MPSImageIntegral(3) MetalPerformanceShaders.framework MPSImageIntegral(3)
NAME
MPSImageIntegral
SYNOPSIS
#import <MPSImageIntegral.h>
Inherits MPSUnaryImageKernel.
Additional Inherited Members
Detailed Description
MPSImageIntegral.h MetalPerformanceShaders.framework
Copyright:
Copyright (c) 2015 Apple Inc. All rights reserved.
MetalPerformanceShaders integral filters
The MPSImageIntegral calculates the sum of pixels over a specified
region in the image. The value at each position is the sum of all
pixels in a source image rectangle, sumRect:
sumRect.origin = MPSUnaryImageKernel.offset
sumRect.size = dest_position - MPSUnaryImageKernel.clipRect.origin
If the channels in the source image are normalized, half-float or
floating values, the destination image is recommended to be a 32-bit
floating-point image. If the channels in the source image are integer
values, it is recommended that an appropriate 32-bit integer image
destination format is used.
This kernel accepts uint and int textures in addition to unorm and
floating-point textures.
Author
Generated automatically by Doxygen for
MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSImageIntegral(3)
Mac OS X 10.13.1 - Generated Tue Nov 7 07:20:59 CST 2017