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D.3 X Resources for Faces

You can use resources to customize the appearance of particular faces (see section Using Multiple Typefaces):

face.attributeForeground

Foreground color for face face.

face.attributeBackground

Background color for face face.

face.attributeUnderline

Underline flag for face face. Use ‘on’ or ‘true’ for yes.

face.attributeStrikeThrough
face.attributeOverline
face.attributeBox
face.attributeInverse

Likewise, for other boolean font attributes.

face.attributeStipple

The name of a pixmap data file to use for the stipple pattern, or false to not use stipple for the face face.

face.attributeBackgroundPixmap

The background pixmap for the face face. Should be a name of a pixmap file or false.

face.attributeFont

Font name (full XFD name or valid X abbreviation) for face face. Instead of this, you can specify the font through separate attributes.

Instead of using attributeFont to specify a font name, you can select a font through these separate attributes:

face.attributeFamily

Font family for face face.

face.attributeHeight

Height of the font to use for face face: either an integer specifying the height in units of 1/10pt, or a floating point number that specifies a scale factor to scale the underlying face's default font, or a function to be called with the default height which will return a new height.

face.attributeWidth
face.attributeWeight
face.attributeSlant

Each of these resources corresponds to a like-named font attribute, and you write the resource value the same as the symbol you would use for the font attribute value.

face.attributeBold

Bold flag for face face—instead of attributeWeight. Use ‘on’ or ‘true’ for yes.

face.attributeItalic

Italic flag for face face—instead of attributeSlant.


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