MPSNNStateNode(3) MetalPerformanceShaders.framework MPSNNStateNode(3)
NAME
MPSNNStateNode
SYNOPSIS
#import <MPSNNGraphNodes.h>
Inherits NSObject.
Inherited by MPSCNNConvolutionStateNode.
Instance Methods
(nonnull instancetype) - init
Properties
id< MPSHandle > handle
Detailed Description
A placeholder node denoting the position in the graph of a MPSState
object Some filters need additional information about an image in
order to function. For example an unpooling max filter needs to know
which position the max result came from in the original pooling filter
in order to select the right data for unpooling. In other cases, state
may be moved into a MPSState object in order to keep the filter itself
immutable. The MPSState object typically encapsulates one or more
MTLResource objects.
Method Documentation
- (nonnull instancetype) init
Property Documentation
- (id<MPSHandle>) handle [read], [write], [nonatomic], [retain]
MPS resource identification See MPSHandle protocol reference. Default:
nil
Author
Generated automatically by Doxygen for
MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSNNStateNode(3)
Mac OS X 10.12.6 - Generated Tue Oct 31 18:41:10 CDT 2017