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libpng(3)                                                            libpng(3)




NAME

       libpng - Portable Network Graphics (PNG) Reference Library 1.4.3


SYNOPSIS



       #include <png.h>



       png_uint_32 png_access_version_number (void);



       void png_benign_error (png_structp png_ptr, png_const_charp error);



       void   png_chunk_benign_error   (png_structp  png_ptr,  png_const_charp
       error);



       void png_chunk_error (png_structp png_ptr, png_const_charp error);



       void png_chunk_warning (png_structp png_ptr, png_const_charp message);



       void png_convert_from_struct_tm  (png_timep  ptime,  struct  tm  FAR  *
       ttime);



       void png_convert_from_time_t (png_timep ptime, time_t ttime);



       png_charp   png_convert_to_rfc1123   (png_structp   png_ptr,  png_timep
       ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp   png_create_read_struct   (png_const_charp   user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp    png_create_read_struct_2(png_const_charp   user_png_ver,
       png_voidp error_ptr,  png_error_ptr  error_fn,  png_error_ptr  warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       png_structp   png_create_write_struct   (png_const_charp  user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp   png_create_write_struct_2(png_const_charp   user_png_ver,
       png_voidp  error_ptr,  png_error_ptr  error_fn,  png_error_ptr warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       void   png_destroy_info_struct   (png_structp    png_ptr,    png_infopp
       info_ptr_ptr);



       void   png_destroy_read_struct  (png_structpp  png_ptr_ptr,  png_infopp
       info_ptr_ptr, png_infopp end_info_ptr_ptr);



       void  png_destroy_write_struct  (png_structpp  png_ptr_ptr,  png_infopp
       info_ptr_ptr);



       void png_error (png_structp png_ptr, png_const_charp error);



       void png_free (png_structp png_ptr, png_voidp ptr);



       void png_free_chunk_list (png_structp png_ptr);



       void png_free_default(png_structp png_ptr, png_voidp ptr);



       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);



       png_byte png_get_bit_depth (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_bKGD  (png_structp  png_ptr,  png_infop  info_ptr,
       png_color_16p *background);



       png_byte png_get_channels (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_cHRM (png_structp png_ptr, png_infop info_ptr, dou-
       ble  *white_x,  double  *white_y,  double *red_x, double *red_y, double
       *green_x, double *green_y, double *blue_x, double *blue_y);



       png_uint_32   png_get_cHRM_fixed   (png_structp   png_ptr,    png_infop
       info_ptr,   png_uint_32  *white_x,  png_uint_32  *white_y,  png_uint_32
       *red_x, png_uint_32 *red_y, png_uint_32 *green_x, png_uint_32 *green_y,
       png_uint_32 *blue_x, png_uint_32 *blue_y);



       png_uint_32 png_get_chunk_cache_max (png_structp png_ptr);



       png_byte png_get_color_type (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_compression_buffer_size (png_structp png_ptr);



       png_byte   png_get_compression_type   (png_structp  png_ptr,  png_infop
       info_ptr);



       png_byte png_get_copyright (png_structp png_ptr);



       png_voidp png_get_error_ptr (png_structp png_ptr);



       png_byte png_get_filter_type (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_gAMA (png_structp png_ptr, png_infop info_ptr, dou-
       ble *file_gamma);



       png_uint_32   png_get_gAMA_fixed   (png_structp   png_ptr,    png_infop
       info_ptr, png_uint_32 *int_file_gamma);



       png_byte png_get_header_ver (png_structp png_ptr);



       png_byte png_get_header_version (png_structp png_ptr);



       png_uint_32  png_get_hIST  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_16p *hist);



       png_uint_32  png_get_iCCP  (png_structp  png_ptr,  png_infop  info_ptr,
       png_charpp name, int *compression_type, png_charpp profile, png_uint_32
       *proflen);



       png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32   *width,   png_uint_32   *height,   int   *bit_depth,  int
       *color_type, int  *interlace_type,  int  *compression_type,  int  *fil-
       ter_type);



       png_uint_32   png_get_image_height   (png_structp   png_ptr,  png_infop
       info_ptr);



       png_uint_32   png_get_image_width   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_int_32 png_get_int_32 (png_bytep buf);



       png_byte   png_get_interlace_type   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_structp png_ptr);



       png_alloc_size_t png_get_chunk_malloc_max (png_structp png_ptr);



       png_voidp png_get_mem_ptr(png_structp png_ptr);



       png_uint_32  png_get_oFFs  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 *offset_x, png_uint_32 *offset_y, int *unit_type);



       png_uint_32  png_get_pCAL  (png_structp  png_ptr,  png_infop  info_ptr,
       png_charp *purpose, png_int_32 *X0,  png_int_32  *X1,  int  *type,  int
       *nparams, png_charp *units, png_charpp *params);



       png_uint_32  png_get_pHYs  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);



       float  png_get_pixel_aspect_ratio   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_uint_32  png_get_pixels_per_meter  (png_structp  png_ptr, png_infop
       info_ptr);



       png_voidp png_get_progressive_ptr (png_structp png_ptr);



       png_uint_32  png_get_PLTE  (png_structp  png_ptr,  png_infop  info_ptr,
       png_colorp *palette, int *num_palette);



       png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

       png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop info_ptr);



       png_bytepp png_get_rows (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_sBIT  (png_structp  png_ptr,  png_infop  info_ptr,
       png_color_8p *sig_bit);



       png_bytep png_get_signature (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_sPLT  (png_structp  png_ptr,  png_infop  info_ptr,
       png_spalette_p *splt_ptr);



       png_uint_32 png_get_sRGB (png_structp png_ptr, png_infop info_ptr,  int
       *intent);



       png_uint_32  png_get_text  (png_structp  png_ptr,  png_infop  info_ptr,
       png_textp *text_ptr, int *num_text);



       png_uint_32  png_get_tIME  (png_structp  png_ptr,  png_infop  info_ptr,
       png_timep *mod_time);



       png_uint_32  png_get_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,
       png_bytep *trans, int *num_trans, png_color_16p *trans_color);



       /* This function is really an inline macro. */

       png_uint_16 png_get_uint_16 (png_bytep buf);



       png_uint_32 png_get_uint_31 (png_bytep buf);



       /* This function is really an inline macro. */

       png_uint_32 png_get_uint_32 (png_bytep buf);



       png_uint_32  png_get_unknown_chunks  (png_structp  png_ptr,   png_infop
       info_ptr, png_unknown_chunkpp unknowns);



       png_voidp png_get_user_chunk_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_height_max( png_structp png_ptr);



       png_voidp png_get_user_transform_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_width_max (png_structp png_ptr);



       png_uint_32  png_get_valid  (png_structp  png_ptr,  png_infop info_ptr,
       png_uint_32 flag);



       png_int_32  png_get_x_offset_microns  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_int_32   png_get_x_offset_pixels  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_x_pixels_per_meter (png_structp png_ptr,  png_infop
       info_ptr);



       png_int_32  png_get_y_offset_microns  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_int_32  png_get_y_offset_pixels  (png_structp  png_ptr,   png_infop
       info_ptr);



       png_uint_32  png_get_y_pixels_per_meter (png_structp png_ptr, png_infop
       info_ptr);



       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);



       void png_init_io (png_structp png_ptr, FILE *fp);



       png_voidp png_malloc (png_structp png_ptr, png_alloc_size_t size);



       png_voidp  png_malloc_default(png_structp   png_ptr,   png_alloc_size_t
       size);



       voidp png_memcpy (png_voidp s1, png_voidp s2, png_size_t size);



       voidp png_memset (png_voidp s1, int value, png_size_t size);



       void   png_process_data   (png_structp   png_ptr,  png_infop  info_ptr,
       png_bytep buffer, png_size_t buffer_size);



       void  png_progressive_combine_row   (png_structp   png_ptr,   png_bytep
       old_row, png_bytep new_row);



       void png_read_end (png_structp png_ptr, png_infop info_ptr);



       void png_read_image (png_structp png_ptr, png_bytepp image);



       void png_read_info (png_structp png_ptr, png_infop info_ptr);



       void  png_read_png (png_structp png_ptr, png_infop info_ptr, int trans-
       forms, png_voidp params);



       void png_read_row (png_structp png_ptr, png_bytep row,  png_bytep  dis-
       play_row);



       void  png_read_rows  (png_structp  png_ptr,  png_bytepp row, png_bytepp
       display_row, png_uint_32 num_rows);



       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);



       png_save_int_32 (png_bytep buf, png_int_32 i);



       void png_save_uint_16 (png_bytep buf, unsigned int i);



       void png_save_uint_32 (png_bytep buf, png_uint_32 i);



       void png_set_add_alpha (png_structp png_ptr,  png_uint_32  filler,  int
       flags);



       void   png_set_background  (png_structp  png_ptr,  png_color_16p  back-
       ground_color, int background_gamma_code, int need_expand, double  back-
       ground_gamma);



       void png_set_bgr (png_structp png_ptr);



       void    png_set_bKGD    (png_structp   png_ptr,   png_infop   info_ptr,
       png_color_16p background);



       void png_set_cHRM  (png_structp  png_ptr,  png_infop  info_ptr,  double
       white_x,  double  white_y,  double red_x, double red_y, double green_x,
       double green_y, double blue_x, double blue_y);



       void  png_set_cHRM_fixed  (png_structp  png_ptr,  png_infop   info_ptr,
       png_uint_32    white_x,   png_uint_32   white_y,   png_uint_32   red_x,
       png_uint_32   red_y,   png_uint_32   green_x,   png_uint_32    green_y,
       png_uint_32 blue_x, png_uint_32 blue_y);



       void    png_set_chunk_cache_max   (png_structp   png_ptr,   png_uint_32
       user_chunk_cache_max);



       void png_set_compression_level (png_structp png_ptr, int level);



       void   png_set_compression_mem_level    (png_structp    png_ptr,    int
       mem_level);



       void png_set_compression_method (png_structp png_ptr, int method);



       void png_set_compression_strategy (png_structp png_ptr, int strategy);



       void  png_set_compression_window_bits  (png_structp  png_ptr,  int win-
       dow_bits);



       void png_set_crc_action  (png_structp  png_ptr,  int  crit_action,  int
       ancil_action);



       void   png_set_error_fn   (png_structp  png_ptr,  png_voidp  error_ptr,
       png_error_ptr error_fn, png_error_ptr warning_fn);



       void png_set_expand (png_structp png_ptr);



       void png_set_expand_gray_1_2_4_to_8(png_structp png_ptr);



       void  png_set_filler  (png_structp  png_ptr,  png_uint_32  filler,  int
       flags);



       void png_set_filter (png_structp png_ptr, int method, int filters);



       void   png_set_filter_heuristics   (png_structp  png_ptr,  int  heuris-
       tic_method, int num_weights,  png_doublep  filter_weights,  png_doublep
       filter_costs);



       void png_set_flush (png_structp png_ptr, int nrows);



       void  png_set_gamma  (png_structp  png_ptr, double screen_gamma, double
       default_file_gamma);



       void png_set_gAMA  (png_structp  png_ptr,  png_infop  info_ptr,  double
       file_gamma);



       void   png_set_gAMA_fixed  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void   png_set_hIST   (png_structp   png_ptr,    png_infop    info_ptr,
       png_uint_16p hist);



       void  png_set_iCCP  (png_structp png_ptr, png_infop info_ptr, png_charp
       name, int compression_type, png_charp profile, png_uint_32 proflen);



       int png_set_interlace_handling (png_structp png_ptr);



       void png_set_invalid  (png_structp  png_ptr,  png_infop  info_ptr,  int
       mask);



       void png_set_invert_alpha (png_structp png_ptr);



       void png_set_invert_mono (png_structp png_ptr);



       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32
       width, png_uint_32 height, int bit_depth, int  color_type,  int  inter-
       lace_type, int compression_type, int filter_type);



       void   png_set_keep_unknown_chunks   (png_structp  png_ptr,  int  keep,
       png_bytep chunk_list, int num_chunks);



       jmp_buf*  png_set_longjmp_fn  (png_structp   png_ptr,   png_longjmp_ptr
       longjmp_fn, size_t jmp_buf_size);



       void  png_set_chunk_malloc_max  (png_structp  png_ptr, png_alloc_size_t
       user_chunk_cache_max);



       void png_set_mem_fn(png_structp png_ptr,  png_voidp  mem_ptr,  png_mal-
       loc_ptr malloc_fn, png_free_ptr free_fn);



       void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       offset_x, png_uint_32 offset_y, int unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb(png_structp png_ptr);



       void png_set_pCAL (png_structp png_ptr, png_infop  info_ptr,  png_charp
       purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp
       units, png_charpp params);



       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       res_x, png_uint_32 res_y, int unit_type);



       void  png_set_progressive_read_fn  (png_structp png_ptr, png_voidp pro-
       gressive_ptr, png_progressive_info_ptr info_fn, png_progressive_row_ptr
       row_fn, png_progressive_end_ptr end_fn);



       void  png_set_PLTE (png_structp png_ptr, png_infop info_ptr, png_colorp
       palette, int num_palette);



       void png_set_quantize (png_structp  png_ptr,  png_colorp  palette,  int
       num_palette, int maximum_colors, png_uint_16p histogram, int full_quan-
       tize);



       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr
       read_data_fn);



       void  png_set_read_status_fn  (png_structp png_ptr, png_read_status_ptr
       read_row_fn);



       void     png_set_read_user_transform_fn      (png_structp      png_ptr,
       png_user_transform_ptr read_user_transform_fn);



       void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double
       red, double green);



       void png_set_rgb_to_gray_fixed (png_structp png_ptr,  int  error_action
       png_fixed_point red, png_fixed_point green);



       void  png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp
       row_pointers);



       void   png_set_sBIT   (png_structp   png_ptr,    png_infop    info_ptr,
       png_color_8p sig_bit);



       void  png_set_sCAL  (png_structp png_ptr, png_infop info_ptr, png_charp
       unit, double width, double height);



       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);



       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);



       void   png_set_sPLT   (png_structp   png_ptr,    png_infop    info_ptr,
       png_spalette_p splt_ptr, int num_spalettes);



       void   png_set_sRGB   (png_structp  png_ptr,  png_infop  info_ptr,  int
       intent);



       void   png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,   png_infop
       info_ptr, int intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_swap (png_structp png_ptr);



       void png_set_swap_alpha (png_structp png_ptr);



       void  png_set_text  (png_structp png_ptr, png_infop info_ptr, png_textp
       text_ptr, int num_text);



       void png_set_tIME (png_structp png_ptr, png_infop  info_ptr,  png_timep
       mod_time);



       void  png_set_tRNS  (png_structp png_ptr, png_infop info_ptr, png_bytep
       trans, int num_trans, png_color_16p trans_color);



       void png_set_tRNS_to_alpha(png_structp png_ptr);



       png_uint_32  png_set_unknown_chunks  (png_structp  png_ptr,   png_infop
       info_ptr, png_unknown_chunkp unknowns, int num, int location);



       void   png_set_unknown_chunk_location(png_structp   png_ptr,  png_infop
       info_ptr, int chunk, int location);



       void   png_set_read_user_chunk_fn   (png_structp   png_ptr,   png_voidp
       user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn);



       void     png_set_user_limits    (png_structp    png_ptr,    png_uint_32
       user_width_max, png_uint_32 user_height_max);



       void  png_set_user_transform_info   (png_structp   png_ptr,   png_voidp
       user_transform_ptr,  int user_transform_depth, int user_transform_chan-
       nels);



       void   png_set_write_fn   (png_structp   png_ptr,   png_voidp   io_ptr,
       png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn);



       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr
       write_row_fn);



       void     png_set_write_user_transform_fn     (png_structp      png_ptr,
       png_user_transform_ptr write_user_transform_fn);



       void  png_set_compression_buffer_size(png_structp  png_ptr, png_uint_32
       size);



       int  png_sig_cmp   (png_bytep   sig,   png_size_t   start,   png_size_t
       num_to_check);



       void png_start_read_image (png_structp png_ptr);



       void png_warning (png_structp png_ptr, png_const_charp message);



       void   png_write_chunk   (png_structp  png_ptr,  png_bytep  chunk_name,
       png_bytep data, png_size_t length);



       void  png_write_chunk_data  (png_structp   png_ptr,   png_bytep   data,
       png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void  png_write_chunk_start (png_structp png_ptr, png_bytep chunk_name,
       png_uint_32 length);



       void png_write_end (png_structp png_ptr, png_infop info_ptr);



       void png_write_flush (png_structp png_ptr);



       void png_write_image (png_structp png_ptr, png_bytepp image);



       void png_write_info (png_structp png_ptr, png_infop info_ptr);



       void   png_write_info_before_PLTE   (png_structp   png_ptr,   png_infop
       info_ptr);



       void png_write_png (png_structp png_ptr, png_infop info_ptr, int trans-
       forms, png_voidp params);



       void png_write_row (png_structp png_ptr, png_bytep row);



       void png_write_rows (png_structp png_ptr, png_bytepp  row,  png_uint_32
       num_rows);



       void png_write_sig (png_structp png_ptr);



       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);



       void png_zfree (voidpf png_ptr, voidpf ptr);





DESCRIPTION

       The  libpng  library supports encoding, decoding, and various manipula-
       tions of the Portable Network Graphics (PNG) format  image  files.   It
       uses  the  zlib(3)  compression  library.   Following  is a copy of the
       libpng.txt file that accompanies libpng.


LIBPNG.TXT

       libpng.txt - A description on how to use and modify libpng

        libpng version 1.4.3 - June 26, 2010
        Updated and distributed by Glenn Randers-Pehrson
        <glennrp at users.sourceforge.net>
        Copyright (c) 1998-2009 Glenn Randers-Pehrson

        This document is released under the libpng license.
        For conditions of distribution and use, see the disclaimer
        and license in png.h

        Based on:

        libpng versions 0.97, January 1998, through 1.4.3 - June 26, 2010
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2009 Glenn Randers-Pehrson

        libpng 1.0 beta 6  version 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996



I. Introduction

       This file describes how to use and modify  the  PNG  reference  library
       (known  as  libpng)  for your own use.  There are five sections to this
       file: introduction, structures, reading, writing, and modification  and
       configuration notes for various special platforms.  In addition to this
       file, example.c is a good starting point for using the library,  as  it
       is  heavily  commented  and  should include everything most people will
       need.  We assume that libpng is already installed; see the INSTALL file
       for instructions on how to install libpng.

       For  examples  of libpng usage, see the files "example.c", "pngtest.c",
       and the files in the "contrib" directory, all of which are included  in
       the libpng distribution.

       Libpng was written as a companion to the PNG specification, as a way of
       reducing the amount of time and effort it takes to support the PNG file
       format in application programs.

       The  PNG specification (second edition), November 2003, is available as
       a W3C Recommendation and as an ISO Standard (ISO/IEC 15948:2003 (E)) at
       <http://www.w3.org/TR/2003/REC-PNG-20031110/  The W3C and ISO documents
       have identical technical content.

       The       PNG-1.2       specification       is       available       at
       <http://www.libpng.org/pub/png/documents/>.   It is technically equiva-
       lent to the PNG specification (second edition) but has some  additional
       material.

       The    PNG-1.0    specification    is    available    as    RFC    2083
       <http://www.libpng.org/pub/png/documents/> and as a W3C  Recommendation
       <http://www.w3.org/TR/REC.png.html>.

       Some  additional  chunks  are  described  in the special-purpose public
       chunks documents at <http://www.libpng.org/pub/png/documents/>.

       Other information about PNG, and the latest version of libpng,  can  be
       found at the PNG home page, <http://www.libpng.org/pub/png/>.

       Most  users will not have to modify the library significantly; advanced
       users may want to modify it more.  All attempts were made to make it as
       complete  as possible, while keeping the code easy to understand.  Cur-
       rently, this library only supports C.  Support for other  languages  is
       being considered.

       Libpng has been designed to handle multiple sessions at one time, to be
       easily modifiable, to be portable to  the  vast  majority  of  machines
       (ANSI,  K&R,  16-,  32-,  and 64-bit) available, and to be easy to use.
       The ultimate goal of libpng is to promote the  acceptance  of  the  PNG
       file  format in whatever way possible.  While there is still work to be
       done (see the TODO file), libpng should cover the majority of the needs
       of its users.

       Libpng  uses  zlib  for its compression and decompression of PNG files.
       Further information about zlib, and the latest version of zlib, can  be
       found      at     the     zlib     home     page,     <http://www.info-
       zip.org/pub/infozip/zlib/>.  The zlib compression utility is a  general
       purpose utility that is useful for more than PNG files, and can be used
       without libpng.  See the documentation delivered  with  zlib  for  more
       details.   You  can  usually find the source files for the zlib utility
       wherever you find the libpng source files.

       Libpng is  thread  safe,  provided  the  threads  are  using  different
       instances   of  the  structures.   Each  thread  should  have  its  own
       png_struct and png_info instances, and thus its own image.  Libpng does
       not  protect  itself  against  two threads using the same instance of a
       structure.



II. Structures

       There are two main structures that are important to libpng,  png_struct
       and  png_info.   The  first,  png_struct, is an internal structure that
       will not, for the most part, be used by a  user  except  as  the  first
       variable passed to every libpng function call.

       The png_info structure is designed to provide information about the PNG
       file.  At one time, the fields of png_info were intended to be directly
       accessible  to  the  user.  However, this tended to cause problems with
       applications using dynamically loaded libraries, and as a result a  set
       of  interface  functions  for png_info (the png_get_*() and png_set_*()
       functions) was developed.  The fields of png_info are  still  available
       for  older  applications, but it is suggested that applications use the
       new interfaces if at all possible.

       Applications that do make direct access to the  members  of  png_struct
       (except for png_ptr->jmpbuf) must be recompiled whenever the library is
       updated, and applications that make direct access  to  the  members  of
       png_info must be recompiled if they were compiled or loaded with libpng
       version 1.0.6, in which the members were in a different order.  In ver-
       sion  1.0.7,  the members of the png_info structure reverted to the old
       order, as they were in versions 0.97c  through  1.0.5.   Starting  with
       version 2.0.0, both structures are going to be hidden, and the contents
       of the structures will only be accessible through  the  png_get/png_set
       functions.

       The  png.h  header file is an invaluable reference for programming with
       libpng.  And while I'm on the topic, make sure you include  the  libpng
       header file:

       #include <png.h>



III. Reading

       We'll  now walk you through the possible functions to call when reading
       in a PNG file sequentially, briefly explaining the syntax  and  purpose
       of  each one.  See example.c and png.h for more detail.  While progres-
       sive reading is covered in the next section, you will still  need  some
       of the functions discussed in this section to read a PNG file.


   Setup
       You  will  want  to  do  the  I/O initialization(*) before you get into
       libpng, so if it doesn't work, you don't have much to undo.  Of course,
       you  will also want to insure that you are, in fact, dealing with a PNG
       file.  Libpng provides a simple check to see if a file is a  PNG  file.
       To  use  it, pass in the first 1 to 8 bytes of the file to the function
       png_sig_cmp(), and it will return 0 (false) if the bytes match the cor-
       responding bytes of the PNG signature, or nonzero (true) otherwise.  Of
       course, the more bytes you pass in, the greater  the  accuracy  of  the
       prediction.

       If  you  are intending to keep the file pointer open for use in libpng,
       you must ensure you don't read more than 8 bytes from the beginning  of
       the  file, and you also have to make a call to png_set_sig_bytes_read()
       with the number of bytes you read from the beginning.  Libpng will then
       only check the bytes (if any) that your program didn't read.

       (*):  If you are not using the standard I/O functions, you will need to
       replace them with custom functions.  See the discussion under Customiz-
       ing libpng.


           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
               return (ERROR);
           }
           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);
           if (!is_png)
           {
               return (NOT_PNG);
           }


       Next, png_struct and png_info need to be allocated and initialized.  In
       order to ensure that the size of these structures is correct even  with
       a  dynamically  linked  libpng,  there  are functions to initialize and
       allocate the structures.  We also pass the  library  version,  optional
       pointers  to  error  handling functions, and a pointer to a data struct
       for use by the error functions, if necessary (the pointer and functions
       can  be  NULL  if  the default error handlers are to be used).  See the
       section on Changes to Libpng below  regarding  the  old  initialization
       functions.   The  structure allocation functions quietly return NULL if
       they fail to create the structure, so your application should check for
       that.

           png_structp png_ptr = png_create_read_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
               return (ERROR);
           }

           png_infop end_info = png_create_info_struct(png_ptr);
           if (!end_info)
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
               return (ERROR);
           }

       If  you  want  to  use  your  own  memory  allocation  routines, define
       PNG_USER_MEM_SUPPORTED and use  png_create_read_struct_2()  instead  of
       png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The  error handling routines passed to png_create_read_struct() and the
       memory alloc/free routines passed  to  png_create_struct_2()  are  only
       necessary  if  you are not using the libpng supplied error handling and
       memory alloc/free functions.

       When libpng encounters an error, it expects to  longjmp  back  to  your
       routine.   Therefore,  you  will  need  to  call  setjmp  and pass your
       png_jmpbuf(png_ptr).  If you read the file from different routines, you
       will need to update the jmpbuf field every time you enter a new routine
       that will call a png_*() function.

       See your documentation of setjmp/longjmp for  your  compiler  for  more
       information on setjmp/longjmp.  See the discussion on libpng error han-
       dling in the Customizing Libpng section below for more  information  on
       the  libpng  error  handling.  If an error occurs, and libpng longjmp's
       back to your setjmp, you will want to call png_destroy_read_struct() to
       free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
               fclose(fp);
               return (ERROR);
           }

       If  you would rather avoid the complexity of setjmp/longjmp issues, you
       can compile libpng with PNG_NO_SETJMP, in which case errors will result
       in a call to PNG_ABORT() which defaults to abort().

       You can #define PNG_ABORT() to a function that does something more use-
       ful than abort(), as long as your function does not return.

       Now you need to set up the input code.  The default for  libpng  is  to
       use  the  C function fread().  If you use this, you will need to pass a
       valid FILE * in the function png_init_io().  Be sure that the  file  is
       opened  in  binary mode.  If you wish to handle reading data in another
       way, you need not call the png_init_io() function, but  you  must  then
       implement  the  libpng  I/O methods discussed in the Customizing Libpng
       section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file and read  any  of  the  signature
       from  the beginning in order to see if this was a PNG file, you need to
       let libpng know that there are some bytes missing from the start of the
       file.

           png_set_sig_bytes(png_ptr, number);

       You  can change the zlib compression buffer size to be used while read-
       ing compressed data with

           png_set_compression_buffer_size(png_ptr, buffer_size);

       where the default size is 8192 bytes.  Note that  the  buffer  size  is
       changed  immediately and the buffer is reallocated immediately, instead
       of setting a flag to be acted upon later.


   Setting up callback code
       You can set up a callback function to handle any unknown chunks in  the
       input stream. You must supply the function

           read_chunk_callback(png_ptr ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data, along with similar data for any other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for your chunk in the
                 unknown chunk structure, process it, and return one
                 of the following: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You  can  give  your  function  another  name that you like instead of
       "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that
       you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       If you call the png_set_read_user_chunk_fn() function, then all unknown
       chunks will be saved when read, in case  your  callback  function  will
       need  one  or  more  of  them.   This  behavior can be changed with the
       png_set_keep_unknown_chunks() function, described below.

       At this point, you can set up a callback function that will  be  called
       after  each  row has been read, which you can use to control a progress
       meter or the like.  It's demonstrated in pngtest.c.  You must supply  a
       function

           void read_row_callback(png_ptr ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You  can give it another name that you like instead of "read_row_call-
       back")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);


   Unknown-chunk handling
       Now you get to set the way the library processes unknown chunks in  the
       input  PNG  stream. Both known and unknown chunks will be read.  Normal
       behavior is that known chunks will be parsed into information in  vari-
       ous  info_ptr  members  while  unknown  chunks  will be discarded. This
       behavior can be wasteful if your application will never use some  known
       chunk types. To change this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy
                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3
           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is 0)
           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If nonzero,
                        only the chunks in the list are affected

       Unknown  chunks  declared  in this way will be saved as raw data onto a
       list of png_unknown_chunk structures.  If  a  chunk  that  is  normally
       known  to  libpng  is named in the list, it will be handled as unknown,
       according to the "keep" directive.  If a chunk is named  in  successive
       instances  of  png_set_keep_unknown_chunks(),  the  final instance will
       take precedence.  The IHDR and IEND  chunks  should  not  be  named  in
       chunk_list; if they are, libpng will process them normally anyway.

       Here is an example of the usage of png_set_keep_unknown_chunks(), where
       the private "vpAg" chunk will later be processed by a user chunk  call-
       back function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, NULL, 0);
             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);
             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
                (int)sizeof(unused_chunks)/5);
           #endif


   User limits
       The  PNG specification allows the width and height of an image to be as
       large as 2^31-1 (0x7fffffff), or about 2.147 billion rows and  columns.
       Since  very  few applications really need to process such large images,
       we have imposed an arbitrary  1-million  limit  on  rows  and  columns.
       Larger  images will be rejected immediately with a png_error() call. If
       you wish to override this limit, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to set your own limits, or use width_max = height_max = 0x7fffffffL  to
       allow  all  valid  dimensions (libpng may reject some very large images
       anyway because of potential buffer overflow conditions).

       You should put this statement after you create the  PNG  structure  and
       before  calling png_read_info(), png_read_png(), or png_process_data().
       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);

       The PNG specification sets no limit on the number of  ancillary  chunks
       allowed  in a PNG datastream.  You can impose a limit on the total num-
       ber of sPLT, tEXt, iTXt, zTXt, and unknown chunks that will be  stored,
       with

          png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

       where 0x7fffffffL means unlimited.  You can retrieve this limit with

          chunk_cache_max = png_get_chunk_cache_max(png_ptr);

       This  limit also applies to the number of buffers that can be allocated
       by png_decompress_chunk() while  decompressing  iTXt,  zTXt,  and  iCCP
       chunks.

       You  can  also  set  a  limit on the amount of memory that a compressed
       chunk other than IDAT can occupy, with

          png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);

       and you can retrieve the limit with

          chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);

       Any chunks that would cause either of these limits to be exceeded  will
       be ignored.


   The high-level read interface
       At  this  point  there  are two ways to proceed; through the high-level
       read interface, or through a sequence  of  low-level  read  operations.
       You can use the high-level interface if (a) you are willing to read the
       entire image into memory, and (b) the input transformations you want to
       do are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
                                       8 bits
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
                                       to RGB (or GA to RGBA)

       (This  excludes setting a background color, doing gamma transformation,
       quantizing, and setting filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise  OR  of  some
       set   of   transformation   flags.    This   call   is   equivalent  to
       png_read_info(), followed the set of transformations indicated  by  the
       transform mask, then png_read_image(), and finally png_read_end().

       (The  final  parameter  of this call is not yet used.  Someday it might
       point to transformation parameters required by some future input trans-
       form.)

       You  must use png_transforms and not call any png_set_transform() func-
       tions when you use png_read_png().

       After you have called png_read_png(), you can retrieve the  image  data
       with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where  row_pointers  is an array of pointers to the pixel data for each
       row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you can allo-
       cate row_pointers prior to calling png_read_png() with

          if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
             png_error (png_ptr,
                "Image is too tall to process in memory");
          if (width > PNG_UINT_32_MAX/pixel_size)
             png_error (png_ptr,
                "Image is too wide to process in memory");
          row_pointers = png_malloc(png_ptr,
             height*png_sizeof(png_bytep));
          for (int i=0; i<height, i++)
             row_pointers[i]=NULL;  /* security precaution */
          for (int i=0; i<height, i++)
             row_pointers[i]=png_malloc(png_ptr,
                width*pixel_size);
          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in one big block and define
       row_pointers[i] to point into the proper places in your block.

       If you use png_set_rows(), the application is responsible  for  freeing
       row_pointers  (and row_pointers[i], if they were separately allocated).

       If you don't allocate row_pointers ahead of time,  png_read_png()  will
       do it, and it'll be free'ed when you call png_destroy_*().


   The low-level read interface
       If you are going the low-level route, you are now ready to read all the
       file information up to the actual image data.  You do this with a  call
       to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.


   Querying the info structure
       Functions are used to get the information from the info_ptr once it has
       been read.  Note that these fields may  not  be  completely  filled  in
       until png_read_end() has read the chunk data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).
           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if
                            the PNG datastream is embedded in
                            a MNG-1.0 datastream)
           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)
           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)

           Any or all of interlace_type, compression_type, or
           filter_method can be NULL if you are
           not interested in their values.

           Note that png_get_IHDR() returns 32-bit data into
           the application's width and height variables.
           This is an unsafe situation if these are 16-bit
           variables.  In such situations, the
           png_get_image_width() and png_get_image_height()
           functions described below are safer.

           width            = png_get_image_width(png_ptr,
                                info_ptr);
           height           = png_get_image_height(png_ptr,
                                info_ptr);
           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);
           color_type       = png_get_color_type(png_ptr,
                                info_ptr);
           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);
           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);
           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);

           channels = png_get_channels(png_ptr, info_ptr);
           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))
           rowbytes = png_get_rowbytes(png_ptr, info_ptr);
           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);
           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).

       These  are  also  important,  but their validity depends on whether the
       chunk   has   been   read.    The   png_get_valid(png_ptr,    info_ptr,
       PNG_INFO_<chunk>) and png_get_<chunk>(png_ptr, info_ptr, ...) functions
       return non-zero if the data has been read, or zero if  it  is  missing.
       The parameters to the png_get_<chunk> are set directly if they are sim-
       ple data types, or a pointer into the info_ptr is returned for any com-
       plex types.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &gamma);
           gamma          - the gamma the file is written
                            at (PNG_INFO_gAMA)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
           srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                             You may give NULL to this argument to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
                            &num_trans, &trans_color);
           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)
           trans_color    - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);
           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);
           background     - background color (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);
           num_comments   - number of comments
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (empty
                                string for unknown).
           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).
           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist
           when the library is built with iTXt chunk support.

           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)
           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);
           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.
           num_spalettes  - number of sPLT chunks read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);
           offset_x       - positive offset from the left edge
                            of the screen
           offset_y       - positive offset from the top edge
                            of the screen
           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);
           res_x          - pixels/unit physical resolution in
                            x direction
           res_y          - pixels/unit physical resolution in
                            x direction
           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

       The  data  from  the  pHYs chunk can be retrieved in several convenient
       forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)
           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)
           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

          (Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y)

       The data from the oFFs chunk can be  retrieved  in  several  convenient
       forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

          (Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel)

       For  more information, see the png_info definition in png.h and the PNG
       specification for chunk contents.  Be careful with  trusting  rowbytes,
       as  some of the transformations could increase the space needed to hold
       a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(),
       below.

       A  quick word about text_ptr and num_text.  PNG stores comments in key-
       word/text pairs, one pair per chunk, with no limit  on  the  number  of
       text chunks, and a 2^31 byte limit on their size.  While there are sug-
       gested keywords, there is no requirement to restrict the use  to  these
       strings.   It  is strongly suggested that keywords and text be sensible
       to humans (that's the point), so don't use abbreviations.  Non-printing
       symbols  are  not allowed.  See the PNG specification for more details.
       There is also no requirement to have text after the keyword.

       Keywords should be limited to 79 Latin-1 characters without leading  or
       trailing spaces, but non-consecutive spaces are allowed within the key-
       word.  It is possible to have the same keyword  any  number  of  times.
       The text_ptr is an array of png_text structures, each holding a pointer
       to a language string, a pointer to a keyword and a pointer  to  a  text
       string.   The text string, language code, and translated keyword may be
       empty or NULL pointers.  The keyword/text pairs are put into the  array
       in  the order that they are received.  However, some or all of the text
       chunks may be after the image, so, to make sure you have read  all  the
       text chunks, don't mess with these until after you read the stuff after
       the image.  This will be mentioned again below in the  discussion  that
       goes with png_read_end().


   Input transformations
       After you've read the header information, you can set up the library to
       handle any special transformations of the image data.  The various ways
       to  transform  the data will be described in the order that they should
       occur.  This is important, as some  of  these  change  the  color  type
       and/or  bit  depth  of  the  data, and some others only work on certain
       color types and bit depths.  Even though each transformation checks  to
       see  if it has data that it can do something with, you should make sure
       to only enable a transformation if it will be valid for the data.   For
       example, don't swap red and blue on grayscale data.

       The  colors  used  for the background and transparency values should be
       supplied in the same format/depth as the current image data.  They  are
       stored  in  the  same  format/depth as the image data in a bKGD or tRNS
       chunk, so this is what libpng expects for this data.   The  colors  are
       transformed  to  keep  in  sync with the image data when an application
       calls the png_read_update_info() routine (see below).

       Data will be decoded into the supplied row buffers  packed  into  bytes
       unless  the  library has been told to transform it into another format.
       For example, 4 bit/pixel paletted or grayscale data will be returned  2
       pixels/byte with the leftmost pixel in the high-order bits of the byte,
       unless png_set_packing() is called.  8-bit RGB data will be  stored  in
       RGB  RGB  RGB  format unless png_set_filler() or png_set_add_alpha() is
       called to insert filler bytes, either before or after each RGB triplet.
       16-bit  RGB data will be returned RRGGBB RRGGBB, with the most signifi-
       cant byte of the color value first, unless png_set_strip_16() is called
       to  transform  it  to  regular RGB RGB triplets, or png_set_filler() or
       png_set_add alpha() is called to insert filler bytes, either before  or
       after  each  RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data
       can  be  modified  with   png_set_filler(),   png_set_add_alpha(),   or
       png_set_strip_16().

       The  following  code  transforms  grayscale  images of less than 8 to 8
       bits, changes paletted images to RGB, and adds a full alpha channel  if
       there is transparency information in a tRNS chunk.  This is most useful
       on grayscale images with bit depths of 2 or 4 or if there is  a  multi-
       ple-image  viewing  application  that wishes to treat all images in the
       same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These three functions are actually aliases for png_set_expand(),  added
       in  libpng  version  1.0.4, with the function names expanded to improve
       code readability.  In some future version they may actually do  differ-
       ent things.

       As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.
       It expands the sample depth without changing tRNS to alpha.

       As of libpng version 1.4.3, not all possible expansions are  supported.

       In  the  following table, the 01 means grayscale with depth<8, 31 means
       indexed with depth<8, other numerals  represent  the  color  type,  "T"
       means  the  tRNS chunk is present, A means an alpha channel is present,
       and O means tRNS or alpha is present but all pixels in  the  image  are
       opaque.

         FROM  01  31   0  0T  0O   2  2T  2O   3  3T  3O  4A  4O  6A  6O
          TO
          01    -
          31        -
           0    1       -
          0T                -
          0O                    -
           2           GX           -
          2T                            -
          2O                                -
           3        1                           -
          3T                                        -
          3O                                            -
          4A                T                               -
          4O                                                    -
          6A               GX         TX           TX               -
          6O                   GX                      TX               -

       Within the matrix,
            "-" means the transformation is not supported.
            "X" means the transformation is obtained by png_set_expand().
            "1" means the transformation is obtained by
                png_set_expand_gray_1_2_4_to_8
            "G" means the transformation is obtained by
                png_set_gray_to_rgb().
            "P" means the transformation is obtained by
                png_set_expand_palette_to_rgb().
            "T" means the transformation is obtained by
                png_set_tRNS_to_alpha().

       PNG  can have files with 16 bits per channel.  If you only can handle 8
       bits per channel, this will strip the pixels down to 8 bit.

           if (bit_depth == 16)
               png_set_strip_16(png_ptr);

       If, for some reason, you don't need the alpha channel on an image,  and
       you want to remove it rather than combining it with the background (but
       the image author certainly had in mind that you *would* combine it with
       the background, so that's what you should probably do):

           if (color_type & PNG_COLOR_MASK_ALPHA)
               png_set_strip_alpha(png_ptr);

       In  PNG  files,  the alpha channel in an image is the level of opacity.
       If you need the alpha channel in an image to be  the  level  of  trans-
       parency  instead  of  opacity, you can invert the alpha channel (or the
       tRNS chunk data) after it's read, so that 0 is fully opaque and 255 (in
       8-bit  or  paletted images) or 65535 (in 16-bit images) is fully trans-
       parent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small  as
       they can, resulting in, for example, 8 pixels per byte for 1 bit files.
       This code expands to 1 pixel per byte without changing  the  values  of
       the pixels:

           if (bit_depth < 8)
               png_set_packing(png_ptr);

       PNG  files  have possible bit depths of 1, 2, 4, 8, and 16.  All pixels
       stored in a PNG image have been "scaled" or "shifted" up  to  the  next
       higher  possible bit depth (e.g. from 5 bits/sample in the range [0,31]
       to 8 bits/sample in the range [0, 255]).  However, it is also  possible
       to  convert  the  PNG  pixel data back to the original bit depth of the
       image.  This call reduces the pixels back  down  to  the  original  bit
       depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
               png_set_shift(png_ptr, sig_bit);

       PNG  files  store  3-color pixels in red, green, blue order.  This code
       changes the storage of the pixels to blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_bgr(png_ptr);

       PNG files store RGB pixels packed into 3 or 6 bytes. This code  expands
       them  into  4  or  8 bytes for windowing systems that need them in this
       format:

           if (color_type == PNG_COLOR_TYPE_RGB)
               png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and the location
       is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
       you want the filler before the RGB or after.  This transformation  does
       not  affect  images  that  already have full alpha channels.  To add an
       opaque alpha channel, use filler=0xff or  0xffff  and  PNG_FILLER_AFTER
       which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want
       to do that, you can add a true alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
                  color_type == PNG_COLOR_TYPE_GRAY)
           png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where "filler" contains the alpha value to assign to each pixel.   This
       function was added in libpng-1.2.7.

       If  you  are  reading  an image with an alpha channel, and you need the
       data as ARGB instead of the normal PNG format RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be represented as RGB.
       This code will do that conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
                 png_set_gray_to_rgb(png_ptr);

       Conversely,  you  can  convert  an  RGB  or  RGBA image to grayscale or
       grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_rgb_to_gray_fixed(png_ptr, error_action,
                    int red_weight, int green_weight);

           error_action = 1: silently do the conversion
           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue
           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component times 100000
           green_weight:     weight of green component times 100000
                             If either weight is negative, default
                             weights (21268, 71514) are used.

       If you have set error_action = 1 or 2, you can later check whether  the
       image  really  was  gray,  after  processing  the  image rows, with the
       png_get_rgb_to_gray_status(png_ptr)  function.   It   will   return   a
       png_byte that is zero if the image was gray or 1 if there were any non-
       gray pixels.   bKGD  and  sBIT  data  will  be  silently  converted  to
       grayscale, using the green channel data, regardless of the error_action
       setting.

       With red_weight+green_weight<=100000, the normalized graylevel is  com-
       puted:

           int rw = red_weight * 65536;
           int gw = green_weight * 65536;
           int bw = 65536 - (rw + gw);
           gray = (rw*red + gw*green + bw*blue)/65536;

       The  default  values approximate those recommended in the Charles Poyn-
       ton's  Color  FAQ,  <http://www.inforamp.net/~poynton/>  Copyright  (c)
       1998-01-04 Charles Poynton <poynton at inforamp.net>

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

           Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

           Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The  calculation  is done in a linear colorspace, if the image gamma is
       known.

       If you have a  grayscale  and  you  are  using  png_set_expand_depth(),
       png_set_expand(), or png_set_gray_to_rgb to change to truecolor or to a
       higher bit-depth, you must either supply the background color as a gray
       value  at  the original file bit-depth (need_expand = 1) or else supply
       the background color as an RGB triplet at the final, expanded bit depth
       (need_expand = 0).  Similarly, if you are reading a paletted image, you
       must either supply the background color as a palette index (need_expand
       =  1)  or  as  an  RGB  triplet  that  may or may not be in the palette
       (need_expand = 0).

           png_color_16 my_background;
           png_color_16p image_background;

           if (png_get_bKGD(png_ptr, info_ptr, &image_background))
               png_set_background(png_ptr, image_background,
                 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
           else
               png_set_background(png_ptr, &my_background,
                 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The png_set_background() function tells libpng to composite images with
       alpha or simple transparency against the supplied background color.  If
       the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid), you  may  use
       this  color, or supply another color more suitable for the current dis-
       play (e.g., the background color from a web page).  You  need  to  tell
       libpng  whether  the  color  is  in  the  gamma  space  of  the display
       (PNG_BACKGROUND_GAMMA_SCREEN  for  colors   you   supply),   the   file
       (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one that
       is neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't  know
       why anyone would use this, but it's here).

       To  properly  display PNG images on any kind of system, the application
       needs to know what the display gamma is.  Ideally, the user  will  know
       this,  and  the  application  will allow them to set it.  One method of
       allowing the user to set the display gamma separately for  each  system
       is  to  check for a SCREEN_GAMMA or DISPLAY_GAMMA environment variable,
       which will hopefully be correctly set.

       Note that display_gamma is the overall  gamma  correction  required  to
       produce  pleasing  results, which depends on the lighting conditions in
       the surrounding environment.  In a dim or brightly lit room, no compen-
       sation other than the physical gamma exponent of the monitor is needed,
       while in a dark room a slightly smaller exponent is better.

          double gamma, screen_gamma;

          if (/* We have a user-defined screen
              gamma value */)
          {
             screen_gamma = user_defined_screen_gamma;
          }
          /* One way that applications can share the same
             screen gamma value */
          else if ((gamma_str = getenv("SCREEN_GAMMA"))
             != NULL)
          {
             screen_gamma = (double)atof(gamma_str);
          }
          /* If we don't have another value */
          else
          {
             screen_gamma = 2.2; /* A good guess for a
                  PC monitor in a bright office or a dim room */
             screen_gamma = 2.0; /* A good guess for a
                  PC monitor in a dark room */
             screen_gamma = 1.7 or 1.0;  /* A good
                  guess for Mac systems */
          }

       The png_set_gamma() function handles gamma transformations of the data.
       Pass  both  the  file  gamma and the current screen_gamma.  If the file
       does not have a gamma value, you can pass one anyway  if  you  have  an
       idea  what  it  is  (usually  0.45455 is a good guess for GIF images on
       PCs).  Note that file gammas are inverted from screen gammas.  See  the
       discussions on gamma in the PNG specification for an excellent descrip-
       tion of what gamma is, and why all applications should support it.   It
       is strongly recommended that PNG viewers support gamma correction.

          if (png_get_gAMA(png_ptr, info_ptr, &gamma))
             png_set_gamma(png_ptr, screen_gamma, gamma);
          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you need to reduce an RGB file to a paletted file, or if a paletted
       file has more entries then will fit on your screen,  png_set_quantize()
       will  do  that.   Note  that  this is a simple match dither that merely
       finds the closest color available.  This should work fairly  well  with
       optimized  palettes,  and fairly badly with linear color cubes.  If you
       pass a palette that is larger then maximum_colors, the file will reduce
       the number of colors in the palette so it will fit into maximum_colors.
       If there is a histogram, it  will  use  it  to  make  more  intelligent
       choices  when  reducing  the palette.  If there is no histogram, it may
       not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                   &histogram);
                png_set_quantize(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }
             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_quantize(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG files describe monochrome as black being zero and white being  one.
       The  following  code  will reverse this (make black be one and white be
       zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be  used  to  invert  grayscale  and  gray-alpha
       images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG  files  store  16 bit pixels in network byte order (big-endian, ie.
       most significant bits first).  This code changes  the  storage  to  the
       other  way  (little-endian,  i.e. least significant bits first, the way
       PCs store them):

           if (bit_depth == 16)
               png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel),  and  you
       need to change the order the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if none of  the
       existing  ones  meets  your  needs.  This is done by setting a callback
       with

           png_set_read_user_transform_fn(png_ptr,
              read_transform_fn);

       You must supply the function

           void read_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.   Your  function  will  be  called
       after all of the other transformations have been processed.

       You can also set up a pointer to a user structure for use by your call-
       back function, and you can inform libpng that your  transform  function
       will change the number of channels or bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
              user_depth, user_channels);

       The  user's  application, not libpng, is responsible for allocating and
       freeing any memory required for the user structure.

       You can retrieve  the  pointer  via  the  function  png_get_user_trans-
       form_ptr().  For example:

           voidp read_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       The  last  thing  to  handle  is interlacing; this is covered in detail
       below, but you must call the function here if you want libpng to handle
       expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After  setting  the  transformations,  libpng  can update your png_info
       structure to reflect any transformations  you've  requested  with  this
       call.   This  is  most  useful  to update the info structure's rowbytes
       field so you can use it to allocate your image memory.   This  function
       will  also  update your palette with the correct screen_gamma and back-
       ground if these have been given with the calls above.

           png_read_update_info(png_ptr, info_ptr);

       After you call png_read_update_info(), you can allocate any memory  you
       need  to  hold the image.  The row data is simply raw byte data for all
       forms of images.  As the actual allocation varies  among  applications,
       no  example  will be given.  If you are allocating one large chunk, you
       will need to build an array of pointers to each  row,  as  it  will  be
       needed for some of the functions below.


   Reading image data
       After  you've  allocated memory, you can read the image data.  The sim-
       plest way to do this is in one function call.  If  you  are  allocating
       enough   memory   to   hold   the   whole  image,  you  can  just  call
       png_read_image() and libpng will read in all the image data and put  it
       in  the  memory  area  supplied.   You will need to pass in an array of
       pointers to each row.

       This function automatically handles interlacing, so you don't  need  to
       call png_set_interlace_handling() or call this function multiple times,
       or any of that other stuff necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read in the whole  image  at  once,  you  can  use
       png_read_rows()  instead.   If  there  is  no interlacing (check inter-
       lace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If you are doing this just one row at a time, you can do  this  with  a
       single row_pointer instead of an array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If  the  file  is  interlaced  (interlace_type != 0 in the IHDR chunk),
       things get somewhat harder.  The only current (PNG  Specification  ver-
       sion  1.2)  interlacing  type  for PNG is (interlace_type == PNG_INTER-
       LACE_ADAM7) is a somewhat complicated 2D  interlace  scheme,  known  as
       Adam7,  that  breaks down an image into seven smaller images of varying
       size, based on an 8x8 grid.

       libpng can fill out those images or it can give them to  you  "as  is".
       If  you  want  them filled out, there are two ways to do that.  The one
       mentioned in the PNG specification is to expand  each  pixel  to  cover
       those  pixels  that  have  not  been read yet (the "rectangle" method).
       This results in a blocky image for  the  first  pass,  which  gradually
       smooths out as more pixels are read.  The other method is the "sparkle"
       method, where pixels are drawn only in their final locations, with  the
       rest  of  the  image remaining whatever colors they were initialized to
       before the start of the read.  The first method usually  looks  better,
       but tends to be slower, as there are more pixels to put in the rows.

       If  you  don't want libpng to handle the interlacing details, just call
       png_read_rows() seven times to read in all seven images.  Each  of  the
       images  is  a  valid image by itself, or they can all be combined on an
       8x8 grid to form a single image (although if you intend to combine them
       you would be far better off using the libpng interlace handling).

       The  first  pass  will  return an image 1/8 as wide as the entire image
       (every 8th column starting in column 0) and 1/8 as high as the original
       (every  8th  row  starting  in  row  0), the second will be 1/8 as wide
       (starting in column 4) and 1/8 as high (also starting in row  0).   The
       third  pass  will be 1/4 as wide (every 4th pixel starting in column 0)
       and 1/8 as high (every 8th row starting in row 4), and the fourth  pass
       will  be 1/4 as wide and 1/4 as high (every 4th column starting in col-
       umn 2, and every 4th row starting in  row  0).   The  fifth  pass  will
       return  an image 1/2 as wide, and 1/4 as high (starting at column 0 and
       row 2), while the sixth pass will be 1/2 as wide and 1/2 as high as the
       original  (starting in column 1 and row 0).  The seventh and final pass
       will be as wide as the original, and 1/2 as high, containing all of the
       odd numbered scanlines.  Phew!

       If  you  want  libpng  to  expand  the images, call this before calling
       png_start_read_image() or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
               number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This will return the number  of  passes  needed.   Currently,  this  is
       seven,  but  may change if another interlace type is added.  This func-
       tion can be called even if the file is not interlaced,  where  it  will
       return one pass.

       If  you  are  not  going  to display the image after each pass, but are
       going to wait until the entire  image  is  read  in,  use  the  sparkle
       effect.   This  effect is faster and the end result of either method is
       exactly the same.  If you are planning on displaying  the  image  after
       each  pass,  the  "rectangle" effect is generally considered the better
       looking one.

       If you only want the "sparkle" effect,  just  call  png_read_rows()  as
       normal,  with  the  third parameter NULL.  Make sure you make pass over
       the image number_of_passes times, and you don't change the data in  the
       rows between calls.  You can change the locations of the data, just not
       the data.  Each pass only writes the pixels appropriate for that  pass,
       and assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       If  you  only  want  the  first effect (the rectangles), do the same as
       before except pass the row buffer in the third parameter, and leave the
       second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
              number_of_rows);


   Finishing a sequential read
       After  you  are finished reading the image through the low-level inter-
       face, you can finish reading the file.  If you are interested  in  com-
       ments  or  time,  which  may be stored either before or after the image
       data, you should pass the separate png_info struct if you want to  keep
       the  comments from before and after the image separate.  If you are not
       interested, you can pass NULL.

          png_read_end(png_ptr, end_info);

       When you are done, you can free all memory  allocated  by  libpng  like
       this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       It  is  also  possible  to  individually free the info_ptr members that
       point to libpng-allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL
           seq  - sequence number of item to be freed
                  (-1 for all items)

       This function may be  safely  called  when  the  relevant  storage  has
       already  been freed, or has not yet been allocated, or was allocated by
       the user and not by libpng,  and will in those cases do  nothing.   The
       "seq"  parameter is ignored if only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple  items  are
       allowed for the data type identified in the mask, such as text or sPLT,
       only the n'th item in the structure is freed, where n is "seq".

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or so that it will free data  that  was  allocated  by  the  user  with
       png_malloc()  or png_zalloc() and passed in via a png_set_*() function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       This function only affects data that has already been  allocated.   You
       can  call  this  function after reading the PNG data but before calling
       any  png_set_*()  functions,  to  control  whether  the  user  or   the
       png_set_*()  function is responsible for freeing any existing data that
       might be present, and again after the png_set_*() functions to  control
       whether the user or png_destroy_*() is supposed to free the data.  When
       the user assumes responsibility for libpng-allocated data, the applica-
       tion  must  use  png_free()  to  free  it,  and when the user transfers
       responsibility to libpng for data that the user has allocated, the user
       must have used png_malloc() or png_zalloc() to allocate it.

       If  you  allocated  your  row_pointers  in a single block, as suggested
       above in the description of the high level read interface, you must not
       transfer   responsibility   for  freeing  it  to  the  png_set_rows  or
       png_read_destroy function, because they would  also  try  to  free  the
       individual row_pointers[i].

       If  you  allocated  text_ptr.text,  text_ptr.lang,  and text_ptr.trans-
       lated_keyword separately, do not transfer  responsibility  for  freeing
       text_ptr  to  libpng, because when libpng fills a png_text structure it
       combines these members with the key member,  and  png_free_data()  will
       free  only text_ptr.key.  Similarly, if you transfer responsibility for
       free'ing text_ptr from libpng to  your  application,  your  application
       must not separately free those members.

       The  png_free_data()  function  will turn off the "valid" flag for any-
       thing it frees.  If you need to turn the flag off for a chunk that  was
       freed by your application instead of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);
           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For  a  more compact example of reading a PNG image, see the file exam-
       ple.c.


   Reading PNG files progressively
       The progressive reader is slightly different then  the  non-progressive
       reader.   Instead  of  calling  png_read_info(),  png_read_rows(),  and
       png_read_end(), you make one call to  png_process_data(),  which  calls
       callbacks  when  it  has the info, a row, or the end of the image.  You
       set up these callbacks with png_set_progressive_read_fn().   You  don't
       have  to  worry  about the input/output functions of libpng, as you are
       giving the library the data directly  in  png_process_data().   I  will
       assume  that you have read the section on reading PNG files above, so I
       will only highlight the differences (although I will show  all  of  the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);
           info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                  (png_infopp)NULL);
               return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              For the non-NULL rows of interlaced images,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases:
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }





IV. Writing

       Much of this is very similar to reading.  However, everything of impor-
       tance is repeated here, so you won't have to constantly look back up in
       the reading section to understand writing.


   Setup
       You  will want to do the I/O initialization before you get into libpng,
       so if it doesn't work, you don't have anything to undo. If you are  not
       using  the  standard  I/O functions, you will need to replace them with
       custom writing functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");
           if (!fp)
           {
              return (ERROR);
           }

       Next, png_struct and png_info need to be allocated and initialized.  As
       these can be both relatively large, you may not want to store these  on
       the  stack,  unless you have stack space to spare.  Of course, you will
       want to check if they return NULL.  If you are also reading, you  won't
       want  to  name  your  read  structure  and  your  write  structure both
       "png_ptr"; you can call them anything you like, such as "read_ptr"  and
       "write_ptr".  Look at pngtest.c, for example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                (png_infopp)NULL);
              return (ERROR);
           }

       If  you  want  to  use  your  own  memory  allocation  routines, define
       PNG_USER_MEM_SUPPORTED and use png_create_write_struct_2()  instead  of
       png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set up the error han-
       dling.  When libpng encounters an error, it expects to  longjmp()  back
       to  your  routine.   Therefore, you will need to call setjmp() and pass
       the png_jmpbuf(png_ptr).  If you write the  file  from  different  rou-
       tines,  you  will need to update the png_jmpbuf(png_ptr) every time you
       enter a new routine that will call a png_*() function.  See your  docu-
       mentation  of  setjmp/longjmp for your compiler for more information on
       setjmp/longjmp.  See the discussion on libpng  error  handling  in  the
       Customizing  Libpng  section  below  for more information on the libpng
       error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If you would rather avoid the complexity of setjmp/longjmp issues,  you
       can compile libpng with PNG_NO_SETJMP, in which case errors will result
       in a call to PNG_ABORT() which defaults to abort().

       You can #define PNG_ABORT() to a function that does something more use-
       ful than abort(), as long as your function does not return.

       Now  you  need to set up the output code.  The default for libpng is to
       use the C function fwrite().  If you use this, you will need to pass  a
       valid  FILE  * in the function png_init_io().  Be sure that the file is
       opened in binary mode.  Again, if you wish to handle  writing  data  in
       another way, see the discussion on libpng I/O handling in the Customiz-
       ing Libpng section below.

           png_init_io(png_ptr, fp);

       If you are embedding your PNG into a datastream such as MNG, and  don't
       want libpng to write the 8-byte signature, or if you have already writ-
       ten the signature in your application, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.


   Write callbacks
       At this point, you can set up a callback function that will  be  called
       after  each  row  has  been  written,  which  you  can use to control a
       progress meter or the like.  It's demonstrated in pngtest.c.  You  must
       supply a function

           void write_row_callback(png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_call-
       back")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       You now have the option of modifying how the compression  library  will
       run.  The following functions are mainly for testing, but may be useful
       in some cases, like if you need to write PNG files extremely  fast  and
       are willing to give up some compression, or if you want to get the max-
       imum possible compression at the expense of  slower  writing.   If  you
       have no special needs in this area, let the library do what it wants by
       not calling this function at all, as it has been  tuned  to  deliver  a
       good  speed/compression ratio. The second parameter to png_set_filter()
       is the filter method, for which the only valid values are 0 (as of  the
       July  1999  PNG specification, version 1.2) or 64 (if you are writing a
       PNG datastream that is to be embedded in a MNG datastream).  The  third
       parameter  is  a  flag  that  indicates  which filter type(s) are to be
       tested for each scanline.  See the PNG specification for details on the
       specific filter types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks. */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If an application wants to start and stop using particular filters dur-
       ing compression, it should start out with all of the filters (to ensure
       that  the  previous  row  of  pixels will be stored in case it's needed
       later), and then add and remove them after the start of compression.

       If you are writing a PNG datastream that is to be  embedded  in  a  MNG
       datastream, the second parameter can be either 0 or 64.

       The png_set_compression_*() functions interface to the zlib compression
       library, and should mostly be ignored unless you really know  what  you
       are   doing.   The  only  generally  useful  call  is  png_set_compres-
       sion_level() which changes how much time zlib spends on trying to  com-
       press  the  image  data.  See the Compression Library (zlib.h and algo-
       rithm.txt, distributed with zlib) for details on the  compression  lev-
       els.

           /* set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* set other zlib parameters */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)


   Setting the contents of info for output
       You  now  need  to fill in the png_info structure with all the data you
       wish to write before the actual image.  Note that the  only  thing  you
       are  allowed  to  write after the image is the text chunks and the time
       chunk (as of PNG Specification 1.2, anyway).  See  png_write_end()  and
       the latest PNG specification for more information on that.  If you wish
       to write them before the image, fill them in now, and flag that data as
       being valid.  If you want to wait until after the data, don't fill them
       until png_write_end().  For all the fields in png_info and  their  data
       types, see png.h.  For explanations of what the fields contain, see the
       PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)
           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).
           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7
           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)
           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If you call png_set_IHDR(), the call must  appear  before  any  of  the
       other  png_set_*() functions, because they might require access to some
       of the IHDR settings.   The  remaining  png_set_*()  functions  can  be
       called in any order.

       If  you  wish,  you  can reset the compression_type, interlace_type, or
       filter_method later by calling png_set_IHDR() again; if  you  do  this,
       the  width,  height, bit_depth, and color_type must be the same in each
       call.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, gamma);
           gamma          - the gamma the image was created
                            at (PNG_INFO_gAMA)

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                             profile, proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                             You may give NULL to this argument to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans_alpha,
              num_trans, trans_color);
           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)
           trans_color    - graylevel or color sample values
                            (in order red, green, blue) of the
                            single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_set_hIST(png_ptr, info_ptr, hist);
                           (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_set_tIME(png_ptr, info_ptr, mod_time);
           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);
           background     - background color (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).
           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist
           when the library is built with iTXt chunk support.

           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);
           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);
           offset_x  - positive offset from the left
                            edge of the screen
           offset_y  - positive offset from the top
                            edge of the screen
           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);
           res_x       - pixels/unit physical resolution
                         in x direction
           res_y       - pixels/unit physical resolution
                         in y direction
           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to  what  part  of
       the  output  file  has  already been written.  You can change its value
       after calling png_set_unknown_chunks() as  demonstrated  in  pngtest.c.
       Within  each  of the "locations", the chunks are sequenced according to
       their position in the structure (that is, the value of  "i",  which  is
       the  order  in  which  the chunk was either read from the input file or
       defined with png_set_unknown_chunks).

       A quick word about text and num_text.  text is  an  array  of  png_text
       structures.   num_text  is the number of valid structures in the array.
       Each png_text structure holds a language code, a keyword, a text value,
       and a compression type.

       The  compression  types  have the same valid numbers as the compression
       types of the image data.  Currently, the only  valid  number  is  zero.
       However,  you  can store text either compressed or uncompressed, unlike
       images, which always have to be compressed.  So if you don't  want  the
       text compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
       Because tEXt and zTXt chunks don't have a language field, if you  spec-
       ify PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt any language
       code or translated keyword will not be written out.

       Until text gets around 1000 bytes, it  is  not  worth  compressing  it.
       After  the  text has been written out to the file, the compression type
       is set to PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR,
       so  that it isn't written out again at the end (in case you are calling
       png_write_end() with the same struct.

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image
           Author           Name of image's creator
           Description      Description of image (possibly long)
           Copyright        Copyright notice
           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)
           Software         Software used to create the image
           Disclaimer       Legal disclaimer
           Warning          Warning of nature of content
           Source           Device used to create the image
           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be short simple
       descriptions  of  what the comment is about.  Some typical keywords are
       found in the PNG specification, as is some recommendations on keywords.
       You can repeat keywords in a file.  You can even write some text before
       the image and some after.  For example, you may want to put a  descrip-
       tion  of  the  image  before  the image, but leave the disclaimer until
       after, so viewers working over modem connections don't have to wait for
       the disclaimer to go over the modem before they start seeing the image.
       Finally, keywords should be full words,  not  abbreviations.   Keywords
       and  text  are in the ISO 8859-1 (Latin-1) character set (a superset of
       regular ASCII) and can not contain NUL characters, and should not  con-
       tain  control  or  other  unprintable characters.  To make the comments
       widely readable, stick with basic ASCII,  and  avoid  machine  specific
       character  set  extensions  like the IBM-PC character set.  The keyword
       must be present, but you can leave off  the  text  string  on  non-com-
       pressed  pairs.   Compressed pairs must have a text string, as only the
       text string is compressed anyway, so the compression would be  meaning-
       less.

       PNG supports modification time via the png_time structure.  Two conver-
       sion routines are provided, png_convert_from_time_t()  for  time_t  and
       png_convert_from_struct_tm()  for  struct  tm.  The time_t routine uses
       gmtime().  You don't have to use either of these, but if  you  wish  to
       fill in the png_time structure directly, you should provide the time in
       universal time (GMT) if possible instead of your local time.  Note that
       the  year  number  is the full year (e.g. 1998, rather than 98 - PNG is
       year 2000 compliant!), and that months start with 1.

       If you want to store the time  of  the  original  image  creation,  you
       should  use  a plain tEXt chunk with the "Creation Time" keyword.  This
       is necessary because the "creation time" of a  PNG  image  is  somewhat
       vague,  depending  on whether you mean the PNG file, the time the image
       was created in a non-PNG format, a still photo from which the image was
       scanned, or possibly the subject matter itself.  In order to facilitate
       machine-readable dates, it is recommended that the "Creation Time" tEXt
       chunk  use  RFC  1123  format  dates (e.g. "22 May 1997 18:07:10 GMT"),
       although this isn't a requirement.  Unlike the tIME  chunk,  the  "Cre-
       ation  Time"  tEXt chunk is not expected to be automatically changed by
       the software.  To facilitate the use of  RFC  1123  dates,  a  function
       png_convert_to_rfc1123(png_timep)  is provided to convert from PNG time
       to an RFC 1123 format string.


   Writing unknown chunks
       You can use the png_set_unknown_chunks function to queue up chunks  for
       writing.   You  give  it a chunk name, raw data, and a size; that's all
       there is to it.  The chunks will  be  written  by  the  next  following
       png_write_info_before_PLTE,  png_write_info, or png_write_end function.
       Any chunks previously read into the info structure's unknown-chunk list
       will  also be written out in a sequence that satisfies the PNG specifi-
       cation's ordering rules.


   The high-level write interface
       At this point there are two ways to  proceed;  through  the  high-level
       write  interface,  or through a sequence of low-level write operations.
       You can use the high-level interface if your image data is  present  in
       the  info structure.  All defined output transformations are permitted,
       enabled by the following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER        Strip out filler
                                             bytes (deprecated).
           PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
                                             filler bytes
           PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
                                             filler bytes

       If you have valid image  data  in  the  info  structure  (you  can  use
       png_set_rows()  to  put  image  data  in the info structure), simply do
       this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise  OR  of  some
       set   of   transformation   flags.    This   call   is   equivalent  to
       png_write_info(), followed the set of transformations indicated by  the
       transform mask, then png_write_image(), and finally png_write_end().

       (The  final  parameter  of this call is not yet used.  Someday it might
       point to transformation  parameters  required  by  some  future  output
       transform.)

       You  must use png_transforms and not call any png_set_transform() func-
       tions when you use png_write_png().


   The low-level write interface
       If you are going the low-level route instead,  you  are  now  ready  to
       write  all  the  file  information up to the actual image data.  You do
       this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note that there is  one  transformation  you  may  need  to  do  before
       png_write_info().   In  PNG files, the alpha channel in an image is the
       level of opacity.  If your data is supplied as a level of transparency,
       you  can  invert  the  alpha  channel before you write it, so that 0 is
       fully transparent and 255 (in 8-bit or paletted images)  or  65535  (in
       16-bit images) is fully opaque, with

           png_set_invert_alpha(png_ptr);

       This  must  appear  before  png_write_info()  instead of later with the
       other transformations because in the case of paletted images  the  tRNS
       chunk  data  has  to  be inverted before the tRNS chunk is written.  If
       your image is not a paletted image, the tRNS data (which in such  cases
       represents  a single color to be rendered as transparent) won't need to
       be changed, and you  can  safely  do  this  transformation  after  your
       png_write_info() call.

       If you need to write a private chunk that you want to appear before the
       PLTE chunk when PLTE is present, you can write  the  PNG  info  in  two
       steps, and insert code to write your own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After  you've  written the file information, you can set up the library
       to handle any special transformations of the image data.   The  various
       ways  to  transform  the  data will be described in the order that they
       should occur.  This is important, as some of  these  change  the  color
       type and/or bit depth of the data, and some others only work on certain
       color types and bit depths.  Even though each transformation checks  to
       see  if it has data that it can do something with, you should make sure
       to only enable a transformation if it will be valid for the data.   For
       example, don't swap red and blue on grayscale data.

       PNG  files  store RGB pixels packed into 3 or 6 bytes.  This code tells
       the library to strip input data that has 4 or 8 bytes per pixel down to
       3  or  6  bytes  (or  strip 2 or 4-byte grayscale+filler data to 1 or 2
       bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where the 0 is unused, and the location is either PNG_FILLER_BEFORE  or
       PNG_FILLER_AFTER,  depending  upon whether the filler byte in the pixel
       is stored XRGB or RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small  as
       they can, resulting in, for example, 8 pixels per byte for 1 bit files.
       If the data is supplied at 1 pixel per byte, use this code, which  will
       correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG  files  reduce  possible bit depths to 1, 2, 4, 8, and 16.  If your
       data is of another bit depth, you can write an sBIT chunk into the file
       so that decoders can recover the original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
               sig_bit.red = true_bit_depth;
               sig_bit.green = true_bit_depth;
               sig_bit.blue = true_bit_depth;
           }
           else
           {
               sig_bit.gray = true_bit_depth;
           }
           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
               sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If  the  data is stored in the row buffer in a bit depth other than one
       supported by PNG (e.g. 3 bit data in the range 0-7 for  a  4-bit  PNG),
       this  will scale the values to appear to be the correct bit depth as is
       required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16 bit pixels in network byte  order  (big-endian,  ie.
       most significant bits first).  This code would be used if they are sup-
       plied the other way (little-endian, i.e. least significant bits  first,
       the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If  you  are using packed-pixel images (1, 2, or 4 bits/pixel), and you
       need to change the order the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG  files  store  3 color pixels in red, green, blue order.  This code
       would be used if they are supplied as blue, green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being  one.
       This  code  would be used if the pixels are supplied with this reversed
       (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if none of  the
       existing  ones  meets  your  needs.  This is done by setting a callback
       with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.   Your  function  will  be  called
       before any of the other transformations are processed.

       You can also set up a pointer to a user structure for use by your call-
       back function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels  and  user_depth  parameters  of  this  function  are
       ignored when writing; you can set them to zero as shown.

       You  can  retrieve  the  pointer  via  the function png_get_user_trans-
       form_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It is possible to have libpng flush any pending  output,  either  manu-
       ally,  or automatically after a certain number of lines have been writ-
       ten.  To flush the output stream a single time call:

           png_write_flush(png_ptr);

       and to have libpng flush the output stream periodically after a certain
       number of scanlines have been written, call:

           png_set_flush(png_ptr, nrows);

       Note   that   the   distance   between  rows  is  from  the  last  time
       png_write_flush() was called, or the first row of the image if  it  has
       never  been  called.   So if you write 50 lines, and then png_set_flush
       25, it will flush the output on the next scanline, and every  25  lines
       thereafter,  unless  png_write_flush()  is  called before 25 more lines
       have been written.  If nrows is too small (less than about 10 lines for
       a  640 pixel wide RGB image) the image compression may decrease notice-
       ably (although this may  be  acceptable  for  real-time  applications).
       Infrequent  flushing will only degrade the compression performance by a
       few percent over images that do not use flushing.


   Writing the image data
       That's it for the transformations.  Now you can write the  image  data.
       The  simplest  way to do this is in one function call.  If you have the
       whole image in memory, you can just call png_write_image()  and  libpng
       will write the image.  You will need to pass in an array of pointers to
       each row.  This function  automatically  handles  interlacing,  so  you
       don't  need  to call png_set_interlace_handling() or call this function
       multiple  times,  or  any  of   that   other   stuff   necessary   with
       png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If  you  don't  want  to  write  the  whole  image at once, you can use
       png_write_rows() instead.  If the file is not interlaced, this is  sim-
       ple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If  you are just writing one row at a time, you can do this with a sin-
       gle row_pointer instead of an array of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get a good  deal  more  compli-
       cated.   The  only  currently (as of the PNG Specification version 1.2,
       dated July 1999) defined  interlacing  scheme  for  PNG  files  is  the
       "Adam7"  interlace scheme, that breaks down an image into seven smaller
       images of varying size.  libpng will build these images for you, or you
       can  do them yourself.  If you want to build them yourself, see the PNG
       specification for details of which pixels to write when.

       If you don't want libpng to handle the interlacing  details,  just  use
       png_set_interlace_handling() and call png_write_rows() the correct num-
       ber of times to write all seven sub-images.

       If you want libpng to build the sub-images, call this before you  start
       writing any rows:

           number_of_passes =
              png_set_interlace_handling(png_ptr);

       This  will  return  the  number  of  passes needed.  Currently, this is
       seven, but may change if another interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       As some of these rows are not used, and thus  return  immediately,  you
       may  want  to read about interlacing in the PNG specification, and only
       update the rows that are actually used.


   Finishing a sequential write
       After you are finished writing the image, you should finish writing the
       file.   If  you  are interested in writing comments or time, you should
       pass an appropriately filled png_info pointer.  If you are  not  inter-
       ested, you can pass NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It  is  also  possible  to  individually free the info_ptr members that
       point to libpng-allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL
           seq   - sequence number of item to be freed
                   (-1 for all items)

       This function may be  safely  called  when  the  relevant  storage  has
       already  been freed, or has not yet been allocated, or was allocated by
       the user  and not by libpng,  and will in those cases do nothing.   The
       "seq"  parameter is ignored if only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple  items  are
       allowed for the data type identified in the mask, such as text or sPLT,
       only the n'th item in the structure is freed, where n is "seq".

       If you allocated data such as a palette that you passed  in  to  libpng
       with  png_set_*,  you  must  not  free it until just before the call to
       png_destroy_write_struct().

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or so that it will free data  that  was  allocated  by  the  user  with
       png_malloc()  or png_zalloc() and passed in via a png_set_*() function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility  for  some  data  from  a  read
       structure to a write structure, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby  briefly reassigning responsibility for freeing to the user but
       immediately afterwards reassigning it once more  to  the  write_destroy
       function.   Having done this, it would then be safe to destroy the read
       structure and continue to use the PLTE, tRNS,  and  hIST  data  in  the
       write structure.

       This  function  only affects data that has already been allocated.  You
       can call this function before calling after the  png_set_*()  functions
       to  control whether the user or png_destroy_*() is supposed to free the
       data.  When the user assumes responsibility for libpng-allocated  data,
       the  application  must  use  png_free()  to  free it, and when the user
       transfers responsibility to libpng for data that  the  user  has  allo-
       cated, the user must have used png_malloc() or png_zalloc() to allocate
       it.

       If you  allocated  text_ptr.text,  text_ptr.lang,  and  text_ptr.trans-
       lated_keyword  separately,  do  not transfer responsibility for freeing
       text_ptr to libpng, because when libpng fills a png_text  structure  it
       combines  these  members  with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility  for
       free'ing  text_ptr  from  libpng  to your application, your application
       must not separately free those members.  For a more compact example  of
       writing a PNG image, see the file example.c.



V. Modifying/Customizing libpng:

       There are two issues here.  The first is changing how libpng does stan-
       dard things like memory allocation, input/output, and  error  handling.
       The  second  deals with more complicated things like adding new chunks,
       adding new transformations, and generally changing  how  libpng  works.
       Both  of  those  are  compile-time  issues; that is, they are generally
       determined at the time the code is written, and there is rarely a  need
       to provide the user with a means of changing them.

       Memory allocation, input/output, and error handling

       All  of  the  memory  allocation,  input/output,  and error handling in
       libpng goes through callbacks that are user-settable.  The default rou-
       tines  are  in  pngmem.c,  pngrio.c,  pngwio.c, and pngerror.c, respec-
       tively.  To change these functions, call the appropriate png_set_*_fn()
       function.

       Memory  allocation is done through the functions png_malloc(), png_cal-
       loc(), and png_free().  These currently just call the standard C  func-
       tions.   png_calloc() calls png_malloc() and then png_memset() to clear
       the newly allocated memory to zero.  If your pointers can't access more
       then  64K  at a time, you will want to set MAXSEG_64K in zlib.h.  Since
       it is unlikely that the method of handling memory allocation on a plat-
       form will change between applications, these functions must be modified
       in the library at compile time.  If  you  prefer  to  use  a  different
       method   of   allocating   and  freeing  data,  you  can  use  png_cre-
       ate_read_struct_2() or png_create_write_struct_2() to register your own
       functions  as  described  above.   These  functions also provide a void
       pointer that can be retrieved via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_alloc_size_t size);
           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your malloc_fn() must return NULL in case of failure.  The png_malloc()
       function  will normally call png_error() if it receives a NULL from the
       system memory allocator or from your replacement malloc_fn().

       Your free_fn() will never be called with a  NULL  ptr,  since  libpng's
       png_free() checks for NULL before calling free_fn().

       Input/Output  in  libpng  is  done  through png_read() and png_write(),
       which currently just call fread() and fwrite().  The FILE *  is  stored
       in  png_struct  and  is  initialized via png_init_io().  If you wish to
       change the method of I/O, the library supplies callbacks that  you  can
       set  through  the  function png_set_read_fn() and png_set_write_fn() at
       run time, instead of calling the png_init_io() function.   These  func-
       tions  also  provide a void pointer that can be retrieved via the func-
       tion png_get_io_ptr().  For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_write_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_flush_data(png_structp png_ptr);

       The user_read_data() function is responsible for detecting and handling
       end-of-data errors.

       Supplying  NULL  for the read, write, or flush functions sets them back
       to using the default C stream functions, which  expect  the  io_ptr  to
       point  to  a standard *FILE structure.  It is probably a mistake to use
       NULL for one of write_data_fn and output_flush_fn but not both of them,
       unless you have built libpng with PNG_NO_WRITE_FLUSH defined.  It is an
       error to read from a write stream, and vice versa.

       Error handling in libpng is done through png_error() and png_warning().
       Errors  handled through png_error() are fatal, meaning that png_error()
       should never return to its caller.   Currently,  this  is  handled  via
       setjmp()   and   longjmp()   (unless  you  have  compiled  libpng  with
       PNG_NO_SETJMP, in which case it is handled via  PNG_ABORT()),  but  you
       could  change this to do things like exit() if you should wish, as long
       as your function does not return.

       On non-fatal errors, png_warning() is called to print  a  warning  mes-
       sage,  and  then  control  returns  to  the  calling  code.  By default
       png_error() and png_warning() print a message on stderr  via  fprintf()
       unless  the library is compiled with PNG_NO_CONSOLE_IO defined (because
       you don't want the messages) or PNG_NO_STDIO defined (because fprintf()
       isn't  available).   If  you  wish  to change the behavior of the error
       functions, you will need to set up your own message  callbacks.   These
       functions are normally supplied at the time that the png_struct is cre-
       ated.  It is also possible to redirect errors and warnings to your  own
       replacement  functions  after  png_create_*_struct() has been called by
       calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If NULL is supplied for either error_fn or warning_fn, then the  libpng
       default  function will be used, calling fprintf() and/or longjmp() if a
       problem is encountered.  The replacement error  functions  should  have
       parameters as follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);
           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       The motivation behind using setjmp() and longjmp() is the C++ throw and
       catch exception handling methods.  This makes the code much  easier  to
       write, as there is no need to check every return code of every function
       call.  However, there are some uncertainties about the status of  local
       variables  after  a  longjmp,  so the user may want to be careful about
       doing anything after setjmp returns non-zero besides returning  itself.
       Consult  your compiler documentation for more details.  For an alterna-
       tive approach,  you  may  wish  to  use  the  "cexcept"  facility  (see
       http://cexcept.sourceforge.net).


   Custom chunks
       If  you need to read or write custom chunks, you may need to get deeper
       into the libpng code.  The library now has mechanisms for  storing  and
       writing chunks of unknown type; you can even declare callbacks for cus-
       tom chunks.  However, this may not be good enough if the  library  code
       itself needs to know about interactions between your chunk and existing
       `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the PNG specifi-
       cation.  Acquire  a  first level of understanding of how it works.  Pay
       particular attention to the sections that  describe  chunk  names,  and
       look at how other chunks were designed, so you can do things similarly.
       Second, check out the sections of libpng that read  and  write  chunks.
       Try  to find a chunk that is similar to yours and use it as a template.
       More details can be found in the comments inside the code.  It is  best
       to  handle  unknown chunks in a generic method, via callback functions,
       instead of by modifying libpng functions.

       If you wish to write your own transformation for the data, look through
       the  part of the code that does the transformations, and check out some
       of the simpler ones to get an idea of how they work.   Try  to  find  a
       similar  transformation  to the one you want to add and copy off of it.
       More details can be found in the comments inside the code itself.


   Configuring for 16 bit platforms
       You will want to look into zconf.h to tell zlib (and thus libpng)  that
       it  cannot allocate more then 64K at a time.  Even if you can, the mem-
       ory won't be accessible.  So limit zlib and libpng to 64K  by  defining
       MAXSEG_64K.


   Configuring for DOS
       For  DOS users who only have access to the lower 640K, you will have to
       limit zlib's memory usage via a  png_set_compression_mem_level()  call.
       See zlib.h or zconf.h in the zlib library for more information.


   Configuring for Medium Model
       Libpng's  support for medium model has been tested on most of the popu-
       lar compilers.  Make sure MAXSEG_64K gets defined, USE_FAR_KEYWORD gets
       defined,  and  FAR  gets defined to far in pngconf.h, and you should be
       all set.  Everything in the library (except for  zlib's  structure)  is
       expecting  far data.  You must use the typedefs with the p or pp on the
       end for pointers (or at least look at them and be careful).  Make  note
       that  the  rows of data are defined as png_bytepp, which is an unsigned
       char far * far *.


   Configuring for gui/windowing platforms:
       You will need to write new error and warning functions that use the GUI
       interface,  as  described  previously, and set them to be the error and
       warning functions at the time that png_create_*_struct() is called,  in
       order to have them available during the structure initialization.  They
       can be changed later via png_set_error_fn().  On  some  compilers,  you
       may also have to change the memory allocators (png_malloc, etc.).


   Configuring for compiler xxx:
       All  includes  for libpng are in pngconf.h.  If you need to add, change
       or delete an include, this is the place to do it.   The  includes  that
       are  not  needed  outside libpng are placed in pngpriv.h, which is only
       used by the routines inside libpng itself.  The files in libpng  proper
       only include pngpriv.h and png.h, which in turn includes pngconf.h.


   Configuring zlib:
       There  are special functions to configure the compression.  Perhaps the
       most useful one changes the compression  level,  which  currently  uses
       input compression values in the range 0 - 9.  The library normally uses
       the default compression level (Z_DEFAULT_COMPRESSION = 6).  Tests  have
       shown  that  for  a large majority of images, compression values in the
       range 3-6 compress nearly as well as higher  levels,  and  do  so  much
       faster.   For  online  applications it may be desirable to have maximum
       speed (Z_BEST_SPEED = 1).  With versions of zlib after v0.99,  you  can
       also specify no compression (Z_NO_COMPRESSION = 0), but this would cre-
       ate files larger than just storing the raw bitmap.  You can specify the
       compression level by calling:

           png_set_compression_level(png_ptr, level);

       Another  useful  one is to reduce the memory level used by the library.
       The memory level defaults to 8, but it can be lowered if you are  short
       on  memory  (running DOS, for example, where you only have 640K).  Note
       that the memory level does have an effect on compression;  among  other
       things,  lower  levels  will  result in sections of incompressible data
       being emitted in smaller stored blocks, with a  correspondingly  larger
       relative overhead of up to 15% in the worst case.

           png_set_compression_mem_level(png_ptr, level);

       The other functions are for configuring zlib.  They are not recommended
       for normal use and may result in writing  an  invalid  PNG  file.   See
       zlib.h for more information on what these mean.

           png_set_compression_strategy(png_ptr,
               strategy);
           png_set_compression_window_bits(png_ptr,
               window_bits);
           png_set_compression_method(png_ptr, method);
           png_set_compression_buffer_size(png_ptr, size);


   Controlling row filtering
       If you want to control whether libpng uses filtering or not, which fil-
       ters are used, and how it goes about picking row filters, you can  call
       one of these functions.  The selection and configuration of row filters
       can have a significant impact on the size  and  encoding  speed  and  a
       somewhat lesser impact on the decoding speed of an image.  Filtering is
       enabled by default for RGB  and  grayscale  images  (with  and  without
       alpha),  but not for paletted images nor for any images with bit depths
       less than 8 bits/pixel.

       The 'method' parameter sets the main filtering method,  which  is  cur-
       rently  only '0' in the PNG 1.2 specification.  The 'filters' parameter
       sets which filter(s), if any, should be used for each scanline.  Possi-
       ble  values are PNG_ALL_FILTERS and PNG_NO_FILTERS to turn filtering on
       and off, respectively.

       Individual filter types are PNG_FILTER_NONE,  PNG_FILTER_SUB,  PNG_FIL-
       TER_UP,  PNG_FILTER_AVG,  PNG_FILTER_PAETH,  which  can be bitwise ORed
       together with '|' to specify one or more filters to use.  These filters
       are  described  in more detail in the PNG specification.  If you intend
       to change the filter type during the course of writing the  image,  you
       should start with flags set for all of the filters you intend to use so
       that libpng can initialize its internal  structures  appropriately  for
       all  of  the  filter  types.   (Note that this means the first row must
       always be adaptively filtered, because libpng currently does not  allo-
       cate  the  filter buffers until png_write_row() is called for the first
       time.)

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVG |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);
                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

       It is also possible to influence how  libpng  chooses  from  among  the
       available  filters.   This  is  done  in  one  or both of two ways - by
       telling it how important it is to keep the same filter  for  successive
       rows,  and  by  telling it the relative computational costs of the fil-
       ters.

           double weights[3] = {1.5, 1.3, 1.1},
              costs[PNG_FILTER_VALUE_LAST] =
              {1.0, 1.3, 1.3, 1.5, 1.7};

           png_set_filter_heuristics(png_ptr,
              PNG_FILTER_HEURISTIC_WEIGHTED, 3,
              weights, costs);

       The weights are multiplying factors that indicate to  libpng  that  the
       row  filter  should  be the same for successive rows unless another row
       filter is that many times better than  the  previous  filter.   In  the
       above  example,  if the previous 3 filters were SUB, SUB, NONE, the SUB
       filter could have a "sum of  absolute  differences"  1.5  x  1.3  times
       higher  than  other  filters and still be chosen, while the NONE filter
       could have a sum 1.1 times higher than other filters and still be  cho-
       sen.   Unspecified  weights  are  taken  to  be  1.0, and the specified
       weights should probably be declining  like  those  above  in  order  to
       emphasize recent filters over older filters.

       The  filter costs specify for each filter type a relative decoding cost
       to be considered when selecting row filters.  This means  that  filters
       with  higher costs are less likely to be chosen over filters with lower
       costs, unless their "sum of absolute differences" is that much smaller.
       The  costs do not necessarily reflect the exact computational speeds of
       the various filters, since this would unduly influence the final  image
       size.

       Note  that  the numbers above were invented purely for this example and
       are given only to help explain the function usage.  Little testing  has
       been done to find optimum values for either the costs or the weights.


   Removing unwanted object code
       There  are a bunch of #define's in pngconf.h that control what parts of
       libpng are compiled.  All the defines end in _SUPPORTED.   If  you  are
       never  going  to use a capability, you can change the #define to #undef
       before recompiling libpng and save yourself code and data space, or you
       can  turn  off  individual  capabilities  with  defines that begin with
       PNG_NO_.

       You can also turn all of the transforms and ancillary  chunk  capabili-
       ties  off  en masse with compiler directives that define PNG_NO_READ[or
       WRITE]_TRANSFORMS, or PNG_NO_READ[or  WRITE]_ANCILLARY_CHUNKS,  or  all
       four, along with directives to turn on any of the capabilities that you
       do want.  The PNG_NO_READ[or WRITE]_TRANSFORMS directives  disable  the
       extra  transformations  but  still  leave  the library fully capable of
       reading and writing PNG files with all known public chunks. Use of  the
       PNG_NO_READ[or  WRITE]_ANCILLARY_CHUNKS  directive  produces  a library
       that is incapable of reading or writing ancillary chunks.  If  you  are
       not  using  the  progressive  reading capability, you can turn that off
       with PNG_NO_PROGRESSIVE_READ (don't confuse this with  the  INTERLACING
       capability, which you'll still have).

       All the reading and writing specific code are in separate files, so the
       linker should only grab the files it needs.  However, if  you  want  to
       make  sure, or if you are building a stand alone library, all the read-
       ing files start with pngr and all the writing files  start  with  pngw.
       The  files  that don't match either (like png.c, pngtrans.c, etc.)  are
       used for both reading and writing, and always need to be included.  The
       progressive reader is in pngpread.c

       If you are creating or distributing a dynamically linked library (a .so
       or DLL file), you should  not  remove  or  disable  any  parts  of  the
       library, as this will cause applications linked with different versions
       of the library to fail if they call functions  not  available  in  your
       library.   The  size  of  the  library  itself  should not be an issue,
       because only those sections that are actually used will be loaded  into
       memory.


   Requesting debug printout
       The  macro definition PNG_DEBUG can be used to request debugging print-
       out.  Set it to an integer value in the range 0 to 3.   Higher  numbers
       result in increasing amounts of debugging information.  The information
       is printed to the "stderr" file, unless another file name is  specified
       in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in  which  "level"  is compared to PNG_DEBUG to decide whether to print
       the message, "message" is the formatted string to be  printed,  and  p1
       and  p2  are parameters that are to be embedded in the string according
       to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d0, foo);

       is expanded to

          if(PNG_DEBUG > 2)
            fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When PNG_DEBUG is defined but is zero, the macros aren't  defined,  but
       you can still use PNG_DEBUG to control your own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...
          #endif

       When  PNG_DEBUG  = 1, the macros are defined, but only png_debug state-
       ments having level = 0 will be printed.  There aren't any  such  state-
       ments  in  this  version of libpng, but if you insert some they will be
       printed.



VI. MNG support

       The  MNG  specification  (available  at  http://www.libpng.org/pub/mng)
       allows  certain  extensions  to PNG for PNG images that are embedded in
       MNG datastreams.  Libpng can support  some  of  these  extensions.   To
       enable them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)
          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES
          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported by the version of libpng that you are using.

       It  is  an  error to use this function when reading or writing a stand-
       alone PNG file with the PNG 8-byte signature.  The PNG datastream  must
       be  wrapped  in  a  MNG datastream.  As a minimum, it must have the MNG
       8-byte signature and the MHDR and MEND chunks.  Libpng does not provide
       support  for  these or any other MNG chunks; your application must pro-
       vide its own support for them.  You may wish to consider  using  libmng
       (available at http://www.libmng.com) instead.



VII. Changes to Libpng from version 0.88

       It should be noted that versions of libpng later than 0.96 are not dis-
       tributed by the original libpng author, Guy Schalnat,  nor  by  Andreas
       Dilger,  who had taken over from Guy during 1996 and 1997, and distrib-
       uted versions 0.89 through 0.96, but rather by another  member  of  the
       original  PNG  Group, Glenn Randers-Pehrson.  Guy and Andreas are still
       alive and well, but they have moved on to other things.

       The   old   libpng   functions    png_read_init(),    png_write_init(),
       png_info_init(),  png_read_destroy(), and png_write_destroy() have been
       moved to PNG_INTERNAL in version 0.95 to discourage their  use.   These
       functions will be removed from libpng version 2.0.0.

       The preferred method of creating and initializing the libpng structures
       is via  the  png_create_read_struct(),  png_create_write_struct(),  and
       png_create_info_struct()  because  they  isolate the size of the struc-
       tures from the application, allow  version  error  checking,  and  also
       allow  the use of custom error handling routines during the initializa-
       tion, which the old functions do not.  The functions png_read_destroy()
       and  png_write_destroy()  do  not  actually free the memory that libpng
       allocated for these structs, but just reset  the  data  structures,  so
       they   can   be   used   instead   of   png_destroy_read_struct()   and
       png_destroy_write_struct() if you feel there is too much  system  over-
       head allocating and freeing the png_struct for each image read.

       Setting   the   error   callbacks   via   png_set_message_fn()   before
       png_read_init() as was suggested in libpng-0.88 is no longer  supported
       because this caused applications that do not use custom error functions
       to fail if the png_ptr was not initialized to zero.  It is still possi-
       ble to set the error callbacks AFTER png_read_init(), or to change them
       with png_set_error_fn(), which is essentially the  same  function,  but
       with  a new name to force compilation errors with applications that try
       to use the old method.

       Starting with version 1.0.7, you can find  out  which  version  of  the
       library you are using at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The  number libpng_vn is constructed from the major version, minor ver-
       sion with leading zero, and release number with  leading  zero,  (e.g.,
       libpng_vn for version 1.0.7 is 10007).

       You  can also check which version of png.h you used when compiling your
       application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;



VIII. Changes to Libpng from version 1.0.x to 1.2.x

       Support for user memory management was enabled by default.   To  accom-
       plish   this,   the   functions   png_create_read_struct_2(),  png_cre-
       ate_write_struct_2(),  png_set_mem_fn(),  png_get_mem_ptr(),   png_mal-
       loc_default(), and png_free_default() were added.

       Support  for  the  iTXt chunk has been enabled by default as of version
       1.2.41.

       Support for certain MNG features was enabled.

       Support for numbered error messages was added.  However, we  never  got
       around   to  actually  numbering  the  error  messages.   The  function
       png_set_strip_error_numbers() was added (Note: the prototype  for  this
       function  was inadvertently removed from png.h in PNG_NO_ASSEMBLER_CODE
       builds of libpng-1.2.15.  It was restored in libpng-1.2.36).

       The png_malloc_warn() function was added at libpng-1.2.3.  This  issues
       a  png_warning  and  returns  NULL instead of aborting when it fails to
       acquire the requested memory allocation.

       Support for setting user limits on image width and height  was  enabled
       by       default.        The      functions      png_set_user_limits(),
       png_get_user_width_max(), and png_get_user_height_max() were  added  at
       libpng-1.2.6.

       The png_set_add_alpha() function was added at libpng-1.2.7.

       The    function    png_set_expand_gray_1_2_4_to_8()    was   added   at
       libpng-1.2.9.  Unlike png_set_gray_1_2_4_to_8(), the new function  does
       not expand the tRNS chunk to alpha. The png_set_gray_1_2_4_to_8() func-
       tion is deprecated.

       A number of macro definitions in support of runtime selection of assem-
       bler  code  features  (especially Intel MMX code support) were added at
       libpng-1.2.0:

           PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
           PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
           PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
           PNG_ASM_FLAG_MMX_READ_INTERLACE
           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
           PNG_ASM_FLAG_MMX_READ_FILTER_UP
           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
           PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
           PNG_ASM_FLAGS_INITIALIZED
           PNG_MMX_READ_FLAGS
           PNG_MMX_FLAGS
           PNG_MMX_WRITE_FLAGS
           PNG_MMX_FLAGS

       We added the following functions in support  of  runtime  selection  of
       assembler code features:

           png_get_mmx_flagmask()
           png_set_mmx_thresholds()
           png_get_asm_flags()
           png_get_mmx_bitdepth_threshold()
           png_get_mmx_rowbytes_threshold()
           png_set_asm_flags()

       We  replaced all of these functions with simple stubs in libpng-1.2.20,
       when the Intel assembler code was removed due to a licensing issue.

       These macros are deprecated:

           PNG_READ_TRANSFORMS_NOT_SUPPORTED
           PNG_PROGRESSIVE_READ_NOT_SUPPORTED
           PNG_NO_SEQUENTIAL_READ_SUPPORTED
           PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
           PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
           PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

       They have been replaced, respectively, by:

           PNG_NO_READ_TRANSFORMS
           PNG_NO_PROGRESSIVE_READ
           PNG_NO_SEQUENTIAL_READ
           PNG_NO_WRITE_TRANSFORMS
           PNG_NO_READ_ANCILLARY_CHUNKS
           PNG_NO_WRITE_ANCILLARY_CHUNKS

       PNG_MAX_UINT was replaced with PNG_UINT_31_MAX.  It has been deprecated
       since libpng-1.0.16 and libpng-1.2.6.

       The function
           png_check_sig(sig, num) was replaced with
           !png_sig_cmp(sig, 0, num) It has been deprecated since libpng-0.90.

       The function
           png_set_gray_1_2_4_to_8() which also  expands  tRNS  to  alpha  was
       replaced with
           png_set_expand_gray_1_2_4_to_8() which does not. It has been depre-
       cated since libpng-1.0.18 and 1.2.9.



IX. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x

       Private libpng prototypes and macro definitions were moved  from  png.h
       and pngconf.h into a new pngpriv.h header file.

       Functions      png_set_benign_errors(),     png_benign_error(),     and
       png_chunk_benign_error() were added.

       Support for setting the maximum amount of memory that  the  application
       will allocate for reading chunks was added, as a security measure.  The
       functions png_set_chunk_cache_max() and png_get_chunk_cache_max()  were
       added to the library.

       We implemented support for I/O states by adding png_ptr member io_state
       and  functions  png_get_io_chunk_name()   and   png_get_io_state()   in
       pngget.c

       We  added  PNG_TRANSFORM_GRAY_TO_RGB  to the available high-level input
       transforms.

       Checking for and reporting of errors in the IHDR chunk  is  more  thor-
       ough.

       Support for global arrays was removed, to improve thread safety.

       Some obsolete/deprecated macros and functions have been removed.

       Typecasted NULL definitions such as
          #define  png_voidp_NULL             (png_voidp)NULL were eliminated.
       If you used these in your application, just use NULL instead.

       The png_struct and info_struct members "trans" and "trans_values"  were
       changed to "trans_alpha" and "trans_color", respectively.

       The  obsolete,  unused pnggccrd.c and pngvcrd.c files and related make-
       files were removed.

       The PNG_1_0_X and PNG_1_2_X macros were eliminated.

       The PNG_LEGACY_SUPPORTED macro was eliminated.

       Many WIN32_WCE #ifdefs were removed.

       The   functions   png_read_init(info_ptr),    png_write_init(info_ptr),
       png_info_init(info_ptr),  png_read_destroy(),  and  png_write_destroy()
       have been removed.  They have been deprecated since libpng-0.95.

       The png_permit_empty_plte() was removed. It has been  deprecated  since
       libpng-1.0.9.  Use png_permit_mng_features() instead.

       We   removed   the   obsolete  stub  functions  png_get_mmx_flagmask(),
       png_set_mmx_thresholds(),     png_get_asm_flags(),     png_get_mmx_bit-
       depth_threshold(),                    png_get_mmx_rowbytes_threshold(),
       png_set_asm_flags(), and png_mmx_supported()

       We  removed  the  obsolete  png_check_sig(),  png_memcpy_check(),   and
       png_memset_check()  functions.   Instead  use  !png_sig_cmp(), png_mem-
       cpy(), and png_memset(), respectively.

       The function png_set_gray_1_2_4_to_8() was removed. It has been  depre-
       cated  since  libpng-1.0.18  and  1.2.9,  when  it  was  replaced  with
       png_set_expand_gray_1_2_4_to_8()  because  the  former  function   also
       expanded palette images.

       We changed the prototype for png_malloc() from
           png_malloc(png_structp png_ptr, png_uint_32 size) to
           png_malloc(png_structp png_ptr, png_alloc_size_t size)

       This  also  applies  to  the  prototype  for  the user replacement mal-
       loc_fn().

       The png_calloc() function  was  added  and  is  used  in  place  of  of
       "png_malloc();  png_memset();"  except  in  the  case in png_read_png()
       where the array consists of pointers; in this case a "for" loop is used
       after  the  png_malloc()  to  set the pointers to NULL, to give robust.
       behavior in case the application runs out of  memory  part-way  through
       the process.

       We  changed  the  prototypes  of  png_get_compression_buffer_size() and
       png_set_compression_buffer_size() to work with  png_size_t  instead  of
       png_uint_32.

       Support  for  numbered  error messages was removed by default, since we
       never got around to actually numbering the error messages. The function
       png_set_strip_error_numbers()  was removed from the library by default.

       The png_zalloc() and png_zfree() functions are no longer exported.  The
       png_zalloc()  function  no  longer  zeroes out the memory that it allo-
       cates.

       Support for dithering was disabled by default in libpng-1.4.0,  because
       been  well  tested  and  doesn't  actually  "dither".  The code was not
       removed,  however,  and  could  be  enabled  by  building  libpng  with
       PNG_READ_DITHER_SUPPORTED  defined.   In libpng-1.4.2, this support was
       reenabled, but the function was renamed png_set_quantize()  to  reflect
       more  accurately  what  it  actually  does.   At  the  same  time,  the
       PNG_DITHER_[RED,GREEN_BLUE]_BITS macros were also renamed to  PNG_QUAN-
       TIZE_[RED,GREEN,BLUE]_BITS.

       We removed the trailing '.' from the warning and error messages.



X. Detecting libpng

       The  png_get_io_ptr()  function has been present since libpng-0.88, has
       never changed, and is unaffected by conditional compilation macros.  It
       is the best choice for use in configure scripts for detecting the pres-
       ence of any libpng version since 0.88.  In an  autoconf  "configure.in"
       you could use

           AC_CHECK_LIB(png, png_get_io_ptr, ...



XI. Source code repository

       Since  about February 2009, version 1.2.34, libpng has been under "git"
       source  control.   The  git  repository  was  built  from  old  libpng-
       x.y.z.tar.gz  files going back to version 0.70.  You can access the git
       repository (read only) at

           git://libpng.git.sourceforge.net/gitroot/libpng

       or you can browse it via "gitweb" at

           http://libpng.git.sourceforge.net/git/gitweb.cgi?p=libpng

       Patches can be sent to glennrp at users.sourceforge.net or to  png-mng-
       implement at lists.sourceforge.net or you can upload them to the libpng
       bug tracker at

           http://libpng.sourceforge.net



XII. Coding style

       Our coding style is similar to the "Allman" style, with curly braces on
       separate lines:

           if (condition)
           {
              action;
           }

           else if (another condition)
           {
              another action;
           }

       The braces can be omitted from simple one-line actions:

           if (condition)
              return (0);

       We  use  3-space indentation, except for continued statements which are
       usually indented the same as the first line of the statement plus  four
       more spaces.

       For  macro  definitions  we use 2-space indentation, always leaving the
       "#" in the first column.

           #ifndef PNG_NO_FEATURE
           #  ifndef PNG_FEATURE_SUPPORTED
           #    define PNG_FEATURE_SUPPORTED
           #  endif
           #endif

       Comments appear with the leading "/*" at the same  indentation  as  the
       statement that follows the comment:

           /* Single-line comment */
           statement;

           /* This is a multiple-line
            * comment.
            */
           statement;

       Very  short  comments  can  be placed after the end of the statement to
       which they pertain:

           statement;    /* comment */

       We don't use C++ style ("//") comments. We have, however, used them  in
       the past in some now-abandoned MMX assembler code.

       Functions  and  their curly braces are not indented, and exported func-
       tions are marked with PNGAPI:

        /* This is a public function that is visible to
         * application programers. It does thus-and-so.
         */
        void PNGAPI
        png_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The prototypes for all exported functions appear in  png.h,  above  the
       comment that says

           /* Maintainer: Put new public prototypes here ... */

       We mark all non-exported functions with "/* PRIVATE */"":

        void /* PRIVATE */
        png_non_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The prototypes for non-exported functions (except for those in pngtest)
       appear in pngpriv.h above the comment that says

         /* Maintainer: Put new private prototypes here ^ and in libpngpf.3 */

       The  names  of all exported functions and variables begin with  "png_",
       and all publicly visible C preprocessor macros begin with "PNG_".

       We put a space after each comma and after each semicolon in "for" stat-
       ments,  and  we  put spaces before and after each C binary operator and
       after "for" or "while", and before "?".  We don't put a space between a
       typecast  and  the  expression  being cast, nor do we put one between a
       function name and the left parenthesis that follows it:

           for (i = 2; i > 0; --i)
              y[i] = a(x) + (int)b;

       We prefer #ifdef and #ifndef to #if defined() and  if  !defined()  when
       there is only one macro being tested.

       We do not use the TAB character for indentation in the C sources.

       Lines do not exceed 80 characters.

       Other rules can be inferred by inspecting the libpng source.



XIII. Y2K Compliance in libpng

       June 26, 2010

       Since  the  PNG  Development  group is an ad-hoc body, we can't make an
       official declaration.

       This is your unofficial assurance that libpng  from  version  0.71  and
       upward  through  1.4.3 are Y2K compliant.  It is my belief that earlier
       versions were also Y2K compliant.

       Libpng only has three year fields.  One is a  2-byte  unsigned  integer
       that  will hold years up to 65535.  The other two hold the date in text
       format, and will hold years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The strings are
           "png_charp time_buffer" in png_struct and
           "near_time_buffer", which is a local character string in png.c.

       There are seven time-related functions:

           png_convert_to_rfc_1123() in png.c
             (formerly png_convert_to_rfc_1152() in error)
           png_convert_from_struct_tm() in pngwrite.c, called
             in pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All appear to handle dates properly in a Y2K environment.  The png_con-
       vert_from_time_t() function calls gmtime() to convert from system clock
       time, which returns (year - 1900), which we  properly  convert  to  the
       full  4-digit  year.   There  is  a possibility that applications using
       libpng are not passing 4-digit years into the png_convert_to_rfc_1123()
       function,  or  that  they  are  incorrectly passing only a 2-digit year
       instead of "year - 1900" into  the  png_convert_from_struct_tm()  func-
       tion,  but this is not under our control.  The libpng documentation has
       always stated that it works with 4-digit years, and the APIs have  been
       documented as such.

       The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned
       integer to hold the year, and can hold years as large as 65535.

       zlib, upon which libpng depends, is also Y2K compliant.  It contains no
       date-related code.


          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group



NOTE

       Note about libpng version numbers:

       Due to various miscommunications, unforeseen code incompatibilities and
       occasional factors outside the authors' control, version  numbering  on
       the  library  has  not always been consistent and straightforward.  The
       following table summarizes matters since version 0.89c, which  was  the
       first widely used release:

        source             png.h  png.h  shared-lib
        version            string   int  version
        -------            ------  ----- ----------
        0.89c ("beta 3")  0.89       89  1.0.89
        0.90  ("beta 4")  0.90       90  0.90
        0.95  ("beta 5")  0.95       95  0.95
        0.96  ("beta 6")  0.96       96  0.96
        0.97b ("beta 7")  1.00.97    97  1.0.1
        0.97c             0.97       97  2.0.97
        0.98              0.98       98  2.0.98
        0.99              0.99       98  2.0.99
        0.99a-m           0.99       99  2.0.99
        1.00              1.00      100  2.1.0
        1.0.0             1.0.0     100  2.1.0
        1.0.0   (from here on, the  100  2.1.0
        1.0.1    png.h string is  10001  2.1.0
        1.0.1a-e identical to the 10002  from here on, the
        1.0.2    source version)  10002  shared library is 2.V
        1.0.2a-b                  10003  where V is the source
        1.0.1                     10001  code version except as
        1.0.1a-e                  10002  2.1.0.1a-e   noted.
        1.0.2                     10002  2.1.0.2
        1.0.2a-b                  10003  2.1.0.2a-b
        1.0.3                     10003  2.1.0.3
        1.0.3a-d                  10004  2.1.0.3a-d
        1.0.4                     10004  2.1.0.4
        1.0.4a-f                  10005  2.1.0.4a-f
        1.0.5 (+ 2 patches)       10005  2.1.0.5
        1.0.5a-d                  10006  2.1.0.5a-d
        1.0.5e-r                  10100  2.1.0.5e-r
        1.0.5s-v                  10006  2.1.0.5s-v
        1.0.6 (+ 3 patches)       10006  2.1.0.6
        1.0.6d-g                  10007  2.1.0.6d-g
        1.0.6h                    10007  10.6h
        1.0.6i                    10007  10.6i
        1.0.6j                    10007  2.1.0.6j
        1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
        1.0.7beta15-18       1    10007  2.1.0.7beta15-18
        1.0.7rc1-2           1    10007  2.1.0.7rc1-2
        1.0.7                1    10007  2.1.0.7
        1.0.8beta1-4         1    10008  2.1.0.8beta1-4
        1.0.8rc1             1    10008  2.1.0.8rc1
        1.0.8                1    10008  2.1.0.8
        1.0.9beta1-6         1    10009  2.1.0.9beta1-6
        1.0.9rc1             1    10009  2.1.0.9rc1
        1.0.9beta7-10        1    10009  2.1.0.9beta7-10
        1.0.9rc2             1    10009  2.1.0.9rc2
        1.0.9                1    10009  2.1.0.9
        1.0.10beta1          1    10010  2.1.0.10beta1
        1.0.10rc1            1    10010  2.1.0.10rc1
        1.0.10               1    10010  2.1.0.10
        1.0.11beta1-3        1    10011  2.1.0.11beta1-3
        1.0.11rc1            1    10011  2.1.0.11rc1
        1.0.11               1    10011  2.1.0.11
        1.0.12beta1-2        2    10012  2.1.0.12beta1-2
        1.0.12rc1            2    10012  2.1.0.12rc1
        1.0.12               2    10012  2.1.0.12
        1.1.0a-f             -    10100  2.1.1.0a-f abandoned
        1.2.0beta1-2         2    10200  2.1.2.0beta1-2
        1.2.0beta3-5         3    10200  3.1.2.0beta3-5
        1.2.0rc1             3    10200  3.1.2.0rc1
        1.2.0                3    10200  3.1.2.0
        1.2.1beta-4          3    10201  3.1.2.1beta1-4
        1.2.1rc1-2           3    10201  3.1.2.1rc1-2
        1.2.1                3    10201  3.1.2.1
        1.2.2beta1-6        12    10202  12.so.0.1.2.2beta1-6
        1.0.13beta1         10    10013  10.so.0.1.0.13beta1
        1.0.13rc1           10    10013  10.so.0.1.0.13rc1
        1.2.2rc1            12    10202  12.so.0.1.2.2rc1
        1.0.13              10    10013  10.so.0.1.0.13
        1.2.2               12    10202  12.so.0.1.2.2
        1.2.3rc1-6          12    10203  12.so.0.1.2.3rc1-6
        1.2.3               12    10203  12.so.0.1.2.3
        1.2.4beta1-3        13    10204  12.so.0.1.2.4beta1-3
        1.2.4rc1            13    10204  12.so.0.1.2.4rc1
        1.0.14              10    10014  10.so.0.1.0.14
        1.2.4               13    10204  12.so.0.1.2.4
        1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
        1.0.15rc1           10    10015  10.so.0.1.0.15rc1
        1.0.15              10    10015  10.so.0.1.0.15
        1.2.5               13    10205  12.so.0.1.2.5
        1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
        1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
        1.0.16              10    10016  10.so.0.1.0.16
        1.2.6               13    10206  12.so.0.1.2.6
        1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
        1.0.17rc1           10    10017  12.so.0.1.0.17rc1
        1.2.7rc1            13    10207  12.so.0.1.2.7rc1
        1.0.17              10    10017  12.so.0.1.0.17
        1.2.7               13    10207  12.so.0.1.2.7
        1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
        1.0.18rc1-5         10    10018  12.so.0.1.0.18rc1-5
        1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
        1.0.18              10    10018  12.so.0.1.0.18
        1.2.8               13    10208  12.so.0.1.2.8
        1.2.9beta1-3        13    10209  12.so.0.1.2.9beta1-3
        1.2.9beta4-11       13    10209  12.so.0.9[.0]
        1.2.9rc1            13    10209  12.so.0.9[.0]
        1.2.9               13    10209  12.so.0.9[.0]
        1.2.10beta1-7       13    10210  12.so.0.10[.0]
        1.2.10rc1-2         13    10210  12.so.0.10[.0]
        1.2.10              13    10210  12.so.0.10[.0]
        1.4.0beta1-6        14    10400  14.so.0.0[.0]
        1.2.11beta1-4       13    10210  12.so.0.11[.0]
        1.4.0beta7-8        14    10400  14.so.0.0[.0]
        1.2.11              13    10211  12.so.0.11[.0]
        1.2.12              13    10212  12.so.0.12[.0]
        1.4.0beta9-14       14    10400  14.so.0.0[.0]
        1.2.13              13    10213  12.so.0.13[.0]
        1.4.0beta15-36      14    10400  14.so.0.0[.0]
        1.4.0beta37-87      14    10400  14.so.14.0[.0]
        1.4.0rc01           14    10400  14.so.14.0[.0]
        1.4.0beta88-109     14    10400  14.so.14.0[.0]
        1.4.0rc02-08        14    10400  14.so.14.0[.0]
        1.4.0               14    10400  14.so.14.0[.0]
        1.4.1beta01-03      14    10401  14.so.14.1[.0]
        1.4.1rc01           14    10401  14.so.14.1[.0]
        1.4.1beta04-12      14    10401  14.so.14.1[.0]
        1.4.1rc02-04        14    10401  14.so.14.1[.0]
        1.4.1               14    10401  14.so.14.1[.0]
        1.4.2beta01         14    10402  14.so.14.2[.0]
        1.4.2rc02-06        14    10402  14.so.14.2[.0]
        1.4.2               14    10402  14.so.14.2[.0]
        1.4.3beta01-05      14    10403  14.so.14.3[.0]
        1.4.3rc01-03        14    10403  14.so.14.3[.0]
        1.4.3               14    10403  14.so.14.3[.0]

       Henceforth  the  source version will match the shared-library minor and
       patch numbers; the shared-library major version number will be used for
       changes   in   backward   compatibility,   as   it  is  intended.   The
       PNG_PNGLIB_VER macro, which is not used within libpng but is  available
       for  applications, is an unsigned integer of the form xyyzz correspond-
       ing to the source version x.y.z (leading zeros in y and z).  Beta  ver-
       sions  were  given  the  previous  public release number plus a letter,
       until version 1.0.6j; from then on they were given the upcoming  public
       release number plus "betaNN" or "rcN".



SEE ALSO

       libpngpf(3), png(5)

       libpng:

              http://libpng.sourceforge.net   (follow   the  [DOWNLOAD]  link)
              http://www.libpng.org/pub/png


       zlib:

              (generally) at the same location as libpng or at
              ftp://ftp.info-zip.org/pub/infozip/zlib


       PNGspecification:RFC2083

              (generally) at the same location as libpng or at
              ftp://ds.internic.net/rfc/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html


       In the case of any inconsistency between the PNG specification and this
       library, the specification takes precedence.



AUTHORS

       This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

       The contributing authors would like to thank all those who helped  with
       testing,  bug  fixes,  and  patience.  This wouldn't have been possible
       without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng version 1.4.3 - June 26, 2010: Initially created in 1995 by  Guy
       Eric  Schalnat,  then  of Group 42, Inc.  Currently maintained by Glenn
       Randers-Pehrson (glennrp at users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement at lists.sf.net (subscription  required;  visit  png-
       mng-implement  at  lists.sourceforge.net  (subscription required; visit
       https://lists.sourceforge.net/lists/listinfo/png-mng-implement to  sub-
       scribe).



COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

       (This  copy of the libpng notices is provided for your convenience.  In
       case of any discrepancy between this copy and the notices in  the  file
       png.h  that  is  included  in the libpng distribution, the latter shall
       prevail.)

       If you modify libpng you may insert additional notices immediately fol-
       lowing this sentence.

       This code is released under the libpng license.

       libpng  versions  1.2.6, August 15, 2004, through 1.4.3, June 26, 2010,
       are Copyright (c) 2004,2006-2007 Glenn Randers-Pehrson,  and  are  dis-
       tributed  according  to the same disclaimer and license as libpng-1.2.5
       with the following individual added to the list of Contributing Authors

          Cosmin Truta

       libpng  versions  1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002,
       are Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are  distributed
       according  to  the same disclaimer and license as libpng-1.0.6 with the
       following individuals added to the list of Contributing Authors

          Simon-Pierre Cadieux
          Eric S. Raymond
          Gilles Vollant

       and with the following additions to the disclaimer:

          There is no warranty against interference with your
          enjoyment of the library or against infringement.
          There is no warranty that our efforts or the library
          will fulfill any of your particular purposes or needs.
          This library is provided with all faults, and the entire
          risk of satisfactory quality, performance, accuracy, and
          effort is with the user.

       libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000,  are
       Copyright (c) 1998, 1999 Glenn Randers-Pehrson Distributed according to
       the same disclaimer and license  as  libpng-0.96,  with  the  following
       individuals added to the list of Contributing Authors:

          Tom Lane
          Glenn Randers-Pehrson
          Willem van Schaik

       libpng  versions 0.89, June 1996, through 0.96, May 1997, are Copyright
       (c) 1996, 1997 Andreas Dilger Distributed according to  the  same  dis-
       claimer  and  license  as  libpng-0.88,  with the following individuals
       added to the list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January  1996,  are  Copy-
       right (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

       For  the purposes of this copyright and license, "Contributing Authors"
       is defined as the following set of individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The PNG Reference  Library  is  supplied  "AS  IS".   The  Contributing
       Authors  and  Group  42,  Inc.  disclaim  all  warranties, expressed or
       implied, including, without limitation, the warranties of merchantabil-
       ity and of fitness for any purpose.  The Contributing Authors and Group
       42, Inc.  assume no liability for direct,  indirect,  incidental,  spe-
       cial,  exemplary,  or  consequential damages, which may result from the
       use of the PNG Reference Library, even if advised of the possibility of
       such damage.

       Permission  is hereby granted to use, copy, modify, and distribute this
       source code, or portions hereof, for any purpose, without fee,  subject
       to the following restrictions:

       1. The origin of this source code must not be misrepresented.

       2. Altered versions must be plainly marked as such and
          must not be misrepresented as being the original source.

       3. This Copyright notice may not be removed or altered from
          any source or altered source distribution.

       The  Contributing Authors and Group 42, Inc. specifically permit, with-
       out fee, and encourage the use of this source code as  a  component  to
       supporting the PNG file format in commercial products.  If you use this
       source code in a product, acknowledgment is not required but  would  be
       appreciated.


       A  "png_get_copyright"  function  is  available,  for convenient use in
       "about" boxes and the like:

          printf("%s",png_get_copyright(NULL));

       Also, the PNG logo (in PNG format, of course) is supplied in the  files
       "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).

       Libpng  is  OSI  Certified  Open  Source  Software.  OSI Certified Open
       Source is a certification mark of the Open Source Initiative.

       Glenn Randers-Pehrson glennrp at users.sourceforge.net June 26, 2010





                                 June 26, 2010                       libpng(3)

libpng 1.4.3 - Generated Sat Jun 26 15:48:37 CDT 2010