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Tk_Alloc3DBorderFromObj(3)   Tk Library Procedures  Tk_Alloc3DBorderFromObj(3)




NAME

       Tk_Alloc3DBorderFromObj,     Tk_Get3DBorder,     Tk_Get3DBorderFromObj,
       Tk_Draw3DRectangle,        Tk_Fill3DRectangle,        Tk_Draw3DPolygon,
       Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel, Tk_SetBack-
       groundFromBorder, Tk_NameOf3DBorder,  Tk_3DBorderColor,  Tk_3DBorderGC,
       Tk_Free3DBorderFromObj,  Tk_Free3DBorder  -  draw  borders  with three-
       dimensional appearance


SYNOPSIS

       #include <tk.h>

       Tk_3DBorder
       Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)

       Tk_3DBorder
       Tk_Get3DBorder(interp, tkwin, colorName)

       Tk_3DBorder
       Tk_Get3DBorderFromObj(tkwin, objPtr)

       void
       Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)

       void
       Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)

       void
       Tk_SetBackgroundFromBorder(tkwin, border)

       const char *
       Tk_NameOf3DBorder(border)

       XColor *
       Tk_3DBorderColor(border)

       GC *
       Tk_3DBorderGC(tkwin, border, which)

       Tk_Free3DBorderFromObj(tkwin, objPtr)

       Tk_Free3DBorder(border)


ARGUMENTS

       Interpreter to use for error reporting.  Token for window (for all pro-
       cedures  except Tk_Get3DBorder, must be the window for which the border
       was allocated).  Pointer to object whose value describes  color  corre-
       sponding  to  background  (flat  areas).   Illuminated  edges  will  be
       brighter than this and shadowed edges will be darker than  this.   Same
       as  objPtr  except value is supplied as a string rather than an object.
       X token for window or pixmap;   indicates  where  graphics  are  to  be
       drawn.  Must either be the X window for tkwin or a pixmap with the same
       screen and depth as tkwin.  Token for border  previously  allocated  in
       call to Tk_Get3DBorder.  X-coordinate of upper-left corner of rectangle
       describing border or bevel, in pixels.  Y-coordinate of upper-left cor-
       ner  of rectangle describing border or bevel, in pixels.  Width of rec-
       tangle describing border or bevel,  in  pixels.   Height  of  rectangle
       describing border or bevel, in pixels.  Width of border in pixels. Pos-
       itive means border is inside rectangle given by x,  y,  width,  height,
       negative  means border is outside rectangle.  Indicates 3-D position of
       interior of object relative to exterior;  should  be  TK_RELIEF_RAISED,
       TK_RELIEF_SUNKEN, TK_RELIEF_GROOVE, TK_RELIEF_SOLID, or TK_RELIEF_RIDGE
       (may also be TK_RELIEF_FLAT for Tk_Fill3DRectangle).  Pointer to  array
       of  points  describing  the  set of vertices in a polygon.  The polygon
       need not be closed (it will be closed  automatically  if  it  is  not).
       Number  of  points  at *pointPtr.  Width of border in pixels.  If posi-
       tive, border is drawn to left of trajectory given by pointPtr;  if neg-
       ative,  border  is  drawn  to  right  of  trajectory.  If leftRelief is
       TK_RELIEF_GROOVE or TK_RELIEF_RIDGE then the border is centered on  the
       trajectory.   Height  of left side of polygon's path relative to right.
       TK_RELIEF_RAISED   means   left   side   should   appear   higher   and
       TK_RELIEF_SUNKEN    means    right    side    should   appear   higher;
       TK_RELIEF_GROOVE and TK_RELIEF_RIDGE  mean  the  obvious  things.   For
       Tk_Fill3DPolygon,  TK_RELIEF_FLAT  may also be specified to indicate no
       difference in height.  Non-zero means this bevel forms the left side of
       the  object;   zero means it forms the right side.  Non-zero means that
       the left edge of the horizontal bevel angles in, so that the bottom  of
       the  edge  is  farther  to the right than the top.  Zero means the edge
       angles out, so that the bottom is farther to the  left  than  the  top.
       Non-zero  means  that the right edge of the horizontal bevel angles in,
       so that the bottom of the edge is farther to the  left  than  the  top.
       Zero  means  the  edge angles out, so that the bottom is farther to the
       right than the top.  Non-zero means this bevel forms the  top  side  of
       the  object;   zero means it forms the bottom side.  Specifies which of
       the border's graphics contexts  is  desired.   Must  be  TK_3D_FLAT_GC,
       TK_3D_LIGHT_GC, or TK_3D_DARK_GC.



DESCRIPTION

       These procedures provide facilities for drawing window borders in a way
       that produces a three-dimensional appearance.   Tk_Alloc3DBorderFromObj
       allocates  colors  and  Pixmaps  needed  to draw a border in the window
       given by the tkwin argument.  The value of  objPtr  is  a  standard  Tk
       color  name  that determines the border colors.  The color indicated by
       objPtr will not actually be used in the border;  it indicates the back-
       ground  color  for  the  window  (i.e. a color for flat surfaces).  The
       illuminated portions of the border will appear brighter than  indicated
       by  objPtr,  and the shadowed portions of the border will appear darker
       than objPtr.

       Tk_Alloc3DBorderFromObj returns a token that may be used in later calls
       to  Tk_Draw3DRectangle.   If  an error occurs in allocating information
       for the border (e.g. a  bogus  color  name  was  given)  then  NULL  is
       returned and an error message is left in interp->result.  If it returns
       successfully,  Tk_Alloc3DBorderFromObj  caches  information  about  the
       return  value in objPtr, which speeds up future calls to Tk_Alloc3DBor-
       derFromObj with the same objPtr and tkwin.

       Tk_Get3DBorder is identical to Tk_Alloc3DBorderFromObj except that  the
       color  is  specified with a string instead of an object.  This prevents
       Tk_Get3DBorder from caching the return value, so Tk_Get3DBorder is less
       efficient than Tk_Alloc3DBorderFromObj.

       Tk_Get3DBorderFromObj  returns  the token for an existing border, given
       the window and color name used to create the  border.   Tk_Get3DBorder-
       FromObj  does not actually create the border; it must already have been
       created with a previous call to Tk_Alloc3DBorderFromObj or Tk_Get3DBor-
       der.   The  return  value  is  cached in objPtr, which speeds up future
       calls to Tk_Get3DBorderFromObj with the same objPtr and tkwin.

       Once a border structure has been  created,  Tk_Draw3DRectangle  may  be
       invoked  to  draw  the border.  The tkwin argument specifies the window
       for which the border was allocated, and drawable specifies a window  or
       pixmap  in which the border is to be drawn.  Drawable need not refer to
       the same window as tkwin, but it must refer to a compatible  pixmap  or
       window:  one associated with the same screen and with the same depth as
       tkwin.  The x, y, width, and height arguments define the  bounding  box
       of  the  border  region  within  drawable (usually x and y are zero and
       width and height are the dimensions of  the  window),  and  borderWidth
       specifies  the  number  of pixels actually occupied by the border.  The
       relief argument indicates which of several three-dimensional effects is
       desired:  TK_RELIEF_RAISED  means  that  the  interior of the rectangle
       should appear raised relative to the exterior  of  the  rectangle,  and
       TK_RELIEF_SUNKEN  means  that  the  interior  should  appear depressed.
       TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean that there should  appear  to
       be a groove or ridge around the exterior of the rectangle.

       Tk_Fill3DRectangle  is  somewhat like Tk_Draw3DRectangle except that it
       first fills the rectangular area with the background color (one  corre-
       sponding   to  the  color  used  to  create  border).   Then  it  calls
       Tk_Draw3DRectangle to draw a border just inside the outer edge  of  the
       rectangular  area.   The  argument  relief indicates the desired effect
       (TK_RELIEF_FLAT means no border should be drawn; all that happens is to
       fill the rectangle with the background color).

       The  procedure Tk_Draw3DPolygon may be used to draw more complex shapes
       with a three-dimensional appearance.  The pointPtr and numPoints  argu-
       ments  define a trajectory, polyBorderWidth indicates how wide the bor-
       der should be (and on which side of the trajectory  to  draw  it),  and
       leftRelief indicates which side of the trajectory should appear raised.
       Tk_Draw3DPolygon draws a border around the given trajectory  using  the
       colors  from  border to produce a three-dimensional appearance.  If the
       trajectory is non-self-intersecting, the appearance will be a raised or
       sunken   polygon  shape.   The  trajectory  may  be  self-intersecting,
       although it's not clear how useful this is.

       Tk_Fill3DPolygon is to Tk_Draw3DPolygon what Tk_Fill3DRectangle  is  to
       Tk_Draw3DRectangle:   it  fills  the polygonal area with the background
       color from border, then calls Tk_Draw3DPolygon to draw a border  around
       the  area  (unless leftRelief is TK_RELIEF_FLAT; in this case no border
       is drawn).

       The  procedures  Tk_3DVerticalBevel  and  Tk_3DHorizontalBevel  provide
       lower-level  drawing  primitives  that  are  used by procedures such as
       Tk_Draw3DRectangle.  These procedures are  also  useful  in  their  own
       right  for drawing rectilinear border shapes.  Tk_3DVerticalBevel draws
       a vertical beveled edge, such as the left or right side of a rectangle,
       and  Tk_3DHorizontalBevel  draws a horizontal beveled edge, such as the
       top or bottom of a rectangle.  Each procedure takes x,  y,  width,  and
       height arguments that describe the rectangular area of the beveled edge
       (e.g., width is the border width for Tk_3DVerticalBevel).  The leftBor-
       der  and  topBorder arguments indicate the position of the border rela-
       tive to the of the object, and  relief  indicates  the  relief  of  the
       inside  of the object relative to the outside.  Tk_3DVerticalBevel just
       draws a rectangular region.  Tk_3DHorizontalBevel draws  a  trapezoidal
       region  to  generate  mitered  corners;   it  should  be  called  after
       Tk_3DVerticalBevel (otherwise  Tk_3DVerticalBevel  will  overwrite  the
       mitering in the corner).  The leftIn and rightIn arguments to Tk_3DHor-
       izontalBevel describe the mitering at the corners;  a value of 1  means
       that  the  bottom edge of the trapezoid will be shorter than the top, 0
       means it will be longer.  For example, to draw a rectangular border the
       top  bevel  should be drawn with 1 for both leftIn and rightIn, and the
       bottom bevel should be drawn with 0 for both arguments.

       The procedure Tk_SetBackgroundFromBorder  will  modify  the  background
       pixel  and/or  pixmap of tkwin to produce a result compatible with bor-
       der.  For color displays, the resulting background  will  just  be  the
       color  specified when border was created;  for monochrome displays, the
       resulting background will be a light stipple pattern, in order to  dis-
       tinguish the background from the illuminated portion of the border.

       Given a token for a border, the procedure Tk_NameOf3DBorder will return
       the color name that was used to create the border.

       The procedure Tk_3DBorderColor returns the XColor structure  that  will
       be  used  for flat surfaces drawn for its border argument by procedures
       like Tk_Fill3DRectangle.  The return value  corresponds  to  the  color
       name  that  was used to create the border.  The XColor, and its associ-
       ated pixel value, will remain allocated as long as border exists.

       The procedure Tk_3DBorderGC returns one of the X graphics contexts that
       are  used  to draw the border.  The argument which selects which one of
       the three possible GC's: TK_3D_FLAT_GC returns  the  context  used  for
       flat  surfaces,  TK_3D_LIGHT_GC  returns the context for light shadows,
       and TK_3D_DARK_GC returns the context for dark shadows.

       When  a  border  is  no  longer   needed,   Tk_Free3DBorderFromObj   or
       Tk_Free3DBorder  should  be  called to release the resources associated
       with it.  For Tk_Free3DBorderFromObj the border to release is specified
       with  the  window  and  color  name  used  to  create  the  border; for
       Tk_Free3DBorder the border to release is specified with the Tk_3DBorder
       token   for   the   border.   There  should  be  exactly  one  call  to
       Tk_Free3DBorderFromObj   or   Tk_Free3DBorder   for   each   call    to
       Tk_Alloc3DBorderFromObj or Tk_Get3DBorder.



KEYWORDS

       3D,  background,  border, color, depressed, illumination, object, poly-
       gon, raised, shadow, three-dimensional effect



Tk                                    8.1           Tk_Alloc3DBorderFromObj(3)

3DBorder 8.5.4 - Generated Fri Aug 22 18:03:32 CDT 2008
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