MPSRNNLayer.h(3) MetalPerformanceShaders.framework MPSRNNLayer.h(3)
NAME
MPSRNNLayer.h
SYNOPSIS
#include <MPSNeuralNetwork/MPSCNNConvolution.h> #include <MPSMatrix/MPSMatrix.h> Classes class MPSRNNDescriptor class MPSRNNSingleGateDescriptor class MPSGRUDescriptor class MPSLSTMDescriptor class MPSRNNRecurrentImageState class MPSRNNImageInferenceLayer class MPSRNNRecurrentMatrixState class MPSRNNMatrixInferenceLayer Typedefs typedef enum MPSRNNSequenceDirection MPSRNNSequenceDirection typedef enum MPSRNNBidirectionalCombineMode MPSRNNBidirectionalCombineMode Enumerations enum MPSRNNSequenceDirection { MPSRNNSequenceDirectionForward, MPSRNNSequenceDirectionBackward } enum MPSRNNBidirectionalCombineMode { MPSRNNBidirectionalCombineModeNone, MPSRNNBidirectionalCombineModeAdd, MPSRNNBidirectionalCombineModeConcatenate }
Typedef Documentation
typedef enum MPSRNNBidirectionalCombineMode MPSRNNBidirectionalCombineMode" typedef enum MPSRNNSequenceDirection MPSRNNSequenceDirection"
Enumeration Type Documentation
enum MPSRNNBidirectionalCombineMode Defines the way in which two images or matrices are combined together, or if the results are to be kept separate. See also: MPSRNNImageInferenceLayer and MPSRNNMatrixInferenceLayer. Enumerator MPSRNNBidirectionalCombineModeNone The two sequences are kept separate MPSRNNBidirectionalCombineModeAdd The two sequences are summed together to form a single output MPSRNNBidirectionalCombineModeConcatenate The two sequences are concatenated together along the feature channels to form a single output enum MPSRNNSequenceDirection Defines the direction in which a sequence of inputs is processed by a RNN Layer. See also: MPSRNNImageInferenceLayer and MPSRNNMatrixInferenceLayer. Enumerator MPSRNNSequenceDirectionForward The input sequence is processed from index zero to array length minus one MPSRNNSequenceDirectionBackward The input sequence is processed from index array length minus one to zero
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSRNNLayer.h(3)
Mac OS X 10.12.6 - Generated Tue Oct 31 19:33:17 CDT 2017