MPSMatrixSolveLU(3) MetalPerformanceShaders.framework MPSMatrixSolveLU(3)
NAME
MPSMatrixSolveLU
SYNOPSIS
#import <MPSMatrixSolve.h>
Inherits MPSMatrixBinaryKernel.
Instance Methods
(nonnull instancetype) -
initWithDevice:transpose:order:numberOfRightHandSides:
(void) -
encodeToCommandBuffer:sourceMatrix:rightHandSideMatrix:pivotIndices:solutionMatrix:
Additional Inherited Members
Detailed Description
This depends on Metal.framework.
A kernel for computing the solution of a linear system of equations
using the LU factorization resulting from a MPSMatrixDecompositionLU
kernel.
A MPSMatrixSolveLU finds the solution matrix to the system:
op(A) * X = B
Where op(A) is A**T or A. B is the array of right hand sides for which
the equations are to be solved. X is the resulting matrix of solutions.
Method Documentation
- (void) encodeToCommandBuffer: (nonnull id< MTLCommandBuffer >)
commandBuffer(MPSMatrix const *__nonnull) sourceMatrix(MPSMatrix const
*__nonnull) rightHandSideMatrix(MPSMatrix const *__nonnull)
pivotIndices(MPSMatrix *__nonnull) solutionMatrix
Encode a MPSMatrixSolveLU kernel into a command Buffer.
Parameters:
commandBuffer A valid MTLCommandBuffer to receive the encoded
filter
sourceMatrix A valid MPSMatrix containing the source matrix in
factored form as returned by a previous successful execution of a
MPSMatrixDecompositionLU kernel.
rightHandSideMatrix A valid MPSMatrix containing the right hand
side values.
pivotIndices A valid MPSMatrix which contains the pivot indices as
returned by a previous successful execution of a
MPSMatrixDecompositionLU kernel.
solutionMatrix A valid MPSMatrix to contain the result.
This function encodes the MPSMatrixSolveLU object to a valid command
buffer. sourceMatrix should contain the lower and upper triangular
factors of A as results from a previous execution of
MPSMatrixDecompositionLU.
pivotIndices is an array of pivots resulting from a previous execution
of MPSMatrixDecompositionLU.
rightHandSideMatrix and solutionMatrix must be large enough to hold a
matrix of size order x numberOfRightHandSides starting at
secondarySourceMatrixOrigin and resultMatrixOrigin respectively.
sourceMatrix must be at least size order x order starting at
primarySourceMatrixOrigin.
- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >)
device(BOOL) transpose(NSUInteger) order(NSUInteger)
numberOfRightHandSides
Initialize an MPSMatrixSolveLU object on a device
Parameters:
device The device on which the kernel will execute.
transpose A boolean value which indicates if the source matrix
should be used in transposed form.
order The order of the source matrix and the number of rows in the
solution and right hand side matrices.
numberOfRightHandSides The number of columns in the solution and
right hand side matrices.
Returns:
A valid MPSMatrixSolveLU object or nil, if failure.
Author
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MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSMatrixSolveLU(3)
Mac OS X 10.12.6 - Generated Mon Oct 30 19:23:00 CDT 2017