]=])

       NOTE:
          CMake versions prior to 3.0 do not support bracket arguments.  They
          interpret the opening bracket as the start of an Unquoted Argument.

   Quoted Argument
       A quoted argument encloses content between opening and closing
       double-quote characters:

       quoted_argument     ::=  '"' quoted_element* '"'
       quoted_element      ::=  <any character except '\' or '"'> |
                                escape_sequence |
                                quoted_continuation
       quoted_continuation ::=  '\' newline


       Quoted argument content consists of all text between opening and
       closing quotes.  Both Escape Sequences and Variable References are
       evaluated.  A quoted argument is always given to the command invocation
       as exactly one argument.

       For example:

          message("This is a quoted argument containing multiple lines.
          This is always one argument even though it contains a ; character.
          Both \\-escape sequences and ${variable} references are evaluated.
          The text does not end on an escaped double-quote like \".
          It does end in an unescaped double quote.
          ")

       The final \ on any line ending in an odd number of backslashes is
       treated as a line continuation and ignored along with the immediately
       following newline character.  For example:

          message("\
          This is the first line of a quoted argument. \
          In fact it is the only line but since it is long \
          the source code uses line continuation.\
          ")

       NOTE:
          CMake versions prior to 3.0 do not support continuation with \.
          They report errors in quoted arguments containing lines ending in an
          odd number of \ characters.

   Unquoted Argument
       An unquoted argument is not enclosed by any quoting syntax.  It may not
       contain any whitespace, (, ), #, ", or \ except when escaped by a
       backslash:

       unquoted_argument ::=  unquoted_element+ | unquoted_legacy
       unquoted_element  ::=  <any character except whitespace or one of '()#"\'> |
                              escape_sequence
       unquoted_legacy   ::=  <see note in text>


       Unquoted argument content consists of all text in a contiguous block of
       allowed or escaped characters.  Both Escape Sequences and Variable
       References are evaluated.  The resulting value is divided in the same
       way Lists divide into elements.  Each non-empty element is given to the
       command invocation as an argument.  Therefore an unquoted argument may
       be given to a command invocation as zero or more arguments.

       For example:

          foreach(arg
              NoSpace
              Escaped\ Space
              This;Divides;Into;Five;Arguments
              Escaped\;Semicolon
              )
            message("${arg}")
          endforeach()

       NOTE:
          To support legacy CMake code, unquoted arguments may also contain
          double-quoted strings ("...", possibly enclosing horizontal
          whitespace), and make-style variable references ($(MAKEVAR)).

          Unescaped double-quotes must balance, may not appear at the
          beginning of an unquoted argument, and are treated as part of the
          content.  For example, the unquoted arguments -Da="b c", -Da=$(v),
          and a" "b"c"d are each interpreted literally.  They may instead be
          written as quoted arguments "-Da=\"b c\"", "-Da=$(v)", and "a\"
          \"b\"c\"d", respectively.

          Make-style references are treated literally as part of the content
          and do not undergo variable expansion.  They are treated as part of
          a single argument (rather than as separate $, (, MAKEVAR, and )
          arguments).

          The above "unquoted_legacy" production represents such arguments.
          We do not recommend using legacy unquoted arguments in new code.
          Instead use a Quoted Argument or a Bracket Argument to represent the
          content.

   Escape Sequences
       An escape sequence is a \ followed by one character:

       escape_sequence  ::=  escape_identity | escape_encoded | escape_semicolon
       escape_identity  ::=  '\' <match '[^A-Za-z0-9;]'>
       escape_encoded   ::=  '\t' | '\r' | '\n'
       escape_semicolon ::=  '\;'


       A \ followed by a non-alphanumeric character simply encodes the literal
       character without interpreting it as syntax.  A \t, \r, or \n encodes a
       tab, carriage return, or newline character, respectively. A \; outside
       of any Variable References  encodes itself but may be used in an
       Unquoted Argument to encode the ; without dividing the argument value
       on it.  A \; inside Variable References encodes the literal ;
       character.  (See also policy CMP0053 documentation for historical
       considerations.)

   Variable References
       A variable reference has the form ${<variable>} and is evaluated inside
       a Quoted Argument or an Unquoted Argument.  A variable reference is
       replaced by the value of the specified variable or cache entry, or if
       neither is set, by the empty string.  Variable references can nest and
       are evaluated from the inside out, e.g.
       ${outer_${inner_variable}_variable}.

       Literal variable references may consist of alphanumeric characters, the
       characters /_.+-, and Escape Sequences.  Nested references may be used
       to evaluate variables of any name.  See also policy CMP0053
       documentation for historical considerations and reasons why the $ is
       also technically permitted but is discouraged.

       The Variables section documents the scope of variable names and how
       their values are set.

       An environment variable reference has the form $ENV{<variable>}.  See
       the Environment Variables section for more information.

       A cache variable reference has the form $CACHE{<variable>}, and is
       replaced by the value of the specified cache entry without checking for
       a normal variable of the same name.  If the cache entry does not exist,
       it is replaced by the empty string.  See CACHE for more information.

       The if() command has a special condition syntax that allows for
       variable references in the short form <variable> instead of
       ${<variable>}.  However, environment variables always need to be
       referenced as $ENV{<variable>}.

   Comments
       A comment starts with a # character that is not inside a Bracket
       Argument, Quoted Argument, or escaped with \ as part of an Unquoted
       Argument.  There are two types of comments: a Bracket Comment and a
       Line Comment.

   Bracket Comment
       A # immediately followed by a bracket_open forms a bracket comment
       consisting of the entire bracket enclosure:

       bracket_comment ::=  '#' bracket_argument


       For example:

          #[[This is a bracket comment.
          It runs until the close bracket.]]
          message("First Argument\n" #[[Bracket Comment]] "Second Argument")

       NOTE:
          CMake versions prior to 3.0 do not support bracket comments.  They
          interpret the opening # as the start of a Line Comment.

   Line Comment
       A # not immediately followed by a bracket_open forms a line comment
       that runs until the end of the line:

       line_comment ::=  '#' <any text not starting in a bracket_open
                              and not containing a newline>


       For example:

          # This is a line comment.
          message("First Argument\n" # This is a line comment :)
                  "Second Argument") # This is a line comment.


CONTROL STRUCTURES

   Conditional Blocks
       The if()/elseif()/else()/endif() commands delimit code blocks to be
       executed conditionally.

   Loops
       The foreach()/endforeach() and while()/endwhile() commands delimit code
       blocks to be executed in a loop.  Inside such blocks the break()
       command may be used to terminate the loop early whereas the continue()
       command may be used to start with the next iteration immediately.

   Command Definitions
       The macro()/endmacro(), and function()/endfunction() commands delimit
       code blocks to be recorded for later invocation as commands.


VARIABLES

       Variables are the basic unit of storage in the CMake Language.  Their
       values are always of string type, though some commands may interpret
       the strings as values of other types.  The set() and unset() commands
       explicitly set or unset a variable, but other commands have semantics
       that modify variables as well.  Variable names are case-sensitive and
       may consist of almost any text, but we recommend sticking to names
       consisting only of alphanumeric characters plus _ and -.

       Variables have dynamic scope.  Each variable "set" or "unset" creates a
       binding in the current scope:

       Block Scope
              The block() command may create a new scope for variable
              bindings.

       Function Scope
              Command Definitions created by the function() command create
              commands that, when invoked, process the recorded commands in a
              new variable binding scope.  A variable "set" or "unset" binds
              in this scope and is visible for the current function and any
              nested calls within it, but not after the function returns.

       Directory Scope
              Each of the Directories in a source tree has its own variable
              bindings.  Before processing the CMakeLists.txt file for a
              directory, CMake copies all variable bindings currently defined
              in the parent directory, if any, to initialize the new directory
              scope.  CMake Scripts, when processed with cmake -P, bind
              variables in one "directory" scope.

              A variable "set" or "unset" not inside a function call binds to
              the current directory scope.

       Persistent Cache
              CMake stores a separate set of "cache" variables, or "cache
              entries", whose values persist across multiple runs within a
              project build tree.  Cache entries have an isolated binding
              scope modified only by explicit request, such as by the CACHE
              option of the set() and unset() commands.

       When evaluating Variable References, CMake first searches the function
       call stack, if any, for a binding and then falls back to the binding in
       the current directory scope, if any.  If a "set" binding is found, its
       value is used.  If an "unset" binding is found, or no binding is found,
       CMake then searches for a cache entry.  If a cache entry is found, its
       value is used.  Otherwise, the variable reference evaluates to an empty
       string.  The $CACHE{VAR} syntax can be used to do direct cache entry
       lookups.

       The cmake-variables(7) manual documents the many variables that are
       provided by CMake or have meaning to CMake when set by project code.

       NOTE:
          CMake reserves identifiers that:

          o begin with CMAKE_ (upper-, lower-, or mixed-case), or

          o begin with _CMAKE_ (upper-, lower-, or mixed-case), or

          o begin with _ followed by the name of any CMake Command.


ENVIRONMENT VARIABLES

       Environment Variables are like ordinary Variables, with the following
       differences:

       Scope  Environment variables have global scope in a CMake process.
              They are never cached.

       References
              Variable References have the form $ENV{<variable>}, using the
              ENV operator.

       Initialization
              Initial values of the CMake environment variables are those of
              the calling process.  Values can be changed using the set() and
              unset() commands.  These commands only affect the running CMake
              process, not the system environment at large.  Changed values
              are not written back to the calling process, and they are not
              seen by subsequent build or test processes.

              See the cmake -E env command-line tool to run a command in a
              modified environment.

       Inspection
              See the cmake -E environment command-line tool to display all
              current environment variables.

       The cmake-env-variables(7) manual documents environment variables that
       have special meaning to CMake.


LISTS

       Although all values in CMake are stored as strings, a string may be
       treated as a list in certain contexts, such as during evaluation of an
       Unquoted Argument.  In such contexts, a string is divided into list
       elements by splitting on ; characters not following an unequal number
       of [ and ] characters and not immediately preceded by a \.  The
       sequence \; does not divide a value but is replaced by ; in the
       resulting element.

       A list of elements is represented as a string by concatenating the
       elements separated by ;.  For example, the set() command stores
       multiple values into the destination variable as a list:

          set(srcs a.c b.c c.c) # sets "srcs" to "a.c;b.c;c.c"

       Lists are meant for simple use cases such as a list of source files and
       should not be used for complex data processing tasks.  Most commands
       that construct lists do not escape ; characters in list elements, thus
       flattening nested lists:

          set(x a "b;c") # sets "x" to "a;b;c", not "a;b\;c"

       In general, lists do not support elements containing ; characters.  To
       avoid problems, consider the following advice:

       o The interfaces of many CMake commands, variables, and properties
         accept semicolon-separated lists.  Avoid passing lists with elements
         containing semicolons to these interfaces unless they document either
         direct support or some way to escape or encode semicolons.

       o When constructing a list, substitute an otherwise-unused placeholder
         for ; in elements when.  Then substitute ; for the placeholder when
         processing list elements.  For example, the following code uses | in
         place of ; characters:

            set(mylist a "b|c")
            foreach(entry IN LISTS mylist)
              string(REPLACE "|" ";" entry "${entry}")
              # use "${entry}" normally
            endforeach()

         The ExternalProject module's LIST_SEPARATOR option is an example of
         an interface built using this approach.

       o In lists of generator expressions, use the $<SEMICOLON> generator
         expression.

       o In command calls, use Quoted Argument syntax whenever possible.  The
         called command will receive the content of the argument with
         semicolons preserved.  An Unquoted Argument will be split on
         semicolons.

       o In function() implementations, avoid ARGV and ARGN, which do not
         distinguish semicolons in values from those separating values.
         Instead, prefer using named positional arguments and the ARGC and
         ARGV# variables.  When using cmake_parse_arguments() to parse
         arguments, prefer its PARSE_ARGV signature, which uses the ARGV#
         variables.

         Note that this approach does not apply to macro() implementations
         because they reference arguments using placeholders, not real
         variables.


COPYRIGHT

       2000-2024 Kitware, Inc. and Contributors

3.29.3                           May 15, 2024                cmake-language(7)

cmake 3.29.3 - Generated Wed May 15 07:33:22 CDT 2024
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