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cmake-buildsystem(7)                 CMake                cmake-buildsystem(7)


NAME

       cmake-buildsystem - CMake Buildsystem Reference


INTRODUCTION

       A CMake-based buildsystem is organized as a set of high-level logical
       targets.  Each target corresponds to an executable or library, or is a
       custom target containing custom commands.  Dependencies between the
       targets are expressed in the buildsystem to determine the build order
       and the rules for regeneration in response to change.


BINARY TARGETS

       Executables and libraries are defined using the add_executable() and
       add_library() commands.  The resulting binary files have appropriate
       PREFIX, SUFFIX and extensions for the platform targeted. Dependencies
       between binary targets are expressed using the target_link_libraries()
       command:

          add_library(archive archive.cpp zip.cpp lzma.cpp)
          add_executable(zipapp zipapp.cpp)
          target_link_libraries(zipapp archive)

       archive is defined as a STATIC library -- an archive containing objects
       compiled from archive.cpp, zip.cpp, and lzma.cpp.  zipapp is defined as
       an executable formed by compiling and linking zipapp.cpp.  When linking
       the zipapp executable, the archive static library is linked in.

   Binary Executables
       The add_executable() command defines an executable target:

          add_executable(mytool mytool.cpp)

       Commands such as add_custom_command(), which generates rules to be run
       at build time can transparently use an EXECUTABLE target as a COMMAND
       executable.  The buildsystem rules will ensure that the executable is
       built before attempting to run the command.

   Binary Library Types
   Normal Libraries
       By default, the add_library() command defines a STATIC library, unless
       a type is specified.  A type may be specified when using the command:

          add_library(archive SHARED archive.cpp zip.cpp lzma.cpp)

          add_library(archive STATIC archive.cpp zip.cpp lzma.cpp)

       The BUILD_SHARED_LIBS variable may be enabled to change the behavior of
       add_library() to build shared libraries by default.

       In the context of the buildsystem definition as a whole, it is largely
       irrelevant whether particular libraries are SHARED or STATIC -- the
       commands, dependency specifications and other APIs work similarly
       regardless of the library type.  The MODULE library type is dissimilar
       in that it is generally not linked to -- it is not used in the
       right-hand-side of the target_link_libraries() command.  It is a type
       which is loaded as a plugin using runtime techniques.  If the library
       does not export any unmanaged symbols (e.g. Windows resource DLL,
       C++/CLI DLL), it is required that the library not be a SHARED library
       because CMake expects SHARED libraries to export at least one symbol.

          add_library(archive MODULE 7z.cpp)

   Apple Frameworks
       A SHARED library may be marked with the FRAMEWORK target property to
       create an macOS or iOS Framework Bundle.  A library with the FRAMEWORK
       target property should also set the FRAMEWORK_VERSION target property.
       This property is typically set to the value of "A" by macOS
       conventions.  The MACOSX_FRAMEWORK_IDENTIFIER sets the
       CFBundleIdentifier key and it uniquely identifies the bundle.

          add_library(MyFramework SHARED MyFramework.cpp)
          set_target_properties(MyFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION A # Version "A" is macOS convention
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.MyFramework
          )

   Object Libraries
       The OBJECT library type defines a non-archival collection of object
       files resulting from compiling the given source files.  The object
       files collection may be used as source inputs to other targets by using
       the syntax $<TARGET_OBJECTS:name>.  This is a generator expression that
       can be used to supply the OBJECT library content to other targets:

          add_library(archive OBJECT archive.cpp zip.cpp lzma.cpp)

          add_library(archiveExtras STATIC $<TARGET_OBJECTS:archive> extras.cpp)

          add_executable(test_exe $<TARGET_OBJECTS:archive> test.cpp)

       The link (or archiving) step of those other targets will use the object
       files collection in addition to those from their own sources.

       Alternatively, object libraries may be linked into other targets:

          add_library(archive OBJECT archive.cpp zip.cpp lzma.cpp)

          add_library(archiveExtras STATIC extras.cpp)
          target_link_libraries(archiveExtras PUBLIC archive)

          add_executable(test_exe test.cpp)
          target_link_libraries(test_exe archive)

       The link (or archiving) step of those other targets will use the object
       files from OBJECT libraries that are directly linked.  Additionally,
       usage requirements of the OBJECT libraries will be honored when
       compiling sources in those other targets.  Furthermore, those usage
       requirements will propagate transitively to dependents of those other
       targets.

       Object libraries may not be used as the TARGET in a use of the
       add_custom_command(TARGET) command signature.  However, the list of
       objects can be used by add_custom_command(OUTPUT) or file(GENERATE) by
       using $<TARGET_OBJECTS:objlib>.


BUILD SPECIFICATION AND USAGE REQUIREMENTS

       Targets build according to their own build specification in combination
       with usage requirements propagated from their link dependencies.  Both
       may be specified using target-specific commands.

       For example:

          add_library(archive SHARED archive.cpp zip.cpp)

          if (LZMA_FOUND)
            # Add a source implementing support for lzma.
            target_sources(archive PRIVATE lzma.cpp)

            # Compile the 'archive' library sources with '-DBUILDING_WITH_LZMA'.
            target_compile_definitions(archive PRIVATE BUILDING_WITH_LZMA)
          endif()

          target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)

          add_executable(consumer consumer.cpp)

          # Link 'consumer' to 'archive'.  This also consumes its usage requirements,
          # so 'consumer.cpp' is compiled with '-DUSING_ARCHIVE_LIB'.
          target_link_libraries(consumer archive)

   Target Commands
       Target-specific commands populate the build specification of Binary
       Targets and usage requirements of Binary Targets, Interface Libraries,
       and Imported Targets.

       Invocations must specify scope keywords, each affecting the visibility
       of arguments following it.  The scopes are:

       PUBLIC Populates both properties for building and properties for using
              a target.

       PRIVATE
              Populates only properties for building a target.

       INTERFACE
              Populates only properties for using a target.

       The commands are:

       target_compile_definitions()
              Populates the COMPILE_DEFINITIONS build specification and
              INTERFACE_COMPILE_DEFINITIONS usage requirement properties.

              For example, the call

                 target_compile_definitions(archive
                   PRIVATE   BUILDING_WITH_LZMA
                   INTERFACE USING_ARCHIVE_LIB
                 )

              appends BUILDING_WITH_LZMA to the target's COMPILE_DEFINITIONS
              property and appends USING_ARCHIVE_LIB to the target's
              INTERFACE_COMPILE_DEFINITIONS property.

       target_compile_options()
              Populates the COMPILE_OPTIONS build specification and
              INTERFACE_COMPILE_OPTIONS usage requirement properties.

       target_compile_features()
              Added in version 3.1.


              Populates the COMPILE_FEATURES build specification and
              INTERFACE_COMPILE_FEATURES usage requirement properties.

       target_include_directories()
              Populates the INCLUDE_DIRECTORIES build specification and
              INTERFACE_INCLUDE_DIRECTORIES usage requirement properties.
              With the SYSTEM option, it also populates the
              INTERFACE_SYSTEM_INCLUDE_DIRECTORIES usage requirement.

              For convenience, the CMAKE_INCLUDE_CURRENT_DIR variable may be
              enabled to add the source directory and corresponding build
              directory as INCLUDE_DIRECTORIES on all targets.  Similarly, the
              CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE variable may be enabled
              to add them as INTERFACE_INCLUDE_DIRECTORIES on all targets.

       target_sources()
              Added in version 3.1.


              Populates the SOURCES build specification and INTERFACE_SOURCES
              usage requirement properties.

              It also supports specifying File Sets, which can add C++ module
              sources and headers not listed in the SOURCES and
              INTERFACE_SOURCES properties.  File sets may also populate the
              INCLUDE_DIRECTORIES build specification and
              INTERFACE_INCLUDE_DIRECTORIES usage requirement properties with
              the include directories containing the headers.

       target_precompile_headers()
              Added in version 3.16.


              Populates the PRECOMPILE_HEADERS build specification and
              INTERFACE_PRECOMPILE_HEADERS usage requirement properties.

       target_link_libraries()
              Populates the LINK_LIBRARIES build specification and
              INTERFACE_LINK_LIBRARIES usage requirement properties.

              This is the primary mechanism by which link dependencies and
              their usage requirements are transitively propagated to affect
              compilation and linking of a target.

       target_link_directories()
              Added in version 3.13.


              Populates the LINK_DIRECTORIES build specification and
              INTERFACE_LINK_DIRECTORIES usage requirement properties.

       target_link_options()
              Added in version 3.13.


              Populates the LINK_OPTIONS build specification and
              INTERFACE_LINK_OPTIONS usage requirement properties.

   Target Build Specification
       The build specification of Binary Targets is represented by target
       properties.  For each of the following compile and link properties,
       compilation and linking of the target is affected both by its own value
       and by the corresponding usage requirement property, named with an
       INTERFACE_ prefix, collected from the transitive closure of link
       dependencies.

   Target Compile Properties
       These represent the build specification for compiling a target.

       COMPILE_DEFINITIONS
              List of compile definitions for compiling sources in the target.
              These are passed to the compiler with -D flags, or equivalent,
              in an unspecified order.

              The DEFINE_SYMBOL target property is also used as a compile
              definition as a special convenience case for SHARED and MODULE
              library targets.

       COMPILE_OPTIONS
              List of compile options for compiling sources in the target.
              These are passed to the compiler as flags, in the order of
              appearance.

              Compile options are automatically escaped for the shell.

              Some compile options are best specified via dedicated settings,
              such as the POSITION_INDEPENDENT_CODE target property.

       COMPILE_FEATURES
              Added in version 3.1.


              List of compile features needed for compiling sources in the
              target.  Typically these ensure the target's sources are
              compiled using a sufficient language standard level.

       INCLUDE_DIRECTORIES
              List of include directories for compiling sources in the target.
              These are passed to the compiler with -I or -isystem flags, or
              equivalent, in the order of appearance.

              For convenience, the CMAKE_INCLUDE_CURRENT_DIR variable may be
              enabled to add the source directory and corresponding build
              directory as INCLUDE_DIRECTORIES on all targets.

       SOURCES
              List of source files associated with the target.  This includes
              sources specified when the target was created by the
              add_executable(), add_library(), or add_custom_target() command.
              It also includes sources added by the target_sources() command,
              but does not include File Sets.

       PRECOMPILE_HEADERS
              Added in version 3.16.


              List of header files to precompile and include when compiling
              sources in the target.

       AUTOMOC_MACRO_NAMES
              Added in version 3.10.


              List of macro names used by AUTOMOC to determine if a C++ source
              in the target needs to be processed by moc.

       AUTOUIC_OPTIONS
              Added in version 3.0.


              List of options used by AUTOUIC when invoking uic for the
              target.

   Target Link Properties
       These represent the build specification for linking a target.

       LINK_LIBRARIES
              List of link libraries for linking the target, if it is an
              executable, shared library, or module library.  Entries for
              Normal Libraries are passed to the linker either via paths to
              their link artifacts, or with -l flags or equivalent.  Entries
              for Object Libraries are passed to the linker via paths to their
              object files.

              Additionally, for compiling and linking the target itself, usage
              requirements are propagated from LINK_LIBRARIES entries naming
              Normal Libraries, Interface Libraries, Object Libraries, and
              Imported Targets, collected over the transitive closure of their
              INTERFACE_LINK_LIBRARIES properties.

       LINK_DIRECTORIES
              Added in version 3.13.


              List of link directories for linking the target, if it is an
              executable, shared library, or module library.  The directories
              are passed to the linker with -L flags, or equivalent.

       LINK_OPTIONS
              Added in version 3.13.


              List of link options for linking the target, if it is an
              executable, shared library, or module library.  The options are
              passed to the linker as flags, in the order of appearance.

              Link options are automatically escaped for the shell.

       LINK_DEPENDS
              List of files on which linking the target depends, if it is an
              executable, shared library, or module library.  For example,
              linker scripts specified via LINK_OPTIONS may be listed here
              such that changing them causes binaries to be linked again.

   Target Usage Requirements
       The usage requirements of a target are settings that propagate to
       consumers, which link to the target via target_link_libraries(), in
       order to correctly compile and link with it.  They are represented by
       transitive compile and link properties.

       Note that usage requirements are not designed as a way to make
       downstreams use particular COMPILE_OPTIONS, COMPILE_DEFINITIONS, etc.
       for convenience only.  The contents of the properties must be
       requirements, not merely recommendations.

       See the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when
       specifying usage requirements while creating packages for
       redistribution.

       The usage requirements of a target can transitively propagate to the
       dependents.  The target_link_libraries() command has PRIVATE, INTERFACE
       and PUBLIC keywords to control the propagation.

          add_library(archive archive.cpp)
          target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)

          add_library(serialization serialization.cpp)
          target_compile_definitions(serialization INTERFACE USING_SERIALIZATION_LIB)

          add_library(archiveExtras extras.cpp)
          target_link_libraries(archiveExtras PUBLIC archive)
          target_link_libraries(archiveExtras PRIVATE serialization)
          # archiveExtras is compiled with -DUSING_ARCHIVE_LIB
          # and -DUSING_SERIALIZATION_LIB

          add_executable(consumer consumer.cpp)
          # consumer is compiled with -DUSING_ARCHIVE_LIB
          target_link_libraries(consumer archiveExtras)

       Because the archive is a PUBLIC dependency of archiveExtras, the usage
       requirements of it are propagated to consumer too.

       Because serialization is a PRIVATE dependency of archiveExtras, the
       usage requirements of it are not propagated to consumer.

       Generally, a dependency should be specified in a use of
       target_link_libraries() with the PRIVATE keyword if it is used by only
       the implementation of a library, and not in the header files.  If a
       dependency is additionally used in the header files of a library (e.g.
       for class inheritance), then it should be specified as a PUBLIC
       dependency.  A dependency which is not used by the implementation of a
       library, but only by its headers should be specified as an INTERFACE
       dependency.  The target_link_libraries() command may be invoked with
       multiple uses of each keyword:

          target_link_libraries(archiveExtras
            PUBLIC archive
            PRIVATE serialization
          )

       Usage requirements are propagated by reading the INTERFACE_ variants of
       target properties from dependencies and appending the values to the
       non-INTERFACE_ variants of the operand.  For example, the
       INTERFACE_INCLUDE_DIRECTORIES of dependencies is read and appended to
       the INCLUDE_DIRECTORIES of the operand.  In cases where order is
       relevant and maintained, and the order resulting from the
       target_link_libraries() calls does not allow correct compilation, use
       of an appropriate command to set the property directly may update the
       order.

       For example, if the linked libraries for a target must be specified in
       the order lib1 lib2 lib3 , but the include directories must be
       specified in the order lib3 lib1 lib2:

          target_link_libraries(myExe lib1 lib2 lib3)
          target_include_directories(myExe
            PRIVATE $<TARGET_PROPERTY:lib3,INTERFACE_INCLUDE_DIRECTORIES>)

       Note that care must be taken when specifying usage requirements for
       targets which will be exported for installation using the
       install(EXPORT) command.  See Creating Packages for more.

   Transitive Compile Properties
       These represent usage requirements for compiling consumers.

       INTERFACE_COMPILE_DEFINITIONS
              List of compile definitions for compiling sources in the
              target's consumers.  Typically these are used by the target's
              header files.

       INTERFACE_COMPILE_OPTIONS
              List of compile options for compiling sources in the target's
              consumers.

       INTERFACE_COMPILE_FEATURES
              Added in version 3.1.


              List of compile features needed for compiling sources in the
              target's consumers.  Typically these ensure the target's header
              files are processed when compiling consumers using a sufficient
              language standard level.

       INTERFACE_INCLUDE_DIRECTORIES
              List of include directories for compiling sources in the
              target's consumers.  Typically these are the locations of the
              target's header files.

       INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
              List of directories that, when specified as include directories,
              e.g., by INCLUDE_DIRECTORIES or INTERFACE_INCLUDE_DIRECTORIES,
              should be treated as "system" include directories when compiling
              sources in the target's consumers.

       INTERFACE_SOURCES
              List of source files to associate with the target's consumers.

       INTERFACE_PRECOMPILE_HEADERS
              Added in version 3.16.


              List of header files to precompile and include when compiling
              sources in the target's consumers.

       INTERFACE_AUTOMOC_MACRO_NAMES
              Added in version 3.27.


              List of macro names used by AUTOMOC to determine if a C++ source
              in the target's consumers needs to be processed by moc.

       INTERFACE_AUTOUIC_OPTIONS
              Added in version 3.0.


              List of options used by AUTOUIC when invoking uic for the
              target's consumers.

   Transitive Link Properties
       These represent usage requirements for linking consumers.

       INTERFACE_LINK_LIBRARIES
              List of link libraries for linking the target's consumers, for
              those that are executables, shared libraries, or module
              libraries.  These are the transitive dependencies of the target.

              Additionally, for compiling and linking the target's consumers,
              usage requirements are collected from the transitive closure of
              INTERFACE_LINK_LIBRARIES entries naming Normal Libraries,
              Interface Libraries, Object Libraries, and Imported Targets,

       INTERFACE_LINK_DIRECTORIES
              Added in version 3.13.


              List of link directories for linking the target's consumers, for
              those that are executables, shared libraries, or module
              libraries.

       INTERFACE_LINK_OPTIONS
              Added in version 3.13.


              List of link options for linking the target's consumers, for
              those that are executables, shared libraries, or module
              libraries.

       INTERFACE_LINK_DEPENDS
              Added in version 3.13.


              List of files on which linking the target's consumers depends,
              for those that are executables, shared libraries, or module
              libraries.

   Custom Transitive Properties
       Added in version 3.30.


       The TARGET_PROPERTY generator expression evaluates the above build
       specification and usage requirement properties as builtin transitive
       properties.  It also supports custom transitive properties defined by
       the TRANSITIVE_COMPILE_PROPERTIES and TRANSITIVE_LINK_PROPERTIES
       properties on the target and its link dependencies.

       For example:

          add_library(example INTERFACE)
          set_target_properties(example PROPERTIES
            TRANSITIVE_COMPILE_PROPERTIES "CUSTOM_C"
            TRANSITIVE_LINK_PROPERTIES    "CUSTOM_L"

            INTERFACE_CUSTOM_C "EXAMPLE_CUSTOM_C"
            INTERFACE_CUSTOM_L "EXAMPLE_CUSTOM_L"
            )

          add_library(mylib STATIC mylib.c)
          target_link_libraries(mylib PRIVATE example)
          set_target_properties(mylib PROPERTIES
            CUSTOM_C           "MYLIB_PRIVATE_CUSTOM_C"
            CUSTOM_L           "MYLIB_PRIVATE_CUSTOM_L"
            INTERFACE_CUSTOM_C "MYLIB_IFACE_CUSTOM_C"
            INTERFACE_CUSTOM_L "MYLIB_IFACE_CUSTOM_L"
            )

          add_executable(myexe myexe.c)
          target_link_libraries(myexe PRIVATE mylib)
          set_target_properties(myexe PROPERTIES
            CUSTOM_C "MYEXE_CUSTOM_C"
            CUSTOM_L "MYEXE_CUSTOM_L"
            )

          add_custom_target(print ALL VERBATIM
            COMMAND ${CMAKE_COMMAND} -E echo
              # Prints "MYLIB_PRIVATE_CUSTOM_C;EXAMPLE_CUSTOM_C"
              "$<TARGET_PROPERTY:mylib,CUSTOM_C>"

              # Prints "MYLIB_PRIVATE_CUSTOM_L;EXAMPLE_CUSTOM_L"
              "$<TARGET_PROPERTY:mylib,CUSTOM_L>"

              # Prints "MYEXE_CUSTOM_C"
              "$<TARGET_PROPERTY:myexe,CUSTOM_C>"

              # Prints "MYEXE_CUSTOM_L;MYLIB_IFACE_CUSTOM_L;EXAMPLE_CUSTOM_L"
              "$<TARGET_PROPERTY:myexe,CUSTOM_L>"
            )

   Compatible Interface Properties
       Some target properties are required to be compatible between a target
       and the interface of each dependency.  For example, the
       POSITION_INDEPENDENT_CODE target property may specify a boolean value
       of whether a target should be compiled as position-independent-code,
       which has platform-specific consequences.  A target may also specify
       the usage requirement INTERFACE_POSITION_INDEPENDENT_CODE to
       communicate that consumers must be compiled as
       position-independent-code.

          add_executable(exe1 exe1.cpp)
          set_property(TARGET exe1 PROPERTY POSITION_INDEPENDENT_CODE ON)

          add_library(lib1 SHARED lib1.cpp)
          set_property(TARGET lib1 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1)

       Here, both exe1 and exe2 will be compiled as position-independent-code.
       lib1 will also be compiled as position-independent-code because that is
       the default setting for SHARED libraries.  If dependencies have
       conflicting, non-compatible requirements cmake(1) issues a diagnostic:

          add_library(lib1 SHARED lib1.cpp)
          set_property(TARGET lib1 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)

          add_library(lib2 SHARED lib2.cpp)
          set_property(TARGET lib2 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE OFF)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1)
          set_property(TARGET exe1 PROPERTY POSITION_INDEPENDENT_CODE OFF)

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1 lib2)

       The lib1 requirement INTERFACE_POSITION_INDEPENDENT_CODE is not
       "compatible" with the POSITION_INDEPENDENT_CODE property of the exe1
       target.  The library requires that consumers are built as
       position-independent-code, while the executable specifies to not built
       as position-independent-code, so a diagnostic is issued.

       The lib1 and lib2 requirements are not "compatible".  One of them
       requires that consumers are built as position-independent-code, while
       the other requires that consumers are not built as
       position-independent-code.  Because exe2 links to both and they are in
       conflict, a CMake error message is issued:

          CMake Error: The INTERFACE_POSITION_INDEPENDENT_CODE property of "lib2" does
          not agree with the value of POSITION_INDEPENDENT_CODE already determined
          for "exe2".

       To be "compatible", the POSITION_INDEPENDENT_CODE property, if set must
       be either the same, in a boolean sense, as the
       INTERFACE_POSITION_INDEPENDENT_CODE property of all transitively
       specified dependencies on which that property is set.

       This property of "compatible interface requirement" may be extended to
       other properties by specifying the property in the content of the
       COMPATIBLE_INTERFACE_BOOL target property.  Each specified property
       must be compatible between the consuming target and the corresponding
       property with an INTERFACE_ prefix from each dependency:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY INTERFACE_CUSTOM_PROP ON)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_BOOL CUSTOM_PROP
          )

          add_library(lib1Version3 SHARED lib1_v3.cpp)
          set_property(TARGET lib1Version3 PROPERTY INTERFACE_CUSTOM_PROP OFF)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1Version2) # CUSTOM_PROP will be ON

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1Version2 lib1Version3) # Diagnostic

       Non-boolean properties may also participate in "compatible interface"
       computations.  Properties specified in the COMPATIBLE_INTERFACE_STRING
       property must be either unspecified or compare to the same string among
       all transitively specified dependencies. This can be useful to ensure
       that multiple incompatible versions of a library are not linked
       together through transitive requirements of a target:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY INTERFACE_LIB_VERSION 2)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_STRING LIB_VERSION
          )

          add_library(lib1Version3 SHARED lib1_v3.cpp)
          set_property(TARGET lib1Version3 PROPERTY INTERFACE_LIB_VERSION 3)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1Version2) # LIB_VERSION will be "2"

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1Version2 lib1Version3) # Diagnostic

       The COMPATIBLE_INTERFACE_NUMBER_MAX target property specifies that
       content will be evaluated numerically and the maximum number among all
       specified will be calculated:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY INTERFACE_CONTAINER_SIZE_REQUIRED 200)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_NUMBER_MAX CONTAINER_SIZE_REQUIRED
          )

          add_library(lib1Version3 SHARED lib1_v3.cpp)
          set_property(TARGET lib1Version3 PROPERTY INTERFACE_CONTAINER_SIZE_REQUIRED 1000)

          add_executable(exe1 exe1.cpp)
          # CONTAINER_SIZE_REQUIRED will be "200"
          target_link_libraries(exe1 lib1Version2)

          add_executable(exe2 exe2.cpp)
          # CONTAINER_SIZE_REQUIRED will be "1000"
          target_link_libraries(exe2 lib1Version2 lib1Version3)

       Similarly, the COMPATIBLE_INTERFACE_NUMBER_MIN may be used to calculate
       the numeric minimum value for a property from dependencies.

       Each calculated "compatible" property value may be read in the consumer
       at generate-time using generator expressions.

       Note that for each dependee, the set of properties specified in each
       compatible interface property must not intersect with the set specified
       in any of the other properties.

   Property Origin Debugging
       Because build specifications can be determined by dependencies, the
       lack of locality of code which creates a target and code which is
       responsible for setting build specifications may make the code more
       difficult to reason about.  cmake(1) provides a debugging facility to
       print the origin of the contents of properties which may be determined
       by dependencies.  The properties which can be debugged are listed in
       the CMAKE_DEBUG_TARGET_PROPERTIES variable documentation:

          set(CMAKE_DEBUG_TARGET_PROPERTIES
            INCLUDE_DIRECTORIES
            COMPILE_DEFINITIONS
            POSITION_INDEPENDENT_CODE
            CONTAINER_SIZE_REQUIRED
            LIB_VERSION
          )
          add_executable(exe1 exe1.cpp)

       In the case of properties listed in COMPATIBLE_INTERFACE_BOOL or
       COMPATIBLE_INTERFACE_STRING, the debug output shows which target was
       responsible for setting the property, and which other dependencies also
       defined the property.  In the case of COMPATIBLE_INTERFACE_NUMBER_MAX
       and COMPATIBLE_INTERFACE_NUMBER_MIN, the debug output shows the value
       of the property from each dependency, and whether the value determines
       the new extreme.

   Build Specification with Generator Expressions
       Build specifications may use generator expressions containing content
       which may be conditional or known only at generate-time.  For example,
       the calculated "compatible" value of a property may be read with the
       TARGET_PROPERTY expression:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY
            INTERFACE_CONTAINER_SIZE_REQUIRED 200)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_NUMBER_MAX CONTAINER_SIZE_REQUIRED
          )

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1Version2)
          target_compile_definitions(exe1 PRIVATE
              CONTAINER_SIZE=$<TARGET_PROPERTY:CONTAINER_SIZE_REQUIRED>
          )

       In this case, the exe1 source files will be compiled with
       -DCONTAINER_SIZE=200.

       The unary TARGET_PROPERTY generator expression and the TARGET_POLICY
       generator expression are evaluated with the consuming target context.
       This means that a usage requirement specification may be evaluated
       differently based on the consumer:

          add_library(lib1 lib1.cpp)
          target_compile_definitions(lib1 INTERFACE
            $<$exe1 executable will be compiled with -DLIB1_WITH_EXE, while the
       shared_lib shared library will be compiled with -DLIB1_WITH_SHARED_LIB
       and -DCONSUMER_CMP0041_NEW, because policy CMP0041 is NEW at the point
       where the shared_lib target is created.

       The BUILD_INTERFACE expression wraps requirements which are only used
       when consumed from a target in the same buildsystem, or when consumed
       from a target exported to the build directory using the export()
       command.  The INSTALL_INTERFACE expression wraps requirements which are
       only used when consumed from a target which has been installed and
       exported with the install(EXPORT) command:

          add_library(ClimbingStats climbingstats.cpp)
          target_compile_definitions(ClimbingStats INTERFACE
            $<BUILD_INTERFACE:ClimbingStats_FROM_BUILD_LOCATION>
            $<INSTALL_INTERFACE:ClimbingStats_FROM_INSTALLED_LOCATION>
          )
          install(TARGETS ClimbingStats EXPORT libExport ${InstallArgs})
          install(EXPORT libExport NAMESPACE Upstream::
                  DESTINATION lib/cmake/ClimbingStats)
          export(EXPORT libExport NAMESPACE Upstream::)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 ClimbingStats)

       In this case, the exe1 executable will be compiled with
       -DClimbingStats_FROM_BUILD_LOCATION.  The exporting commands generate
       IMPORTED targets with either the INSTALL_INTERFACE or the
       BUILD_INTERFACE omitted, and the *_INTERFACE marker stripped away.  A
       separate project consuming the ClimbingStats package would contain:

          find_package(ClimbingStats REQUIRED)

          add_executable(Downstream main.cpp)
          target_link_libraries(Downstream Upstream::ClimbingStats)

       Depending on whether the ClimbingStats package was used from the build
       location or the install location, the Downstream target would be
       compiled with either -DClimbingStats_FROM_BUILD_LOCATION or
       -DClimbingStats_FROM_INSTALL_LOCATION.  For more about packages and
       exporting see the cmake-packages(7) manual.

   Include Directories and Usage Requirements
       Include directories require some special consideration when specified
       as usage requirements and when used with generator expressions.  The
       target_include_directories() command accepts both relative and absolute
       include directories:

          add_library(lib1 lib1.cpp)
          target_include_directories(lib1 PRIVATE
            /absolute/path
            relative/path
          )

       Relative paths are interpreted relative to the source directory where
       the command appears.  Relative paths are not allowed in the
       INTERFACE_INCLUDE_DIRECTORIES of IMPORTED targets.

       In cases where a non-trivial generator expression is used, the
       INSTALL_PREFIX expression may be used within the argument of an
       INSTALL_INTERFACE expression.  It is a replacement marker which expands
       to the installation prefix when imported by a consuming project.

       Include directories usage requirements commonly differ between the
       build-tree and the install-tree.  The BUILD_INTERFACE and
       INSTALL_INTERFACE generator expressions can be used to describe
       separate usage requirements based on the usage location.  Relative
       paths are allowed within the INSTALL_INTERFACE expression and are
       interpreted relative to the installation prefix.  For example:

          add_library(ClimbingStats climbingstats.cpp)
          target_include_directories(ClimbingStats INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/generated>
            $<INSTALL_INTERFACE:/absolute/path>
            $<INSTALL_INTERFACE:relative/path>
            $<INSTALL_INTERFACE:$<INSTALL_PREFIX>/$<CONFIG>/generated>
          )

       Two convenience APIs are provided relating to include directories usage
       requirements.  The CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE variable may
       be enabled, with an equivalent effect to:

          set_property(TARGET tgt APPEND PROPERTY INTERFACE_INCLUDE_DIRECTORIES
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR};${CMAKE_CURRENT_BINARY_DIR}>
          )

       for each target affected.  The convenience for installed targets is an
       INCLUDES DESTINATION component with the install(TARGETS) command:

          install(TARGETS foo bar bat EXPORT tgts ${dest_args}
            INCLUDES DESTINATION include
          )
          install(EXPORT tgts ${other_args})
          install(FILES ${headers} DESTINATION include)

       This is equivalent to appending ${CMAKE_INSTALL_PREFIX}/include to the
       INTERFACE_INCLUDE_DIRECTORIES of each of the installed IMPORTED targets
       when generated by install(EXPORT).

       When the INTERFACE_INCLUDE_DIRECTORIES of an imported target is
       consumed, the entries in the property may be treated as system include
       directories.  The effects of that are toolchain-dependent, but one
       common effect is to omit compiler warnings for headers found in those
       directories.  The SYSTEM property of the installed target determines
       this behavior (see the EXPORT_NO_SYSTEM property for how to modify the
       installed value for a target).  It is also possible to change how
       consumers interpret the system behavior of consumed imported targets by
       setting the NO_SYSTEM_FROM_IMPORTED target property on the consumer.

       If a binary target is linked transitively to a macOS FRAMEWORK, the
       Headers directory of the framework is also treated as a usage
       requirement.  This has the same effect as passing the framework
       directory as an include directory.

   Link Libraries and Generator Expressions
       Like build specifications, link libraries may be specified with
       generator expression conditions.  However, as consumption of usage
       requirements is based on collection from linked dependencies, there is
       an additional limitation that the link dependencies must form a
       "directed acyclic graph".  That is, if linking to a target is dependent
       on the value of a target property, that target property may not be
       dependent on the linked dependencies:

          add_library(lib1 lib1.cpp)
          add_library(lib2 lib2.cpp)
          target_link_libraries(lib1 PUBLIC
            $<$POSITION_INDEPENDENT_CODE property of the exe1
       target is dependent on the linked libraries (lib3), and the edge of
       linking exe1 is determined by the same POSITION_INDEPENDENT_CODE
       property, the dependency graph above contains a cycle.  cmake(1) issues
       an error message.

   Output Artifacts
       The buildsystem targets created by the add_library() and
       add_executable() commands create rules to create binary outputs.  The
       exact output location of the binaries can only be determined at
       generate-time because it can depend on the build-configuration and the
       link-language of linked dependencies etc.  TARGET_FILE,
       TARGET_LINKER_FILE and related expressions can be used to access the
       name and location of generated binaries.  These expressions do not work
       for OBJECT libraries however, as there is no single file generated by
       such libraries which is relevant to the expressions.

       There are three kinds of output artifacts that may be build by targets
       as detailed in the following sections.  Their classification differs
       between DLL platforms and non-DLL platforms.  All Windows-based systems
       including Cygwin are DLL platforms.

   Runtime Output Artifacts
       A runtime output artifact of a buildsystem target may be:

       o The executable file (e.g. .exe) of an executable target created by
         the add_executable() command.

       o On DLL platforms: the executable file (e.g. .dll) of a shared library
         target created by the add_library() command with the SHARED option.

       The RUNTIME_OUTPUT_DIRECTORY and RUNTIME_OUTPUT_NAME target properties
       may be used to control runtime output artifact locations and names in
       the build tree.

   Library Output Artifacts
       A library output artifact of a buildsystem target may be:

       o The loadable module file (e.g. .dll or .so) of a module library
         target created by the add_library() command with the MODULE option.

       o On non-DLL platforms: the shared library file (e.g. .so or .dylib) of
         a shared library target created by the add_library() command with the
         SHARED option.

       The LIBRARY_OUTPUT_DIRECTORY and LIBRARY_OUTPUT_NAME target properties
       may be used to control library output artifact locations and names in
       the build tree.

   Archive Output Artifacts
       An archive output artifact of a buildsystem target may be:

       o The static library file (e.g. .lib or .a) of a static library target
         created by the add_library() command with the STATIC option.

       o On DLL platforms: the import library file (e.g. .lib) of a shared
         library target created by the add_library() command with the SHARED
         option.  This file is only guaranteed to exist if the library exports
         at least one unmanaged symbol.

       o On DLL platforms: the import library file (e.g. .lib) of an
         executable target created by the add_executable() command when its
         ENABLE_EXPORTS target property is set.

       o On AIX: the linker import file (e.g. .imp) of an executable target
         created by the add_executable() command when its ENABLE_EXPORTS
         target property is set.

       o On macOS: the linker import file (e.g. .tbd) of a shared library
         target created by the add_library() command with the SHARED option
         and when its ENABLE_EXPORTS target property is set.

       The ARCHIVE_OUTPUT_DIRECTORY and ARCHIVE_OUTPUT_NAME target properties
       may be used to control archive output artifact locations and names in
       the build tree.

   Directory-Scoped Commands
       The target_include_directories(), target_compile_definitions() and
       target_compile_options() commands have an effect on only one target at
       a time.  The commands add_compile_definitions(), add_compile_options()
       and include_directories() have a similar function, but operate at
       directory scope instead of target scope for convenience.


BUILD CONFIGURATIONS

       Configurations determine specifications for a certain type of build,
       such as Release or Debug.  The way this is specified depends on the
       type of generator being used.  For single configuration generators like
       Makefile Generators and Ninja, the configuration is specified at
       configure time by the CMAKE_BUILD_TYPE variable. For
       multi-configuration generators like Visual Studio, Xcode, and Ninja
       Multi-Config, the configuration is chosen by the user at build time and
       CMAKE_BUILD_TYPE is ignored.  In the multi-configuration case, the set
       of available configurations is specified at configure time by the
       CMAKE_CONFIGURATION_TYPES variable, but the actual configuration used
       cannot be known until the build stage.  This difference is often
       misunderstood, leading to problematic code like the following:

          # WARNING: This is wrong for multi-config generators because they don't use
          #          and typically don't even set CMAKE_BUILD_TYPE
          string(TOLOWER ${CMAKE_BUILD_TYPE} build_type)
          if (build_type STREQUAL debug)
            target_compile_definitions(exe1 PRIVATE DEBUG_BUILD)
          endif()

       Generator expressions should be used instead to handle
       configuration-specific logic correctly, regardless of the generator
       used.  For example:

          # Works correctly for both single and multi-config generators
          target_compile_definitions(exe1 PRIVATE
            $<$IMPORTED targets, the content of
       MAP_IMPORTED_CONFIG_DEBUG is also accounted for by the above
       $<CONFIG:Debug> expression.

   Case Sensitivity
       CMAKE_BUILD_TYPE and CMAKE_CONFIGURATION_TYPES are just like other
       variables in that any string comparisons made with their values will be
       case-sensitive.  The $<CONFIG> generator expression also preserves the
       casing of the configuration as set by the user or CMake defaults.  For
       example:

          # NOTE: Don't use these patterns, they are for illustration purposes only.

          set(CMAKE_BUILD_TYPE Debug)
          if(CMAKE_BUILD_TYPE STREQUAL DEBUG)
            # ... will never get here, "Debug" != "DEBUG"
          endif()
          add_custom_target(print_config ALL
            # Prints "Config is Debug" in this single-config case
            COMMAND ${CMAKE_COMMAND} -E echo "Config is $<CONFIG>"
            VERBATIM
          )

          set(CMAKE_CONFIGURATION_TYPES Debug Release)
          if(DEBUG IN_LIST CMAKE_CONFIGURATION_TYPES)
            # ... will never get here, "Debug" != "DEBUG"
          endif()

       In contrast, CMake treats the configuration type case-insensitively
       when using it internally in places that modify behavior based on the
       configuration.  For example, the $<CONFIG:Debug> generator expression
       will evaluate to 1 for a configuration of not only Debug, but also
       DEBUG, debug or even DeBuG.  Therefore, you can specify configuration
       types in CMAKE_BUILD_TYPE and CMAKE_CONFIGURATION_TYPES with any
       mixture of upper and lowercase, although there are strong conventions
       (see the next section).  If you must test the value in string
       comparisons, always convert the value to upper or lowercase first and
       adjust the test accordingly.

   Default And Custom Configurations
       By default, CMake defines a number of standard configurations:

       o Debug

       o Release

       o RelWithDebInfo

       o MinSizeRel

       In multi-config generators, the CMAKE_CONFIGURATION_TYPES variable will
       be populated with (potentially a subset of) the above list by default,
       unless overridden by the project or user.  The actual configuration
       used is selected by the user at build time.

       For single-config generators, the configuration is specified with the
       CMAKE_BUILD_TYPE variable at configure time and cannot be changed at
       build time.  The default value will often be none of the above standard
       configurations and will instead be an empty string.  A common
       misunderstanding is that this is the same as Debug, but that is not the
       case.  Users should always explicitly specify the build type instead to
       avoid this common problem.

       The above standard configuration types provide reasonable behavior on
       most platforms, but they can be extended to provide other types.  Each
       configuration defines a set of compiler and linker flag variables for
       the language in use.  These variables follow the convention
       CMAKE_<LANG>_FLAGS_<CONFIG>, where <CONFIG> is always the uppercase
       configuration name.  When defining a custom configuration type, make
       sure these variables are set appropriately, typically as cache
       variables.


PSEUDO TARGETS

       Some target types do not represent outputs of the buildsystem, but only
       inputs such as external dependencies, aliases or other non-build
       artifacts.  Pseudo targets are not represented in the generated
       buildsystem.

   Imported Targets
       An IMPORTED target represents a pre-existing dependency.  Usually such
       targets are defined by an upstream package and should be treated as
       immutable. After declaring an IMPORTED target one can adjust its target
       properties by using the customary commands such as
       target_compile_definitions(), target_include_directories(),
       target_compile_options() or target_link_libraries() just like with any
       other regular target.

       IMPORTED targets may have the same usage requirement properties
       populated as binary targets, such as INTERFACE_INCLUDE_DIRECTORIES,
       INTERFACE_COMPILE_DEFINITIONS, INTERFACE_COMPILE_OPTIONS,
       INTERFACE_LINK_LIBRARIES, and INTERFACE_POSITION_INDEPENDENT_CODE.

       The LOCATION may also be read from an IMPORTED target, though there is
       rarely reason to do so.  Commands such as add_custom_command() can
       transparently use an IMPORTED EXECUTABLE target as a COMMAND
       executable.

       The scope of the definition of an IMPORTED target is the directory
       where it was defined.  It may be accessed and used from subdirectories,
       but not from parent directories or sibling directories.  The scope is
       similar to the scope of a cmake variable.

       It is also possible to define a GLOBAL IMPORTED target which is
       accessible globally in the buildsystem.

       See the cmake-packages(7) manual for more on creating packages with
       IMPORTED targets.

   Alias Targets
       An ALIAS target is a name which may be used interchangeably with a
       binary target name in read-only contexts.  A primary use-case for ALIAS
       targets is for example or unit test executables accompanying a library,
       which may be part of the same buildsystem or built separately based on
       user configuration.

          add_library(lib1 lib1.cpp)
          install(TARGETS lib1 EXPORT lib1Export ${dest_args})
          install(EXPORT lib1Export NAMESPACE Upstream:: ${other_args})

          add_library(Upstream::lib1 ALIAS lib1)

       In another directory, we can link unconditionally to the Upstream::lib1
       target, which may be an IMPORTED target from a package, or an ALIAS
       target if built as part of the same buildsystem.

          if (NOT TARGET Upstream::lib1)
            find_package(lib1 REQUIRED)
          endif()
          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 Upstream::lib1)

       ALIAS targets are not mutable, installable or exportable.  They are
       entirely local to the buildsystem description.  A name can be tested
       for whether it is an ALIAS name by reading the ALIASED_TARGET property
       from it:

          get_target_property(_aliased Upstream::lib1 ALIASED_TARGET)
          if(_aliased)
            message(STATUS "The name Upstream::lib1 is an ALIAS for ${_aliased}.")
          endif()

   Interface Libraries
       An INTERFACE library target does not compile sources and does not
       produce a library artifact on disk, so it has no LOCATION.

       It may specify usage requirements such as
       INTERFACE_INCLUDE_DIRECTORIES, INTERFACE_COMPILE_DEFINITIONS,
       INTERFACE_COMPILE_OPTIONS, INTERFACE_LINK_LIBRARIES, INTERFACE_SOURCES,
       and INTERFACE_POSITION_INDEPENDENT_CODE.  Only the INTERFACE modes of
       the target_include_directories(), target_compile_definitions(),
       target_compile_options(), target_sources(), and target_link_libraries()
       commands may be used with INTERFACE libraries.

       Since CMake 3.19, an INTERFACE library target may optionally contain
       source files.  An interface library that contains source files will be
       included as a build target in the generated buildsystem.  It does not
       compile sources, but may contain custom commands to generate other
       sources.  Additionally, IDEs will show the source files as part of the
       target for interactive reading and editing.

       A primary use-case for INTERFACE libraries is header-only libraries.
       Since CMake 3.23, header files may be associated with a library by
       adding them to a header set using the target_sources() command:

          add_library(Eigen INTERFACE)

          target_sources(Eigen PUBLIC
            FILE_SET HEADERS
              BASE_DIRS src
              FILES src/eigen.h src/vector.h src/matrix.h
          )

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 Eigen)

       When we specify the FILE_SET here, the BASE_DIRS we define
       automatically become include directories in the usage requirements for
       the target Eigen.  The usage requirements from the target are consumed
       and used when compiling, but have no effect on linking.

       Another use-case is to employ an entirely target-focussed design for
       usage requirements:

          add_library(pic_on INTERFACE)
          set_property(TARGET pic_on PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)
          add_library(pic_off INTERFACE)
          set_property(TARGET pic_off PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE OFF)

          add_library(enable_rtti INTERFACE)
          target_compile_options(enable_rtti INTERFACE
            $<$exe1 is expressed entirely as
       linked targets, and the complexity of compiler-specific flags is
       encapsulated in an INTERFACE library target.

       INTERFACE libraries may be installed and exported. We can install the
       default header set along with the target:

          add_library(Eigen INTERFACE)

          target_sources(Eigen INTERFACE
            FILE_SET HEADERS
              BASE_DIRS src
              FILES src/eigen.h src/vector.h src/matrix.h
          )

          install(TARGETS Eigen EXPORT eigenExport
            FILE_SET HEADERS DESTINATION include/Eigen)
          install(EXPORT eigenExport NAMESPACE Upstream::
            DESTINATION lib/cmake/Eigen
          )

       Here, the headers defined in the header set are installed to
       include/Eigen.  The install destination automatically becomes an
       include directory that is a usage requirement for consumers.


COPYRIGHT

       2000-2024 Kitware, Inc. and Contributors

3.31.2                         December 20, 2024          cmake-buildsystem(7)

cmake 3.31.2 - Generated Sat Dec 21 07:41:16 CST 2024
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